1 Decision Science
1 Decision Science
2017
Published by
Mr. Rajesh M. Patne
Success Publications
Copy Right
With the Publisher
Printed at
Success Publications
Edition
2017
Edited By
Mr. Valmik Gaikwad
Typesetting, Layout
Miss. Rajashi Sul
Cover Designing
Mrs. Jyotsana Kadam
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storage device, etc., without the written permission of the publishers.
Every effort has been made to avoid errors or omissions in this book. Inspite of this errors
may creep in. Any mistake, error or discrepancy noted may be brought to our Notice which
shall be taken care of in the next edition. It is Notified that publisher shall not be responsible
for any damage or loss of action to anyone of any kind in any manner, therefrom. It is
suggested to all the readers, always refer original references wherever necessary.
ii
Preface
It is a matter of great pleasure for us to present this book to our esteemed readers.
This book has been designed as standard text on ‘Decision Science’ for M.B.A.
(Sem. - II).
This book comprehensively covers the entire syllabus of M.B.A.(Sem.- II) Course
of Singhania University Rajasthan effective from 2017 onwards. It has been written
to meet the requirements of students of M.B.A.(Sem.- II) Some of the special features
of the book are as follows :
1. Full coverage of the revised syllabus of M.B.A.(Sem.- II)
2. Chapter outline at the beginning of each chapter to give a bird’s eye view of the
topics covered in the chapter.
3. Pointwise explanation of each topic in the chapter.
4. Topics are logically arranged in numbered paragraphs exactly according to the
modified syllabus.
5. Proposed questions at the end of each chapter.
6. Extensive use of diagrams, tables and various forms to give visual view of key
concepts and techniques.
7. Conversational, lucid and simple language.
Every effort has been made to provide the readers with most up-to-date and
authentic material on the subject.
We are very grateful to our publisher Mrs. and Mr. Rajesh Patne who have
rendered all possible assistance in bringing out this book. We wish to acknowledge
our deep gratitude to staff who have assisted and helped us in preparing this book.
We will consider our efforts amply rewarded in case the book proves useful to the
students and teachers of the subject.
Suggestions of readers are welcome and shall be acknowledged with gratitude.
iii
Syllabus
M.B.A. (Sem. - II)
Decision Science
Unit Topic No. of
No. Lectures
iv
INDEX
Unit Topic Name Page No.
v
Introduction to UNIT
Decision Science 1
1.1 Decision Science
1.2 Assignment Model
1.3 Transportation Model
Introduction:
The discipline of decision science is concerned with the study and application of various
data analysis, modeling and optimization tools and techniques that are useful in the real
world decision making situations in various areas of management. It covers a wide
range of topics including statistical tools and models, mathematical programming
including linear, integer and non-linear programming, combinatorial optimization,
models based on fuzzy sets and systems, and simulation models. These models find
useful applications in such wide-ranging areas as production and operations
management, distribution and logistics, marketing research and financial modeling.
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M.B.A. (Sem. - II) Decision Science
B) Definition:
G. D. H. Claassen, Th. H. B. Hendriks, Eligius M. T. Hendrix:
”Decision science is the discipline that is concerned with the development and
applications of quantitative methods and techniques to support decision making
processes”.
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Introduction to Decision Science
3) Business Growth:
Quick and correct decision making results in better utilisation of the resources. It
helps the organisation to face new problems and challenges. It also helps to
achieve its objectives. All this results in quick business growth. However, wrong,
slow or no decisions can result in losses and industrial sickness.
4) Achieving Objectives:
Rational decisions help the organisation to achieve all its objectives quickly. This is
because rational decisions are made after analysing and evaluating all the
alternatives.
5) Increases Efficiency:
Rational decisions help to increase efficiency. Efficiency is the relation between
returns and cost. If the returns are high and the cost is low, then there is efficiency
and vice versa. Rational decisions result in higher returns at low cost.
6) Facilitate Innovation:
Rational decisions facilitate innovation. This is because it helps to develop new
ideas, new products, new process, etc. This results in innovation. Innovation gives a
competitive advantage to the organisation.
7) Motivates Employees:
Rational decision results in motivation for the employees. This is because the
employees are motivated to implement rational decisions. When the rational
decisions are implemented the organisation makes high profits. Therefore, it can
give financial and non-financial benefits to the employees.
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M.B.A. (Sem. - II) Decision Science
Resources Supply
(Workers) J1 J2…Jn
W1 c11 c12…c1n 1
W2 c21 c22…c2n 1
… .. … ….
… .. … ….
Wn cn1 Cn2…cm 1
Demand 1 1….1 n
From the table, it may be noted that the data matrix is the same as the transportation
cost matrix that supply (or availability) of each of the resources and the demand at
each of the destinations is taken to be one. It is due to this fact that assignments on
made on a one-to=one basis.
Let xij denote the assignment of facility i to job j such that:
1 if facility is assigned to job j
xij =
0 otherwise
Then, the mathematical model of the assignment problem can be stated as:
n n
Minimize Z cij x ij
i 1j 1
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Introduction to Decision Science
3) Effectiveness of teachers and subjects.
4) Allocation of machines for optimum utilization of space.
5) Salesman to different sales areas.
6) Clerks to various counters.
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M.B.A. (Sem. - II) Decision Science
Hungarian method successively modifies the rows and columns of the effectiveness
matrix until there is at least one zero component in each row and column such that a
complete assignment overspending to these zeros can be made. This complete
assignment will be an optimal assignment in that when it is applied to the original
effectiveness matrix, the resulting total effectiveness will be a minimum. The method
will always converge to an optimal assignment in a finite number of steps technically
known as the assignment algorithm.
A) Hungarian (Flood’s Technique) Method for Solving Assignment Problem:
Following the step solving Hungarian assignment method Problem:
Step 1: In a given problem, if the number of rows is not equal to the number of
columns and vice versa, then add a dummy row or a dummy column. The
assignment costs for dummy cells are always assigned as zero.
Step 2: Reduce the matrix by selecting the smallest element in each row and
subtract with other elements in that row.
Step 3: Reduce the new matrix column-wise using the same method as given in
step 2.
Step 4: Draw minimum number of lines to cover all zeros.
Step 5: If Number of lines drawn = order of matrix, then optimality is reached, so
proceed to step 7. If optimality is not reached, then go to step 6.
Step 6: Select the smallest element of the whole matrix, which is NOT
COVERED by lines. Subtract this smallest element with all other remaining
elements that are NOT COVERED by lines and add the element at the
intersection of lines. Leave the elements covered by single line as it is. Now go
to step 4.
Step 7: Take any row or column which has a single zero and assign by squaring
it. Strike off the remaining zeros, if any, in that row and column (X). Repeat the
process until all the assignments have been made.
Step 8: Write down the assignment results and find the minimum cost/time.
Note: While assigning, if there is no single zero exists in the row or column,
choose any one zero and assign it. Strike off the remaining zeros in that column
or row, and repeat the same for other assignments also. If there is no single
zero allocation, it means multiple numbers of solutions exist. But the cost will
remain the same for different sets of allocations.
5) Restriction in Assignment:
In some special type of assignment problems, it is possible to find out a situation
where a particular resource assignment to a particular activity is considered to be
very large and hence not feasible. So we consider this type of assignments
prohibited and these are denoted by M or .
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Introduction to Decision Science
6) Multiple Assignments:
In some special type of assignment problems, it is possible to find out a situation in
finally reduced matrix, where there are more than one ways to strike out the zeros.
This situation depicts that the problem has more than one optimal assignment
pattern. Alternative optimal solution offers greater flexibility to the decision maker as
he can select the one which is more suitable for his requirement among the two or
more optimal assignment patterns.
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M.B.A. (Sem. - II) Decision Science
B) Important Definitions Under Transportation Problems:
1) Basic Feasible Solution:
A feasible solution to a m-origin, n-destination problem is said to be basic if the
number of positive allocations are equal to (m + n - 1).
2) Feasible Solution:
A set of positive individual allocations which simultaneously removes
deficiencies is called a feasible solution.
3) Optimal Solution:
A feasible solution (not basically basic) is said to be optimal if it minimises the
total transportation cost.
C) Mathematical Formulation of Transportation Problems:
Let there be three units, producing scooter, say, A1, A2 and A3 from where the
scooters are to be supplied to four depots say B1, B2, B3 and B4.
Let the number of scooters produced at A1, A2 and A3 be a1, a2 and a3
respectively and the demands at the depots be b1, b2, b3 and b4 respectively.
We assume the condition
a1+a2+a3 = b1+b2 + b3 + b4
i.e., all scooters produced are supplied to the different depots.
Let the cost of transportation of one scooter from A1 to B1 be c11. Similarly, the
cost of transportations in other cases are also shown in the figure and Table.
Let out of a1 scooters available at A1, x11 be taken at B1 depot, x12 be taken at B2
depot and to other depots as well, as shown in the following figure and table 1.
Total number of scooters to be transported from A1 to all destinations, i.e., B1, B2,
B3, and B4 must be equal to a1.
x11 + x12 + x13 + x14 = a1…………………………………………… (1)
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Introduction to Decision Science
Similarly, from A2 and A3 the scooters transported be equal to a2 and a3
respectively.
x21 + x22 + x23 + x24 = a2…………………………………………… (2)
and x31 + x32 + x33 + x34 = a3………………………………………. (3)
On the other hand it should be kept in mind that the total number of scooters
delivered to B1 from all units must be equal to b1, i.e.,
x11 + x21 + x31 = b1…………………………………………………….. …………. (4)
Similarly, x12 + x22 + x32 = b2………………………………………………….. (5)
x13 + x23 + x33 = b3…………………………………………………………………(6)
x14 + x24 + x34 = b4 ……………………………..… (7)
With the help of the above information we can construct the following table:
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M.B.A. (Sem. - II) Decision Science
D) General Representation of Transportation Model:
The transportation problem can also be represented in a tabular form as shown in
table given below:
Let be the cost of transporting a unit of the product from ith origin to jth
destination.
be the quantity of the commodity available at source i,
be the quantity of the commodity needed at destination j, and be the quantity
transported from ith source to jth destination.
D1 D2 …. Dn Supply ai
S1 c11 c12 … c1n a1
x11 x12
S2 c21 c22 … c1n a2
x21 X22
… ….. ….. … …. …
Sn cn1 cn2 ….. cmn an
xn1 xn2
Demand b1 b2 …. bn m
ai
n
bi
bi i 1 j 1
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Introduction to Decision Science
m n
ai bj
i 1 j 1
m n
If ai b j , then include a dummy destination to absorb the excess supply.
i 1 j 1
m n
If ai b j , then include a dummy source absorb the excess demand.
i 1 j 1
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M.B.A. (Sem. - II) Decision Science
Phase I:
1) Initial Basic Feasible Solution:
Usually a transportation problem involves in origins and n destinations. If the sum of
the origin capacities equals the sum of destination requirements i.e., a i b j then a
feasible solution exists. A feasible solution satisfies m + n - 1 number of allocations
in the transportation problem matrix. On the other hand, the number of allocations,
m + n - 1 is equal to the order of matrix (m x n) or number of basic cells.
Some of the important methods of initial basic feasible solution are:
A) North-West Method
B) Matrix Minimum/Least Cost Method
C) Vogel’s Approximation Method
Example:
Solve the following transportation problem using North-West Corner method:
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Introduction to Decision Science
Factories Warehouse Supply
W1 W2 W3
F1 2 7 4 5
F2 3 3 1 8
F3 1 6 2 14
Demand 7 9 18 34
Solution:
The steps involving in finding the initial basic feasible solution using NWC method:
Step 1: Choose the North-West Comer cell (F1, W1).
Step 2: Allocate as many units as possible looking to the supply and demand, i.e.,
min (5, 7) =5
Allocate 5 units in the cell (F.1, W 1).
Step 3: Since the supply at factory F. is exhausted move to the cell (F2, W1)
Step 4: Choose the min (8, 2) = 2
Allocate 2 units to the cell (F2, W 1)
Step 5: Since the requirement is satisfied at W1 move to the cell (F2, W 2).
Allocate min (6, 9) to cell (F2, W 2) i.e., 6 units.
Step 6: Since the supply is exhausted at F2 move to the cell (F2, W 2)
Choose the min (7, 3)=3
Allocate 3 units to the cell (F3, W 2)
Step 7: Now move to the cell (F3, W 3) and allocate min (4, 18) = 4 units.
Step 8: Now move to cell (F4, W 3) and allocate min (14, 14) = 14 units.
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M.B.A. (Sem. - II) Decision Science
Step 1: Choose the cell (Oi, Dj) with smallest unit cost in the transportation table
and allocate maximum possible to this cell. Eliminate the row i or column j in which
either availability or demand is exhausted. If the smallest unit cost cell is not unique,
then choose the cell to which the maximum allocation can he made.
Step 2: Adjust the supply and demand for all remaining rows and columns and
repeat the process with the smallest unit cost among the remaining rows and
column in which either supply or demand is exhausted.
Step 3: Continue with the procedure till supply at various origins and demand at
various destinations are satisfied.
Advantages of Least Cost Method:
1) This method provides accurate solution as transportation cost is considered
while making allocation.
2) It is very simple and easy to calculate optimum solution under this method.
Disadvantages of Least Cost Method:
1) Solution given by this method is not closer to optimal solution.
2) This method is based on the selection through personal observation when there
is a tie in the minimum cost, it does not follow any systematic rule.
Example:
Solve the following transportation problem using matrix minima method:
D1 D2 D3 D4 Availability
O1 10 8 7 12 5000
O2 12 13 6 10 6000
O3 8 10 12 14 9000
Demand 7000 5500 4500 3000 20000
Solution:
Using matrix minima, we have following allocations:
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Introduction to Decision Science
C) Vogel’s Approximation Method (VAM):
The vogel’s approximation method is mostly preferred because the initial basic
feasible obtained by this method is either optimal or very nearer to optimal solution,
due to which the amount of time necessary to arrive at the final solution is greatly
reduced.
Various steps involved are as under:
Step 1: For each row of the transportation table identify the smallest and next-to-
smallest cost. Determine the difference between them for each row. These are
called ‘penalties’. Put them alongside the transportation table by enclosing them in
the parentheses (braces) against the respective rows. Similarly, compute these
penalties for each column.
Step 2: Identify the row or column with the largest penalty among all the rows and
columns. In this identified row or column select the cell with least cost and allocates
feasible number of units to this cell. Eliminate that row or column whose demand
and supply requirements are fulfilled. If the largest penalties corresponding to two or
more rows are equal, one selects either of them.
Step 3: Again compute the column and row penalties for the reduced transportation
table and then go to step 2.
Repeat the procedure until all the requirements are satisfied.
Advantages of Vogel’s Approximation Method:
1) This method is very systematic.
2) This method takes lesser time in solving transportation problem.
3) Less computation are involved in this method.
Disadvantages of Vogel’s Approximation Method:
1) This method provides approximate solution to the given problem.
2) This method is tedious when the given matrix is a large.
Example:
Find the optimal solution for transporting the products at a minimum cost for the
following transportation problem with cost structure as follows:
From To Supply
W1 W2 W3 W4
F1 6 4 1 5 14
F2 8 9 2 7 16
F3 4 3 6 2 5
Demand 6 10 15 4 35
Solution:
Applying Vogel’s’ approximation method, the steps are as below:
Step 1: First compute the penalties by taking difference between the two lowest cost
1. 15
M.B.A. (Sem. - II) Decision Science
cell in each row and in each column.
Step 2: Identify the largest penalty among row and column penalty.
Step 3: Allocate feasible number of units in the lowest cost cell of the row or column
having the largest penalty. A
Step 4: Once the allocation is done fully to a row or column ignores that row or column
for further consideration by eliminating that row or column.
Step 5: Calculate the penalties again and repeat the procedure until the supply and
demand exhaust.
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Introduction to Decision Science
Optimisation Using Modified Distribution Method (MODI):
MODI method is an efficient method of testing the optimality of a transportation
solution. It may he recalled that in the application of the stepping stone method,
each of the empty cells is evaluated for the opportunity cost by drawing it closed
loop. In that situation, where at large number of sources and destinations are
involved, this would be a very time consuming and complex exercise. MODI method
avoids this kind of extensive scanning and reduces the number of steps required in
the evaluation of the empty cells. This method gives a straightforward computational
scheme whereby we can determine the opportunity cost of each of the empty cells.
Steps of MODI Method:
Step 1: Add to the transportation table a column on the RHS titled up and a row in
the bottom of it labeled vj.
Step 2: In this step following sub steps are perfumed:
1) Choose that value of ui and vj equal to zero corresponding to the
rows/columns which has maximum no. of allocations. Generally, a value
0 (zero) is assigned to the first row, i.e. ui = 0.
2) Consider every occupied cell in the first row individually and assign the
column value vj. (When the occupied cell is in the jth column of the row)
which is such that the sum of the row and the column values is equal to
the unit cost value in the occupied cell. With the help of these values,
consider other occupied cells one-by one and determine the appropriate
values of ui's, taking in each case ui + vj = cij. Thus, if ui is the row value
of the ith row and vi is the column value of the jth column and cu is the unit
cost of‘ the cell in the i'°‘ row and jth column, then the row and column
values are obtained using the following equation:
ui + vj =cij
Step 3: Having determined all ui and vj values, calculate for each unoccupied cell
ij cij (u i v j ) . The ij ’s represent the opportunity costs of various cells. After
obtaining the opportunity costs, proceed in the same way as in the stepping stone
method.
lf all the empty cells have positive opportunity costs, the solution is optimal solution.
lf ij ’s values are negative, the given solution is not an optimal solution and if one or
more ij ’s values are negative i.e., ij < 0, then the cell with the largest opportunity
cost value is selected, a closed loop traced and transfers of units along the route are
made in accordance with the method. Then the resulting solution is again tested for
optimality and improved if necessary. The process is repeated until an optimal
solution is obtained.
Hence the condition for the solution of being optimal solution is:
cij -(ui+vj) 0
Example:
Solve the following transportation problem using Vogel's approximation method and
check for optimality using MODI method.
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M.B.A. (Sem. - II) Decision Science
Machine Destination
D1 D2 D3 D4 Supply
O1 21 16 25 13 11
O2 17 18 14 23 13
O3 32 17 18 41 19
Demand 6 10 12 15 43
Solution:
Since, a i bj 43 the given transportation problem 9s balanced. Hence, there exists
a basic feasible solution to this problem. By VAM (Vogel’s Approximation Method), the
initial basic feasible solution, with all allocations are made during the procedure in a
single table shown below. Applying penalty:
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Introduction to Decision Science
Initial transportation cost,
TC = 1113+617+314+423+1017+918
=143+102+42+92+170+162= RS.711
MODI Method:
Since the number of basic cells = 6= 4+3-1, the solution is non-degenerate. Now we
calculate ui and vi using ui +vi =Cij for all allocated cells.
u1 v4 13, u 2 v1 17, u 2 v3 14,
u2 v4 23, u 3 v2 17, u 3 v3 18
Let arbitrarily v4 0
Then,
u1 13
u2 23
u3 18 ( 19) 27
v1 17 23 6
v2 17 27 10
v3 14 23 9
Now we find the net evaluations dij = cij - (ui + uj) for all non-occupied cells
Then we have,
d11 c11 (u1 v1 ) 21 (13 6) 14
d12 c12 (u1 v 2 ) 16 (13 10) 13
d13 c13 (u1 v3 ) 25 (13 9) 21
d 22 c 22 (u 2 v 2 ) 18 (23 10) 5
d 31 c31 (u 3 v1 ) 32 (27 6) 11
d 34 c34 (u 3 v4 ) 41 (27 0) 14
Since all dij 0, the solution under the test is optimal and unique. Therefore, the optimal
allocation
Hence minimum transportation cost
=11 x 13+ 6 x 17+ 3 x 14 + 4 x 23 + 10 x 17+ 9 x 18
= 143 + 102 + 42 + 92 + 170 + 162=Rs 711.
Solved Examples
Example 1:
A job has four men available for work on four separate jobs. Only one man can work on
any one job. The cost of assigning each man to each job is given in the following table.
The objective is to assign men to jobs such that the total cost of assignment is
minimum.
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M.B.A. (Sem. - II) Decision Science
Jobs 1 2 3 4
Persons
A 20 25 22 28
B 15 18 23 17
C 19 17 21 24
D 25 23 24 24
Solution:
Step 1: Identify the minimum element in each row and subtract it from every element of
that row.
Jobs 1 2 3 4
Persons
A 0 5 2 8
B 0 3 8 2
C 2 0 4 7
D 2 0 1 1
Step 2: Identify the minimum element in each column and subtract it from every
element of that column.
Jobs 1 2 3 4
Persons
A 0 5 1 7
B 0 3 7 1
C 2 0 3 6
D 2 0 0 0
Step 3: Make the assignment for the reduced matrix obtain from steps 1 and 2 in the
following way.
1) Examine the rows successively until a row with exactly one unmarked zero is found.
Enclose this zero in a box as an assignment will be made there and cross (X) all
other zeros appearing in the corresponding column as they will not be considered
for future assignment. Proceed in this way until all the rows have been examined.
2) After examining all the rows completely, examine the columns successively until a
column with exactly one unmarked zero is found. Make an assignment to this single
zero by putting square around it and cross out (X) all other assignments in that row,
proceed in this manner until all columns have been examined.
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Introduction to Decision Science
3) Repeat the operations (a) and (b) successively until one of the following situations
arises:
a) All the zeros in rows/columns are either marked or crossed (X) and there is
exactly the assignment in each row and in each column. In such a case optimum
assignment policy for the given problem is obtained.
b) The total number of marked zeros is less than the order of the matrix. In such a
case proceed to next step 4. There may be some row (or column) without
assignment, i.e. the total number of marked zeros is less than the order of the
matrix. In such a case proceed to next step 4.
Step 4:
Draw the minimum number of vertical and horizontal lines necessary to cover all the
zeros in the reduced matrix obtained from step 3 by adopting the following procedure:
1) Mark all the rows that do not have assignments.
2) Mark all the columns (not already marked) which have zeros in the marked rows.
3) Mark all the rows (not already marked) that have assignments in marked
columns.
4) Repeat steps 4 (ii) and (iii) until no more rows or columns can be marked.
