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Log

The document details the log output from initializing and loading a game of The Binding of Isaac: Repentance. It shows the initialization of graphics components, loading of mods and assets, generation of the game map, and spawning of items and enemies for the starting room.

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Elian72
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
16 views12 pages

Log

The document details the log output from initializing and loading a game of The Binding of Isaac: Repentance. It shows the initialization of graphics components, loading of mods and assets, generation of the game map, and spawning of items and enemies for the starting room.

Uploaded by

Elian72
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 4.6.0 NVIDIA 517.48


[INFO] - GLSL version 4.60 NVIDIA
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Initializing theoraplayer with theora support.
[INFO] - Initializing Theoraplayer Video Playback Library (2.0)
- libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm)
- libvorbis version: Xiph.Org libVorbis 1.3.4
------------------------------------
[INFO] - Changing number of worker threads to: 1
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 736 KB and 411 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 787 KB and 698 bytes
[INFO] - Binding of Isaac: Repentance v1.7.8a.0000
[INFO] - load archives: 4687 milliseconds
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Water Surface V2 Shader
[INFO] - Initialize Hallucination Shader
[INFO] - Initialize Colormod Shader
[INFO] - Initialize Color Offset Champion Shader
[INFO] - Initialize Background Shader
[INFO] - Initialize Water Overlay Shader
[INFO] - Initialize Color Offset Dogma Shader
[INFO] - Initialize Color Offset Gold Shader
[INFO] - Initialize Dizzy Shader
[INFO] - Initialize Heat Wave Shader
[INFO] - Initialize Mirror Shader
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Display Hz: 75, Target: 60.. disabling vsync for this session.
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - begin list mods
[INFO] - LOADED MOD c:\users\ramir\desktop\game files\tboi\
the.binding.of.isaac.repentance.v1.7.8a\the.binding.of.isaac.repentance.v1.7.8a/
mods/descripciones de objetos/content/
[INFO] - HQX4 size: 960x540
[INFO] - Running Lua Script: C:\Users\ramir\Desktop\Game Files\tboi\
The.Binding.of.Isaac.Repentance.v1.7.8a\The.Binding.of.Isaac.Repentance.v1.7.8a/
mods/descripciones de objetos/main.lua
[INFO] - Lua mem usage: 6263 KB and 371 bytes
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - playing cutscene 1 (Intro).
[INFO] - Renderbuffer ID: 1 size 2048x2048
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.222222
DP per point: 1.000000
Point Scale: 4.500000
[INFO] - HQX4 size: 1920x1080
[INFO] - Cutscene: correct anm2 timing: f0 -> f5
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 144
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 144
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to True
[INFO] - RNG Start Seed: AVWD XGTY (151733863) [New, 1]
[INFO] - Preload sound 0.
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 4238306091
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 1: Sótano (mode 0)
[INFO] - allocate 1146 rooms.
[INFO] - [ModManager] load stage 1: Sótano (mode 0)
[INFO] - [RoomConfig] load stage 0: (mode 0)
[INFO] - allocate 1293 rooms.
[INFO] - [ModManager] load stage 0: (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 8 rooms in 4 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - [RoomConfig] load stage 13: ??? (mode 0)
[INFO] - allocate 30 rooms.
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 20af6ed4
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1297223350
[INFO] - Lua mem usage: 6263 KB and 299 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - [warn] item pool ran out of repicks
[INFO] - music stopped playing
[INFO] - Total entity spawn time: 6 ms
[INFO] - Total ANM2 loading time: 91 ms
[INFO] - AnmCache memory usage: 1628264 bytes in 94 entries.
[INFO] - Room 1.680(New Room (copy))
[INFO] - SpawnRNG seed: 2061011416
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(160.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,400.00)
[INFO] - Lua mem usage: 6290 KB and 511 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Room 4.3()
[INFO] - SpawnRNG seed: 2078358378
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
[INFO] - Lua mem usage: 6289 KB and 207 bytes
[INFO] - Room 1.680(New Room (copy))
[INFO] - SpawnRNG seed: 2061011416
[INFO] - Lua mem usage: 6317 KB and 394 bytes
[INFO] - music stopped playing
[INFO] - Action PillCard Triggered
[INFO] - Room 4.3()
[INFO] - SpawnRNG seed: 2078358378
[INFO] - Lua mem usage: 6292 KB and 586 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 307 (Capricorn) to player 0 (Isaac)
