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Report For SolidWorks

SolidWorks Report

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25 views

Report For SolidWorks

SolidWorks Report

Uploaded by

HY RIZE
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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CHAPTER - 2 SOLIDWORKS 2 DS SOLIDWORKS 1. INTRODUCTION SolidWorks is a solid modeling computer-aided design (CAD) and computer-aided engineering(CAE) computer programthat runs on Microsoft Windows. SolidWorks is published by Dassauk Systemes More than 3,246,750 product designers and engineers worldwide, representing 240,010 organizations, use SOLIDWORKS to bring their designs to life—ffom the coolest gadgets to imovations that deliver a better tomorrow. Dassault Systémes SOLIDWORKS Corp. offers complete 3D software tools that let you create, simulate, publish, and manage your data, SOLIDWORKS products are easy to Jeam and use and work together to help you design products better, faster, and more The SOLIDWORKS focus on e: of-use allows more engin designers and other technology professionals than ever before to take advantage of 3D in bringing their designs to lie. It is headquartered at Waltham, Massachusetts, USA. The latest version of Solidworks was released on 19%" September, 2016 as Solidworks 2017. SolidWorks partners with third party developers to add fimetionality in niche market applications like finite element analysis, circuit layout, tolerance checking, ete. SolidWorks has also licensed its 3D modeling capabilities 10 other CAD sofware vendors, notably ANVIL. 2. HISTORY SolidWorks Corporation was founded in December 1993 by Massachusetts Institute of Technology graduate Jon Hirschtick. Hirschtick used $1 million he had made while a member of the MIT Blckjack Teamto set up the company. Initially based in Waltham, Massachusetts, United States, Hirschtick recruited a team of engineers. with the goal of building 3D CAD software that was easy-to-use, affordable, and available on the Windows desktop. Operating later from Concord, Massachusetts, SolidWorks released its first product SolidWorks 95, in November 1995, In 1997 Dassault, best known for its CATIACAD software, acquired SolidWorks for $310 million in stock,(5] Jon Hirschtick stayed on board for the next 14 years in various roles, Under his leadership, SolidWorks grew to a $100 million revenue company. SolidWorks currently markets several versions of the SolidWorks CAD software in addition to eDrawings, a collaboration tool, and DrafiSight, a 2D CAD product. SolidWorks was headed by John McEleney from 2001 to July 2007 and Jeff Ray from 2007 to January 2011. The current CEO is Gian Paolo Bassi from Jan 2015. Gian Paolo Bassi replaces Bertrand Sicot, who is promoted Vice President Sales of Dassault Systémes’ Value Solutions sales channel, CHAPTER - 3 1, THE SOLIDWORKS MODEL mre gu ts ‘The SolidWorks model is made up of: > Parts - 2D design (Sketch), 3D design (Features) , Part design consider in the part design section, > Assemblies ~ Assembling of two or more than two parts consider in this. section > Drawings - Designing with standards is consider in the drawing section 2. SOLIDWORKS USER INTERFACE The interface is native Windows interface, and such behaves in the same manner as other Windows applications. [STANDARD] TooLBAR ‘ComMMaNo MANGER] (FEATURE WANAGER) DESIGH TREE © Menus 1. It provides access to all commands that the Solid Works offers. 2. When a menu item has a right pointing arrow, it means there is a sub-menu associated with the choice, 3. When a menu item is folowed by a series of dots, it means that option opens a dialog box with additional choices or information © Toolbars menu 1, Provide shortcuts enabling to quickly access the most fiequently used commands 2. They are organized according to fimetion and can be customized, removed and rearranged according to your preferen . ature Manager Design T 1. Itis located on the left side of the Solid Works Graphic window. 2. It displays the details chronological sequence on how all the parts, assembly and drawing are created, 3. It allows access to do editing of the models. It consists of three default tabs: Feature Manager Design tree Property Manager Configuration Manager bee + The Feature Manager Design tree makes it easy to: 1. Select items in the model by name. 2, Identify and change the order in which features are created. You can drag items in the Feature Manager Design tree list to reorder them. This changes the order in which features are regenerated when the model is rebuilt Disphy the dimensions of a feature by double-clicking the feature’s name. 4, Rename items by slowly clicking two times on a name to select it and then entering a new name 5. Suppress and Unsuppressed part features and assembly components, The Property Manager appears on the Property Manager tab in the panel to the left of the graphics area, It opens when you select entities or commands defined in the Property Manager + The View Toolbar The View toolbar provides tools for manipulating Solid Works parts, drawings, and assemblies. SS Rl Ge tl- or- @ M- Et Icon ‘Zoom to Fit ‘Zoom to area ‘Zoom In/ Out Rotate View Pan Hidden Lines Removed Description rescales the view so the entire part, drawing, or assembly is visible. Zooms in ona portion of the view that you select by