5) Draw straight lines through all unmarked rows and columns.
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M.B.A. (Sem. - II) Decision Science
Step 5:
Select the smallest element from all the uncovered elements. Subtract this smallest
element from all the uncovered elements and add it to the elements, which lie at the
intersection of two lines. Thus, we obtain another reduced matrix for fresh assignment.
Jobs 1 2 3 4
Persons
A 0 4 0 6
B 0 2 6 0
C 3 0 3 6
D 3 0 0 0
Go to step 3 and repeat the procedure until you arrive at an optimum assignment.
Since the number of assignments is equal to the number of rows (& columns), this is
the optimal solution.
The total cost of assignment = A1 + B4 + C2 + D3
Substitute the values from original table:
i.e. 20 + 17 + 24 + 17 = 78.
Example 2:
A departmental head has four subordinates, and four tasks to be performed. The
subordinates differ in efficiency, and the tasks differ in their intrinsic difficulty. His
estimate, of the time each man would take to perform each task, is given the matrix
below.
Men 1 2 3 4
Persons
A 18 26 17 11
B 13 28 14 26
C 38 19 18 15
D 19 26 24 10
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Introduction to Decision Science
Solution:
Step 1:
Identify the minimum element in each row and subtract it from every element of that
row, we get the reduced matrix
Men 1 2 3 4
Persons
A 7 15 6 0
B 0 15 1 13
C 23 4 3 0
D 9 16 14 0
Step 2:
Identify the minimum element in each column and subtract it from every element of that
column.
Men 1 2 3 4
Persons
A 7 11 5 0
B 0 11 0 13
C 23 0 2 0
D 9 12 13 0
Step 3:
Make the assignment for the reduced matrix obtain from steps 1 and 2 in the following
way:
Now proceed as in the previous example
Optimal assignment is: A→G, B → E, C →F and D→ H
The minimum total time for this assignment scheduled is 17 +13+19+10 or 59 man-
hours.
Example 3:
Solve the following assignment problem:
Typist Job
P Q R S
A 85 50 30 40
B 90 40 70 45
C 70 60 60 50
D 75 45 35 55
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M.B.A. (Sem. - II) Decision Science
Solution:
Applying flood technique, the steps are as below:
Step 1: Row Reduction: Subtract from each row the lowest cost in the row.
P Q R S
A 55 20 0 10
B 50 0 30 5
C 20 10 10 0
D 40 10 0 20
Step 2: Column Reduction: Now, subtract from each column the lowest cost in the
column. (Hence all columns contain zero except column I so changes will be occur
only in column I).
P Q R S
A 55 20 0 10
B 50 0 30 5
C 20 10 10 0
D 40 10 0 20
Step 3: Drawing Line: Drawing of the minimum number of horizontal and vertical
lines necessary to cover all zeros.
Here only three lines are sufficient for covering all zeros but the matrix is of 4x4. So it
does not give the optimal solution. Here 5 is the smallest number that does not have a
line through it.
Now subtract the least uncovered cell value 5 from each of the uncovered values.
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Introduction to Decision Science
Since the number of lines which covers the all zero 3 but order of matrix is 4. Then it
does not give optimal solution. Now, subtract the least uncovered cell value 5 from
each of the uncovered values.
Step 4: Optimal Solution: Now the numbers of lines are 4. Hence it gives the optimal
solution. Assignments can be making according to above mention procedure, as
follows:
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M.B.A. (Sem. - II) Decision Science
Solution:
Using the least cost method, we have following matrix form:
Since m + n - 1 = 3 + 5 - 1=1
TC = 20 50+35 50+36 60+55 10+50 22+45 40+25 40
1000+1750+2160+550+110+1800+1000=9360
2) Unbalanced Transportation Problem:
Example 5:
Solve the following transportation problem using North West Comer Method:
From To Supply
D1 D2 D3 D4
F1 10 8 7 12 500
F2 12 13 6 10 500
F3 8 10 12 14 900
Demand 700 550 450 300 1900
2000
Solution:
It is an unbalanced transportation problem so it should be balanced by introducing
dummy row with 0.
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Introduction to Decision Science
TC = 10500+12200+13300+10250+12150+14200+0100
= 5000+2400+3900+2500+5400+28000
=2200
Example 6:
Find the optimal solution for transporting the products at a minimum cost for the
following transportation problem with cost structure as follows:
P Q R Availabilities
A 16 19 12 15
B 22 13 19 16
C 14 28 8 12
Requirement 10 16 17 42
Solution:
Applying VAM method:
Allocate 10 to AP = 160;
Allocate 5 to AR = 60;
Allocate 16 to BQ = 2058; Allocate 12 to CR = 96
Total Cost = 160+60+208+96 = 524
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M.B.A. (Sem. - II) Decision Science
Solution:
Since the given problem is a maximization problem, we have to convert it into a
minimization problem by subtracting each element of profit matrix from the biggest
element (24), producing the matrix as follows:
A B C D E Supply
1 5 3 8 9 9 150
2 15 11 13 5 13 200
3 6 5 4 0 10 125
Demand 80 100 75 45 125
In the above table, the total demand (425) is less than the total supply (475), hence it is
an unbalanced problem. So we need to introduce a dummy column. Now by using
Vogel’s approximation method, the initial solution is as shown in the following table;
We have total eight allocations which is equal to (m + n — 1), hence the problem is not
degeneracy. Now, we will apply MODI method to test the optimality of this initial
solution.
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Introduction to Decision Science
Since not all the opportunity costs are positive or zero, we will introduce cell (2, D) and
drop cell (2, A), now the revised table will be as follows:
Since all the opportunity costs are positive or zero, therefore the above solution is an
optimal solution.
Total profit: (50 x 5) + (100 x 3) + (25 x 5) + (125 x 13) + (30 x 6) + (75 x 4) + (20 x 0) +
(50 x 0) = Rs. 2780
Example 8:
Find the initial solution to the following transportation problem.
D E F G Supply
A 3 7 6 4 5
B 2 4 3 2 2
C 4 3 8 5 3
Demand 3 3 2 2
Using
a) North-west corner rule
b) Least cost method
c) Vogel’s approximation method
Solution:
Let be the capacities of the origin and destinations respectively. Further
then the problem is a balanced transportation problem. This indicates that a
feasible solution exists in the given transportation problem.
a) North-west Corner rule:
Initial basic feasible solution to the given transportation problem is calculated by
using the north-west corner method and presented as below:
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M.B.A. (Sem. - II) Decision Science
Total 48
b) Least Cost Method:
Initial feasible solution to the given problem is computed by using the least cost
method and presented as below
:
Calculations of total transportation cost:
Total cost
Total 36
c) Vogel’s Approximation Method:
The initial feasible solution to the given transportation problem is calculated using
VAM and represented as below:
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Introduction to Decision Science
Total 32
Example 9:
Solve the following transportation problem by North-West corner rule, Matrix Minima
(Least cost Method) and VAM Method.
Factories Supply
6 4 1 5 14
8 9 2 7 16
4 3 6 2 05
Demand 6 10 15 4 35
Solution:
1) North-West Corner Method:
Factories Supply
6(6) 4(8) 1 5 14
8 9(2) 2(14) 7 16
4 3 6(1) 2(4) 05
Demand 6 10 15 4 35
The total Feasible Transportation Cost is
= 6(6) + 4(8) + 9(2) + 2(14) + 6(1) + 2(4)
= Rs. 128/
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2) Least Cost Method:
Factories Supply
6 4 1(14) 5 14
8(6) 9(9) 2(1) 7
4 3(1) 6 2(4) 05
Demand 6 10 15 4 35
The Total feasible transportation cost
= 1(14) + 8(6) + 9(9) + 2(1) +3(1) +2(4)
= Rs.156/-
3) VAM Method:
Factories Supply
6(4) 4(10) 1 5 14
8(1) 9(9) 2(15) 7 16
4(1) 3 6 2(4) 05
Demand 6 10 15 4 35
The Total feasible transportation cost
= 6(4) + 4(10) + 8(1) + 2(15) + 4 (1) + 2(4)
= Rs. 114/-
Example 10:
A company has three plants supplying the same product to the five distribution centers.
Due to peculiarities inherent in the set of cost of manufacturing, the cost/ unit will vary
from plant to plant which is given below. There are restrictions in the monthly capacity
of each plant, each distribution center has a specific sales requirement, capacity
requirement and the cost of transportation is given below.
Factories S Supply
5 3 3 6 4 200
4 5 6 3 7 125
2 3 5 2 3 175
Demand 60 80 85 105 70 400
500
The cost of manufacturing a product at the different plants is Fixed cost is Rs 7x105, 4x
105 and 5x 105. Whereas the variable cost per unit is Rs 13/-, 15/- and 14/-
respectively. Determine the quantity to be dispatched from each plant to different
distribution centers, satisfying the requirements at minimum cost.
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Introduction to Decision Science
Solution:
Factories D Supply
18 16 16 19 17 0 200
19 20 21 18 22 0 125
16 17 19 16 17 0 175
Demand 60 80 85 105 70 100 500
Factories D Supply
18 16(55) 16(85) 19 17(60) 0 200
19 20(25) 21 18 22 0(100) 125
16(60) 17 19 16(105) 17(10) 0 175
Demand 60 80 85 105 70 100 500
Example 11:
Find the Optimal solution by MODI Method for the transportation problem.
Destination
1 2 3 4 Supply
1 4 2 7 3 250
Source 2 3 7 5 8 450
3 9 4 3 1 500
Demand 200 400 300 300
Solution:
Vogel’s Approximation method (VAM) is preferred to find initial feasible solution. The
advantage of this method is that it gives an initial solution which is nearer to an optimal
solution or the optimal solution itself.
Step 1: The given transportation problem is a balanced one as the sum of supply
equals to sum of demand.
Step 2: The initial basic solution is found by applying the VAM method and result is
shown in the following table:
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M.B.A. (Sem. - II) Decision Science
Then, the opportunity cost for each unoccupied cell is calculated using the formula
and denoted at the left hand bottom corner of each unoccupied cell.
The computed values of and and are shown in given table below.
Calculate the values of and , using the formula for occupied cells. Assume any one
of and value as zero ( is taken as 0).
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Introduction to Decision Science
Since all the opportunity cost, values are positive the solution is optimum.
Total transportation cost
Review Questions
1. 35
M.B.A. (Sem. - II) Decision Science
each plant, each distribution center has a specific sales requirement, capacity
requirement and the cost of transportation is given below. The cost of
manufacturing a product at the different plants is Fixed cost is Rs 7x105, 4x 105
and 5x 105. Whereas the variable cost per unit is Rs 13/-, 15/- and 14/-
respectively. Determine the quantity to be dispatched from each plant to different
distribution centers, satisfying the requirements at minimum cost.
2) Solve the following transportation problem by North-West corner rule, Row
Minima, Column Minima, Matrix Minima and VAM Method:
3) Obtain an initial feasible solution to the following TP using Matrix Minima Method.
4) Determine an initial basic feasible solution for the following TP, using least cost
method.
5) Obtain the initial solution for the following TP using (i) NWCR (ii) Least cost
method (iii) VAM Destination.
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Introduction to Decision Science
6) Determine an initial basic feasible solution for the following TP, using least cost
method.
8) The following table gives the cost of transporting material from supply points A, B,
C and D to demand points E, F, G, H and J.
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a) Check the allocation is optimum, if not find an optimum schedule.
b) If in the above problem the transportation cost from A to G is reduced to 10,
what will be the new optimum schedule?
c) If the availability of supply point A is reduced by 10 units, use each of the
following criteria to obtain a initial basic feasible solution:
I) Northwest corner rule.
II) Least cost method.
d) Starting with best initial solution is found in part (c), obtain an optimal solution,
and hence produce transportation schedule.
9) Find minimum transport cost of the following:
10) In the inventory of a company, which deals with large heavy metal blocks, four
new blocks are to be placed. There are only five empty places in the inventory of
the company, namely A, B, C, D and E, where places A and C are relatively small.
Hence the place A cannot hold block 3 and place C cannot hold block 2. The cost
of transferring the blocks into places of inventory is as follows:
Places
Blocks A B C D E
1 9 11 15 10 11
2 12 9 - 10 9
3 - 11 14 11 7
4 14 8 12 7 8
Find the optimal assignment schedule.
11) Find the initial solution to the following transportation problem.
Using
a) North-west corner rule
b) Least cost method
c) Vogel’s approximation method
1. 38
Linear Programming and UNIT
Markov Chains &
Simulation Techniques 2
2.1 Linear Programming Problem (L.P.P)
2.2 Markov Chain
2.3 Simulation Techniques
Introduction:
Linear programming constitutes a set of mathematical methods specially designed for
the modeling and solution of certain kinds of constrained optimization problems. The
mathematical presentation of a linear programming problem in the form of a linear
objective function and one or more linear constraints with equations or in equations
constitutes a linear programming problem. The process leading to the construction of
this model is referred to as the model building or mathematical formulation of business
problem given. In this model, a linear objective function of the decision variables are
maximized/minimized subject to a set of linear constraints with equations/in equations.
2.1.1 Meaning:
“A linear programming problem consists of a linear function to be maximized or
minimized subject to certain constraints in the form of linear equations or inequalities“.
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M.B.A. (Sem. - II) Decision Science
The linear programming is a technique for choosing the best alternative from a set of
feasible alternatives, in situations in which the objective function as well as the
constraints can be expressed as linear mathematical functions. In order to apply linear
programming, certain requirements have to be met. These are discussed here.
a) There should be an objective which should be clearly identifiable and measurable in
quantitative terms. It could be, for example, maximization of sales, of profit,
minimization of cost, and so on.
b) The activities to be included should be distinctly identifiable and measurable in
quantitative terms, for instance, the products included in a production planning
problem.
c) The resources of the system, which are to be allocated for the attainment of the
goal, should also be identifiable and measurable quantitatively. They must be in
limited supply. The technique would involve allocation of these resources in a
manner that would trade off the returns on the investment of the resources for the
attainment of the objective.
d) The relationships representing the objective as also the limitation considerations,
represented by the objective function and the constraint equations or inequalities,
respectively, must be linear in nature.
e) There should be a series of feasible alternative courses action available to the
decision makers which are determined by the resource constraints.
When these stated conditions are satisfied in a given situation, the problem can be
expressed in algebraic form, called Linear Programming Problem (LPP) and then
solved for optimal decision.
And
The above formulation can be expressed in a compact form using summation sign.
Optimize (Max. or Min.) (Objective Function) ………(1)
Subject to linear constraints,
(Constraints) ………(2)
And (Non-negative conditions) …….. (3)
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Introduction to Decision Science
Where, the s are coefficients representing the per unit contribution of decision variable
, to the value of objective function. The s are called the technological coefficients or
input-output coefficients and represent the amount of resource, say i consumed per unit
of variable (activity) . In the given constraints, the s can be positive, negative or zero,
represents the total availability of the ith resource. The term resource is used in a very
general sense to include any numerical value associated with the right-hand side of a
constraint. It is assumed that for all i. However, if any < 0, then both sides of
constraint i can be multiplied by -1 to make and reserve the inequality of the
constraint. In the general L.P. problem, the expression ( , =, ) means that in any
specific problem each constraint may take only one of the three possible forms:
a) Less than or equal to
b) Equal to
c) Greater than or equal to
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M.B.A. (Sem. - II) Decision Science
b) Non-degenerate Solution:
A basic feasible solution is called non-degenerate if values of all m basic
variables are non-zero and positive.
6) Optimum Basic Feasible Solution:
A basic feasible solution that optimizes (maximizes or minimizes) the objective
function value of the given LP problem is called an optimum basic feasible solution.
7) Unbounded Solution:
A solution that can indefinitely increase or decrease the value of the objective
function of the LP problem is called an unbounded solution.
a) Decision Variables:
The activities are represented by X1, X2, X3 ……..Xn. These are known as
Decision variables.
b) Objective Function:
The Objective function of an LPP (Linear Programming Problem) is a
mathematical representation of the objective in terms a measurable quantity
such as profit, cost, revenue, etc.
Optimize (Maximize or Minimize) Z=C1X1 +C2X2+ ………..Cn Xn, Where Z is the
measure of performance variable.
X1, X2, X3, X4,…..,Xn are the decision variables, C1, C2,.…,Cn are the
parameters that give contribution to decision variables.
c) Constraints:
The constraints are the set of linear inequalities and/or equalities which impose
restriction of the limited resources.
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Introduction to Decision Science
C) Basic Assumptions of L.P.P. :
1) Certainty:
In all LP models it is assumed that, all the model parameters such as availability
of resources, profit (or cost) contribution of a unit of decision variable and
consumption of resources by a unit of decision variable must be known and
constant.
2) Divisibility (Continuity):
The solution values of decision variables and resources are assumed to have
either whole numbers (integers) or mixed numbers (integer or fractional).
However, if only integer variables are desired, then Integer programming
method may be employed.
3) Additivity:
The value of the objective function for the given value of decision variables and
the total sum of resources used, must be equal to the sum of the contributions
(Profit or Cost) earned from each decision variable and sum of the resources
used by each decision variable respectively. /The objective function is the direct
sum of the individual contributions of the different variables.
4) Linearity:
All relationships in the LP model (i.e. in both objective function and constraints)
must be linear.
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7) If the convex set of the feasible solutions of the system of simultaneous equations:
Ax = b, , is a convex polyhedron, then at least one of the extreme points gives
an optimal solution.
8) If the optimal solution occurs at more than one extreme point, the value of the
objective function will be the same for all convex combinations of these extreme
points.
The possible values of Xi form a countable set S called the state space of the chain.
Markov chains are often described by a directed graph, where the edges are labeled by
the probabilities of going from one state to the other states.”
In other words, the future state depends on the past m states. It is possible to
construct a chain (Yn) from (Xn) which has the 'classical' Markov property by taking
as state space the ordered m-topples of X values, i.e. Yn = (Xn, Xn−1... Xn−m+1).
3) Additive Markov Chain of Order m:
Additive Markov Chain of order m is determined by an additive conditional
probability,
The value f(xn, xn-r, r) is the additive contribution of the variable xn-r to the conditional
probability.
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M.B.A. (Sem. - II) Decision Science
We state without proof the following results : A state is recurrent if and only if Pii (n)=
and it is transient if and only if Pii (n)< 2
We delve right in with a lemma that connects the notions of recurrence and
irreducibility.
Lemma 2.1:
In an irreducible chain, all the states are either transient or recurrent.
Proof: We take the shortest path from state I to state j (let it have n steps), and the
shortest path from j to I (let it have m steps). Thus we have pij(n)= >0 and pji (m)=b>0
and so we have
pii(l n m) pij(n) jj(l)pji m
abp jj (l)
Pii(l n m) p ji lpij n
abpij l
So it is obvious that either and are both finite or are both infinite.
Thus from the above result we note that all the states of an irreducible chain are either
transient or recurrent, as desire
Lemma 2.2 :
Facts about recurrence.
1) If state i is recurrent and I j, then j is recurrent.
2) If state I is transient and I j, then j is transient.
3) The states of a finite, irreducible Markov chain are all recurrent.
Proof:
1) We employ the definition of recurrence. Thus n, m ≥ 0 st pij (n) > 0 and Pij (m) > 0.
Thus we have
2) We apply similar logic as above. Since i j n > 0 st Pij(n) >0 so for m > m we
have Pii (m) Pij(n) Pij (m-n) and thus we have:
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Introduction to Decision Science
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M.B.A. (Sem. - II) Decision Science
Which is a very strong result that we use constantly in Markov chain Monte Carlo?
We conclude this section of lemmas and theorems with a useful definition and a small
lemma.
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Introduction to Decision Science
share will remain frozen. In other words at the steady state, if the present market share
is multiplied by the transition matrix the resulting market share will be the same. The
transition matrices P(t) = etR where R is the generator matrix. That each element of P(t)
was a constant plus a sum of multiples of et j where the j are the eigenvalues of the
generator matrix R. The non-zero eigenvalues of R are either negative or have
negative real part. So the non-constant et j go to zero as t . So P(t) approaches a
limiting matrix, which we shall denote by P( ), as t tends to . This is similar to what
happened in the case of a Markov chain. The rows of this limiting matrix contain the
probabilities of being in the various states, as time gets large. These probabilities are
called as steady state probabilities.
Just as the transition probabilities for a discrete time Markov chain satisfy the Chapman
Kolmogorov equations, the continuous time transition probability function also satisfies
these equations. Therefore, for any states i and j and nonnegative numbers t and s (0≤
s ≤ t),
M
pij (t) pik (s) pkj (t s)
k 1
A pair of states i and j are said to communicate if there are times t 1, and t2 such that
pij(t1) > 0 and pji(t2) > 0. All states that communicate are said to form a class. lf all states
form a single class, i.e., if the Markov chain is irreducible (hereafter assumed), then
pij(t) > 0. for all t > 0 and all states i and j.
Furthermore.
lim pij (t) 0
t
always exists and is independent of the initial state of the Markov chain for j = 0. 1 .....
M. These limiting probabilities are commonly referred to as the steady state probabilities
(or stationary probabilities) of the Markov chain.
The πj satisfy the equations,
M
And
M
j 1
j 0
The steady-state equation for state j has an intuitive interpretation. The left-hand side
(πj qj) is the rare at which the process leaves state j, since πj is the (steady-state)
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M.B.A. (Sem. - II) Decision Science
probability that the process is in state j and qj is the transition rate out of state j given
that the process is in state j. Similarly, each term on the right hand side (πi qij) is the rate
at which the process enters state j from state i. since q ij is the transition rate from state i
to state j given that the process is in state i. By summing over all i #= j, the entire right-
hand side then gives the rate at which the process enters state j from any other state.
The overall equation thereby states that the rate at which the process leaves state j
must equal the rate at which the process enters state j. Thus, this equation is analogous
to the conservation of flow equations encountered in many engineering and science
courses. Because each of the first M + 1 steady-state equations requires that two rates
be in balance (equal), these equations sometimes are called the balance equation.
Example 1:
A machine which at any time can be in either of two states, working = 1 or broken = 2.
Let X(t) be the random variable corresponding to the state of the copier at time t.
