Slicing and Contour Data
Slicing and Contour Data
𝑍𝑚𝑎𝑥 − 𝑍𝑚𝑖𝑛
𝑛=
𝑑
Model slicing and skin contour determination
➢ The term (𝑍𝑚𝑎𝑥 − 𝑍𝑚𝑖𝑛 ) defines the dimension of the object
along the z-axis.
➢ In this case, the slicing planes are defined as planes parallel to
the 𝑥𝑦-coordinate plane as follows
𝑧𝑖 = 𝑧𝑖−1 + 𝑑 𝑓𝑜𝑟 𝑖 = 1,2, … … , 𝑛
➢ To efficiently use this algorithm, contour points should be sorted
first in the slicing direction, i.e., sorted following the z-
coordinates.
➢ For contour point computation, i.e., for determining the
intersection between one of the face edges and the slicing plane,
a simple intersection algorithm may be used.
A general slicing procedure for STL models.
Model slicing and skin contour determination
➢ For RP applications, one further needs to convert the surface
contour points into skin contour points for later tool path
generation.
➢ The determination of skin contours is mainly based on the
tolerance requirement.
➢ Figure shows a model produced using a 'top-down' approach.
All the computed surface contours are directly used as skin
contours for the current layer for model prototyping.
Model slicing and skin contour determination
➢ Figure shows a model produced using a 'bottom-up‘ approach.
The computed surface contours are directly used as skin
contours of the next layer.