creating a Bounding box. 1, Place the cursor wi you want the one comer of the box to be. 2. Drag the cursor diagonally to the opposite comer of the bounding Box. 3. Release the cursor. The image enlarges proportionally to the size of the bounding box. 4, To resize the image back to fit the screen, select Zoom to Fit. dynamically changes the si le of the image. + To enlarge the image, Press the eft mouse button and drag upward. + To reduce the image: Press the left mouse button and drag downward. Dynamically turns the part or assembly image around a view center ‘As you move the mouse. (Not for drawings.) * To rotate the image on a vertical axis: Move the mouse left to right + To rotate the image on a horizontal axis: Move the mouse up and down. + To rotate the image diagonally: Move the mouse diagonally. You can also use the keyboard arrow keys to rotate the image. Dynamically moves the image. Press and hold the left mouse button while moving the cursor around on the screen. Displays only those lines that are visible at the angle the model is rotated. Obscured lines are removed 10 Perspective Displays a perspective view of the model. A perspective view is the most normal view as seen by the eye or a camera, Parallel lines recede into the distance to a vanishing point Perspective may be used in combination with any of the view modes. 3. 2D SKETCHING > Sketching: Sketching is the act of creating 2-dimensional profile comprised of wire fiame geometry. Sketches are used for all sketched feature in Solid Works including: © Extrusions © Sweeps © Revoles © Lofts Process of completing the sketches 1, Starting a New part (It can be created in inch, millimetre or other units) 2. Sketches (Collections of 2D geometry that are used to create solid features) 3. Sketch Entities/Geometry (Types of 2D geometry such as lines, circles and rectangles that make up the sketch) Sketch Relations (Geometric relationships such as horizontal and vertical are applied to the sketch entities. The relations restrict the movement of the entities) 5. State of the sketch (Each sketch has a status that determines whether it is under- or over defined) 6. Sketeh tools (Took can be used to modify the sketch geometry that has been ready to be used or not, The state can filly created/ this offen involves the trimming or extension of the entities) 7. Extruding the sketch (Fxtruding uses the 2D sketch to create a 3D solid feature) 1 > Sketch Entities/Geometry: Solid Works offers a rich variety of sketch tools for creating profile geometry. Sketch entity Line Circle Center point Are 3 Point Are Tangent Arc Ellipse Partial Ellipse Parabola Spline Polygon Toolbar button. Centerpoint Arc ey 3 Point Arc > Tangent 4rc © Ellipse @ Partial Ellipse \J Parabola re Spline ® Polygon 2 Geometry example Obese) .0\ Rectangle (I Rectangle [| Parallelogram > Paralielogram Lg Point 3 Point * Centerline Centerline eee 4. STATUS OF A SKETCH The most common colour codes are: No. Color, Diagnostic Case = ” « 1. Blue Under constrained > This is usually appears when first drawn. > Additional dimensions or relations are required. > Under defined sketch entities are blue (by default) ————_mm > any 2 Black Fully constrained L > When more constraints and dimensions are added to the sketch — the sketch Become completely defined. B > No additional dimensions or relationships are required. 3 Red Over constrained L wo. > Adding any dimension to filly defined Would serve to over define the sketch > Contains conflicting dimensions or relations, or both, 5. SKETCH RELATIONS The following table describes the entities that you can select for a relation and the characteristics of the resulting relation. Relation Entities to select Resulting relations Horizontal or One or more lines or the lines become horizontal or vertical Vertical two or more points. _as defined by the curent sketch space. Points are aligned horizontally or vertically Collinear Two or more lines The items lie on the same infinite tine, Cordial ‘Two or more ares The items share the same center point and radius. Perpendicular Two lines, The two items are perpendicular to each other Parallel Two or more lines ‘The items are parallel to each other. Aline anda plane (or — The line is parallel to the selected plane. a planar face) in a 3D Sketch 14 Tangent An are, ellipse, or spline, and a line or arc, Concentric Two or more ares, or a point and an are. Midpoint Two lines. or a point and a line, Intersection Two lines and one point Coincident A point and a line, arc, or ellipse. Equal Two or more lines or two or more arcs, Symmetrie A centerline and two points, lines, ares, or ellipses, Fix Any entity Merge Points Two sketch points or endpoints. ‘The two items remain tangent. The ares share the same center point The point remains at the midpoint of the Tine, The point remains at the intersection of the lines. ‘The point lies on the line, arc, or ellipse. The fine lengths or radii remain equal The items remain equidistant from the centerline ona line perpendicular to the centerline. The entity’s size and location are fixed. However, the end points of a fixed line are fice to move along the infinite line that underlies it, Also, the endpoints of an are or cllptical segment are fiee to move along the underlying full circle or ellipse The two points are merged into a single point 15 ‘A line may be constrained