Suppose the time between transitions between working and broken are exponential
random variables with mean 1/2 week so q12 = 2, and the time between transitions
between broken and working are exponential random variables with mean 1/9 week so
q21 = 9. Suppose all these random variables along with X(0) are independent so that
X(t) is a Markov process. The generator matrix is,
-2 2
R = 9 -9 .
In the previous section we saw that
1 9 + 2e-11t 2 - 2e-11t
P(t) = etR = 11 9 - 9e-11t 2 + 9e-11t
As t one has
9 2
1 9 + 2e-11t 2 - 2e-11t 11 11
P(t) = 11 9 - 9e-11t 2 + 9e-11t P( ) = 9 2
11 11
since e-11t 0. In fact within a week one has P(t) quite close to P( ) since e-11
0.0002. So for a day more than a week in the future one has
9
Pr{working} 11
2
Pr{broken}
11
no matter whether it is working or broken now. In the long run it is working 9/11 of the
time and broken 2/11 of the time. These probabilities
9
1 = lim Pr{ X(t) = 1 | X(0) = 1} = lim Pr{ X(t) = 1 | X(0) = 2} = 11
t t
2. 12
Introduction to Decision Science
2
2 = lim Pr{ X(t) = 2 | X(0) = 1} = lim Pr{ X(t) = 2 | X(0) = 2} = 11
t t
are called the steady state probabilities of being in states 1 and 2. In many applications
of Markov, processes the steady state probabilities are the main items of interest since
one is interested in the end behavior of the system. For the time being, it assumes the
following about the generator matrix R.
(1) The eigenvalues zero is not repeated.
(2) The other eigenvalues are negative or have negative real part.
Then t
1 0 0
t 2
0 e 0
P(t) = etR = TetDT-1 = T T-1
0 0 et n
Approaches
1 t12 t1n 1 0 0
1 t22 t2n 0 0 0
P( ) = T -1 = T -1
1 tn2 tnn 0 0 0
1 0 0 11 12 1n 1 2 n
1 0 0 21 22 2n 1 2 n
= =
1 0 0 n1 n2 nn 1 2 n
Where we let,
1 2 n
-1 21 22 2n
T =
n1 n2 nn
So
1 2 n
1 2 n
P( ) =
1 2 n
So the rows of P( ) are all equal to the vector which is the first row of T-1 which is a left
eigenvector of R with eigenvalues 0. In other words
(3) R = 0
where
= ( 1, 2, …, n)
So the rows of P( ) are vectors which are solutions of the equation R = 0 and
which are probability vectors, i.e. the sum of the entries of equals 1. The entries of
are called steady state probabilities.
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Another way to see that the rows of P( ) satisfy (3) is to start with the Kolmogoroff
dP(t) dP(t)
equation dt = P(t)R and let t . Since P(t) P( ) one has dt P( )R.
dP(t)
However, the only way this can be consistent is for dt o. So P( )R = 0. Since the
ith row of P( )R is the ith row of P( ) times R we see the rows of P( ) satisfy (3).
Example 2:
Find the steady state vector = ( 1, 2) in Example 1.
Since R = 0 we get
-2 2
( 1, 2) 9 - 9 = (0, 0)
Therefore
-2 1 + 9 2 = 0
2 1 + 9 2 = 0
Therefore 2 = 2 1/9
In order to find 1 and 2 we need to use the fact that 1 + 2 = 1. Combining this with 2
= 2 1/9 gives 1 + 2 1/9 = 1 or 11 1/9 = 1 or 1 = 9/11 and 2 = 2/11.
Example 3:
The condition of an office copier at any time t is either good = 1, poor = 2 or broken = B.
- 0.2 0.05 0.15
Suppose the generator matrix is R = 0.02 - 0.5 0.48 . The equation R = 0 is
0.48 0.12 - 0.6
- 0.2 1 + 0.05 2 + 0.15 3 = 0
0.02 1 - 0.5 2 + 0.48 3 = 0
0.48 1 + 0.12 2 - 0.6 3 = 0
These equations are dependent and when we solve them we get 1 = 404 3/165 and 1
= 16 3/33.
Using 1 + 2 + 3 = 1 we get 404 3/165 + 16 3/33 + 3 = 1.
Thus 649 3/165 = 1 or 3 = 165/649 0.254
and 1 = 404/649 0.622 and 2 = 80/649 0.123.
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Introduction to Decision Science
Hence, this type of analysis is not appropriate when:
1) Non-probability methods of selection are used;
2) The response rate is less than, say, 85 per cent, unless independent evidence is
available to indicate that the sample is reasonably representative; and
3) The data are obtained from a population.
Inferential procedures are not a substitute for measures of association, many studies
appear to use inferential analysis in making decisions about whether a relationship
should be taken seriously, and ignore measures of association or influence in the
process.
Inferential analysis is sometimes presented as determining whether results obtained
have occurred „other than by chance'. Sometimes the notion of „chance‟ in this context
is meant to refer to results occurring by accident or though some random error in the
procedures.
In inferential analysis, two major activities are as below:
1) Estimation of unknown parameter of a population on the basis of sample statistics.
2) Testing whether the sample data have sufficient evidence to support or reject a
hypothesis about the population parameter.
Inferential analysis helps the decision maker to draw conclusion about the
characteristics of a large population on the basis of sample results.
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M.B.A. (Sem. - II) Decision Science
1) Live Simulations :
Live simulations typically involve humans and/or equipment and activity in a setting
where they would operate for real. Think war games with soldiers out in the field or
operating command posts. Time is continuous, as in the real world. Another
example of live simulation is testing a car battery using an electrical tester.
2) Virtual Simulations:
Virtual simulations typically involve humans and/or equipment in a computer-
controlled setting. Time is in discrete steps, allowing users to concentrate on the
important stuff, so to speak. A flight simulator falls into this category.
3) Constructive Simulations:
Constructive simulations typically do not involve humans or equipment as
participants. Rather than by time, they are driven more by the proper sequencing of
events. The anticipated path of a hurricane might be "constructed" through
application of temperatures, pressures, wind currents and other weather
factors. Science-based simulations are typically constructive in nature.
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Introduction to Decision Science
1) Specify the pseudo-population in symbolic terms in such a way that it can used to
generate samples. This usually means developing a computer algorithm to generate
data in a specified manner.
2) Sample from the pseudo-population (a pseudo-sample) in ways reflective of the
statistical situation of interest, for example, with the same sampling strategy, sample
sine, and so forth.
^
3) Calculate the pseudo-sample and store it in a vector,
4) Repeat Steps 2 and 3 t times, where t is the number of trials.
5) Construct a relative frequency distribution of the resulting θ̂ t values, which is the
Monte Carlo estimate of the sampling distribution of θ̂ under the conditions
specified by the pseudo-population and the sampling procedures.
Clearly, Monte Carlo simulation is very simple in concept as it flows naturally from
the conception of what a sampling distribution is. The complicated aspects of the
technique are (a) writing the computer code to simulate the data conditions desired
and (b) interpreting the estimated sampling distribution. This monograph explains
these to convey a practical understanding of how one undertakes this procedure
and uses the results.
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M.B.A. (Sem. - II) Decision Science
3) Uniform:
All values have an equal chance of occurring, and the user simply defines the
minimum and maximum. Examples of variables that could uniformly distribute
include manufacturing costs or future sales revenues for a new product.
4) Triangular:
The user defines the minimum, most likely, and maximum values. Values around
the most likely are more likely to occur. Variables that could describe by a triangular
distribution include past sales history per unit of time and inventory levels.
5) PERT:
The user defines the minimum, most likely, and maximum values, just like the
triangular distribution. Values around the most likely are more likely to occur.
However values between the most likely and extremes are more likely to occur than
the triangular; that is, the extremes are not as emphasized. An example of the use
of a PERT distribution is to describe the duration of a task in a project management
model.
6) Discrete :
The user defines specific values that may occur and the likelihood of each. An
example might be the results of a lawsuit: 20% chance of positive verdict, 30%
change of negative verdict, 40% chance of settlement, and 10% chance of mistrial.
During a Monte Carlo simulation, values are sampled at random from the input
probability distributions. Each set of samples is called iteration, and the resulting
outcome from that sample is recorded. Monte Carlo simulation does this hundreds or
thousands of times, and the result is a probability distribution of possible outcomes. In
this way, Monte Carlo simulation provides a much more comprehensive view of what
may happen. It tells you not only what could happen, but how likely it is to happen.
Supply Demand
Available(kg) Number of days Available(kg) Number of days
10 40 10 50
20 50 20 110
30 190 30 200
40 150 40 100
50 70 50 40
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Introduction to Decision Science
The retailer buys the item at Rs. 20 per kg and sells at Rs. 30 per kg. lf any of the
commodity remains at the end of the day, it has no salable value and is a dead loss.
Moreover, the loss on any unsatisfied demand is Rs. 8 per kg.
Given the following random numbers: 31,18,63, 84, 15, 79, 07, 32, 43, 75, 81 and 27.
Use the random numbers alternately to simulate supply and demand for six days sales.
Solution:
The probability distributions for demand and supply, allotted random numbers (RN) to
each level of supply and demand in the proportions are as in the following table.
Supply Probability RNI Demand Probability RNI
10 0.08 00-07 10 0.10 00-09
20 0.10 08-17 20 0.22 10-31
30 0.38 18-55 30 0.40 32-71
40 0.30 56-85 40 0.20 72-91
50 0.14 86-99 50 0.08 92-99
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M.B.A. (Sem. - II) Decision Science
3) Sensitivity Analysis:
With just a few cases, it becomes difficult with deterministic analysis to look for
the variables, which affect the outcome, the most. In Monte Carlo simulation, it is
easier to find inputs showing the largest impact on bottom-line results.
4) Scenario Analysis:
In deterministic analysis, it is quite difficult to model different combinations of
values for distinctive inputs to know the effects of totally different scenarios.
Through the use of Monte Carlo simulation, analysts can see precisely which
inputs had values together when certain outcomes took place. This is very
useful for pursuing further analysis.
5) Correlation of Inputs:
In Monte Carlo simulation, it is possible to form independent relationships
between input variables. Moreover, it is important for precision to signify how,
actually, when certain factors go up, other go down correspondingly.
B) Limitations:
While Monte Carlo simulation has its fair share of benefits, as with other
mathematical models, it also has its limitations. These are as follows.
1) Misleading Results:
Simulations can lead to misleading results if inappropriate inputs are entering
into the model. The simulation process begins with entering asset class or
portfolio returns, standard deviations, and correlations. When cash flows are
added to the analysis they may be adjusted for inflation, which can present
another possible problem if an unrealistic inflation rate is assumed. The user
should be prepared to make the necessary adjustments if the results that are
generated seem out of line.
2) Not Consequences Based:
While Monte Carlo does a fine job of illustrating the wide variance of possible
results and the probability of success or failure over thousands of "different
market environments," it may not consider the consequences based on the
"applicable market environment" that exists over an investor‟s lifetime. There are
a number of unknown factors that cannot be truly accounted for.
3) Not Model Serial Correlations:
Monte Carlo simulation does not model serial correlations. This means the
numbers coming out in each draw are random; there is no way to control what
comes out in the next draw based on what was just drawn. For example,
inflation could be 3% in one period and 10% in the next. Behavior like this just
does not occur in the economy.
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Introduction to Decision Science
Solved Examples
A) Examples on L.P. Model Formulation:
Example 1:
A manufacturing company is engaged in producing three types of products: A, B and C.
The production department produces, each day, components sufficient to make 50 units
of A, 25 units of B and 30 units of C. The management is confronted with the problem of
optimizing the daily production of the products in the assembly department, where only
100 man-hours are available daily for assembling the products. The following additional
information is available:
Profit contribution per Assembly time
Type of product
unit of product (Rs) per product (hrs)
A 12 0.8
B 20 1.7
C 45 2.5
The company has a daily order commitment for 20 units of products A and a total of 15
units of products B and C. Formulate this problem as an LP model so as to maximize
the total profit.
Solution:
The data of the problem is summarized as follows:
Resources/Constraints Product type Total
A B C
Production capacity (units) 50 25 30
Man-hours per unit 0.8 1.7 2.5 100
Order commitment (units) 20 15 (both for B and C)
Profit contribution (Rs/unit) 12 20 45
a) Decision Variables:
Let and number of units of products A, B and C to be produced,
respectively.
The LP Model:
Maximize (total profit) subject to the constraints
1) Labour and materials
(a) 0.8
2) Order commitment
(a)
and
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M.B.A. (Sem. - II) Decision Science
Example 2:
A company has two plants, each of which produces and supplies two products: A and
B. The plants can each work up to 16 hours a day. In plant 1, it takes three hours to
prepare and pack 1,000 gallons of A and one hour to prepare and pack one quintal of B.
In plant 2, it takes two hours to prepare and pack 1,000 gallons of A and 1.5 hours to
prepare and pack a quintal of B. In plant 1, it costs Rs 15,000 to prepare and pack
1,000 gallons of A and Rs 28,000 to prepare and pack a quintal of B, whereas in plant 2
these costs are Rs 18,000 and Rs 26,000, respectively. The company is obliged to
produce daily at least 10,000 gallons of A and 8 quintals of B. Formulate this problem
as an LP model to find out as to how the company should organize its production so
that the required amounts of the two products be obtained at the minimum cost.
Solution:
The data of the problem is summarized as follows:
Total
Resources/Constraints Product
Availability(hrs)
A B
Plant 1: 3 hrs/thousand 1
Preparation time (hrs) 16
gallons hr/quintal
Plant 2: 2 hrs/thousand 1.5
16
gallons hr/quintal
Minimum daily 8
10,000 gallons
production quintals
Plant 1:
28,000/q
Cost of production (Rs) 15,000/thousand
uintals
gallons
Plant 2:
26,000/q
18,000/thousand
uintals
gallons
a) Decision Variables:
Let quantity of product A (in „000 gallons) to be produced in planta 1 and 2,
respectively.
quantity of product B (in quintals) to be producedin plants 1 and 2,
respectively.
b) The LP Model:
Minimize (total cost) subject to the
constraints
1) Preparation time
(a)
2) Minimum daily production requirement
(a)
and
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Introduction to Decision Science
Example 3:
An electronic company is engaged in the production of two components and that
are used in radio sets. Each unit of costs the company Rs. 5 in material, while each
of costs the company Rs. 25 in wages and Rs. 15 in material. The company sells
both products on one-period credit terms, but the company‟s labor and material
expenses must be paid in cash. The selling price of is Rs. 30 per unit and of it is
70 per unit. Because of the company‟s strong monopoly in these components, it is
assumed that the company can sell, at the prevailing prices, as many units as it
produces. The company‟s production capacity is, however, limited by two
considerations. First, at the beginning of period 1, the company has an initial balance of
Rs. 4,000 (cash plus bank credit plus collections from past credit sales). Second, the
company has available in each period 2,000 hours of machine time and 1,400 hours of
assembly time. The production of each requires 3 hours of machine time and 2 hours
of assembly time, whereas the production of each requires 2 hours of machine time
and 3 hours of assembly time. Formulate this problem as an LP model so as to
maximize the total profit to the company.
Solution:
LP Model Formulation:
The data of the problem is summarized as follows:
Resources/Constraints Components Total Availability
Decision Variables:
Let and number of units of components and to be produced, respectively.
The LP Model:
Maximize (total profit) Z = selling price – cost price
2) Production time
(a)
and .
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M.B.A. (Sem. - II) Decision Science
Example 4:
A company has two grades of inspectors 1 and 2, the members of which are to be
assigned for a quality control inspection. It is required that at least 2,000 pieces be
inspected per 8-hour day. Grade 1 inspectors can check pieces at the rate of 40 per
hour, with an accuracy of 97 percent. Grade 2 inspectors check at the rate of 30 pieces
per hour with an accuracy of 95 percent. The wage rate of a Grade 1 inspector is Rs. 5
per hour while that of a Grade 2 inspector is Rs. 4 per hour. An error made by an
inspector costs Rs. 3 to the company. There are only nine Grade 1 inspectors and
eleven Grade 2 inspectors available to the company. The company wishes to assign
work to the available inspectors so as to minimize the daily inspection cost.
Solution:
LP Model Formulation:
The data of the person is summarized as follows:
Inspectors
Grade 1 Grade 2
Number of inspectors 9 11
Rate of checking 40 pieces/hr 30 pieces/hr
Inaccuracy in checking 1-0.97=0.03 1-0.95=0.05
Cost of inaccuracy in checking Rs 3/piece Rs 3/piece
Wage rate/hour Rs 5 Rs 4
Duration of inspection = 8 hrs per day
Total pieces which must be inspected =2,000
Decision Variables:
Let number of Grade 1 and 2 inspectors to be assigned for inspection,
respectively.
The LP Model:
Hourly cost of each of Grade 1 and 2 inspectors can be computes as follows:
Inspector Grade 1: Rs.
Inspector Grade 2: Rs.
Based on the given data, the linear programming problem can be formulated as follows:
Minimize (daily inspection cost)
subject to the constraints
1) Total number of pieces that must be inspected in an 8-hour day
and
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Introduction to Decision Science
Example 5:
An electronic company produces three types of parts for automatic washing machines.
It purchases casting of the parts from a local foundry and then finishes the part on
drilling, shaping and polishing machines. The selling price of parts A, B and C,
respectively cost Rs 5, Rs 6 and Rs 10. The shop possesses only one of each type of
casting machine. Costs per hour to run each of the three machines are Rs 20 for
drilling, Rs 30 for shaping and Rs 30 for polishing. The capacities (parts per hour) for
each part on each machine are shown in the table:
Machine Capacity per hour
Part A Part B Part C
Drilling 25 40 25
Shaping 25 20 20
Polishing 40 30 40
The management of the shop wants to know how many parts of each type it should
produce per hour in order to maximize profit for an hour‟s run. Formulate this problem
as an LP model so as to maximize total profit to the company.
Solution:
LP Model Formulation:
Let number of type A, B and C parts to be produced per hour,
respectively.
Profit must allow not only for the cost of the casting but also for the cost of drilling,
shaping and polishing. Since 25 type A parts per hour can be run on the drilling
machine at a cost of Rs 20, then Rs 20/25=Re 0.80 is the drilling cost per type A part.
Similar reasoning for shaping and polishing gives
Profit per type A part = (8 - 5) -
Profit per type B part = (10 - 6) -
Profit per type C part = (14 - 10) -
On the drilling machine, one type A part consumes 1/25th of the available hour, a type B
part consumes 1/40th, and a type C part consumes 1/25th of an hour. Thus, the drilling
machine constraint is
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M.B.A. (Sem. - II) Decision Science
2) Shapingmachine =
3) Polishingmachine =
and
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Introduction to Decision Science
Similarly, the constraints and are also plotted on the graph and
are indicated by the shaded area as shown in fig. Since all constraints have been
graphed, the area which is bounded by all the constraints lines including all the
boundary points is called the feasible region (or solution space). The feasible region
is shown in fig by the shaded area OABCD.
1) Since the optimal value of the objective function occurs at one of the extreme points
of the feasible region, it is necessary to extreme points of the feasible region
are:
2) Evaluate objective function value at each extreme point of the feasible region as
shown in the table:
Extreme Coordinates Objective f unction value
points ( )
O (0, 0)
A (60, 0)
B (60, 20)
C (30, 40)
D (0, 40)
3) Since we desire Z to be maximum, from 3(ii), we conclude that maximum value of Z
= 1,100 is achieved at the point extreme B (60, 20). Hence the optimal solution to
the given LP problem is:
.
Example 7:
Use the graphical method to solve the following LPP.
Maximize subject to the constraints
1)
2)
3)
4)
and
Solution:
Plot on a graph each constraint by first treating it as a linear equation in the same way
as discussed earlier. Use the inequality condition of each constraint to mark the feasible
region as shown in fig. The feasible region is shown by the shaded area.
Here it may be noted that we have not considered the area below the lines
and for the negative values of . This is because of the non-negativity
condition, which implies that negative values of are not desirable.
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M.B.A. (Sem. - II) Decision Science
Example 8:
Solve the following LPP graphically:
Maximize subject to
1)
2)
and .
Solution:
Since resource value (RHS) of the first constraint is negative, multiplying both sides of
this constraint by -1. The constraint becomes: Plotting on a graph each
constraint by first treating them as a linear equation in the usual manner.
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Introduction to Decision Science
The feasible region (solution space) satisfying the constraints and non-negativity
restrictions is shown by shaded area in fig. The value of the objective function at each
of the extreme point A (0, 1), B (0, 2) and C (2, 3) is as follows:
Coordinates Objective Function Value
Extreme point
( )
A (0, 1)
B (0, 2)
C (2, 3)
The maximum value of bijective function Z = 4 occurs at extreme points B and C. This
implies that every point between B and C on the line BC also gives the same value of Z.
Hence, problem has multiple optimal solutions and Max Z = 4.
Example 9:
A retired person wants to invest upto an amount of Rs. 30,000 in fixed income
securities. His broker recommends investing in two bonds: Bond A yielding 7% and
Bond B yielding 10%. After some consideration, he decides to invest at most Rs. 12,000
in Bond B and at least Rs. 6,000 in Bond A. He also wants the amount invested in Bond
A to be at least equal to the amount invested in Bond B. What should the broker
recommend if the investor wants to maximize his return on investment? Solve
graphically.
Solution:
Let and be the amount invested in Bonds A and B, respectively. Using the given
data, we may state the problem as follows:
Maximize
Subject to
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M.B.A. (Sem. - II) Decision Science
The constraints are plotted graphically in the given fig. The feasible region is shown
shaded and is bound by points A, B, C, D and E.
Point
A 6,000 0 420
B 6,000 6,000 1,020
C 12,000 12,000 2,040
D 18,000 12,000 2,460
E 30,000 0 2,100
The Z-value is maximum at point D, Accordingly, the optimal solution is: invest Rs.
18,000 in Bond A and Rs. 12,000 in Bond B. It would yield a return of Rs. 2,460.
and
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Introduction to Decision Science
Solution:
Plot on a graph each constraint by first treating them as a linear equation in the same
way as discussed earlier. Use the inequality condition of each constraint to mark the
feasible region as shown in fig.