[INFO] - Room 1.680(New Room (copy))
[INFO] - SpawnRNG seed: 2061011416
[INFO] - Lua mem usage: 6290 KB and 466 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1297223350
[INFO] - Lua mem usage: 6292 KB and 42 bytes
[INFO] - Room 1.767(trap room (copy))
[INFO] - SpawnRNG seed: 1469841848
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,360.00)
[INFO] - Lua mem usage: 6290 KB and 730 bytes
[INFO] - Room 13.5( (copy))
[INFO] - SpawnRNG seed: 1093550135
[INFO] - Lua mem usage: 6291 KB and 226 bytes
[INFO] - Room 1.767(trap room (copy))
[INFO] - SpawnRNG seed: 1469841848
[INFO] - Lua mem usage: 6297 KB and 656 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1297223350
[INFO] - Lua mem usage: 6291 KB and 50 bytes
[INFO] - Room 1.239(New Room)
[INFO] - SpawnRNG seed: 2925337413
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 6291 KB and 50 bytes
[INFO] - Room 1.74()
[INFO] - SpawnRNG seed: 1670651843
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 6292 KB and 338 bytes
[INFO] - Room 2.0(Shop L1)
[INFO] - SpawnRNG seed: 30468263
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 6292 KB and 602 bytes
[INFO] - Queued Path music/store loop.ogg
[INFO] - Room 1.74()
[INFO] - SpawnRNG seed: 1670651843
[INFO] - Lua mem usage: 6293 KB and 733 bytes
[INFO] - Room 1.239(New Room)
[INFO] - SpawnRNG seed: 2925337413
[INFO] - Lua mem usage: 6292 KB and 837 bytes
[INFO] - Room 1.926(New Room (copy))
[INFO] - SpawnRNG seed: 601554323
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(80.00,240.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(80.00,320.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(160.00,360.00)
[INFO] - Lua mem usage: 6291 KB and 933 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Room 1.217(New Room)
[INFO] - SpawnRNG seed: 3359169023
[INFO] - Lua mem usage: 6291 KB and 389 bytes
[INFO] - Room 1.178(New Room)
[INFO] - SpawnRNG seed: 988222200
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 6292 KB and 541 bytes
[INFO] - Room 1.217(New Room)
[INFO] - SpawnRNG seed: 3359169023
[INFO] - Lua mem usage: 6294 KB and 149 bytes
[INFO] - Room 5.1013(Monstro)
[INFO] - SpawnRNG seed: 1176249458
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 6292 KB and 541 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 254 (Blood Clot) to player 0 (Isaac)
[INFO] - music stopped playing
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 2, m_StageType 0 Seed 3289155116
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 20af6ed4
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 108558197
[INFO] - Lua mem usage: 6291 KB and 908 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.301(New Room)
[INFO] - SpawnRNG seed: 2719975581
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(440.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(480.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 6294 KB and 600 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 108558197
[INFO] - Lua mem usage: 6292 KB and 640 bytes
[INFO] - Room 1.276(New Room)
[INFO] - SpawnRNG seed: 1913623211
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(520.00,400.00)
[INFO] - Lua mem usage: 6292 KB and 440 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 108558197
[INFO] - Lua mem usage: 6294 KB and 600 bytes
[INFO] - Room 4.16()
[INFO] - SpawnRNG seed: 3898443707
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 6294 KB and 312 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 111 (The Bean) to player 0 (Isaac)
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 108558197
[INFO] - Lua mem usage: 6294 KB and 515 bytes
[INFO] - Action PillCard Triggered
[INFO] - music stopped playing
[INFO] - Action PillCard Triggered
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Total entity spawn time: 229 ms
[INFO] - Total ANM2 loading time: 186 ms
[INFO] - AnmCache memory usage: 2547176 bytes in 158 entries.
[INFO] - Room 1.276(New Room)
[INFO] - SpawnRNG seed: 1913623211
[INFO] - Lua mem usage: 6294 KB and 659 bytes
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 108558197
[INFO] - Lua mem usage: 6294 KB and 915 bytes
[INFO] - Room 1.1121(New Room)
[INFO] - SpawnRNG seed: 1629169067
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 6294 KB and 659 bytes
[INFO] - Action PillCard Triggered
[INFO] - Room 1.433(New Room)
[INFO] - SpawnRNG seed: 3090363510
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(800.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(560.00,400.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(640.00,440.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(840.00,440.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(360.00,520.00)
[INFO] - Lua mem usage: 6292 KB and 743 bytes
[INFO] - Room 10.7( (copy))
[INFO] - SpawnRNG seed: 2787191174
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(320.00,280.00)
