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BMP Sys

The document is a synopsis for a mini project that aims to develop a basic media player for mobile applications using Android Studio. It outlines the objectives of creating a media player app with core playback functionality, an intuitive user interface, and compatibility across different platforms. The synopsis also reviews relevant literature on mobile media players and discusses design considerations like usability, customization options, and integration with other apps and services. The proposed methodology will focus on implementing key features like audio/video playback, file management, error handling, and supporting popular media formats.

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Kapil Kumar
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0% found this document useful (0 votes)
26 views9 pages

BMP Sys

The document is a synopsis for a mini project that aims to develop a basic media player for mobile applications using Android Studio. It outlines the objectives of creating a media player app with core playback functionality, an intuitive user interface, and compatibility across different platforms. The synopsis also reviews relevant literature on mobile media players and discusses design considerations like usability, customization options, and integration with other apps and services. The proposed methodology will focus on implementing key features like audio/video playback, file management, error handling, and supporting popular media formats.

Uploaded by

Kapil Kumar
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 9

DON BOSCO INSTITUTE OF TECHNOLOGY

Kumbalagodu, Bengaluru – 560 074.

DEPARTMENT OF CSE (ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING)

CERTIFICATE

This is to certify that the Mini project synopsis entitled “BASIC MEDIA PLAYER” is a
bonafide work carried out by KAVANA S V (1DB20CI017) and KRUPA L
(1DB20CI018) in partial fulfilment of award of Degree of Bachelor Of Engineering in
CSE (Artificial Intelligence and Machine Learning) of Visvesvaraya Technological
University, Belagavi, during the academic year 2022-2023. It is certified that all
corrections/suggestions indicated for Internal Assessment have been incorporated. The
Mini project has been approved as it satisfies the academic requirements associated with
the degree mentioned.

Signature of Guide 1 Signature of Guide 2 Signature of HOD

__________________ ___________________ _______________________

Prof. Ravi Y. C. Prof. Puneeth Kumar P. Dr. Anasuya N. Jadagerimath.


Assistant Professor, Assistant Professor, Prof & HOD,
Dept. of CSE(AI&ML), Dept. of CSE(AI&ML), Dept. of CSE(AI&ML),
DBIT, Bengaluru. DBIT, Bengaluru. DBIT, Bengaluru.
SYNOPSIS
on

JAVA FOR MOBILE APPLICATION MINI PROJECT

BASIC MEDIA PLAYER USING ANDROID STUDIO

TABLE OF CONTENTS
Sl. no. Description Page no.
1 Abstract I
2 Introduction 1
3 Literature Survey 2
4 Objectives 3
5 Methodology 4
6 Conclusion 5
7 References 6
ABSTRACT

The abstract provides a concise overview of a basic media player for mobile application
development. In today's digital age, smartphones have become a ubiquitous part of our
lives, serving as versatile multimedia devices. With the increasing demand for media
consumption on mobile devices, the need for a reliable and user-friendly media player has
become essential.

This abstract explores the development of a basic media player for mobile applications,
focusing on its core functionalities and design considerations. The media player's primary
goal is to provide users with a seamless and enjoyable media playback experience on their
mobile devices. It aims to support various audio and video formats, enabling users to play
their favorite media files effortlessly.

Moreover, the media player should consider providing additional features like equalizer
settings, subtitle support, audio visualization, and integration with external devices such as
Bluetooth speakers or Chromecast for enhanced functionality. User preferences and
settings, such as playback speed, repeat modes, and sleep timers, should also be
incorporated to cater to individual user needs.

Developers should prioritize usability, responsiveness, and efficiency during the


implementation of the basic media player. Utilizing appropriate software development
frameworks and libraries can aid in accelerating the development process while
maintaining code quality and platform compatibility.