The coordinates of the extreme points of the feasible region (bounded from below) are:
A = (12, 0), B = (4, 2), C = (1, 5) and D = (0, 10). The value of objective function at each
of these extreme points is as follows:
Coordinates Objective function value
Extreme points
( )
A (12, 0)
B (4, 2)
C (1, 5)
D (0, 10)
The minimum value of the objective function Z = 13 occurs at the extreme point C (1, 5).
Hence, the optimal solution to the given LP problem is: and Min Z = 13.
Example 11:
Use the graphical method to solve the following LP problem.
Minimize subject to the constraints
1)
2)
3)
and
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M.B.A. (Sem. - II) Decision Science
Solution:
Plot on a graph each constraint by first treating it as a linear equation as discussed
earlier. Use the inequality condition of each constraint to mark the feasible region as
shown I fig. It may once again be noted here that the area below the lines
and is not desirable, due to the reason that values and are desired to
be non-negative, i.e. . The coordinates of the extreme points of the
feasible region are: O = (0, 0), A = (2, 0), B = (4, 2), C = (2, 4) and D = (0, 10/3). The
value of the objective function at each of these extreme points is as follows :
The minimum value of the objective function Z = - 2 occurs at the extreme point A (2, 0).
hence, the optimal solution to the given LP problem is: and Min Z = - 2.
Example 12:
G. J. Breweries Ltd. have two bottling plants one located at „G‟ and the other at „J‟. Each
plant products three drinks, whisky, beer and brandy named A, B and C respectively.
The numbers of the bottles produced per day are shown in the table:
Drink Plant at
G J
Whisky 1,500 1,500
Beer 3,000 1,000
Brandy 2,000 5,000
A market survey indicates that during the month of July, there will be a demand 20,000
bottles of whisky, 40,000 bottles of beer and 44,000 bottles of brandy. The operating
cost per day for plants G and J are 600 and 400 monetary unit. For how many days
each plant be run in July so as to minimize the production cost, while still meeting the
market demand? Solve graphically.
Solution:
Let us define the following decision variables:
Number of days of work at plant G and J, respectively.
Then the LP model of the given problem can be expressed as:
Minimize subject to the constraints
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Introduction to Decision Science
1)
2)
3)
and
The feasible solution space depicted in fig. is unbounded on the upper side. The
coordinates of extreme points of the feasible solution space bounded from below are: A
(22, 0), B (12, 4) and C (0, 40).
The value of objective function at each of the extreme points is shown below:
The minimum value of objective function occurs at point B (12, 4). Hence, the Plant G
should run for days and plant J for days to have a minimum production
cost of Rs. 8,800.
Example 13:
A diet for a sick person must contain at least 4,000 units of vitamins, 50 units of
minerals and 1,400 calories. Two foods A and B are available at a cost of Rs. 4 and Rs.
3 per unit, respectively. If one of A contains 200 units of vitamins, 1 unit of mineral and
40 calories and one unit of food B contains 100 units of vitamins, 2 units of minerals and
40 calories, find by graphic method what combination of foods be used to have least
cost?
Solution:
The data of the given problem can be summarized as shown follows:
2. 33
M.B.A. (Sem. - II) Decision Science
Food Units content of Cost per unit (Rs.)
Vitamins Mineral Calories
A 200 1 40 4
B 100 2 40 3
Minimum requirement 4,000 50 1,400
The coordinates of the extreme points of the feasible solution space shown in fig. are: A
(0, 40), B (5, 30), C (20, 15) and D (50, 0). The value of the objective function at each of
these extreme points is as follows:
2. 34
Introduction to Decision Science
The minimum value of the objective function Z = 110 occurs at the extreme point B (5,
30). Hence, the optimal solution to the given LP problem is: and . Hence,
to have least cost of Rs. 110, the diet should contain units of food A and
units of food B.
Solution:
1) P(2)=P.P=
2) There are 3 transitions between 5:30 and 8:30, thus we need to compute P11(3). The
3-step transition probability matrix is
Example 15:
The pattern of sunny and rainy days on the planet Rainbow is a homogeneous Markov
chain with two states. Every sunny day is followed by another sunny day with probability
0.8. Every rainy day is followed by another rainy day with probability 0.6.
1) Today is sunny on Rainbow. What is the chance of rain the day after tomorrow?
2) Compute the probability that April 1 next year is rainy on Rainbow.
Solution:
1) Let “sunny” be state I and “rainy” be state 2. Write the transition probability matrix,
We need to find the 2-step transition probability P12(2). The 2-step transition
probability matrix is
only one element P12(2) needs to be computed. The probability that the day after
tomorrow is rainy is 0.28.
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M.B.A. (Sem. - II) Decision Science
2) April 1 next year is so many transitions away that we can use the steady-state
distribution. To find it, we solve the system of equations P= , 1+ 2=1. These
equations are :
0.8 1+0.4 2= 1
0.2 1+0.6 2= 2
1+ 2= 1
From the first equation, 1 2 2. From the second equation, again 1=2 2. We
know that one equation will follow from others. Substituting 1=2 2 into the last
question, we get 2 2+ 2=1. From here 2=1/3 and 2=2/3
Hence the probability April 1next year is rainy is 2=1/3
Example 16:
A computer device can be either in a busy mode (state 1) processing a task, or in an
idle mode (state 2), when there are no tasks to process. Being in a busy mode, it can
finish a task and enter an idle mode any minute with the probability 0.2. Thus, with the
probability 0.8 it stays another minute in a busy mode. Being in an idle mode, it receives
a new task any minute with the probability 0.1 and enters a busy mode. Thus, it stays
another minute in an idle mode with the probability 0.9. The initial state is idle. Let Xn be
the state of the device after n minutes.
1) Find the distribution of X2.
2) Find the steady-state distribution of Xn.
Solution:
The transition probability matrix is given as
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Introduction to Decision Science
Example 17:
A system has three possible states, 0, 1 and 2. Every hour it makes a transition to a
different state, which is determined by a coin flip. For example, from state 0, it makes a
transition to state 1 or state 2 with probabilities 0.5 and 0.5.
1) Find the transition probability matrix.
2) Find the three-step transition probability matrix.
3) Find the steady-state distribution of the Markov chain.
Solution:
1)
2)
2. 37
M.B.A. (Sem. - II) Decision Science
Solution:
Generating, 2-digit random numbers for both the demand as well as the lead times, we
have:
Weekly Demand Probability Cumulative Random Nos.
(Units) Probability
250 0.30 0.30 00-59
275 0.40 0.70 30-69
300 0.30 1.00 70-99
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Introduction to Decision Science
Example 19:
Introduction of a new product in a market is an extremely risky & | Uncertain event. Apart
from the initial investment required, the chances of • failure are very high. Inspite of the
high degree of risk, the management of M/ tundra & Associates Ltd. is planning to
introduce multicolored umbrellas in Indian markets this summer. The probability
estimates for various decision parables, as per the estimates of the Marketing Research
Division of the Tptopany are as follows:
Advise the management of M/s Indra Ltd. as to the likely average profits.
Solution:
Generating, 2-digit random numbers as usual, we have:
For Selling Price
value Probability Cumulative Probability Random Nos.
0.20 0.20 00-19
4 0.60 0.80 20-69
5 0.20 1.00 70-99
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M.B.A. (Sem. - II) Decision Science
Simulating for 20 trials, we have:-
No. Selling Price Variable Cost Exp. Volume
Trials
R. No. Value R. No. Value(Rs.) R. No. Value Net Prof
(Rs.) (Rs.) (Rs.)
1 57 4 13 1 86 4,000 7,000
2 39 4 22 2 13 2,00 -10001,000
3 96 5 63 2 67 3, 000 4,000
4 49 4 63 2 00 2,000 -1,000
5 77 4 23 2 79 4,000 3,000
6 26 4 18 1 37 3,000 4,000
7 95 5 32 2 85 4,000 7,000
8 30 4 21 2 24 3,000 1,000
9 50 4 13 1 18 2,000 1,000
10 11 3 16 1 36 3,000 1,000
11 80 5 10 1 52 3,000 7,000
12 64 4 77 3 16 2,000 -3,000
13 88 5 68 2 17 2,000 1,000
14 69 4 48 2 32 3,000 1,000
15 24 4 51 2 29 2,000 -1,000
16 07 3 24 2 29 3,000 -2,000
17 70 4 97 3 02 2,000 -3,000
18 08 4 54 2 12 2,000 -3,000
19 40 4 44 2 08 2,000 -1,000
20 16 3 90 I 59 3,000 0
Example 20:
A car dealer wishes to apply the technique of simulation for determining the optimal
inventory' level required to be maintained by him. The daily demand for a car is highly
unpredictable and can be presented as under:
Daily demand (per unit) Probability (%)
0-1 -
2 6
3 14
4 18
5 17
6 16
7 12
8 8
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Introduction to Decision Science
9 6
10 3
>10 -
The dealer follows the policy of ordering 30 units, whenever the closing inventory falls to
200 units or below. Assuming the lead time to be 5 days and the beginning inventory to
be 30 units, simulate the inventory model for a two-week period - and also comment
upon the validity of the result.
Solution:
Generating random numbers, we have:
Daily demand Probability Cumulative Probability R. Nos.
0-1
2 0.06 0.20 00-05
3 0.14 0.20 06-19
4 0.18 0.38 20-37
5 0.17 0.55 38-54
6 0.16 0.7 55-70
7 0.12 0.8 71-82
8 0.08 0.9 83-90
9 0.06 0.97 91-96
10 0.03 1.00 97-99
>10 -
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M.B.A. (Sem. - II) Decision Science
Example 21:
Alpha Ltd. is introducing a new product in market. The following information has been
collected by the marketing research department:
Variable Probability Fixed Probability Sales Sales Probability
Cost (per costs Price (per Volume
unit) unit)
3.00 0.10 10,000 0.10 6.00 20,000 0.10
3.50 0.20 15,000 0.15 6.25 18,000 0. ^20
4.00 0.30 20,000 0.25 6.50 16,000 0.25
4.50 0.10 25,000 0.30 6.75 15,000 0.15
5.00 0.30 30,000 0.20 7.00 10,000 0.30
From the above data simulate a 10 days trial and determine the expect^ profit. Sales
volume need not considered as separate variable.
Solution:
Generating random numbers, we have:
Variable Cost Probability Cumulative Random Nos.
(per unit) Probability
3.00 0.10 0.10 00-09
3.50 0.20 0.30 10-29
4.00 0.30 0.60 30-59
4.50 0.10 0.70 60-69
5.00 0.30 1.00 70-99
10.000 0.10 0.10 00-29
15.000 0.15 0.25 10-24
20.000 0.25 0.50 25-49
25.000 0.30 0.80 50-79
30.000 0.20 1.00 80-99
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Introduction to Decision Science
This column is not simulated, since it is given that the sales volume is not a separate
random variable.
1 2 3 4 5 6 7 8 9 10
Trial (From Selling Sales Sales Variab Total Total Cost Net
the Price volume value le cost variable fixed Cost Profit
R. No. (/unit) (/unit) cost Cost
Table)
R. No.
1 11 6.25 18,000 1,12,500 3.00 54,000 15,000 69,000 43,500
2 91 7.00 10,000 70.000 5.00 50,000 30.000 80,000 (10,000)
3 99 7.00 10.000 70,000 5.00 50,000 30,000 80,000 (10,000)
4 57 6.75 15.000 1,01,250 4.00 60.000 25,000 85,000 16,250
5 26 6.25 18,000 1,12,500 3.50 63,000 20,000 83,000 29,500
6 5 6.50 16,000 1,04,000 4.00 64,000 25,000 89,000 15,000
7 70 7.00 10.000 70,000 5.00 50,000 25.000 75,000 (5.000)
8 33 6.50 16,000 1,04,000 4.00 64.000 20,000 84,000 20,000
9 91 7.00 10,000 70,000 5.00 50,000 30,000 80,000 (10,000)
Total net profit = 98,000
No. of trials = 10
Average net profit = Rs. 9,800
Example 22:
Bright Bakery keeps stock of a popular brand of cake. Previous experience indicates
me daily demand as given here.
Daily Demand 0 10 20 30 40 50
Probability 0.01 0.20 0.15 0.50 0.12 0.02
Consider the following sequence of is random numbers:
R.NO. 48, 78, 19, 51, 56, 77, 15, 14, 68, 09
Using this sequence, simulate the demand for the next 10 days. Find out the stock
situation if the owner of me bakery decides to make 30 cakes every day. Also estimate
the daily average demand for the cakes on the basis of simulated data.
Solution:
According to the given distribution of demand, the random number coding for various
demand levels
Demand Probability Cumulative Probability Random Number Interval
0 0.01 0.01 00
10 0.20 0.21 01-20
20 0.15 0.36 21-35
30 0.50 0.86 36-85
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M.B.A. (Sem. - II) Decision Science
40 0.12 0.98 86-97
50 0.02 1.00 98-99
The simulated demand for the cakes for the next 10 days is given below. Also given is
the stock situation for various days in accordance with the bakery decision of making 30
cakes per day.
2. 44
Introduction to Decision Science
Review Questions
2. 45
M.B.A. (Sem. - II) Decision Science
5) A confectioner sells confectionery items. Past data of demand per week in
hundred kilograms with frequency is given below:
Demand/week 0 5 10 15 20 25
Frequency 2 11 8 21 5 3
Using the following sequence of random numbers, generate the demand for next
15 weeks. Also find out the average demand per week.
Random numbers: 35 52 90 13 23 73 34 57
35 83 94 565 67 66 60
Consider the following sequence of thirty random numbers: 81, 32, 60, 04, 46, 31,
67, 25, 24, 10, 40, 02, 39, 68, 08, 59, 66, 90, 12, 64, 79, 31, 86, 68, 82, 89, 25, 11,
98, 16.
Using the sequence (First 3 random numbers first trial, etc.), simulate the average
profit for the above project on the basis of 10 trials.
7) High Fashion Textiles Ltd. has the following sales and the lead times probability
distribution:
No. of Times Weekly Demand Weekly lead No. of Times
(Units) Times
30% 250 1 60%
40% 275 2 20%
30% 300 3 10%
4 10%
The company has a policy of ordering exactly 1500 units when the level of the
beginning inventory falls to one-third of the ordering quantity or less. Assuming the
beginning inventory level to be the same as the order quantity, simulate the
experiment for 10 trials and advise the management as to the average inventory
required to be necessarily maintained by them. Also comment upon the validity of your
result.
2. 46
Introduction to Decision Science
8) A firm plans to purchase at least 200 quintals of scrap containing high quality
metal X and low quality metal Y. It decides that the scrap to be purchased must
contain at least 100 quintals of metal X and not more than 35 quintals of metal Y.
The firm can purchase the scrap from two suppliers (A and B) in unlimited
quantities. The percentage of X and Y metals in terms of weight in the scrap
supplied by A and B is given below.
Metals Supplier A Supplier B
X 25% 75%
Y 10% 20%
The price of A‟s scrap is Rs 200 per quintal and that of B is Rs. 400 per quintal.
The firm wants to determine the quantities that it should buy from the two suppliers
so that the total cost is minimized.
9) Solve the following LP problem graphically:
Maximize
Subject to,
and .
2. 47
Decision Theory, UNIT
Game Theory and
Queuing Theory 3
3.1 Decision Theory
3.2 Game Theory
3.3 Queuing Theory
Introduction:
The success or failure that an individual or organization experiences, depends, largely,
on the ability of making appropriate decisions. Making a decision requires an
enumeration of feasible and viable alternatives (courses of action or strategies) the
projection of consequences associated with different alternatives, and a measure of
effectiveness (or an objective) to identify the best alternative to be used. Queuing theory
is a form of probability that pertains to the study of waiting lines (queues). This is for a
system with a steady inflow of units (customers) and a specified number of servers
(service facilities). The analyst wants to know if the number of service facilities in the
system is adequate to handle the inflow of demands. The goal is to calculate various
performance measures of the system. These include the probability a server is
immediately available to a new arrival the average number of units in the queue, in the
system and the corresponding times in the queue and system.
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M.B.A. (Sem. - II) Decision Science
Increasing Knowledge
Irrespective of the type of decision model, there are certain essential characteristics that
are common to all.
3. 2
Decision Theory, Game Theory and Queuing Theory
approach for decision-making. There are four types of decision-making environments:
Certainty. Uncertainty, risk and conflict have been described. The knowledge of these
environments helps in choosing the appropriate quantitative approach for decision-
making. There are two main types of decision-making. These are as follows.
1) Decision-Making under Certainty:
In this case the decision-maker has the complete knowledge (perfect information) of
consequence of every decision choice (course of action or alternative). Obviously,
he will select an alternative that yields the largest return (payoff) for the known
future (state of nature).
2) Decision Making under Risk:
Decision-making under risk is a probabilistic decision situation in which more than
one state of nature exists and the decision-maker has sufficient information to
assign probability values to the likely occurrence of each of these states. Knowing
the probability distribution of the states of nature, the best decision is to select that
course of action which has the largest expected payoff value. The expected
(average) payoff of an alternative is the sum of all possible payoffs of that alternative
weighted by the probabilities of the occurrence of those payoffs. The most widely
used criterion for evaluating various courses of action (alternatives) under risk is the
Expected Monetary Value (EMV) or Expected Utility.
a) Expected Monetary Value (EMV):
The expected monetary value (EMV) for a given course of action is the weighted
sum of possible payoffs for each alternative. This is obtained. The expected (or
mean) value is the long-run average value that would result if the decision were
repeated a large number of times. Mathematically EMV is stated as follows:
m
3. 3
M.B.A. (Sem. - II) Decision Science
Example:
Mr. X flies quite often from town A to town B. He can use the airport bus which
costs Rs 25 but if he takes it , there is a 0.08 chance that he will miss the flight.
The stay in a hotel costs Rs 270 with a 0.96 chance of being on time for the
flight. For Rs 350 he can use a taxi which will make 99 per cent chance of being
on time for the flight. lf Mr. X catches the plane on time, he will conclude a
business transaction that will produce a profit of Rs 10.000, and otherwise he
will lose it. Which mode of transport should Mr. X use? Answer based on the
EMV criterion.
Solution:
Computation of EMV of various courses of action is shown in Table
For Bus:
Cost Probability Expected
Value
Catches the flight 10000-25=9975 0.92 9,177
Miss the fight -25 0.08 -2.0
Expected monetary value (EMV) = 9175:
For Stay in Hotel:
Cost Probability Expected
Value
Catches the flight 10000-270=9730 0.96 9340.80
Miss the fight -270 0.04 -10.80
Expected monetary value (EMV) = 9330
For Taxi:
Cost Probability Expected
Value
Catches the flight 10000-350=9650 0.99 9553.50
Miss the fight -350 0.01 -3.50
Expected monetary value (EMV) = 9550
Comparing the EMV associated with each course of action indicates that course
of action ‘Taxi ‘is the logical alternative because it has the highest EMV.
3) Decision-making under Uncertainty:
In this case the decision maker is unable to specify the probabilities with which the
various states of nature (futures) will occur. However, this is not the case of decision
making under ignorance, because the possible states of nature are known. Thus,
decisions under uncertainty are taken even with less information than decisions
under risk. For example, the probability that Mr. X will be the prime minister of the
country 15 years from now is not known. In the absence of knowledge about the
probability of any state of nature (future) occurring, the decision- maker must arrive
3. 4
Decision Theory, Game Theory and Queuing Theory
at a decision only on the actual conditional payoff values, together with a policy
(attitude). There are several different criteria of decision-making in this situation. The
criteria that we will discuss in this section include:
a) Optimism (Maxima: or Minima) Criterion:
In this criterion the decision-maker ensures that he should not miss the
opportunity to achieve the largest possible profit (maximax) or the lowest
possible cost (minimin). Thus, he selects the alternative (decision choice or
course of action) that represents the maximum of the maxima (or minimum of
the minima) payoff (consequences or outcomes). The working method is
summarized as follows:
i) Locate the maximum (or minimum) payoff values corresponding to each
alternative (or course of action).
ii) Select an alternative with best-anticipated payoff value (maximum for profit
and minimum for cost).
Since in this criterion the decision-maker selects an alternative with largest (or
lowest) possible payoff value, it is also called an optimistic decision criterion.
b) Pessimism (Maximin or Minimum) Criterion:
In this criterion the decision-maker ensures that he should earn no less (or pay
no more) than some specified amount. Thus, he selects the alternative that
represents the maximum of the minima in case of profit (or minimum of the
maxima in case of loss) payoff in case of profits. The working method is
summarized as follows:
i) Locate the minimum (or maximum in case of profit) payoff value in case of
loss (or cost) data corresponding to each alternative.
ii) Select an alternative with the best anticipated payoff value (maximum for
profit and minimum for loss or cost).
Since in this criterion the decision-maker is conservative about the future and
always anticipates the worst possible outcome (minimum for profit and
maximum for cost or loss), it is called a pessimistic decision criterion. This
criterion is also known as Wald’s criterion.
c) Equal Probabilities (Laplace) Criterion:
Since the probabilities of states of nature are not known, it is assumed that all
states of nature will occur with equal probability, i.e. each state of nature is
assigned an equal probability. As states of nature are mutually exclusive and
collectively exhaustive so the probability of each of these must be 1/(number of
states of nature). The working method is summarized as follows:
i) Assign equal probability value to each state of nature by using the formula: 1
+ (Number of states of nature).
ii) Compute the expected (or average) payoff for each alternative (course of
action) by adding all the payoffs and dividing by the number of possible
states of nature, or by applying the formula:
3. 5
M.B.A. (Sem. - II) Decision Science
(Probability of state of nature j) (Payoff value for the combination of
alternative i and state of nature j)
iii) Select the best expected payoff value (maximum for profit and minimum for
cost).
This criterion is also known as the criterion of insufficient reason. This is
because except in a few cases, some information of the likelihood of occurrence
of states of nature is available.
d) Coefficient of Optimism (Hurwicz) Criterion:
This criterion suggests that a rational decision-maker should be neither
completely optimistic nor pessimistic and, therefore must display a mixture of
both. Hurwicz who suggested this criterion introduced the idea of a coefficient of
optimism (denoted by ά) to measure the decision-makers degree of optimism.