vertically or horizontally. Once the line is drawn horizontally, it will remain horizontal unless the relation is removed. ‘The line can be repositioned and resized but must remain horizontal For an instance: The line is in Horizontal The line is in vertical The lines are in horizontal and have equal length The Sketch Tools toolbar and the jols, Sketch Tools menu provide the following tools: oO Convert Entities * Convert Entities creates one or more curves in a sketch by projecting an edge, loop, face, extemal sketch curve, external sketch contour, set of edges, or set of extemal sketch curves onto the sketch plane. (Available in an active part or assembly document only). A Mirror Entities Mirror creates copies of sketch elements by are mittoring them around a centerline. When you create mirrored elements, a symmetric relation is applied between corresponding pairs of sketch points (the ends of mirrored lines, the centers of ares, and so on). If you change a mirrored element, its mirror image also changes. 16 ae trimming away the comer. Fillet creates a tangent arc at the intersection of two sketch elements, oft SNS Offset Entities creates sketch curves offset from a selected model edge, loop, face, extemal sketch curve, extemal sketch contour, set of edges, or set of extemal sketch curves by a specified distance ‘An offet enlily relation ereated between each original entity and the corresponding sketch curve. If the entity changes, when you rebuild the model the offset curve abo changes. (Available in an active part or assembly document only) 2k zs Trim/Extend trims or extends a sketch element. 6. VIEW ORIENTATIO! It helps to Change the view display to correspond to one of the standard view orientations. Standard hier GasgsaMeos|t\s To select a view, do one of the following: + Click View Orientation GF (Heads-up View toolbar), and select a view orientation. + Click a view orientation on the Standard Views toolbar. ‘+ Double-click a view orientation in the Orientation dialog box. 7 LD som BD som ED som [FD sone I sop Bien Bs [2] Normal To (selected plane or planar face) 7. VIEW DISPLAY STYLE jwanqasi $3-H00d)a0a You can display drawing views in the following modes, from either the View toolbar or in the view PropertyManager: ® Wiretrame ) Hidden Lines Visible © Hidden Lines Removed DF) shaded with Edges D) shadea J Wireframe Hidden Lines Visible Hidden Lines Removed Shaded With Edges Shaded 8. CREATING FEATURES Ssversanee cxraet fected G otteaatace ‘ieee Sera Features are the individual shapes that, when combined, make up the part. You can also add some types of features to assemblies. Some features originate as sketches; other features, such as shells or filets, are created when you select the appropriate menu command and define the dimensions or characteristics that you want, This chapter describes the following: Base, Boss, and Cut «Extrude, Revolve, Sweep, and Loft « Fille/Round, Chamier, and Draft ‘© Hole - Simple and Hole Wizard © Shell * Rb 19 © Dome © Patten - Circular, Linear, and Mirror © Curve © Surface > Extrude; "OBS Extrude extends the sketched profile of a feature in one or two directions as either a thin feature or a solid feature, An extrude operation can either add material to a part (in a base or boss) or remove material. ffom a part (in a cut or hole). fora] SOLID FEATURE THIN FEATURE, > Cut: =~ vx ‘A cut is @ feature which removes material ftom a part or 2 an assembly. — = ‘A cut may be created by Extrude, Sweep, Revolve, or = ; Loft (fiom one or more sketches), or Thieken or cut With Surface (from a surface), - I Ei ste tout The following table describes the End Condition tab of cftoutnard the Extrude Feature dialog box and the various options for extruded bosses and cuts. 20 Type Example Description Blind Extends the feature from the sketch plane for a specified distance (Depth). Through All : Extends the feature fiom the sketch plane through all existing geometry, Up to Next " Extends the feature from the sketch plane to the next surface, or set of surfaces, that intercepts the entire profile, The next surface must be on the same part. Up to Surface x Extends the feature fiom the sketch plane to the selected surfice. Offset from Extends the feature from the sketch plane to a Surface specified distance from the selected surface Offset from Extends the feature fiom the sketch plane to a surface, specified distance beyond the selected surface. reversed 21 Mid Plane ‘ Extends the feature fiom the sketch plane equally in both directions. (Depth specifies the total depth, not the depth in each direction) Up to Vertex Extends the feature ffom the sketch plane to a plane that is parallel to the sketch plane and passing through the specified vertex. Fillet > Fillet/Round: FilleRound creates a rounded internal or extemal face on the part. You can fillet all edges of a face, selected sets of fices, selected edges, or edge loops. In general, itis best to follow these rules when making fillets: + Add larger filets before smaller ones. When several filets converge at a vertex, create the larger fillets first. * Add drafts before fillets, If you are creating a molded or cast part with many fileted edges and drafted surfaces, in most cases you should add the draft features before the fillets, * Save cosmetic filets for last. Try to add cosmetic filets affer most other geometry is in place. If you add them earlier, it takes longer to rebuild. the part. * To enable a part to rebuild more rapidly, use a single Fillet operation to treat several edges that require equal radius filets. Be aware however, that when you change the radius of that fillet, all the fillets created in the same operation change. 