In conclusion, a basic media player for mobile application development should deliver a
seamless and immersive media playback experience. By incorporating core functionalities,
intuitive user interfaces, media format compatibility, and additional features, developers
can create a robust media player that meets the growing demands of mobile users and
enhances their multimedia experience on the go.
INTRODUCTION

The rapid evolution of mobile technology has transformed smartphones into versatile
multimedia devices, capable of delivering rich audio and video experiences to users. As a
result, the demand for feature-rich media players in mobile applications has grown
significantly. This introduction provides a synopsis of a basic media player for mobile
application development, highlighting the importance of such a player and its role in
enhancing the user experience.

A basic media player serves as a fundamental component in mobile applications that


involve media playback. It empowers users to enjoy their favorite audio and video content
on their smartphones, providing them with convenience and entertainment. Whether it's
streaming music, watching movies, or listening to podcasts, a well-designed media player
becomes an essential tool for users to consume media seamlessly.

When developing a basic media player for mobile applications, developers must prioritize
usability, responsiveness, and efficiency. The player's user interface should be intuitive,
allowing users to access and control their media files effortlessly. Smooth playback
performance, optimized resource usage, and minimal buffering or lagging are vital to
ensure an uninterrupted and enjoyable media playback experience.

In conclusion, a basic media player plays a crucial role in mobile application development,
enabling users to consume and enjoy multimedia content on their smartphones. By
incorporating essential functionalities, format compatibility, and additional features,
developers can create a reliable and user-friendly media player that enhances the overall
mobile experience. The subsequent sections of this synopsis will delve deeper into the core
functionalities and design considerations of a basic media player for mobile applications.

1
LITERATURE SURVEY

"Development of a Cross-Platform Media Player for Mobile Applications" by S. D. Pham


and L. N. Pham (2019) The paper presents the development of a cross-platform media
player for mobile applications. It discusses the use of cross-platform frameworks and
technologies to build a single codebase that can be deployed on multiple mobile platforms.
The study addresses challenges related to platform compatibility, performance
optimization, and user interface design.

"A Study on User Requirements and Expectations for Mobile Media Players" by T. Li, D.
Liu, and Z. Chen (2016) This research focuses on understanding user requirements and
expectations for mobile media players. The study involves user surveys and interviews to
gather insights into user preferences, desired features, and usability considerations. The
findings emphasize the importance of customization options, seamless playback, and user-
friendly interfaces for a satisfactory user experience.

"Usability Evaluation of Mobile Media Players: A Systematic Review" by A. Rahman, N.


N. Abdullah, and N. S. M. Ghazali (2020) This systematic review focuses on the usability
evaluation of mobile media players. It synthesizes the findings from multiple studies on
usability testing methods, evaluation metrics, and user feedback analysis. The review
highlights common usability issues and provides recommendations for improving the user
interface, navigation, and overall usability of mobile media players.

These literature references provide valuable insights into various aspects of basic media
player development for mobile applications. They cover topics such as performance
optimization, user interface design, format compatibility, usability evaluation, and
additional features. By studying these works, developers can gain a comprehensive
understanding of the challenges and best practices involved in creating a successful media
player for mobile applications.

2
OBJECTIVES

 Media Playback: The primary objective is to create a mobile application that can play
various types of media files, such as audio or video. The media player should provide
a seamless playback experience to users.
 User-Friendly Interface: The media player should have an intuitive and user-friendly
interface that allows users to easily navigate through their media library, select files to
play, and control playback functions like play, pause, stop, and volume control.
 Cross-Platform Compatibility: If targeting multiple platforms, such as Android and
iOS, the objective may be to develop a media player that can work consistently across
different operating systems and devices.
 File Management: Depending on the project's scope, the media player may include
features like playlist management, creating favorite lists, organizing media files into
folders or categories, and searching for specific media files.
 Customization: Depending on the target audience, the media player may offer
customization options such as theme selection, changing the layout, adjusting
equalizer settings, or supporting different playback preferences (e.g., speed control).
 Error Handling and Feedback: The media player should handle errors gracefully and
provide appropriate feedback to users when issues occur, such as displaying error
messages, offering troubleshooting tips, or suggesting alternative actions.
 Compatibility and Integration: The media player should be compatible with popular
media formats and integrate with standard media libraries or APIs to ensure broad
support for media files and seamless integration with other applications or services.
 User Engagement: The objective may include enhancing user engagement by
incorporating social sharing features, allowing users to create playlists and share them
with others, or providing personalized recommendations based on user preferences.