This coefficient lays between 0 and 1, where 0 represents a complete
pessimistic attitude about the future and 1 a complete optimistic attitude about
the future. Thus, if ά is the coefficient of optimism, then (1- ά) will represent the
coefficient of pessimism. The Hurwicz approach suggests that the decision
maker must select an alternative that maximizes.
H (Criterion of realism) = ά (Maximum in column) + (1-ά ) (Minimum in column)
The working method is summarized as follows:
i) Decide the coefficient of optimism ά (alpha) and then coefficient of
pessimism (1-ά).
ii) For each alternative select the largest and lowest payoff value and multiply
these with ά and (1 -ά) values respectively. Then calculate the weighted
average. H by using above formula.
iii) Select an alternative with best anticipated weighted average payoff value.
e) Regret Criterion:
This criterion is also known as opportunity loss decision criterion or minimax
regret decision criterion. This is because decision-maker regrets the fact that he
adopted a wrong course of action (or alternative) resulting in an opportunity loss
of payoff Thus, he always intends to minimize this regret. The working method is
summarized as follows:
i) From the given payoff matrix, develop an opportunity loss (or regret) matrix
as follows:
a) Find the best payoff corresponding to each state of nature
b) Subtract all other entries (payoff values) in that row from this value.
ii) For each course of action (strategy or alternative) identify the worst or
maximum regret value. Record this number in a new row.
iii) Select the course of action (alternative) with the smallest anticipated
opportunity-loss value.
3. 6
Decision Theory, Game Theory and Queuing Theory
Example 1:
A food products' company is contemplating the introduction of a revolutionary new
product with new packaging or replacing the existing product at much higher price (S1).
lt may even make a moderate change in the composition of the existing product, with a
new packaging at a small increase in price (S2), or may mall a small change in the
composition of the existing product, backing it with the word ‘New' and a negligible
increase in price (S3). The three possible states of nature or events are: (i) high
increase in sales (N1), (ii) no change in sales (N2) and (iii) decrease in sales (N3). The
marketing department of the company worked out the payoffs in terms of yearly net
profits for each of the strategies of three events (expected sales). This is represented in
the following table:
States of Nature
Strategies N1 N2 N3
S1 7,00,000 3,00,000 1,50,000
S2 5,00,000 4,50,000 0
S3 3,00,000 3,00,000 3,00,000
Solution:
The payoff matrix is rewritten as follows:
a) Maximin Criterion:
Strategies
States of Nature S1 S2 S3
N1 7,00,000 5,00,000 3,00,000
N2 3,00,000 4,50,000 3,00,000
N3 1,50,000 0 3,00,000
Column(minimum) 1,50,000 0 3,00,000
The maximum of column minima is 3, 00,000. Hence, the company should adopt
strategy S3.
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M.B.A. (Sem. - II) Decision Science
b) Maximax Criterion:
Strategies
States of Nature S1 S2 S3
N1 7,00,000 5,00,000 3,00,000
N2 3,00,000 4,50,000 3,00,000
N3 1,50,000 0 3,00,000
Column(maximum) 7,00,000 5,00,000 3,00,000
The maximum of column maxima is 7, 00,000. Hence, the company should adopt
strategy S1.
c) Minimax Regret Criterion:
Opportunity loss table is shown below:
Strategies
States of Nature S1 S2 S3
N1 7,00,000- 7,00,000- 7,00,000-3,00,000
7,00,000 5,00,000 =4,00,000
=0 =2,00,000
N2 4,50,000- 4,50,000- 4,50,000-
3,00,000= 4,50,000=0 3,00,000=1,50,000
1,50,000
N3 3,00,000- 3,00,000-0= 3,00,000-3,00,000=0
1,50,000 3,00,000
=1,50,000
Column(maximum) 1,50,000 3,00,000 4,00,000
Hence the company should adopt minimum opportunity loss strategy. S1.
d) Laplace Criterion:
Since we do not know the probabilities of states of nature, assume that they are
equal. For this example, we would assume that each state of nature has a
probability 1/3 of occurrence. Thus,
3. 8
Decision Theory, Game Theory and Queuing Theory
4) Decision Making Under Partial Information:
This type of situation is somewhere between the conditions of risk and conditions of
uncertainty. As regards conditions of risk, we have seen that the probability of the
occurrence of various states of nature are known as the basis of past experience,
and in conditions of uncertainty, there is no such data available. But many situations
arise where there is partial availability of data. In such circumstances, we can say
that decision making is done on the basis of partial information.
5) Decision Making Under Conflict:
A condition of conflict is supposed to occur when we are dealing with rational
opponent rather than the state of nature. The decision maker, therefore, has to
choose a strategy taking into consideration the action or counter-action of his
opponent. Brand compe-tition, military weapons, market place, etc. are problems
which come under this category. The strategy choice is done as the basis of game
theory where a decision maker anticipates the action of the opponent and then
determines his own strategy.
3. 9
M.B.A. (Sem. - II) Decision Science
in scope. However, such models provide an opportunity to a competitor to evaluate not
only his personal alternatives (courses of action). but also the evaluation of the
opponent‘s (or competitors) possible choices in order to win the game. Game theory
came into existence in 20th Century. However, in 1944 John Von Neumann and Oscar
Morgenstem published a book named Theory of Games and Economic Behavior, in
which they discussed how businesses of all types may use this technique to determine
the best strategies given a competitive business environment
The models in the theory of games can classify based on the following factors:
1) Number of Players:
lf a game involves only two players (competitors), and then it is called a two-person
game. However if the number of players are more the game is referred to as n
person game.
2) Sum of Gains and Losses:
If in a game, the sum of the gains to one player is exactly equal to the sum of losses
to another player, so that, the sum of the gains and losses equals zero, then the
game is said to be a zero-sum game. Otherwise it is said to be non-zero sum game.
3) Strategy:
The strategy for a player is the list of all possible actions (moves or courses of
action) that he will take for every payoff (outcome) that might arise. lt is assumed
that the players are already aware of the rules governing the choices. The outcome
resulting from a particular choice is also known to the players in advance and is
expressed in terms of numerical values (e.g. money, per cent of market share or
utility). Here it is not necessary that the players have definite information about each
other‘s strategies.
The particular strategy by which a player optimizes his gains or losses, without knowing
the competitors strategies, is called optimal strategy. The expected outcome per play,
when players follow their optimal strategy, is called the value of the game.
Let xi be the probability player I plays row i with i=1,2 and let yi be the probability player
2 2
II plays column j with j=1,2. Since i 1 xi=1 and j 1 yi =1, so it can write
x2 1 x1
y2 1 y1
3. 10
Decision Theory, Game Theory and Queuing Theory
A) Algorithm for 2 x 2:
Step 1:
Examine the payoff matrix for a saddle point. lf one or more exist, the optimal
minimax strategies are pure strategies. They are obtained by playing the row and
column a saddle point is in with probability 1, and the other row and column with
probability 0. The saddle point is necessarily the value of the game. if a saddle point
does not exist, go to step 2.
Step 2:
p22 p21
x1* (1)
p11 p22 p 12 p21
x2* 1 x1* (2)
p22 p12
y1* (3)
p11 p22 p 12 p21
y2* 1 y1* (4)
These will be optimal minimax strategies for player I and II.
Step 3:
The value of the game is
v x1* y1* p11 x1* (1 y1* ) p12 (1 x1* ) y1* p21 (1 x1* )(1 y1* )p22
3. 11
M.B.A. (Sem. - II) Decision Science
is always used by the player to select the particular strategy (course of action).
Thus, each player knows in advance all strategies, out of which he always selects
only one particular strategy, regardless of the other player‘s strategy. The objective
of the players is to maximize their gains or minimize their losses. A pure strategy is
a strategy that is not defined in terms of other strategies present in the game.
Examples of pure strategies that we will consider later are "hawk" and "dove" --they
represent very different ways of trying to obtain resources -- fighting and displaying.
B) Mixed Strategy:
A mixed strategy is an assignment of a probability to each pure strategy. This allows
for a player to randomly select a pure strategy. Since probabilities are continuous,
there are infinitely many mixed strategies available to a player, even if their strategy
set is finite. A strategy consisting of possible moves and a probability distribution
(collection of weights) which corresponds to how frequently each move is to be
played. A player would only use a mixed strategy when she is indifferent between
several pure strategies, and when keeping the opponent guessing is desirable - that
is, when the opponent can benefit from knowing the next move. Courses of action
that are to be selected on a particular occasion with some fixed probability are
called mired strategies. Thus, there is a probabilistic situation and objective of the
players is to maximize expected gains or to minimize expected losses by making the
choice among pure strategies with fixed probabilities. For example, Consider the
payoff matrix pictured to the right (known as a coordination game). Here one player
chooses the row and the other chooses a column. The row player receives the first
payoff, the column player the second. If row opts to play A with probability 1 (i.e.
play A for sure), then he is said to be playing a pure strategy. If column opts to flip a
coin and playoff if the coin lands heads and B if the coin lands tails, then she is said
to be playing a mixed strategy, and not a pure strategy.
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Decision Theory, Game Theory and Queuing Theory
3. 13
M.B.A. (Sem. - II) Decision Science
2) Service System:
There are two aspects of a service system-(a) structure of the service system and
(b) the speed of service.
a) Structure of the Service System:
By structure of the service system, we mean how the service facilities exist.
There are several possibilities.
b) Speed of Service:
In a queuing system, the speed with which service is provided can be expressed
in either of two ways-as service rate and as service time. The service rate
describes the number of customers serviced during a particular time. The
service time indicates the amount of time needed to service a customer. Service
rates and times are reciprocals of each other and either of them is sufficient to
indicate the capacity of the facility.
3) Queue Structure:
Another element of a queuing system is the queue structure. In the queue structure,
the important thing to know is the queue discipline, which means the order by which
customers are picked up from the waiting line for service. There are a number of
possibilities. They are:
a) First-come-first-served:
When the order of service of customers is in the order of their arrival the queue,
discipline is of the first-come- first-served type. For example, with a queue at the
bus stop the people who came first will board the bus first.
b) Last Come First Served:
Sometimes, the customers are serviced in an order reverse of the order in which
they enter so that the ones who join the last are served first.
c) Service in Random Order (SIRO):
Random order of service is defined as: whenever a customer is chosen for
service, the selection is made in a way that every customer in the queue is
equally likely to be selected. The time of arrival of the customers is, therefore of
no consequence in such a case.
d) Priority Service:
The customers in a queue might be rendered service on a priority basis. Thus,
customers may be called according to some identifiable characteristic (length of
job, for example) for service.
3. 14
Decision Theory, Game Theory and Queuing Theory
and servers (service mechanisms). The meaning of these terms is reasonably self-
evident. In general, in a queuing system, customers for the queuing system are
generated by an input source. The customers are generated according to a statistical
distribution (at least, that is the simplifying assumption made for modeling purposes)
and the distribution describes their interarrival times, in other words, the times between
arrivals of customers. The customers join a queue. At various times, the server (service
mechanism) selects customers for service. The basis on which the customers is select,
called the queue discipline. The head of the queue is the customer who arrived in the
queue first. Another piece of terminology, which is sometimes used, is the tail of the
queue. The meaning of this varies depends upon the context and the source. It normally
means either all of the queue except the head or the last item in the queue, in other
words the customer who arrived last and is at the back of the queue. Both uses are in
common usage, and the terminology front and back of the queue will used to describe
the customers who arrived least recently and most recently (respectively) to avoid
ambiguity.
A) Input Source:
The input source is a population of individuals, and as such is called the calling
population. The calling population has a size, which is the number of potential
customers to the system. The size can be either finite or infinite. As will become
apparent, if the calling population is infinite, various simplifying assumptions can be
made which make the process of modeling queues much easier. Most queuing
models assume that the population is infinite.
B) Queue:
Queues can be either infinite or finite. If a queue is finite, it can only hold a limited
number of customers. Most queuing models assume an infinite queue, even
though this is almost certainly not strictly true in the majority of applications of
queuing theory. This assumption is mad, because it makes the modeling process
simpler. In addition, if the maximum queue size is significantly larger than the likely
number of customers at any one time, then to all intents and purposes it is infinite
in size. The amount of time which is a customer waits in the queue for is called
the queuing time. The number of customers who arrive from the calling population
and join the queue in a given period is model by a statistical distribution.
C) Queue Discipline:
The queue discipline is the method by which customers are select from the queue
for processing by the service mechanisms (also called servers). The queue
discipline is normally first-come-first-served (FCFS), where the customers are
process in the order in which they arrived in the queue; such that the head of the
queue is always process next. Most queuing models assume FCFS as the queue
discipline, and only this discipline will be consider in any detail in this project. More
3. 15
M.B.A. (Sem. - II) Decision Science
information on other queuing disciplines is available in the section on queuing
theory variations.
D) Service Mechanism (Server):
The service mechanism is the way that customers receive service once they are
selected from the front of a queue. Service mechanisms are also known a server
(in fact, this is the more common terminology). The amount of time, which a
customer takes to be serviced by the server, is called the service time. A statistical
distribution is used to model the service time of a server. Some queuing models
assume a single server, some multiple servers. For most general analysis, most
queuing models assume that the system either has a single server or allow the
number of servers to become a variable. This convention will be explored further in
the section on Kendall notation. The more detailed description of server is as
follows.
3. 16
Decision Theory, Game Theory and Queuing Theory
processes, meaning the statistical distribution of both the inter-arrival times and the
service times follow the exponential distribution. Because of the mathematical
nature of the exponential distribution, a number of quite simple relationships can be
derived for several performance measures based on knowing the arrival rate and
service rate. This is fortunate because an M/M/1 queuing model can be used to
approximate many queuing situations.
a) M/M/1/∞ :
The M/M/1 is a single-server queuing model, which can be used to approximate
simple systems. The M/M/1 queuing system described as a queuing model
where:
Arrivals form a Poisson process i.e. interarrival time is exponentially distributed,
Service time is exponentially distributed, There is one server, The length of
queue in which arriving users wait before being served is infinite, The population
of users (i.e. the pool of users) available to join the system is infinite
There are many situations where an M/M/1 model could be used. For instance, it
can take a post office with only one employee, and therefore one queue. The
customers arrive, go into the queue, they are served, and they leave the system.
If the arrival process is Poisson, and the service time is exponential, it can use
an M/M/1 model. Hence, it can easily calculate the expected number of people
in the queue, the probabilities they will have to wait for a particular length of
time, and so on.
i) Steady State Distribution:
A birth and death process is a M/M/1 queue when λi = λ and μi = μ for all i.
Let pn represents the probability mass function of a discrete random variable
denoting the number of customers in the system in long run
pn = (1-ρ) ρn, ρ<1
Where,
ρ = λ/µ represents the traffic intensity of the system. For a stable system, the
intensity ρ must be less than 1. It can see above that the steady state
probabilities for an M/M/1 queue follows the geometric distribution with
parameter (1- ρ).
ii) Measures of Effectiveness:
Measure Expression
Average number of customers in the system (Ls) ρ/(1- ρ)
Average number of customers in the Queue (Lq) ρ2/(1- ρ)
3. 17
M.B.A. (Sem. - II) Decision Science
Expected waiting time in system (W) 1/(µ-λ)
Expected waiting time in queue (W q) ρ/( µ-λ)
Utilization Ρ
2
2) Average queue length (Lq ) =
(
3. 18
Decision Theory, Game Theory and Queuing Theory
2) Multi Server :
This system is a multiserver model in which there are c servers and each server has
an independent and identically distributed exponential service time distribution, with
the arrival process again assumed to Poisson.
a) M/M/c/ :
M/M/c/ queue is a multi-server queuing model. In Kendall's notation, it
describes a system where arrivals form a single queue and are govern by a
Poisson process, there are c servers and job service times are exponentially
distributed. It is a generalisation of the M/M/1 queue, which considers only a
single server. The model with infinitely many servers is the M/M/∞ queue.
i) Steady State Distribution:
For this model, the steady state probabilities are given by:
n
1
Pn Po ,1 n c
n
n
1
Pn Po ,c n
cn cc
Where,
n
p pc 1
Po c 1
n 0 n! c! 1 n , ρ<1
ρ=λ/cµ, r= ρ=λ/µ
3. 19
M.B.A. (Sem. - II) Decision Science
Number of servers=c, System capacity=N
i) Traffic Intensity : P
c
n c n-c -1
ii) Po =
c-1
1 λ 1 λ N
λ
+
n=o n! μ c! μ n=c cμ
n
1 λ
Pn= Po,n £ c
n! μ
And n
1 λ
= Po ,c < n £ N
c!c n-c μ
c
iii) L P λ p
1- pN-c - N- c 1- p pn-c ,
q= o
μ c! 1- P
2
Where p = λ
cμ
iv) λ /
Ls=Lq + ,whereλ / orλclf = Effective arrival rate
μ
c-1
=μ c - c - n Pn
n=0
Ls
v) Ws=
λ/
Lq 1
vi) Wq = / and Wq = Ws -
λ μ
N
vii) 1 λ
P n =N = Po
c!cN-c μ
Solved Problems\
A) Problems on EMV:
Example 1:
The manager of a flower shop promises its customers delivery within four hours on all
flower orders. All flowers are purchased on the previous day and delivered to Parker by
8.00 am the next morning. The daily demand for roses is as follows.
Dozens of roses: 70 80 90 100
Probability 0.1 0.2 0.4 0.3
The manager purchases roses for Rs 10 per dozen and sells them for Rs 30. All unsold
roses are donated to a local hospital. How many dozens of roses should Parker order
each evening to maximize its profits? What is the optimum expected profit?
3. 20
Decision Theory, Game Theory and Queuing Theory
Solution:
Since number of roses (in dozen) purchased is under control of decision-maker,
purchase per day is considered as ‘course of action' (decision choice) and the daily
demand of the flowers is uncertain and only known with probability, therefore it is
considered as a ‘state of nature` (event). From the data, it is clear that the flower shop
must not purchase less than 7 or more than 10 dozen roses per day .Also each dozen
roses sold within a day yields a profit of Rs (30 — 10) = Rs 20 and otherwise it is a loss
of Rs 10. Thus
Marginal profit (MP) = Selling price — Cost = 30 — 10 = Rs 20
Marginal loss (ML) = Loss on unsold roses = Rs 10
Using the information given in the problem, the various conditional profit (payoff`) values
for each
Combination of decision choice-event are given by
Conditional profit = MP Roses sold - ML Roses not sold
20D. if D S
20D- 10(S-D) = 30D-10S , if D<S
Where D denotes the number of roses sold within 1 day and S the number of roses
stocked .The resulting conditional prom values and corresponding expected payoffs are
computed in
States of Probability Conditional profit (Rs) Expected Payoff(Rs) due
Nature(Demand due to Course of Action to Courses of Action
per Day) (Purchase per day) (Purchase per day)
Since the highest EMV of Rs 168 corresponds to the course of action 90, the flower
shop should purchase nine dozen roses every day.
3. 21
M.B.A. (Sem. - II) Decision Science
Example 2:
A retailer purchases cherries every morning at Rs 50 a case and sells them for Rs 80 a
case. Any case that remains unsold at the end of the day can be disposed of the next
day at a salvage value of Rs 20 per case (thereafter they have no value). Past sales
have ranged from 15 to 18 cases per day. The following is the record of sales for the
past 120 days.
Cases sold 15 16 17 18
Number of days 12 24 48 36
Find out how many cases should the retailer purchase per day in order to maximize his
profit.
Solution:
Let Ni, (i = 1, 2, 3, 4) be the possible states of nature (daily likely demand) and S j= (j =
1, 2, 3, 4) be all possible courses of action (number of cases of cherries to be
purchased).
Marginal profit (MP) = Selling price — Cost = Rs (80 — 50) = Rs 30
Marginal loss (ML) = Loss on unsold cases = Rs (50 — 20) = Rs 30
The conditional profit (payoff) values for each act-event combination are given by
Conditional profit = MP Cases sold - ML Cases unsold
= (80 - 50) (Cases sold) - (50 -20) (Cases unsold)
30S if S 2 N
(80 - 50)S - 30(N-S) = 60S – 30 V if S<N
The resulting conditional profit values and corresponding expected payoffs are
computed in Table
States of Probability Conditional profit(Rs) Expected payoff(Rs) Due to
Nature Due to courses of courses of Action(purchase
(Demand action(Purchase per day) per day)
Per week)
(1) 15 16 17 18 15 16 17 18
(2) (3) (4) (5) (1) (1) (1) (1)
(2) (3) (4) (5)
15 0.1 450 420 390 360 45 42 39 36
16 0.2 450 480 450 420 90 96 90 84
17 0.4 450 480 510 480 180 192 204 192
18 0.3 450 480 510 540 135 144 153 162
450 474 486 474
Since the highest EMV of Rs 486 is corresponds to the course of action 17, the retailer
must purchase 17 cases of cherries every morning.
3. 22
Decision Theory, Game Theory and Queuing Theory
Example 3:
The probability of the demand for Lorries for hiring on any day in a given district is as
follows:
No. of lorries demanded 0 1 2 3 4
Probability 0.1 0.2 03 02 0.2
Lorries have a fixed cost of Rs 90 each day to keep the daily hire charges (variable
costs of running) Rs 200. If the lorry hire company owns 4 Lorries, what is its daily
expectation? If the company is about to go into business and currently has no lorries
how many lorries should it buy?
Solution:
It is given that Rs 90 is the fixed cost and Rs 200 is variable cost. Now the payoff values
with 4 lorries at the disposal of decision-maker are calculated as under
No. of Lorries 0 1 2 3 4
Demanded
Payoff 0-90 4 200-90 4 400-90 4 600-90 4 800-90 4
(with = -360 = -160 =40 =240 =-440
Example 4:
A newspaper boy has the following probabilities of selling a magazine:
No. of Copies Sold Probability
10 0.10
11 0.15
12 0.20
13 0.25
14 0.30
Total 1.00
Cost of copy is 30 paisa and sale price is 50 paisa. He cannot return unsold copies.
How many copies should be order?
Solution:
The no. of copies for purchases and for sales which have meaning to the newsboy is
10, 11, 12, 13 or 14. These are his sales magnitudes. There is no reason for him to buy
less than 10 or more than 14 copies.
