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Q1 - Reviewer Physics

1. Physics is the branch of science that deals with matter and energy. It has branches including thermodynamics, electricity and magnetism, mechanics, waves, and relativity. 2. There are different types of measurements including time, temperature, density, and pH. The metric/SI system is commonly used by scientists. 3. Vectors have both magnitude and direction and are represented by arrows, while scalars only have magnitude. Vectors can be added or subtracted using trigonometry.

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0% found this document useful (0 votes)
24 views6 pages

Q1 - Reviewer Physics

1. Physics is the branch of science that deals with matter and energy. It has branches including thermodynamics, electricity and magnetism, mechanics, waves, and relativity. 2. There are different types of measurements including time, temperature, density, and pH. The metric/SI system is commonly used by scientists. 3. Vectors have both magnitude and direction and are represented by arrows, while scalars only have magnitude. Vectors can be added or subtracted using trigonometry.

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Prim Rose
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© © All Rights Reserved
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PHYSICS OTHER TYPES OF MEASUREMENTS

- Branch of science that deals with - Time


matter and energy. - Temperature
- Density
BRANCHES OF PHYSICS - PH
1. Thermodynamics
2. Electricity and Magnetism METRIC/SI SYSTEM
3. Mechanics (INTERNATIONAL SYSTEM OF
4. Waves UNITS)
5. Relativity and Modern Physics - Form of measurement used by
scientists
ESTIMATION
- Estimation is using your knowledge
of something similar in size or
amount to determine the size of the
new object.

PRECISION
- is a description of how close
measurements are to each other.

ACCURACY
- is comparing your measurement to
the actual or accepted value.

SYSTEMATIC ERRORS ENGLISH SYSTEM


- Consistent/repeatable - Used in the U.S.
- Can be caused by faulty measuring
equipment or flawed experiment

RANDOM ERRORS
- Unexpected
- No pattern of errors
- Highly unavoided

BASIC TYPES OF MEASUREMENTS


- Length
- Volume
- Mass
REMEMBER: VECTOR
- quantities that have both magnitude
1 foot = 12 inches and direction
2.54 cm = 1 inch - graphically represented by arrows
3 feet = 1 yard - described using a standard (x,y)
5280 feet = 1 mile plane frame
1.6 km = 1 mile - In physics, convention dictates
1000 mm = 1m vector direction that is measured
100 cm = 1m from the x-axis
1000 m = 1km
16 ounces = 1 pound Example:
1kg = 2.2 pounds 35 m East - Vector
4 quarts = gallon 35 m - Scalar

ADDITION AND SUBTRACTION OF


VECTORS:
- PARALLEL VECTORS can be
solved algebraically by adding the
two MAGNITUDES.
- PERPENDICULAR VECTORS
use TRIGONOMETRY and its
diagram does not need to be scaled

***273***

VECTOR AND SCALAR QUANTITIES

RESULTANT VECTOR:

FORMULA
Fx = Fcosθ
Fy = Fsinθ
R = √(∑fx)² + (∑fy)²
can be solved by KINEMATIC
MOTION EQUATIONS
- defined as a change in an object's
POSITION over a GIVEN PERIOD
OF TIME.

UNIFORMLY ACCELERATION
MOTION FORMULAS
Vf = final
velocity (m/s)
Vi = initial
velocity (m/s)
a = constant UPWARDS:
acceleration - final velocity is ALWAYS 0
(m/s²)
t = time (s) DOWNWARDS:
d = displacement - initial velocity is ALWAYS 0
(m)
GRAPHICAL ANALYSIS OF MOTION HANGTIME:
- a graph does not only contain total hangtime = time upwards + time
numerical information but also downwards
reveals relationships between
physical quantities. PROJECTILE MOTION

