1. A computer network connects nodes through communication paths to transmit, receive, and exchange data, voice, and video traffic.
2. Network devices like switches and routers use protocols to exchange information and transport data to its intended endpoint using unique identifiers like IP addresses.
3. Networks can use wired or wireless technologies to connect endpoints like servers, PCs, phones and hardware. They can also be private, requiring permission, or public with open access.
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Works Internet
1. A computer network connects nodes through communication paths to transmit, receive, and exchange data, voice, and video traffic.
2. Network devices like switches and routers use protocols to exchange information and transport data to its intended endpoint using unique identifiers like IP addresses.
3. Networks can use wired or wireless technologies to connect endpoints like servers, PCs, phones and hardware. They can also be private, requiring permission, or public with open access.
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NETWORKS, INTERNET Lesson 6
and E-COMMERCE Computer network
In information technology, a computer network, also
called a data network, is a series of points, or nodes, interconnected by communication paths for the purpose of transmitting, receiving and exchanging data, voice and video traffic. Computer network
• Network devices including switches and routers use
a variety of protocols and algorithms to exchange information and to transport data to its intended endpoint. Every endpoint (sometimes called a host in a network has a unique identifier, often an IP address or a Media Acess control address, that is used to indicate the source or destination of the transmission. Endpoints can include servers, personal computers, phones and many types of network hardware. Computer network
• Wired and wireless technologies
• Networks may use a mix of wired and wireless technologies. Network devices communicate through a wired or wireless transmission medium. In wired networks, this may consist of optical fiber or coaxial cable or copper wires in the form of a twisted pair. Wireless network pathways include computer networks that use wireless data connections for connecting endpoints. These endpoints include broadcast radio, cellular radio, microwave and satellite. Computer network
Networks can be private or public. Private networks
require the user to obtain permission to gain access. Typically, this is granted either manually by a network administrator or obtained directly by the user via a password or with other credentials. Public networks like the internet do not restrict access. • Networks may also be categorized by the scope of their domains. 1. Wide area network interconnect multiple TYPES OF LANs, and 2. Metropolitan area network interconnect COMPUTER computer resources in a geographic area. NETWORK 3. Storage area network interconnect storage devices and resources. Networks may also be divided into subnetworks, also called subnets. • Network protocols and standards specify exactly how data should be transmitted and received. TYPES OF 1. Modern, packet switch networks use protocols to establish a standard means of COMPUTER communication. NETWORK 2. The Ethernet standard establishes a common language for wired networks to communicate. • A network's capacity -- that is, how much traffic it can transmit at any one time -- is measured in terms of bandwidth. Bandwidth TYPES OF is quantified by the theoretical maximum number of bits per second that can pass COMPUTER through a network device. Throughput is a NETWORK measure of the actual speed of a successful transmission after accounting for factors like latency, processing power and protocol overhead. Network Characteristics The following characteristics are also used to categorize different types of networks: 1. TOPOLOGY - The geometric arrangement of a computer system. Common topologies include a bus, star, and ring. 2. PROTOCOL -defines a common set of rules and signals that computers on the network use to communicate. One of the most popular protocols for LANs is called Ethernet 3. ARCHITECTURES -refer to either hardware or software or to a combination of both. 4. COMPONENTS • Computers on a network are sometimes called nodes. • Computers and devices that allocate resources for a network are called servers. 1. BUS Topology is a network type in which every computer and network device is connected to single cable. When it has exactly two endpoints, then it is called Linear Bus topology. 2. RING Topology forms a ring as each computer is connected to another computer, with the Types of last one connected to the first. Exactly two neighbors for each device. Network 3. STAR Topology is where all the computers are connected to a single hub through a cable. This Topology hub is the central node and all others nodes are connected to the central node. 4. TREE Topology (Hierarchy Topology) has a root node and all other nodes are connected to it forming a hierarchy. It should at least have three levels to the hierarchy. 5. MESH Topology is a point-to-point connection to other nodes or devices. All the network nodes are connected to each other. Mesh has n(n-1)/2 physical channels to link n devices. There are two techniques to transmit data over the Mesh topology, they are : Types of 1. Routing - the nodes have a routing logic, as per the network Network requirements. Like routing logic to Topology direct the data to reach the destination using the shortest distance. 2. Flooding - the same data is transmitted to all the network nodes, hence no routing logic is required. Network protocol defines rules and conventions for communication between network devices. Network protocols include mechanisms for devices to identify and make connections with each other, as well as formatting rules that specify how data is packaged into messages sent and received. Some protocols also support message acknowledgment and data compression designed for reliable and/or high-performance network communication.
1. The Internet Protocol family contains a set of
related (and among the most widely used network protocols. 2. Wireless network protocols designed for use on wireless networks must support roaming mobile devices and deal with issues such as variable data rates and network security. • The term protocol refers to a well- known set of rules and formats to be used in order to perform a task. For example, a task of communicating between processes. • Parts of a protocol: • A specification of a sequence of Network messages that must be exchanged. • A specification of the format of the protocol data in the messages. • Existence of well-known (standard) protocols enables the separate components of the distributed systems to be developed independently in different languages and on different platforms. • Ports are destination points within a host computer. • Processes are attached to the ports, enabling them to communicate. • Transport layer addresses are composed of network address of the host computer and a port number. • In the Internet every host is assigned a unique IP number which is used in routing. • In an Ethernet each host is responsible for recognizing that the messages meant for it. • No single networking technology can satisfy all requirements. • Universal interconnection is desired. • Protocols allow communication between nodes without understanding underlying mechanisms. • Internetworking is the process by which a group of disparate, heterogeneous networks can be linked to form a single logical network. • The Internet is just such a collection.
• Routing is the mechanism used to transfer
data between networks to reach the correct destination. • A network operating system (NOS) is a computer operating system system that is designed primarily to support workstation, personal computer, and, in some instances, older terminal that are connected on a local area network (LAN). Artisoft's LANtastic, Banyan VINES, Novell's NetWare, and Microsoft's LAN Manager are examples of network operating systems. In addition, some multi-purpose operating systems, such as Windows NT and Digital's OpenVMS come with capabilities that enable them to be described as a network operating system. E-commerce businesses may also employ some or all of the followings:
Online shopping web sites for retail sales direct to consumers
Providing or participating in online market places, which process third-party business-to-consumer or consumer-to-consumer sales Business-to-business buying and selling;
Gathering and using demographic data through web contacts and social media
Business-to-business (B2B) electronic data interchange
Marketing to prospective and established customers by e-mail or fax (for example, with newsletters) Engaging in retail for launching new products and services
Online financial exchanges for currency exchanges or trading purposes.