Table, the conditional profit table, shows the profit resulting from any possible
combination of supply and demand. Stocking of 10 copies each day will always result in
a profit of 200 paisa irrespective of the demand. For instance, even if the demand on
some day is 13 copies, he can sell only 10 and hence his conditional profit is 200 paisa.
3. 23
M.B.A. (Sem. - II) Decision Science
When he stocks 11 copies, his profit will be 220 paisa on days when buyers request 11,
12, 13, or 14 copies. But on days when he has 11 copies on stock and buyers buy only
10 copies, his profit decreases to 170 paisa. The profit of 200 paisa on the 10 copies
sold must be reduced by 30 paisa, the cost of one copy left unsold. The same will be
true when he stocks 12, 13 or 14 copies. Thus the conditional profit in paisa is given by:
Payoff = 20 x copies sold - 30 x copies unsold
Possible Probability Possible stock Action
Demand (No. 10 11 12 13 14
of Copies) copies copies copies copies copies
10 0.10 200 170 140 110 80
11 0.15 200 220 190 160 130
12 0.20 200 220 240 210 180
13 0.25 200 220 240 260 230
14 0.30 200 220 240 260 280
Next, the expected value of each decision alternative is obtained by multiplying its
conditional profit by the associated probability and adding the resulting values. This is
shown in table.
Possible Probability Possible stock Action
Demand 10 11 12 13 14
copies copies copies copies copies
10 0.10 20 17 14 11 8
11 0.15 30 33 28.5 24 19.5
12 0.20 40 44 48 42 36
13 0.25 50 55 60 65 57.5
14 0.30 60 66 72 78 84
Total Expected Profit(Paisa) 200 215 222.5 220 205
The newspaper boy must, therefore, order 12 copies to earn the highest possible
average daily profit of 222.5 paisa. This stocking will maximize the total profits over a
period of time. Of course there is no guarantee that he will make a profit of 222.5 paisa
tomorrow. However, if he stocks 12 copies each day under the conditions n, he will
have average profit of 222.5 paisa per day. This is the best he can do because the
choice of anyone of the other four possible stock actions will result in a lower daily
profit.
3. 24
Decision Theory, Game Theory and Queuing Theory
worldwide shortage of the chemical. There is another chemical Y., which the
manufacturer could use in conjunction with at third chemical Z, in order to give the same
effect as chemical X. Chemicals Y, and Z would together cost the manufacturer Rs
3,000 per year. However, their prices are unlikely to rise. What action should the
manufacturer take? Apply the maximin and minimax criteria for decision making give
two sets of solutions. If the coefficient of optimism is 0.4 then find the course of action
that minimizes the cost.
Solution:
The data of the problem is summarized in the following table (negative figures in the
table represent profit).
a) Maximin Criterion:
c) Hurwicz Criterion: Given the coefficient of optimism equal to 0.4 the coefficient of
pessimism will be 1 - 0.4 = 0.6. Then according to Hurwicz, select course of action
than optimizes (maximum for profit minimum for cost) the payoff value.
H = α (Best payoff)+1(1- α)(Worst payoff)
= α (Maximum in column)+(1- α)(Minimum in column)
3. 25
M.B.A. (Sem. - II) Decision Science
Course of Action Best Payoff Worst Payoff H
S1 -3000 -3000 -3000
S2 -1000 -4000 -2800
Since course of action S2 has the least cost (maximum profit)
= 0.4(1000) + 0.6(4.000) = Rs 2.800 the manufacturer should adopt this.
Example 6:
An investor is given the following investment alterative and percentage rates of return.
States of Nature(Market condition)
Low Medium High
Regular shares 7% 10% 15%
Risky share -10% 12% 25%
Property -12% 18% 30%
Over the past 300 days, 150 days have been medium market conditions and 60 days
have had high market increases. Based on these data, state the optimum investment
strategy for the investment.
Solution:
According to the given information, the probabilities of low, medium and high market
conditions would be 90/300 or 0.30, 150/300 or 0.50 and 60/300 or 0.20, respectively.
The expected pay-offs for each of the alternatives are shown below:
Strategy
Market conditions Probability Regular share Risky share Property
Low 0.30 0.07 0.30 0.10 0.30 0.15 0.30
Medium 0.50 -0.10 0.50 0.12 0.50 0.25 0.50
High 0.20 -0.12 0.20 0.18 0.20 0.30 0.20
Expected values 0.136 0.126 0.230
Since the expected return of 23 per cent is the highest for property, the investor should
invest in this alternative.
Example 7:
A steel manufacturing company is concerned with the possibility of a strike. It will cost
an extra Rs. 20,000 to acquire an adequate stockpile. If there is a strike and the
company has not stockpiled, management estimates an additional expense of Rs.
60,000 on account of lost sales. Should the company stockpile or not if it is to use:
3. 26
Decision Theory, Game Theory and Queuing Theory
1) Minimin criterion
2) Minimax criterion
3) Minimax Regret criterion
4) Hurwicz criterion for =0.4
5) Laplace criterion
Solution:
Conditional cost table is constructed using the given data.
Conditional cost table (Rs.)
States of Nature Alternative
Stockpile, A1 Do not Stockpile, A2
Strike, S1 20,000 60,000
No strike, S2 20,000 0
1) Minimin Criterion:
Since the table represents costs, minimin criterion will be used. Here minimum of
alternative A1 is? 20,000 and of A2 is Rs. 0. Therefore, company should select
alternative A2 i.e., it should not stockpile and associated cost is Rs.0.
2) Minimax Criterion:
Again since the table represents costs, minimax criterion will be used. Maximum of
alternative A, i.e., it should stockpile and associated cost is Rs. 20,000.
3) Minimax Regret Criterion:
Conditional regret table is first constructed. For S1-row regret will he cost minus the
minimum cost of Rs. 20,000; for S2- row it will be cost minus the minimum cost of
Rs. 0.
Conditional cost table (Rs.)
States of Nature Alternative
Stockpile, A1 Do not Stockpile, A2
Strike, S1 0 40,000
No strike, S2 20,000 0
Maximum regret for alternative A1 is Rs. 20,000 and for A2 is Rs. 40,000.
Therefore, company should choose alternative A, with minimax regret of Rs. 20,000.
4) Hurwlcz Criterion (Weighted Average Criterion):
For = 0.4, the cost associated with alternative A1=
Rs. (20,000 x 0.4 + 20,000 x 0.6) = Rs. 20,000;
cost associated with alternative A2 = Rs. (60,000 x 0.4 + 0 x 0.6)
= Rs. 24,000.
Therefore, the company should stockpile and associated cost is Rs. 20,000.
5) Laplace Criterion (Equal Probability Criterion):
Equal probability cost for alternative.
1
A1 (20,000 20,000) 20,000 , equal probability cost for alternative.
2
3. 27
M.B.A. (Sem. - II) Decision Science
1
A2 (60,000 0) 30,000. ,
2
Therefore, the company should stockpile and associated cost is Rs. 20,000.
C) Problems on Pure-Strategy:
Example 8:
Find the optimum strategies for players A and B with game value for the following
game:
B1 B2 B3 B4
A1 5 3 8 5
A2 -4 -3 12 9
A3 8 3 -1 -5
A4 3 -1 2 3
Solution:
Using Minimax criteria select the row minimum and enclose it in a circle. Then, select
the column maximum and enclose it in a circle as shown below.
B1 B2 B3 B4 Row
Minima
A1 5 3 8 5 3
A2 -4 -3 12 9 -4
A3 8 3 -1 -5 -5
A4 3 -1 2 3 -1
Column 8 3 12 9
Maxima
It is clear that saddle point is (A1, B2) and therefore player A uses A1 and player B uses
B2, and value of game is 3.
Example 9:
Find the saddle point for the game
B
I II III
I -2 15 -2
A
II -5 -6 -4
III -5 20 -8
3. 28
Decision Theory, Game Theory and Queuing Theory
Solution:
To get a saddle point, enclose the minimum entry of each row by a circle and maximum
entry of each column by a square.
B
I 15 -2
-2 -2
A II -5 -4 -6
-6
III -5 20 -8
-8
Column Maxima -2 20 -2
Evidently the game contains two saddle points in cells (I, I) and I, III) i.e., strategy I is
for A' and for B can be two optimum strategies namely I and III. They value of the game
in each ease is -2.
Solution:
1)
Let co = the probability that the column player (player 1) plays column 1.
Let t1 = the probability that the row player plays row 1.
For an equilibrium, the column player needs to choose c1 so that the row player's
two rows give equal payoff. So:
3. 29
M.B.A. (Sem. - II) Decision Science
-6 c1 + 1 (1-c1) (the payoff to player 2 for playing row 1) = 5 c1 + -4 (1-c1) (the payoff
to player 2 for playing row 2)
5 = 8c1
c1 = 5/8
By the same line of reasoning, for equilibrium, the row player needs to choose r1 so
that the column player's two columns give equal payoff. So:
6 r1 + -5 (1-r1) (the payoff to player 1 for playing column 1) = -1 r1 + 4 (1-r1) (the
payoff to player 1 for playing column 2)
16r1 = 9
r1 = 9/16 So the mixed-strategy Nash equilibrium is:
player 1 chooses column 1 with probability 5/8, and column 2 with probability 3/8
player 2 chooses row 1 with probability 9/16, and row 2 with probability 7/16
The value of the game for player 1 is:
6 r1 + -5 (1-r1) = 6*9/16 – 5*7/16 = 1.1875
The value of the game for player 2 is -1.1875.
2)
Let c1 = the probability that the column player (player 1) plays column 1.
Let r1 = the probability that the row player plays row 1.
For an equilibrium, the column player needs to choose c1 so that the row player's
two rows give equal payoff. So:
-1 c1 -3 (1-c1) (the payoff to player 2 for playing row 1) = -2 c1 + 6 (1-c1) (the payoff
to player 2 for playing row 2)
10c1 = 9
c1 = 9/10
By the same line of reasoning, for an equilibrium, the row player needs to choose r1
so that the column player's two columns give equal payoff. So:
1 r1 + 2 (1-r1) (the payoff to player 1 for playing column 1)
1, -1 3, -3
2, -2 -6, 6 = 3 r1 + -6 (1-r1) (the payoff to player 1 for playing column 2)
10r1 = 8
r1 = 8/10 = 4/5
So the mixed-strategy Nash equilibrium is:
player 1 chooses column 1 with probability 9/10, and column 2 with probability 1/10
player 2 chooses row 1 with probability 4/5, and row 2 with probability 1/5
The value of the game for player 1 is:
1 r1 + 2 (1-r1) = 1* 4/5 + 2*1/5 = 6/5 = 1.2.
The value of the game for player 2 is -1.2.
3. 30
Decision Theory, Game Theory and Queuing Theory
Example 11:
Solve the following game
Player B
1 7 2
Player A 6 2 7
5 1 6
Solution:
Since all the elements in the third row are less than or equal to the corresponding
elements of row. Therefore, row III is dominated by row II and delete this dominated
row. The payoff matrix if given by:
Player B
1 7 2
Player A
6 2 7
The element of 3rd column is greater than or equals the corresponding elements of the
first column which gives that the column 3 is dominated by the column 1. This
dominated column is deleted and the reduced payoff matrix is given by:
Player B
1 7
Player A
6 2
a11a 22 a12 a 21 2 1 7 6 40
The value of the game (v) 4
(a11 a 22 ) (a12 a 21 ) 2 1 (7 6) 10
3. 31
M.B.A. (Sem. - II) Decision Science
The optimal strategy is given by,
A1 A 2 A3 B1 B2 B3
SA 2 3 0 and SB 1 1 0
5 5 2 2
Value of game (v) = 4
Solution:
Given, R = 4 machines, arrival rate, . = 1/5 = 0.2 machine per hour, service rate.
= l machine per hour. Then p = 0.2.
a) The probability that the service facility will be idle
n 1
R
R!
P0 0.4030
n 0 (R n)!
Ls R (1 P0 ) 1.015
Ls R (1 P0 ) 0.4machines
3. 32
Decision Theory, Game Theory and Queuing Theory
The expected downtime of the machine per day
= expected number of machines in the system x 8—hour day x number of
mechanics
= 0.4 x 8 x 2 = 6.4 hours per day.
Total cost of hiring two mechanics = two mechanic cost + machine downtime
= 2 x 55 + 6.4 x 25
= Rs.270 per day
Cost analysis suggests that it is not economical to engage two mechanics.
3. 33
M.B.A. (Sem. - II) Decision Science
Review Questions
Q.1. What is Linear Programming? Describe the mathematical model of L.P.
Q.2. What is decision theory? Explain the types of decision-making environments.
Q.3. What is game theory? Explain 2 by 2 zero sum game with dominance.
Q.4. What is queuing theory? Explain the general structure of queuing theory.
Q.5. Explain the queuing model in details.
Q.6. Write a short note on: pure game strategy and mixed game strategy.
Q.7. Problems for Practice:
1) A steel manufacturing company is concerned with the possibility of a strike. It will
cost an extra Rs. 20,000 to acquire an adequate stockpile. If there is a strike and
the company has not stockpiled, management estimates an additional expense of
Rs. 60,000 on account of lost sales. Should the company stockpile or not if it is to
use:
a) Minimax criterion
b) Minimax Regret criterion
c) Hurwicz criterion for =0.4
d) Laplace criterion
2) Mr. Girish wants to invest Rs. 10,000 in one of the three options A, B and C. The
pay-off for his investment depends on the nature of the economy (inflation,
recession or no change). The possible rectums under each economic situation are
given below:
Strategy Nature of Economy
Inflation E1 Recession E2 No Change E3
A 2,000 1,200 1,500
B 3,000 800 1,000
C 2,500 1,000 1,800
What course of action has he to take according to:
a) Pessimistic criterion (Maximin)
b) Optimistic criterion (Maximax)
c) Equally likely criterion (Laplace)
d) Regret criterion
3. 34
Decision Theory, Game Theory and Queuing Theory
4) In a small town, there are only two stores ABC and XYZ that handle sundry goods.
The total number of customers is equally divided between the two because price
and quality of goods sold are equal. Both stores have good reputation in these
community, and they render equally good customer sr4vicd. Assume that a gain of
customer by ABC is a loss to XYZ and vice-versa. Both stores plan to run annual
pre-Diwali sales during the first week of November. Sales are advertised through a
local newspaper, radio and television media. With aid of an advertising firm, store
ABC constructed the game matrix given below:
Strategy of ABC Strategy of XYZ
Newspaper Radio Television
Newspaper 30 40 -80
Radio 0 15 -20
Television 90 20 50
Determine the optimal strategies and worth of such strategies for both ABC and
XYZ.
5) Is the following two parsons zero Sum game stable? Solve the game.
Player B
5 10 9 0
6 7 8 1
Player A
8 7 15 1
3 4 1 4
6) A tax consulting firm has three counters in its office to receive people who have
problems concerning their income, wealth and sales taxes. On the average 48
persons arrive in an 8 hour in a day. Each tax adviser spends 15 minutes on an
average on an arrival. lf the arrivals are poissonly distributed and service times are
according to exponential distribution. Find
a) The average number of customers in the system.
b) Average number of customers waiting to be served.
c) Average time a customer sends in the system.
7) A supermarket has two girls serving at the counters. The customers arrive in a
Poisson fashion at me of 12 per hour. The service time for each customer is
exponential with mean 6 minutes. Find:
a) The probability that an arriving customer has to wait for service,
b) The average number of customers in the system, and
c) The average time spent by a customer in the supermarket.
3. 35
CPM, PERT and UNIT
Sequencing
Problems
4
4.1 CPM
4.2 PERT
4.3 Network Calculations
4.4 Sequencing Problems
Introduction:
Programming Evaluation and Review Technique (PERT) and Critical Path Method
(CPM) are two techniques used in project management Project management is
necessary to ensure that a project is completed within the stipulated budget, within the
allocated time and perform to satisfaction. PERT was developed by US Navy in 1958
for managing its Polaris Missile Project. It is very useful device for planning time and
resources of a project. Polaris Missile project involved 3000 separate contracting
organizations and was regarded as the most complex project experience till that time.
Parallel efforts, at almost the same time, were undertaken by Du Pont Company, which
developed Critical Path Method (CPM) to plan and control the maintenance of chemical
plants.
4.1 CPM:
In 1957, DuPont developed a project management method designed to address the
challenge of shutting down chemical plants for maintenance and then restarting the
plants once the maintenance had been completed. Given the complexity of the process,
they developed the Critical Path Method (CPM) for managing such projects.
CPM provides the following benefits:
a) Graphical View: Provides a graphical view of the project.
b) Accurate Prediction: Predicts the time required to complete the project.
c) Discovers Criticalness in the Model: Shows which activities are critical to
maintaining the schedule and which are not.
4. 1
M.B.A. (Sem. - II) Decision Science
4.1.1 Concept:
CPM models the activities and events of a project as a network. Activities are depicted
as nodes on the network and events that signify the beginning or ending of activities are
depicted as arcs or lines between the nodes. The following is an example of a CPM
network diagram:
4. 2
CPM, PERT and Sequencing Problems
delaying the project. Because of its impact on the entire project, critical path
analysis is an important aspect of project planning.
The critical path can be identified by determining the following four parameters for
each activity:
a) ES- Earliest Start time:
The earliest time at which the activity can start given that its precedent activities
must be completed first.
b) EF- Earliest Finish time:
It is equal to the earliest start time for the activity plus the time required
completing the activity.
c) LF- Latest Finish time:
It is the latest time at which the activity can be completed without delaying the
project.
d) LS - Latest Start time:
It is equal to the latest finish time minus the time required to complete the
activity.
i) Slack Time:
The slack time for an activity is the time between its earliest and latest start
time, or between its earliest and latest finish time. Slack is the amount of
time that an activity can be delayed past its earliest start or earliest finish
without delaying the project. The critical path is the path through the project
network in which none of the activities have slack, that is, the path for which
ES=LS and EF=LF for all activities in the path. A delay in the critical path
delays the project. Similarly, to accelerate the project it is necessary to
reduce the total time required for the activities in the critical path.
Update CPM Diagram:
As the project progresses, the actual task completion times will be known and
the network diagram can be updated to include this information. A new critical
path may emerge, and structural changes may be made in the network if project
requirements change.
4. 3
M.B.A. (Sem. - II) Decision Science
2) Event:
The nodes or events represent points in time when certain activities have been
started or completed. In other words, an event describes the start or completion of a
activity. It is denoted by a numbered circle.
3) Path:
A path is an unbroken chain of activities from the initiating node to some other node,
generally to the last node indicating the end or completion of the project.
4) Dummy Activity:
A dummy activity is that activity which has a logical function only and consumes no
time or resources. It is denoted by a dotted arrow. There are two types of dummies:
a) Identity Dummy: It helps to keep the designation of each activity unique or
different from another.
b) Dependency Dummy: It helps to keep the logic correct.
4. 4
CPM, PERT and Sequencing Problems
2) Interfering Float:
Utilization of the float of an activity may, and is likely to, affect the float times of
the other activities in the network. That part of the total float which causes a
reduction in the float of the successor activities is called interfering float.
Formulated as the difference between the latest finish time of the activity in
question and the earliest starting time of the following activity, or zero, whichever
is larger; it indicates the portion of the activity float which cannot be consumed
without affecting adversely the float of the subsequent activity tor activities. ·
3) Free Float:
The free float is that part of the total float which can be used without affecting
the float of the succeeding activities. Thus, it is that value of the float which is
consumable when the succeeding activities (of the activity in question) are
started at their earliest starting times. Alternately, free float may be computed
as follows. lf the slack of float of an event is defined as the difference between
the earliest and latest event we can calculate the slack of the head event and
that of the tail event in respect of any activity. In that case,
Free float = Total float - Head slack
4) Independent Float:
The independent float time of an activity is the amount of float time which can be
used without affecting either the head or the tail events. It represents the amount
of float time available for an activity when its preceding activities are competed
at their latest and its succeeding activities begin at their earliest time-leaving the
minimum time available hr its performance. Any excess of this minimum time
over the duration of the activity is termed as the independent float associated
with it. The value of independent float is taken as follows:
In dependant Float = Free Float - Tall Slack
B) Slack:
The term ‗Slack‘ can be associated with both an event and an activity. In relation to
an event, g slack is the difference between its latest and earliest event time. In
relation to an activity, a slack will be synonymous to a float, i.e., (LST-EST) or (LFT -
EFT)
But, slack is ordinarily associated with an event and in such a case an activity will
have two slacks, viz; Head Slack (i.e., slack of its head event) and Tail Slack (i.e.,
slack of it tail event) where,
Head slack =LF - ES head event.
Tail slack = LF - ES of tail event.
Slack can be positive or negative depending upon the latest and earliest of an
event.
4. 5
M.B.A. (Sem. - II) Decision Science
4.2 PERT:
Complex projects require a series of activities, some of which must be performed
sequentially and others that can be performed in parallel with other activities. This
collection of series and parallel tasks can be modeled as a network. In 1957 the Critical
Path Method (CPM) was developed as a network model for project management. CPM
is a deterministic method that uses a fixed time estimate for each activity. While CPM is
easy to understand and use, it does not consider the time variations that can have a
great impact on the completion time of a complex project. The Program Evaluation and
Review Technique (PERT) is a network model that allows for randomness in activity
completion times. PERT was developed in the late 1950's for the U.S. Navy's Polaris
project having thousands of contractors. It has the potential to reduce both the time and
cost required to complete a project.
4. 6
CPM, PERT and Sequencing Problems
The milestones generally are numbered so that the ending node of an activity has a
higher number than the beginning node. Incrementing the numbers by 10 allows for
new ones to be inserted without modifying the numbering of the entire diagram. The
activities in the above diagram are labeled with letters along with the expected time
required to complete the activity.
4. 7
M.B.A. (Sem. - II) Decision Science
PERT assumes a beta probability distribution for the time estimates. For a beta
distribution, the expected time for each activity can be approximated using the
following weighted average:
Expected time = (Optimistic + 4 x Most likely + Pessimistic)/6
This expected time may be displayed on the network diagram.
To calculate the variance for each activity completion time, if three standard
deviation times were selected 0for the optimistic and pessimistic times, then
there are six standard deviations between them, so the variance is given by:
[(Pessimistic-Optimistic)/6]2.