22 SL > Chamfer Chamfer creates a beveled edge on the selected edges and/or faces. kay ‘1 Draft tapers faces using a specified angle to selected faces in the model, to make a molded part easier to remove from the mold. You can insert a draft in an existing part or draft while extruding a feature. You can draft using either a neutral plane or a parting line 23 Hole creates various types of hole features in the model. You place a hole on a planar face, then specify its location by dimensioning it afterwards + Simple - Places a circular hole of the depth you specify © Wizard - Creates holes with complex profiles, such as Counter bore or Countersunk. In general, it is best to create holes near the end of the design process. This helps you avoid inadvertently adding material inside an existing. hole, 8 Dome You can add a dome feature to any model face that has a circular, elliptical, or four- sided boundary. A four-sided boundary need not be rectangular, and each side may consist of a single segment or a set of tangent segments. 24 rue GG Mirror Mirror Feature creates a copy ofa feature (or features), mirrored about a plane. You can either use an existing plane or create a new one. If you modify the original feature, the mirrored copy is updated to reflect the changes. irror Revolved Revolved : BossiBase Cut > Revolved feature Revolved Boss/Base — material added by rotating the profiles about a centerline Revolved Cut ~ material removed by rotating the sketch The Revolve parameters box provides the ability to select YOD Revolve Parameters Di thin Feature, © Selected Contours. © LID_CYLIND} Swept > Swept; BossiBase Swept Boss/Base — material added by sweeping a profile along the path Cut Sweep— material removed by sweeping a profile along the path | startsend rangency. g 26 Follow path — the section Keep Normal Constant — the remains at the same angle with section remains parallel to the respect to the path at all times. beginning section at all times. . Lofted > Lofted: —saxe/bove Loft creates a feature by making transitions between profiles, A loft can be a base, Only the first, last, boss, cut, or surface. You create a loft using two or more profiles or first and last profiles can be points. All sketch entities, including guide curves and profiles, can be contained in a single 3D sketch. hi ty) Jom +) ecw 8 profiles Rib is a special type of extruded feature created from open or closed sketched contours, It adds material of a specified thickness in a specified direction between the contour and an existing part. You can create a rib using single or multiple sketches. 27 1, Sketch L shape and extrude the sketch. 2. Sketch a Line to use as the rib feature on a plane 3. 4. k Rib on the Features toobar, or click Insert, Features, Rib. lick OK > Shell: Shell tool hollows out a part, leaves open the fies you select, and creates thin walled features on the remaining faces, If you do not select any face on the model, you can shell a solid part, creating a closed, hollow model. You can also shell a model using multiple thicknesses. Front Plane. 9. ASSEMBLY MODELING > Stages in the process i, Creating _a new assembh + New assemblies are created using the same method as new parts SB | so representation of ng design component NT ese wiser se amcrveonsteneiinns Assembly a) Se} 320 engineering drawing, typically of a part or assembly brawing ii, Adding the first component + Components can be added in several ways. They can be dragged and dropped ftom an open part window or opened from standard browser. Position of the first component + The initial component added to the assembly is automatically fixed as it is added. Others components can be positioned afier they are added, ‘iv, Mating components _to each other + Mates are used to position and orient components with reference to each other. Mates remove degrees of freedom from the components. 31 v. Sub assembl + Assemblies can be created and inserted into the current assembly. They are considered sub-assembly components > Assembly toolbars: + Insert components + Hide/show components + Change suppression state + Edit component + No external references + Mate Move component + Smart fasteners s eet Compon Hice/Stow Compan, S change supotes B edt Cenperent Move Component F smart Fasteners 32 Exploded + Exploded view View Explode + Explode line sketch Line Sketch Interfe + Interference detection Detection, ® Simulation mulation > Basic assembly mates: * Coincident — place two flat surfaces in the same Plane * Parallel — define two flat surfaces as parallel * Perpendicular —define two lines or planes as perpendicular to one another + Tangent — defines a cylindrical feature as tangent to a line or plane ‘oncentric — align the centerlines of two cylindrical features + Distance — make two surfaces parallel, with a specified distance between them ‘Angle — two lines or planes at a preset angle to one another Standard Motes Al [) caircclnt S| Porat [AL] Perpendicular © | concenrac 33 SOME ASSEMBLY DRAWINGS

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