3
METHODOLOGY

Project Planning:
- Define the objectives and scope of your media player application.
- Identify the target audience and their requirements.
- Determine the platforms you want to support (iOS, Android, etc.).
- Set a timeline and allocate resources accordingly.

User Interface Design:


- Create wireframes or mockups to visualize the app's interface.
- Design a user-friendly and intuitive interface for playing media files.
- Consider including features such as play/pause, stop, volume control, progress bar,
playlist management, etc.

Technology Selection:
- Choose a suitable programming language and framework for mobile app development,
such as Java/Kotlin for Android or Swift for iOS.
- Identify any additional libraries or SDKs you may need to handle media playback, such
as ExoPlayer for Android or AVFoundation for iOS.

Development:
- Set up the development environment and configure necessary tools.
- Implement the user interface components and navigation flows.
- Integrate the media playback functionality, such as loading and playing audio/video
files.
- Handle user interactions, such as responding to play/pause requests and updating the
progress bar.

Testing and Debugging:


- Perform thorough testing to ensure the media player works as expected.
- Test on various devices and screen sizes to ensure compatibility.
- Identify and fix any bugs or issues that arise during testing.

Deployment:
- Prepare the application for release by generating signed builds.
- Submit the app to the relevant app stores (e.g., Google Play Store, Apple App Store).
- Follow the submission guidelines and policies of the respective app stores.
- Monitor user feedback and address any reported issues promptly.

Maintenance and Updates:


- Regularly update the app to fix bugs, improve performance, and add new features.
- Stay up to date with the latest mobile platform updates and SDKs.
- Continuously gather user feedback and make improvements based on user needs.

4
CONCLUSION

In conclusion, developing a basic media player in a mobile application involves several key
steps and objectives. By following a well-defined methodology, you can create a mobile
media player that meets the needs of your target audience and provides a seamless playback
experience.

The objectives of developing a basic media player typically include enabling media playback,
designing a user-friendly interface, ensuring cross-platform compatibility, implementing file
management features, providing essential media controls, ensuring performance and stability,
offering customization options, handling errors and providing feedback, ensuring
compatibility and integration, and enhancing user engagement.

By achieving these objectives, you can create a media player that allows users to play various
types of media files, navigate their media library, control playback functions, organize files,
customize the player, handle errors gracefully, and integrate with other services or platforms
as needed. Regular maintenance and updates are also crucial to address issues, improve
performance, and add new features based on user feedback.

Remember that while this conclusion provides an overview of the basic media player
development process, the actual implementation may vary depending on the specific
requirements, platform, and technologies chosen for your project.

5
REFERENCES

 Android Developer Documentation: https://developer.android.com/docs The


official documentation provided by Google for Android development, including
tutorials, guides, and API references.
 Android Studio Documentation: https://developer.android.com/studio The official
documentation for Android Studio, the integrated development environment (IDE)
used for Android app development.
 Oracle Java Documentation: https://docs.oracle.com/en/java/ The official
documentation for the Java programming language, including guides, tutorials, and
API references.
 Android Developer Blog: https://android-developers.googleblog.com/ A blog
maintained by the Android development team at Google, providing updates, best
practices, and tips for Android app development.
 Stack Overflow: https://stackoverflow.com/ A popular online community for
programmers, where you can find answers to various programming questions,
including Android and Java.
 GitHub: https://github.com/ A platform for hosting and collaborating on code
repositories. You can find open-source projects, libraries, and code samples related
to Android app development.
 Medium: https://medium.com/ A platform for developers and tech enthusiasts,
where you can find articles, tutorials, and insights on Android app development
 Android Arsenal: https://android-arsenal.com/ A curated collection of Android
libraries, tools, and resources that can be used to enhance your music player
application.
 Android Weekly: https://androidweekly.net/ A weekly newsletter that covers the
latest news, articles, and libraries related to Android development

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