5) Determine the Critical Path:
The critical path is determined by adding the times for the activities in each
sequence and determining the longest path in the project. The critical path
determines the total calendar time required for the project. If the activities outside
the critical path speed up or slows down (within limits), then the total project time
does not change. The amount of time that a non-critical path activity can be delayed
without delaying the project is referred to as slack time. If the critical path is not
immediately obvious, it may be helpful to determine the following four quantities for
each activity:
i) ES - Earliest Start time
ii) EF - Earliest Finish time
iii) LS - Latest Start time
iv) LF - Latest Finish time
a) Slack:
These times are calculated using the expected time for the relevant activities.
The earliest start and finish times of each activity are determined by working
forward through the network and determining the earliest time at which an
activity can start and finish considering its predecessor activities. The latest start
and finish times are the latest times that an activity can start and finish without
delaying the project. LS and LF are found by working backward through the
network. The difference in the latest and earliest finish of each activity is that
activity's slack. The critical path then is the path through the network in which
none of the activities have slack.
b) Variance:
The variance in the project completion time can be calculated by summing the
variances in the completion times of the activities in the critical path. Given this
variance, one can calculate the probability that the project will be completed by a
certain date assuming a normal probability distribution for the critical path. The
normal distribution assumption holds if the number of activities in the path is
large enough for the central limit theorem to be applied.
4. 8
CPM, PERT and Sequencing Problems
c) Project Crashing:
Since the critical path determines the completion date of the project, the project
can be accelerated by adding the resources required to decrease the time for
the activities in the critical path. Such a shortening of the project sometimes is
referred to as project crashing.
6) Update as Project Progresses:
Make adjustments in the PERT chart as the project progresses. As the project
unfolds, the estimated times can be replaced with actual times. In cases where
there are delays, additional resources may be needed to stay on schedule and
the PERT chart may be modified to reflect the new situation.
4. 9
M.B.A. (Sem. - II) Decision Science
4) Preceding and Succeeding Activities:
Activities performed before given events are known as preceding activities, and
activities performed after a given event, are known as succeeding activities.
4. 10
CPM, PERT and Sequencing Problems
4.3 Network Calculations:
The computed ‗E‘ values are put over the respective circles representing each event.
4. 11
M.B.A. (Sem. - II) Decision Science
Step 2: Latest finish time for activity (i, j) is equal to the latest event time of event j, i.e.,
(Lf)ij = Lj.
Step 3: Latest starting time of activity (i, j) = the latest completion time of (i, j) — the
activity time.
or (Ls)ij =(Lf)ij -Dij or (Ls)ij = Lj -Dij
Step 4: Latest event time for event i is the minimum of the latest start time of all
activities originating form that event, i.e.,
Li = min [(Ls)ij for all immediate successors of
j
The computed ‗L‘ values are put over the respective circles representing each event.
4.3.3 Slack:
Slack or float is the amount of time an event can be delayed beyond its TE without
affecting the TL of the final event. Thus, it is equal to s = TL – TE. For any event, slack
may be zero, positive or negative. The types of slack are as follows:
1) Zero Slack:
Zero slack (TL=TE) means that exactly enough time has been allowed for the
activity and spare time is not available, i.e., job would be on time.
2) Positive Slack:
Positive slack (TL>TE) means that there is enough time needed to finish the job. If
slack for end event is positive, i.e., directed time is late than the computed TE for
the end event, the project would be ahead of schedule. A relatively large positive
slack identifies the network path which will allow the reduction of resources in its
share without causing any delay in the completion of the project as a whole. These
spare resources can be transferred from such paths to other paths requiring
resources. This results in reduction of the total duration of the overall project.
3) Negative Slack:
Negative slack (TL<TE) means that sufficient time has not been allowed for
accomplishment of an event and indicates ―apparent trouble‖. Where negative slack
occurs, attention should be focused to these areas, most warranting the action to
reduce the time required to complete the job
4) Slack Time For An Event:
The slack time or slack of an event in a network is the difference between the latest
event time and earliest event time. An activity has head event slack and tail event
slack.
5) Head Event Slack (HES):
The head event slack of an activity in a network is the slack at the head (or terminal
point) of an activity. In other words, head event slack of an activity in a network is
4. 12
CPM, PERT and Sequencing Problems
the difference between the latest event time and earliest event time at its head (or
terminal point or node). It may be noted that HES should be calculated with the help
of network after calculating Earliest Time (E) and Latest Time (L).
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M.B.A. (Sem. - II) Decision Science
Using the above mentioned principles, the probability of completion of project can
be established as under:
Let the expected times of the activity on the critical path.
Expected time of completion of the project,
Once and have been calculated, then from tables of normal curve, the
probability corresponding to standard normal deviate (Z) can be read,
Here
Activity duration time has to be arrived by the experienced team having full
knowledge of the work to be done as the subsequent network analysis is based on
activity duration only. The time, so worked out, is entered in the network. Description
of activity is given over the arrow and time is indicated below the arrow, e.g., design
machine over three weeks. Unit of time should be uniform throughout the network in
terms of weeks, days, hours, months, etc.
Following the determination of the critical path, the floats for the noncritical activities
must be computed. Naturally, a critical activity must have zero float. In fact, this is
the main reason, it is critical. Before showing how floats are determined, it is
necessary to define two new times that are associated with each activity. These are
the latest start (LS) and the earliest completion (EC) times, which are defined for
activity (i, j) by
Duration of activity i, j.
4. 14
CPM, PERT and Sequencing Problems
The basic concept behind sequencing is to use the available facilities in such a manner
that the cost (and time) is minimized. The sequencing theory has been developed to
solve difficult problems of using limited number of facilities in an optimal manner to get
the best production and minimum costs.
4. 15
M.B.A. (Sem. - II) Decision Science
4) Eliminate the jobs which have already been sequenced as result of step 3.
5) Repeat step 2 and 3 until all the jobs are sequenced.
Job M1 M2 M3 m
1 a1 b1 c1 M1
2 a2 b2 c2 M2
3 a3 b3 c3 M3
n An Bn Cn Mn
If the following conditions are used, we can replace ‗m‘ machines by an equivalent
of two machines:
4. 16
CPM, PERT and Sequencing Problems
1) Min ai max of M2, M3 ......... (m- 1)
2) Min m max of M2, M3 ......... (m- 1)
when
M1 ' a bi ci (m 1)i
M2 ' bi ci (m 1)i mi
4. 17
M.B.A. (Sem. - II) Decision Science
Solved Problems
A) Problems on CPM:
Example 1:
A project has the following activities:
Activity Duration (Days)
1-2 2
1-3 4
1-4 3
2-5 1
3-5 6
4-6 5
5-6 7
Required
a) Draw the project network.
b) Find the critical path and total project duration.
Solution:
a)
b)
Various Paths Duration of Paths
1-2-5–6 2 + 1 + 7 = 10
1-3-5–6 4 + 6 + 7 = 17
1-4–6 3+5=8
Hence the critical path is 1-3-5-6 with Project duration of 17 days.
Example 2:
Draw a network from the following activity and find critical path and total duration of
project.
Activity Immediate Predecessors Duration (Days)
A — 10
B — 24
4. 18
CPM, PERT and Sequencing Problems
C A 14
D C 21
E D 14
F E 25
G E 10
H D 20
I B, D 8
J F, G, H, I 13
K J 4
L J 12
M K, L 4
N M 4
Solution:
A network Diagram:
Critical Path:
Various Paths Duration of Paths
1 - 2 - 3 - 4 - 5 - 8 - 9 - 10 - 11 - 12 – 10 + 14 + 21 + 0 + 8 + 13 + 4 + 0 + 4 + 4
13 = 78
1 - 2 - 3 - 4 - 5 - 8 - 9 - 11 - 12 - 13 10 + 14 + 21 + 0 + 8 + 13 + 12 + 4 + 4 =
86
1 - 2 - 3 - 4 - 6 - 7 - 8 - 9 - 10 - 11 - 12 10 + 14 + 21 + 14 + 25 + 0 + 13 + 4 + 0 +
– 13 4 + 4 = 109
1 - 2 - 3 - 4 - 6 - 7 - 8 - 9 - 11 - 12 - 13 10 + 14 + 21 + 14 + 25 + 0 + 13 + 12 + 4
+ 4 = 117
4. 19
M.B.A. (Sem. - II) Decision Science
Example 3:
Draw the network from the following activity:
Activity Immediate Predecessors
A -
B A
C A
D B
E A
F B
G C, D
H F
I G
J G
K F
L H, I
M E, J
Solution:
Example 4:
Draw a network from the following activities and find a critical path and duration of
project.
Activity Duration (Days)
1-2 30
1-3 7
2-4 10
3-4 (Dummy one) 0
3-10 30
4-5 14
4-8 21
4. 20
CPM, PERT and Sequencing Problems
5-6 10
6-7 7
7-8 (Dummy one) 0
7-9 7
8-9 12
8-10 (Dummy one) 0
9-11 15
10-11 15
Solution:
Example 5:
Draw the network from the following activity and find critical path and total project
duration.
Activity Immediate Predecessors Duration (Days)
A — 10
B — 9
C A 9
D A 8
E B 7
F B 11
G D, E 5
4. 21
M.B.A. (Sem. - II) Decision Science
Solution:
Example 6:
Draw the network for the following activities and find critical path and total duration of
project.
Activity Duration (Days)
1-2 20
1-3 25
2-3 10
2-4 12
3-4 5
4-5 10
Solution:
4. 22
CPM, PERT and Sequencing Problems
B) Problems on PERT and Probability of Project Completion:
Example 7:
The project of constructing a small bridge in Wilmington, Pennsylvania consists of 10
major activities. Information pertaining to the project is given below:
Activity Optimistic(a) Most likely(m) Pessimistic(b)
A 2 5 8
B 4 7 10
C 4 9 14
D 6 10 20
E 1 3 5
F 3 6 9
G 4 5 12
H 6 8 10
a) Develop a PERT network for this project.
b) Find the critical path.
c) Compute the probability of completing the project in 29 weeks.
Solution:
a)
Activity (i, j) Expected Time E( ) Variance
A (1, 2) 5 1
B (2, 3) 7 1
C (2, 4) 9 2.78
D (3, 5) 11 5.44
E (4, 6) 3 0.44
F (4, 5) 6 1
G (5, 7) 6 1.78
H (6,7) 8 0.44
4. 23
M.B.A. (Sem. - II) Decision Science
b)
Critical path is A, B, D, G.
c) Probability that the project completion time T weeks:
K = 36
E (T) = 29
Example 8:
Draw a PERT diagram for a construction project with the activity information given
below:
Duration (weeks)
Immediate Optimistic Most likely Pessimistic
Activity
Predecessor(s) (a) (m) (b)
A - 7 16 28
B A 4 19 25
C A 10 16 37
D B 7 13 37
E B, C 13 19 33
F B 19 22 33
G D, E 4 7 19
H F, G 13 19 49
I B, C 13 25 37
J I, H 7 13 19
4. 24
CPM, PERT and Sequencing Problems
a) Identify the critical path.
b) Determine the probability of completing the project in two years (104 weeks).
Solution:
a)
Activity(i, j) Expected Time E( ) Variance
A (1, 2) 16.5 12.25
B (2, 3) 17.5 12.25
C (2, 4) 18.5 20.25
D (3, 5) 16 25
E (4, 5) 20.33 11.11
F (3, 6) 23.33 5.44
G (5, 6) 8.5 6.25
H (6, 7) 23 36
I (4, 7) 25 16
J (7, 8) 13 4
Critical path is A, C, E, G, H, J.
b) Probability that the product completion time T weeks:
K = 104
E (T) = 99.83
4. 25
M.B.A. (Sem. - II) Decision Science
C) Sequencing Problems:
Example 9:
Eight jobs A. B, C, D, E, F, G arrive at one time to be processed on a single machine.
Find out the optimal job sequence, when their operation time is given in the table below.
Job(n) Operation time in
minutes
A 16
B 12
C 10
D 8
E 7
F 4
G 2
H 1
Solution:
For determining the optimal sequence, the jobs are selected in a non-descending
operation time as
follows.
Non-decreasing operation time sequence is H G F E D C B A
Total processing time
H=1
G = 1+2 = 3
F = 1+2+4 = 7
E = 1+2+4+7 =14
D = 1+2+4+7+8 = 22
C = 1+2+4+7+8+10 = 32
B = 1+2+4+7+8+10+12 = 44
A = 1+2+4+7+8+10+12+16 = 60
Average processing time = Total time/number of jobs = 183/8 = 23 minutes.
In case the jobs are processed in the order of their arrival i.e.
A B C D E F G H
the total processing time would have been as follows:
A =16
B = 16+12 = 28
C = 16+12+10 = 38
D = 16+12+10+8 = 46
4. 26
CPM, PERT and Sequencing Problems
E = 16+12+10+8+7 = 53
F = 16+12+10+8+7+4 = 57
G = 16+12+10+8+7+4+2 = 59
H = 16+12+10+8+7+4+2+1 = 60
Average processing time = 357/8 = 44.6, which is much more than the previous time.
Example 10:
A manufacturing company has 5 different jobs on two machines M1 and M2. The
processing time for each of the jobs on M1 and M2 is given below. Decide the optimal
sequence of processing of the jobs in order to minimize total time.
Job No. Processing Time
M1 M2
1 8 6
2 12 7
3 5 11
4 3 9
5 6 14
Solution:
The shortest processing time is 3 on M1 for job 4 so it will be sequenced as follows.
4
Next is job 3 with time 5 and M1, hence job 3 will be sequenced as
4 3
Next minimum time is for jobs 1 on M2 this will be sequenced last
4 3 1
After eliminating jobs 4, 3 and 1, the next with minimum time is job 5 on M1 so it will be
placed as
4 3 5 1
Now job 2 will be sequenced in the vacant space.
4 3 5 2 1
Example 11:
In a manufacturing process three operations have to be performed on machines M1, M2
and M3 in order M1 , M2 and M3 . Find out the optimum sequencing when the processing
time for four jobs on three machines is as follows:
Job M1 M2 M3
1 3 8 13
2 12 6 14
3 5 4 9
4 2 6 12
Solution:
Step 1: As the minimum processing time for job 2 on M. > maximum processing time of
job 2 on M2, Johnson‘s algorithm can be applied to this problem.
4. 27
M.B.A. (Sem. - II) Decision Science
Step 2: Let us combine the processing time of M1, M2 and M3 to form two dummy
machines M1' and M2'. This is shown in the matrix below:
Job M1’ M2’
1 11(3+8) 21(8+13)
2 185(12+6) 20(6+14)
3 9(5+4) 13(4+9)
4 8(2+6) 18(6+12)
Step 3: Apply Johnson‘s algorithm. Minimum time of 8 occurs for job 4 on M1‘ hence it
is sequenced first.
4 3 1
The next minimum time is for job 3 on M1‘ so it is sequenced next to job 4. Next
is job 1 and so on. So the optimal sequencing is
4 3 1 2
Example 12:
Determine the optimal sequence of performing 5 jobs on 4 machines. The machines are
used in the order M1 , M2 , M3 and M4 and the processing time is given below:
Job M1 M2 M3 m
1 8 3 4 7
2 9 2 6 5
3 10 6 6 8
4 12 4 1 9
5 7 5 2 3
Solution:
Step 1: Let us find out if any of the conditions stipulated is satisfied or not.
Condition 1. Min ai, max of M2 and M3 .
Min ai = 7
Max bi = 6
Max ci = 6
Hence the condition is satisfied.
Step 2: Let us form the matrix of new processing time by creating two fictitious machine
M1' and M2‘.
4. 28
CPM, PERT and Sequencing Problems
Step 3: Now solve solve 5 jobs 2 machines problem.
Minimum time of processing is for job 5 on machine M2‘ so it will be sequences
last.
5
Next minimum time is for jobs 1 and 4 on machines M2‘ so it will be sequenced
as shown.
1 4 2 5
3 1 4 2 5
4. 29
M.B.A. (Sem. - II) Decision Science
Review Questions
2) Draw a network from the following activities and find a critical path and total duration
of project.
Activity Duration(Days) Activity Duration(Days)
1-2 4 2-6 18
1-3 7 3-5 10
1-4 10 3-6 16
2-3 3 4-5 9
2-4 8 5-6 6
2-5 11 5-7 11
6-7 8
3) Draw a network from the following activity and find critical path and duration of
project.
Activity Duration(Days) Activity Duration(Days)
1-2 4 4-6(Dummy) 0
1-3 3 5-7(Dummy) 0
1-5 2 5-9 6
2-3(Dummy) 0 6-7 2
4. 30
CPM, PERT and Sequencing Problems
2-4 1 6-9 4
2-5 3 7-8 1
2-6 4 8-9 5
3-7 5
4) Draw a network from the following activity and find critical path and total duration of
project.
Activity Immediate Predecessors Duration (Days)
A — 10
B — 24
C A 14
D C 21
E D 14
F E 25
G E 10
H D 20
I B, D 8
J F, G, H, I 13
K J 4
L J 12
M K, L 4
N M 4
5) Six jobs are to be sequenced which require processing on two machines M1 and M2.
The processing time in minutes for each of the six jobs on machines M1 and M2 is
given below. All the jobs have to be processed in sequence M1, M2. Determine the
optimum sequence for processing the jobs so that the total time of all the jobs is
minimum. Use Johnson‗s Algorithm.
Jobs 1 2 3 4 5 6
Processing Machine M1 30 30 60 20 35 45
Time Machine M2 45 15 40 25 30 70
6) Solve the following sequencing problem when passing off is not allowed.
Jobs Machine Processing time in hours
A B C D
I 15 5 4 15
II 12 2 10 12
III 16 3 5 16
IV 17 3 4 17
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M.B.A. (Sem. - II) Decision Science
7) Draw a network from the following acclivity and End a critical path and total project
duration
Activity A B C D E F G H I J K L M
Immediate - A A A B C C D F H I E, K, G L, J
Predecessors
4. 32
UNIT
Probability
5
5.1 Probability
5.2 Theorem of Probability
5.3 Probability Distribution
5.4 Binomial Probability Distribution
5.5 Normal Probability Distribution
5.6 Statistic Estimation
Introduction:
In day-to-day life, we all make use of the word 'probability'. But generally people have
no definite idea about the meaning of probability. For example, we often hear or talk
phrases like, “Probability it may rain today"; "it is likely that the particular teacher may
not come for taking his class today"; "there is a chance that the particular student may
stand first in the university examination"; "it is possible that the particular company may
get the contract which it bid last week"; “most probably I shall be returning within a
week"; “it is possible that he may not be able to join his duty". In otherworld, there is
involved an element of uncertainty or chance in all these cases. A numerical measure of
uncertainty is provided by the theory of probability. The aim of the probability theory is
to provide a measure of uncertainty. The theory of probability owes its origin to the
study of games of chance like games of cards, tossing coins, dice etc. But in modern
times, it has great importance is decision making problems.
5.1 Probability:
Probability is the chance that something will happen how likely it is that some event will
happen. Sometimes a probability can be measured with a number: "10% chance of
rain", or words such as impossible can be used, unlikely, possible, even chance, likely
5. 1
M.B.A. (Sem. - II) Decision Science
and certain. Example: "It is unlikely to rain tomorrow". The probability of an event is the
ratio of the number of cases favorable to it, to the number of all cases possible when
nothing leads us to expect that any one of these cases should occur more than any
other, which renders them, for us, equally possible.
B) Definitions:
1) Probability Definition:
The probability of a given event is an expression of likelihood or chance of
occurrence of an event. A probability is a number which ranges from 0 (zero) to
1 (one) - zero for an event which cannot occur and 1 for an event certain to
occur. How the number is assigned would depend on the interpretation of the
term „probability‟.
2) George G. Roussas:
“Let S be a sample space, associated with a certain random experiment and
consisting of finitely many sample points n, say, each of which is equally likely to
occur whenever the random experiment is carried out. Then the probability of
any event A, consisting of m sample points , is given by P (A) = m/n”.
3) Bruno de Finetti:
“Probability is the ratio between the favourable cases and the number of equally
probable cases”.
5. 2
Probability
5. 3
M.B.A. (Sem. - II) Decision Science
exclusive when the happening of one excludes the happening of the other in a
single trial.
Example:
a) In tossing a coin, the events Head and Tail are mutually exclusive because both
cannot happen simultaneously in a single trial. Either Head occurs or tail occurs.
Both cannot occur simultaneously. The happening of head excludes the
possibility of happening of tail.
b) In tossing a die, the events 1, 2, 3, 4, 5 and 6 are mutually exclusive because all
the six events cannot happen simultaneously in a single trial. If number 1 turns
up, all the other five (i.e. 2, 3, 4, 5, or 6) cannot turn up.
6) Complementary Events:
Let there be two events A and B. A is called the complementary event of B and B is
called the complementary event of A if A and B are mutually exclusive and
exhaustive.
Examples:
a) In tossing a coin, occurrence of head (H) and tail (T) are complementary events.
b) In tossing a die, occurrence of an even number (2, 4, 6) and odd number (1, 3,
5) are complementary events.
7) Simple and Compound Events:
In case of simple events, we consider the probability of happening or not happening
of single events.
Example:
a) If a die is rolled once and A be the event that face number 5 is turned up, then A
is called a simple event. In case of compound events, we consider the joint
occurrences of two or more events.
b) If two coins are tossed simultaneously and we shall be finding the probability of
getting two heads, then we are dealing with compound events.
8) Independent Events:
Two events are said to be independent if the occurrence of one does not affect and
is not affected by the occurrence of the other.
Example:
a) In tossing a die twice, the event of getting 4 in the 2nd throw is independent of
getting 5 in the first throw.
b) In tossing a coin twice, the event of getting a head in the 2nd throw is
independent of getting head in the 1st throw.
9) Dependent Events:
Two events are said to be dependent when the occurrence of one does affect the
probability of the occurrence of the other events.
Example:
If a card is drawn from a pack of 52 playing cards and is not replaced; this will affect
the probability of the second card being drawn.