[INFO] - Lua mem usage: 6293 KB and 859 bytes
[INFO] - Room 1.433(New Room)
[INFO] - SpawnRNG seed: 3090363510
[INFO] - Lua mem usage: 6295 KB and 363 bytes
[INFO] - Room 1.949(New Room (copy))
[INFO] - SpawnRNG seed: 2925562285
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(240.00,400.00)
[INFO] - Lua mem usage: 6293 KB and 307 bytes
[INFO] - Room 2.0(Shop L1)
[INFO] - SpawnRNG seed: 2080238463
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 6295 KB and 627 bytes
[INFO] - Queued Path music/store loop.ogg
[INFO] - Action PillCard Triggered
[INFO] - Room 7.38()
[INFO] - SpawnRNG seed: 3180144343
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
[INFO] - Lua mem usage: 6297 KB and 797 bytes
[INFO] - Queued Path music/secret to everyone.ogg
[INFO] - Room 2.0(Shop L1)
[INFO] - SpawnRNG seed: 2080238463
[INFO] - Lua mem usage: 6294 KB and 166 bytes
[INFO] - Room 1.949(New Room (copy))
[INFO] - SpawnRNG seed: 2925562285
[INFO] - Lua mem usage: 6302 KB and 845 bytes
[INFO] - Room 1.765(trap room (copy))
[INFO] - SpawnRNG seed: 9014261
[INFO] - Spawn Entity with Type(292), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00)
[INFO] - Lua mem usage: 6293 KB and 990 bytes
[INFO] - Room 1.980(New Room)
[INFO] - SpawnRNG seed: 395174899
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 6295 KB and 118 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Room 1.765(trap room (copy))
[INFO] - SpawnRNG seed: 9014261
[INFO] - Lua mem usage: 6295 KB and 222 bytes
[INFO] - Room 1.949(New Room (copy))
[INFO] - SpawnRNG seed: 2925562285
[INFO] - Lua mem usage: 6294 KB and 590 bytes
[INFO] - Room 1.433(New Room)
[INFO] - SpawnRNG seed: 3090363510
[INFO] - Lua mem usage: 6295 KB and 774 bytes
[INFO] - Room 1.949(New Room (copy))
[INFO] - SpawnRNG seed: 2925562285
[INFO] - Lua mem usage: 6295 KB and 670 bytes
[INFO] - Room 1.765(trap room (copy))
[INFO] - SpawnRNG seed: 9014261
[INFO] - Lua mem usage: 6293 KB and 990 bytes
[INFO] - Room 1.980(New Room)
[INFO] - SpawnRNG seed: 395174899
[INFO] - Lua mem usage: 6294 KB and 106 bytes
[INFO] - Room 5.2051(Gemini)
[INFO] - SpawnRNG seed: 1377329352
[INFO] - Spawn Entity with Type(79), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 6294 KB and 590 bytes
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 28 (The Belt) to player 0 (Isaac)
[INFO] - Room 14.24(Devil Room)
[INFO] - SpawnRNG seed: 1699775797
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(6), Variant(5), Pos(320.00,320.00)
[INFO] - Lua mem usage: 6296 KB and 352 bytes
[INFO] - Removing collectible 111 (The Bean) from player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding collectible 34 (The Book of Belial) to player 0 (Isaac)
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 606 (Ocular Rift) to player 0 (Isaac)
[INFO] - Room 5.2051(Gemini)
[INFO] - SpawnRNG seed: 1377329352
[INFO] - Lua mem usage: 6306 KB and 17 bytes
[INFO] - Level::Init m_Stage 3, m_StageType 0 Seed 2819430077
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 4: Cuevas (mode 0)
[INFO] - allocate 1096 rooms.
[INFO] - [ModManager] load stage 4: Cuevas (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - 15 rooms in 10 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 20af6ed4
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1396565660
[INFO] - Lua mem usage: 6296 KB and 378 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Queued Path music/the caves layer.ogg
[INFO] - Queued Path music/the caves.ogg
[INFO] - Room 1.559(New Room (copy))
[INFO] - SpawnRNG seed: 1034278864
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 6297 KB and 494 bytes
[INFO] - Adding costume for 34 (The Book of Belial) which was added before and
never removed.
[INFO] - Room 1.482(New Room)
[INFO] - SpawnRNG seed: 955603810
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(520.00,280.00)
[INFO] - Lua mem usage: 6298 KB and 398 bytes
[INFO] - Room 10.8( (copy))
[INFO] - SpawnRNG seed: 1018790814
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(320.00,320.00)
[INFO] - Lua mem usage: 6297 KB and 870 bytes
[INFO] - Room 1.482(New Room)
[INFO] - SpawnRNG seed: 955603810
[INFO] - Lua mem usage: 6297 KB and 702 bytes
[INFO] - Game Over. Killed by (0.0) spawned by (0.0) damage flags (128)
[INFO] - Isaac is shutting down...
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.08 seconds.
[INFO] - CPU time spent on enemy queries: 0.08 seconds.
[INFO] - delete 1293 rooms.
[INFO] - delete 1146 rooms.
[INFO] - delete 1096 rooms.
[INFO] - delete 30 rooms.
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/buttons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_player_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_cardspills.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - Isaac has shut down successfully

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