FREE FALL - Projectile motion is the motion of an


object thrown or projected into the
ACCELERATION DUE TO GRAVITY air, subject to only the acceleration
- the acceleration of free-falling of gravity. The object is called a
objects projectile, and its path is called its
- constant on the surface of the Earth, trajectory. In this lesson, we
9.8m/s² consider two-dimensional projectile
motion, such as that of a football or
FREE FALL MOTION other object for which air resistance
- any object that is falling under the is negligible.
sole influence of gravity
- whether upwards or downwards, an TWO TYPES OF PROJECTILE
object will still experience an MOTION:
acceleration of 9.8m/s² 1. Motion of objects projected
- assuming that there is NO AIR horizontally
RESISTANCE, all free-fall problems - motion is accelerated
- acceleration is constant and CIRCULAR MOTION:
downward
- g = -9.8m/s² An AXIS is the straight line around which
- the horizontal component of velocity rotation takes place.
is constant
- the horizontal and vertical motion TWO TYPES OF CIRCULAR
are independent of each other, but MOTION:
has a common time ROTATION OR SPIN - when an object
2. Motion of objects projected at an turns about an internal axis—that is, an axis
angle located within the body of the object
- motion is accelerated REVOLUTION - when an object turns
- acceleration is constant and about an external axis
downward
- g = 9.8m/s² CENTRIPETAL FORCE
- the horizontal component of velocity - The force exerted on a whirling can
is constant is toward the center. NO outward
- the horizontal and vertical motion force acts on the can.
are independent of each other, but - keeps an object in circular motion.
has a common time - Creates a curved path

t = total time of flight (s)


R = horizontal range (m)
H = maximum height (m)

LOCATION AFTER TIME FORMULA:


Vx = Vi(cosθ)(t)
Vy = Vi(sinθ)(t - gt²/t)
proportional to the force applied and
NEWTON’S LAWS OF MOTION occurs in the same direction as the
applied force.”
- Two of the most important quantities - The acceleration of a system is
in physics are FORCE and directly proportional to and in the
ACCELERATION same direction as the net external
- Acceleration is the rate at which the force acting on the system, and
velocity changes with time. inversely proportional to its mass.
- Force - a push or a pull.
- FORMULA:
TWO QUANTITIES THAT
CHARACTERIZE A FORCE F = ma
- the strength, or magnitude of the
force F = net force
- the direction in which the force acts m = mass (constant)
a = acceleration due to gravity (9.8m/s²)
FIRST LAW OF MOTION:
- LAW OF INERTIA (Inertia means WEIGHT AND GRAVITATIONAL
"laziness") FORCE:
- The tendency of an object to resist - If air resistance is negligible, the net
force on a falling object is the
gravitational force, commonly called
its weight w .

FORMULA:

any change in its motion is referred W = mg


to as its inertia.
- Objects don't start or stop moving on THIRD LAW OF MOTION
their own.
- The net force is the vector sum of all - Forces always come in pairs. That is,
the individual forces acting on an there are no isolated forces in the
object. universe.
- The forces in a pair are equal in
SECOND LAW OF MOTION magnitude and opposite in direction.
- LAW OF ACCELERATION - The forces in a pair act on different
- tells how a force changes an object's objects.
motion. - “For every action, there is an equal
- “the rate of change of momentum of and opposite reaction.”
a body over time is directly
FRICTION MAXIMUM FORCE OF STATIC
- opposes the motion of one surface FRICTION FORMULA:
over another
- has both positive and negative Fsmax = μ(N)
aspects
- reduce the efficiency of machines
- sliding one surface over another
requires enough force to overcome
the resistance

TWO TYPES OF FRICTION:


1. KINETIC FRICTION
- encountered when surfaces slide
against one another
- magnitude of the force of kinetic
friction depends on the normal force
- force of kinetic is proportional to the
normal force
-
KINETIC FRICTION FORMULA:
Ff = μ(N)
μ = Ff / N

Ff = force of friction
μ = coefficient of friction
N = normal force

2. STATIC FRICTION
- opposes the sliding of the one
nonmoving surface past another
- due to microscopic surface
irregularities
- can have values ranging from zero to
some well-defined maximum
- stationary objects begin to move
when the applied force equals the
maximum force of static friction
- static friction is greater than the force
of kinetic friction

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