5. 4
Probability
5.2 Theorems of Probability:
The following important and basic theorems of probability:
A) Additional theorem of probability
B) Multiplication theorem of probability
C) conditional probability
P A1 P A2 .................. P An 1
5. 5
M.B.A. (Sem. - II) Decision Science
b) If the events are finite and mutually exclusive then the probability of the
occurrence of at least one of them is equal to the sum of their individual
probabilities.
c) The event A and its compliment A can be considered as mutually exclusive and
exhaustive.
P A P A 1 P A l P A
Fig.5.1:
5. 6
Probability
5. 7
M.B.A. (Sem. - II) Decision Science
by a probability mass function; and experiments with sample spaces encoded by
continuous random variables, where the distribution can be specified by a probability
density function.
5. 8
Probability
fx( x) 1
Fig 5.2:
2) Probability Density Function:
In probability theory, a probability density function (p.d.f), or density of a continuous
random variable, is a function that describes the relative likelihood for this random
variable to take on a given value. The probability of the random variable falling
within a particular range of values is given by the integral of this variable‟s density
over that range that is, it is given by the area under the density function but above
the horizontal axis and between the lowest and greatest values of the range. The
probability density function is nonnegative everywhere, and its integral over the
entire space is equal to one.
a) Formal Definition:
A random variable X with values in a measurable space ( x, A) (usually Rn with
the Borel sets as measurable subsets) has as probability distribution the
measure X∗P on ( x, A) : the density of X with respect to a reference measure μ
on ( x, A) is the Radon–Nikodym derivative:
dX* P
f=
d
That is, f is any measurable function with the property that:
Pr[ X A] = dP f d for any measurable set A A.
x 1A A
5. 9
M.B.A. (Sem. - II) Decision Science
1) Discrete Probability Distributions:
A probability distribution is called discrete if its cumulative distribution function only
increases in jumps. More precisely, a probability distribution is discrete if there is a
finite or countable set whose probability is 1.
Discrete Distributions are characterized by u probability mass function, p such that
Pr[X = x] = p(x).
Fig.5.3:
If a random variable is a discrete variable, its probability distributions is a called a
discrete probability distributions.
Types of Discrete Probability Distribution:
a) Binomial Distribution
b) Poisson Distribution
5. 10
Probability
a) Uniform Probability Distribution
b) Normal Probability Distribution
c) Exponential Probability Distribution
d) Students Distribution
e) Chi-Square Distribution
f) F Distribution
Where n is a positive integer and p is a real number in the interval [0, 1].
5. 11
M.B.A. (Sem. - II) Decision Science
2) Mutually Exclusive Outcomes:
Each trial must result in two mutually exclusive outcomes – success or failure. For
example, if a coin is tossed, then either the head (H) may turn up or the tail (T) may
turn up.
3) The Probability of Success In Each Trial is Constant:
In each trial, the probability of success, denoted by p remains constant. In other
words, the probability of success in different trials does not change. For example, in
tossing a coin, the probability of getting a head in each toss remains the same i.e. p
= P(H) = ½.
4) Trials Are Independent:
In binomial distribution, statistical independent among trials is assumed i.e. the
outcome of any trial does not affect the outcomes of the subsequent trials.
5. 12
Probability
4) Main Parameters:
The binomial distribution has two parameters n and p. The entire distribution can
be known from these two parameters.
5) Uses:
It has been found useful in those fields where the outcome is classified into
success and failure.
Example:
A fair coin is tossed thrice. Find the probability of getting:
1) exactly 2 Heads
2) at least 2 Heads
3) at the most 2 Heads
Solution:
1
Let p = probability of getting head when a coin is tossed =
2
1
q = the probability of tail =
2
n
and n=3, P(x) Cx q n x .p x
1 2
1 1 1 1 3
1) P(2H) = 3 C2 3
2 2 2 4 8
2) P (at least 2 Heads) = P(2H)+P(3H)
1 2 0 3
3 1 1 3 1 1
C2 C3
2 2 2 2
1 1 4 1
3 1
8 8 8 2
3) P (at most 2 Heads) = P(0H) + P(1H) + P(2H)
= 1- P(3H)
0 3
3 1 1
=1 C3
2 2
1 1 7
1 1 1
8 8 8
5. 13
M.B.A. (Sem. - II) Decision Science
of the normal distribution was very considerable. As a vast number of phenomena have
approximately normal distribution, it has wide application in Statistics. In business, there
arise a number of situations where management has to make inferences by drawing
samples.
“.
where mean, standard deviation, e = 2.7183 and
5. 14
Probability
4) Asymptotic to the Base Line:
Normal curve is asymptotic to the base line on either sides i.e. it has a tendency to
touch the base line but it never touches it. This is clear as follows:
5. 15
M.B.A. (Sem. - II) Decision Science
Where, x is a score from the original normal distribution, is the mean of the original
normal distribution, and the standard deviation of original normal distribution. The
standard normal distribution is sometimes called the z-distribution.
5. 16
Probability
Interval estimates improve upon point estimates by providing a range of vales for .
Sampling from a g population, one utilizes observed sample values x1,x2, ..... xn to arrive
at two points that together define an interval or range of values for the parameter .
The two points represent a lower limit ˆ L and an upper limit ˆ U for the interval. In making
an interval estimate one claim with A known degree of confidence that the interval
contains the unknown value of the population parameter. For this reason, interval
estimates are often termed confidence intervals.
In statistics, interval estimation is the use of sample data to calculate an interval of
possible (or probable) values of an unknown population parameter, in contrast to point
estimation, which is a single number. Jerzy Neyman (1937) identified interval estimation
("estimation by interval") as distinct from point estimation ("estimation by unique
estimate"). In doing so, he recognized that then-recent work quoting results in the form
of an estimate plus-or-minus a standard deviation indicated that interval estimation was
actually the problem statisticians really had in mind. The process of estimating a
parameter of a given population by specifying an interval of values and the probability
that the true value of the parameter falls within this interval.
A) Meaning:
The purpose of an interval estimate is to provide information about how close the
point estimate, provided by the sample, is to the value of the population parameter.
A point estimator, however, good it may be, cannot be expected to coincide with the
true value of the parameter and in some cases may differ widely from it. In the
theory of interval estimation, we find an interval or two numbers within which the
value of unknown population parameter is expected to lie with a specified
probability. The value of a sample statistic that is used to estimate a population
parameter is called a point estimate.
B) Definitions:
a) D. R. Helsel, R. M. Hirsch:
“Interval estimates are the intervals which have a stated probability of containing
the true population value.”
b) Prem S. Mann:
“In interval estimation, an interval is constructed around the point estimate, and
it is stated that this interval is likely to contain the corresponding population
parameter”.
c) J. Gosling:
“An interval estimate is two numbers that define a range of values that will
enclose the unknown population parameter at some specified probability level”.
d) G. C. Beri:
“Interval estimate is a range of values used to estimate an unknown population
parameter”.
5. 17
M.B.A. (Sem. - II) Decision Science
C) Terms Used In Interval Estimation:
1) Point Estimate:
“It is the value of sample statistics that is used to estimate most likely value of
the unknown population parameter”.
2) Confidence Interval Estimate:
“It is the range of values that is likely to have population parameter value with a
specified level of confidence”.
3) The Estimation of Mean:
To illustrate how the possible size of errors can be appraised in point estimation,
suppose that the mean of a random sample is to be used to estimate the mean
of a normal population with the known variance . The sampling distribution of
for random examples of size n from a normal population with the mean and
the variance is a normal distribution with,
Where
and is such that the integral of the standard normal density from
equals . It follows that
5. 18
Probability
Sampling Standard Error Special Remark
Distribution
Means This is true for large or small samples. The
x
N sampling distribution of means is very nearly
normal for N 30 even when the population
is non-normal.
x
, the population mean, in all cases.
Proportions p(1 p) pq The remarks made for means apply here as
p
N N well. p p in all cases.
Standard For N 100, the sampling distribution of s is
1
Derivations 2N very nearly normal. s is given by (1) only if
2 the population is normal (or approximately
1 2
2 normal). lf the population is non-normal, (2)
4N 2
can be used. Note that (2) reduces to (1)
2
when 2 and 4 3 4 , which is true for
normal populations. For N 100, s very
nearly.
First and 1.3626 The remarks made fur medians apply here as
third quartiles Q1 Q3
N well; Q1 and Q3 , are very nearly equal to the
first and third quintiles of the population.
Note that Q2 mod
1.7094
D1 D9
N
Deciles 1.4288 The remarks made for medians apply here as
D2 D8
N well. D1 , D2 , .... are very nearly equal to the
1.3180 first, second, ... deciles of the population.
D3 D7
N Note that D5 mod
1.2680
D4 D6
N
Semi- 0.7867 The remarks made for medians apply here as
interquartile Q
N well Q is very nearly equal to the population
ranges semi-interquartile range.
Variance 2 2 The remarks made for standard deviation
S2
N apply here as well. None that (2) yields (1) in
the case that the population is normal.
N 3 2 2
4 2 S2 (N 1) / N, which is very nearly 2 for
N 1
S2
N large N.
Coefficients v Here v / is the population of variation.
1 2v2
of variation 1
2N The given result holds for normal (or nearly
normal) population and N 100.
5. 19
M.B.A. (Sem. - II) Decision Science
Solved Problems
A) Problems on Probability:
Example 1:
A die is rolled, find the probability that an even number is obtained.
Solution:
Let us first write the sample space S of the experiment. S = {1,2,3,4,5,6}
Let E be the event "an even number is obtained". E = {2,4,6}
We now use the formula of the classical probability.
P (E) = n (E) / n(S) = 3/6 = 1/2.
Example 2:
Two coins are tossed, find the probability that two heads are obtained.
Solution:
Each coin has two possible outcomes H (heads) and T (Tails).
The sample space S is given by S = {(H,T),(H,H),(T,H),(T,T)}
Let E be the event "two heads are obtained". E = {(H,H)}
We use the formula of the classical probability.
P (E) = n(E) / n(S) = 1/4.
Example 3:
Two dice are rolled, find the probability that the sum is
1) equal to 1
2) equal to 4
3) less than 13
Solution:
1) The sample space S of two dice is shown below.
S = { (1,1),(1,2),(1,3),(1,4),(1,5),(1,6)
(2,1),(2,2),(2,3),(2,4),(2,5),(2,6)
(3,1),(3,2),(3,3),(3,4),(3,5),(3,6)
(4,1),(4,2),(4,3),(4,4),(4,5),(4,6)
(5,1),(5,2),(5,3),(5,4),(5,5),(5,6)
(6,1),(6,2),(6,3),(6,4),(6,5),(6,6)}
Let E be the event "sum equal to 1". There are no outcomes which correspond to a
sum equal to 1, hence
P (E) = n(E) / n(S) = 0 / 36 = 0
2) Three possible outcomes give a sum equal to 4: E = {(1,3), (2,2), (3,1)},
Hence, P (E) = n(E) / n(S) = 3 / 36 = 1 / 12
3) All possible outcomes, E = S, give a sum less than 13,
Hence, P (E) = n(E) / n(S) = 36 / 36 = 1.
5. 20
Probability
Example 4:
A dice is rolled and coin is tossed, find the probability that the dice shows an odd
number and the coin shows a head.
Solution:
The sample space S of the experiment described in question 5 is as follow
S = {(1,H),(2,H),(3,H),(4,H),(5,H),(6,H),(1,T),(2,T),(3,T),(4,T),(5,T),(6,T)}
Let E be the event "the die shows an odd number and the coin shows a head".
Event E may be described as follows
E= {(1,H), (3,H), (5,H)}
The probability P (E) is given by
P (E) = n(E) / n(S) = 3 / 12 = 1/4.
Because all possible outcomes are equally likely here, we can also compute
using a shortcut. We can bypass the calculations of P (B) and , and simply
divide the number of elements shared by A and B (which is 3) with the number of
elements of B(which is 4), to obtain the same result ¾.
Example 6:
A class consisting of 4 graduate and 12 undergraduate students is randomly divided
into 4 groups of 4. What is the probability that each group includes a graduate student?
Solution:
5. 21
M.B.A. (Sem. - II) Decision Science
Example 7:
A company has three sections which contribute 40%, 35% and 25%,
respectively, to total output. The following percentages of faculty units have been
observed:
2% (0.02)
3% (0.03)
4% (0.04)
There is a final check before output is dispatched. Calculate the probability that a unit
found faulty at this check has come from section 1( ).
Solution:
Let F represent a unit which has been found to be faulty.
Let probability that a unit chosen at random comes from
Let probability that a unit chosen at random comes from
Let probability that a unit chosen at random comes from
Note that
5. 22
Probability
Since P (F) is a denominator and the sum equals unity then the expression
Substitution into
gives
Also
= 0.3684
0.25×0.04
And P(S / F) =
3 0.0285
= 0.3509
Note 0.2807+0.3684+0.3509=1.000
Thus if a faulty unit is chosen at random then the probability that it has come from is
0.2807.
5. 23
M.B.A. (Sem. - II) Decision Science
7
Therefore,
Hence, 9.28% of the firms have sales between Rs. 38,500 and Rs. 41,000.
3)
5. 24
Probability
Hence, the number of firms having sales between Rs. 30,000 and Rs. 40,000 is
0.3811 5,000 = 1906 approx.
Example 10:
Assuming that the height distribution of a group of men is normal, find the mean and
standard deviation, given that 84 percent of the men have heights less than 65.2 inches
and 68 percent have heights between 65.2 and 62.5 inches.
Solution:
, we have to find both and . For this there must be two simultaneous
equations.
Or (1)
Or
Or
If we apply the value of and in the equations above, we can verify the accuracy of
the results.
Example 11:
If z is normally distributed with mean 0 and variance 1, find:
1)
2)
3)
Solution:
1) P( z 1.64)
5. 25
M.B.A. (Sem. - II) Decision Science
Against z = 1.64 the standard normal table gives the corresponding value of 0.4495.
Since we have to find z > - 1.64 as well, we have to add 0.5 in this value.
Hence P( z 1.64) 0.4495 0.5 0.9495
Fig 5.7:
2) P( 1.96 z 1.96)
Against z = 1.96, the corresponding value from the standard normal table is 0.4750.
Since this is to be taken for both sides of the normal curve, the required probability
is P( 1.96 z 1.96) 0.4750 0.4750 0.95
Fig 5.8:
3) P( z 1)
The term z indicates z ignoring positive and negative signs i.e., we have to
consider both left and right sides. The corresponding value of z = 1 from standard
normal table is 0.3413.
Hence P( z 1) 0.3413 0.3413 0.6826
Fig 5.9:
Example 12:
The average daily sales of 500 branch officials was Rs. 1,50,000 and the standard
deviation was Rs. 15,000. Assuming the distribution to be normal, indicate how many
branches have sales between:
5. 26
Probability
1) Rs 1,20,000 and Rs 1,45,000
2) Rs 1,40,000 and Rs 1,65,000
3) More than Rs 1,65,000
Solution:
1) Standard normal variate corresponding to 120 is (to simplify calculations, „000 is
omitted)
X 120 150
z 2
15
and corresponding to 145 is
145 150 5
z 0.33
15 15
From table, we find the areas corresponding to the values of z are 0.4772 and
0.1293.
Hence, the desired area between Rs 120 and Rs. 145
Hence, the expected number of branches having sales between Rs 1,20,000 and
Rs. 1,45,000 is approx.
2) Standard normal variate corresponding to 140 is
From the table, the area corresponding to the z values are 0.2486 and 0.3413.
Hence, the s=desired area is 0.2486+0.3413=0.5899
Hence, the expected number of branches having sales between Rs. 1,40,000 and
Rs. 1,65,000 is approx.
3) More than Rs. 1,65,000
branches.
5. 27
M.B.A. (Sem. - II) Decision Science
n 5
approx.
Example 14:
For a binomial distribution the mean is 4 and variance is 2. Find probability of getting
1) At least 2 successes,
2) At the most 2 successes.
Solution:
Given, the mean np = 4 and
is npq, which is 2.
Hence, q = npq/np =2/4=0.5
Having obtained n = 8
1) Probability of getting at least 2 successes means we have to get probabilities of 2,
3, 4, 5, 6, 7 and 8 successes. Adopting the same procedure as described in
previous example, we find from the table, the following probabilities:
2 0.1094
3 0.2188
4 0.2734
5 0.2188
6 0.1094
7 0.0312
8 0.0039
0.9649
Thus, the probability of getting at least 2 successes is 0.9649.
2) Now, we take up the second part of the problem. Here, we are required to find at the
most 2successes. From the table,we find the following probabilities:
0 success 0.0039
1 success 0.0312
2 success 0.1094
0.1445
Thus, the probability of getting at the most 2 successes is 0.1445. It may be noted
that if we add up the answers in (i) and (ii), the resultant figure is more than 1. This
is because the probability of 2 successes comes in both the parts (i) and (ii). If we
omit the probability of 2 successes from one part, say (ii), then the total will be
5. 28
Probability
0.9649
0.0039
0.0312
1.0000
i.e.1.
Example 15:
A perfect die is thrown a large number of times in sets of 8. The occurrence of 5 or 6 is
called success. In what proportion of the sets would you expect three successes?
Solution:
Since a die has 1 to 6 numbers, the probability of getting a 5 is 1/6. Again, the
probability of getting a 6 is 1/6.
Hence, the probability of getting a 5 or 6 (i.e. success) is p = 1/6 + 1/6 = 1/3. Therefore,
q = 1 – 1/3 = 2/3
Since the die is in sets of 8, the binomial distribution is
Hence, the proportion of the sets in which three successes are expected
Example 16:
If an average 8 ships out of 10 arrive safely at ports, obtain mean and standard
deviation of number of ships returning safely out of 150 ships.
Solution:
Probability of safe returning (p) is 8/10 = 0.8 and not safe returning (q) = 2/10 = 0.2.
The probability of 0, 1, 2, …. 150 ships safely returning out of total of 150 will be given
by the various terms of the expansion .
The mean of the distribution found by putting probabilities against the number of ships
returned safely will be np, that is, 150 0.8 = 120.
The standard deviation will be
5. 29
M.B.A. (Sem. - II) Decision Science
Example 17:
A marksman can hit a target 2 out of 3 times. In 4 shots, what are his chances of hitting
it 0, 1, 2, 3 or 4 times?
Solution:
The probability that he will miss the target is 1-2/3, that is, 1/3.
Hence, the required chances of hitting the target are given by the expression
Hence, his chances if hitting the target are as in the given table:
Times Chance or probability
0 1/81
1 8/81
2 24/81
3 32/81
4 16/81
Example 18:
Comment on a binomial distribution whose mean = 7 and variance = 1 1.
Solution: For a binomial distribution
Mean = np = 7, Variance = npq = 11
npq 11
q 1.57
np 7
But the value of q cannot be more than one or it must lie between 0 and 1. Therefore,
the given data are inconsistent.
Example 19:
N = 1000; n = 5; P = 50% then find P(x = 2) by binomial distribution.
Solution:
N = 1000, n = 5, P = 50% = ½, q = 1-P = ½.
n 1 5 2 1 2
P(x 2)N Cx q n x P x 1000 5
C2 2 2
5. 30
Probability
3 2
5! 1 1
1000
2!3! 2 2
20 1 1
1000
2 8 4
1
1000 10
32
P(x 2) 312.5
This can also be written as Rs. 900 . We are 95.44 %confident that the population
means lies between Rs. 880 and Rs. 920.
Example 21:
In the previous example, suppose we are interested in having estimate with a higher
confidence level, say 99.8 percent.
Solution:
The corresponding value of Z is 3. Using the same data as given in above example and
taking Z = 3, we find
5. 31
M.B.A. (Sem. - II) Decision Science
In other words, the population means lies between Rs. 870 and Rs. 930 and we are
almost 100 percent confident that it is so. Note that the interval between the lower and
upper points has widened as the level of confidence has increased. Conversely, if we
reduce the level of confidence, we shall find that the interval between the two points has
narrowed down.
y 68 66 68 65
Applying the formula for the Standard Error Estimate for this problem we have the
solution as follows.
5. 32
Probability
Review Questions
5. 33
M.B.A. (Sem. - II) Decision Science
7) An HDTV is made from 100 components. Each component has a 0.005 probability
of being defective. What is the probability that an HDTV will not work perfectly?
8) The ABC Company manufactures toy robots. About 1 toy robot per 100 does not
work. X purchases 35 ABC toy robots. What is the probability that exactly 4 do not
work?
9) The LMB Company manufactures tyres. They claim that only 0.007 of LMB tires are
defective. What is the probability of finding 2 defective tires in a random sample of
50 LMB tyres?
10) A study indicates that 4% of American teenagers have tattoos. You randomly
sample 30 teenagers. What is the likelihood that exactly 3 will have a tattoo?
1 1 1
11) Given P(A) , P(A / B) and P(B / A) , find if:
4 4 2
a) A and B are mutually exclusive.
b) A and B are independent.
12) X can solve 80% of the problems while Y can solve 90% of the problems given in a
Statistics book; A problem is selected at random. What is the probability that atleast
one of them will solve the same?
13) In an examination, 30% of the students have failed in Engineering Mechanics, 20%
of the students have failed in Mathematics and 10% have failed in both the subjects.
A student is selected at random.
a) What is the probability that the student has failed in Engineering Mechanics if it
is known that he has failed in Mathematics?
b) What is the probability that the student has failed either in Engineering
Mechanics or in Mathematics?
5. 34
Bibliography
Bibliography
Reference Books:
1) Quantitative Techniques in Management by N.D. Vohra Tata, McGraw Hill
Publications, 4th Edition
2) Quantitative Approaches to Management by Levin, Rubin, Stinson & Gardner
3) Operations Research Theory & Applications by J K Sharma- MacMillan
Publishers India Ltd., 4th Edition
4) Quantitative techniques & statistics By K L Sehgal Himalaya Publications
5) An introduction to management science: Quantititave approcach for decision
making- Cengage Learning-Anderson
6) Introduction to Operations Research by Billey E. Gilett, TMGH
7) Operations Research by Nita Shah, Ravi Gor, Hardik Soni, PHI
8) Managerial Decisions Modeling with Spreadsheets by Bal Krishnan, Render,
Stair, Jr., Pearson Education.
9) Operations Research by R. Pannerselvam, Prentice Hall India, 2nd Edition.
Websites:
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https://studysoup.com
http://careercart.blogspot.in/
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