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Graphical Method

This document provides solutions to 5 linear programming problems using the graphical method. Each problem is summarized as follows: 1. The optimal solution is x1 = 60, x2 = 20 with maximum value of Z = 1,100. 2. The optimal solution is x1 = 12.5, x2 = 35 with maximum value of Z = 2,150. 3. The optimal solution is x1 = 1, x2 = 5 with minimum value of Z = 13. 4. The optimal solution is x1 = 4, x2 = 2 with maximum value of Z = 10. 5. The optimal solution is at point B with coordinates (4,2) but

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Dileep Kumar
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0% found this document useful (0 votes)
36 views

Graphical Method

This document provides solutions to 5 linear programming problems using the graphical method. Each problem is summarized as follows: 1. The optimal solution is x1 = 60, x2 = 20 with maximum value of Z = 1,100. 2. The optimal solution is x1 = 12.5, x2 = 35 with maximum value of Z = 2,150. 3. The optimal solution is x1 = 1, x2 = 5 with minimum value of Z = 13. 4. The optimal solution is x1 = 4, x2 = 2 with maximum value of Z = 10. 5. The optimal solution is at point B with coordinates (4,2) but

Uploaded by

Dileep Kumar
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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1. Use the Graphical Method to solve the following LP Problem.

Maximize Z = 15x1 + 10x2


Subject to constraints,
(i) 4x1 + 6x2 ≤ 360
(ii) 3x1 + 0x2 ≤ 180
(iii) 0x1 + 5x2 ≤ 200
And
x1, x2 ≥ 0

Solution:

The given LP problem is already in mathematical form

Converting the inequality equation to equality, the constraints will be re-written as

4x1 + 6x2 = 360------------(1)


3x1 + 0x2 = 180------------(2)
0x1 + 5x2 = 200------------(3)

Solving equation (1)

4x1 + 6x2 = 360

Put x2 = 0 Put x1 = 0

4x1 = 360 6x2 = 360

X1 = 90 x2 = 60

So the points are (90,0) & (60,0)

Solving equation (2)

3x1 + 0x2 = 180 3x1 = 180

3x1 = 180

x1 = 60

Solving equation (3)

0x1 + 5x2 = 200

5x2 = 200

x2 = 40
Draw the Graph with the following points or equation

To Find the Feasible Region

Examine whether the origin (0, 0) satisfies the constraint. If it does, then all points on and below the
constraint equation towards the origin are feasibility region

4x1 + 6x2 ≤ 360

4*0+6*0 = 0 ≤ 360

If the origin (0, 0) does not satisfies the constraint, then all points on and above the constraint
equation away from the origin are feasibility points

Extreme Points Co-ordinates (x1, x2) Objective Function


Max Z = 15x1 + 10x2
O (0, 0) 15*0 + 10*0 = 0
A (60, 0) 15*60 + 10*0 = 900
B (60, 20) 15*60 + 10*20 = 1,100
C (30, 40) 15*30 + 10*40 = 850
D (0, 40) 15*0 + 10*40 = 400

Find out the maximum value from the above table, the maximum value of Z = 1,100 is achieved at the
point extreme B (60, 20)

Hence the optimal solution to the given LP problem is

x1 = 60 : x2 = 20

Max Z = 1,100

2. Use the Graphical Method to solve the following LP Problem.


Maximize Z = 60x1 + 40x2
Subject to constraints:
(i) x1 ≤ 25
(ii) x2 ≤ 35
(iii) 2x1 + x2 ≤ 60

And

x1, x2 ≥ 0

Solution

The given LP problem is already in mathematical form

Converting the inequality equation to equality, the constraints will be re-written as

x1 = 25--------------------(1)
x2 = 35--------------------(2)
2x1 + x2 = 60-------------(3)

Solving equation (1)

x1 = 25

Solving equation (2)

x2 = 35

Solving equation (3)

2x1 + x2 =60

Put x2 = 0 Put x1 = 0
2x1 = 60 x2 = 60
x1 = 30
So the points are (30,0) & (0,60)

Draw the Graph with the following points or equation

To Find the Feasible Region

Examine whether the origin (0, 0) satisfies the constraint. If it does, then all points on and below the
constraint equation towards the origin are feasibility points

If the origin (0, 0) does not satisfies the constraint. If it does, then all points on and above the
constraint equation away from the origin are feasibility points

Extreme Points Co-ordinates (x1, x2) Objective Function


Max Z = 60x1 + 40x2
O (0, 0) 60*0 + 40*0 = 0
A (0, 35) 60 *0 + 40*35 = 1,400
B (12.5, 35) 60 *12.5 + 40*35 = 2,150
C (25, 10) 60 *25 + 40*10 = 1,900
D (25, 0) 60*25 + 40*0 = 1,500

Find out the maximum value from the above table, the maximum value of Z = 2,150 is achieved at the
point extreme B (12.5, 35)

Max Z = 2,150
x1 = 12.5
x2 = 35

3. Use the Graphical Method to solve the following LP Problem.


Minimize Z = 3x1 + 2x2
Subject to the Constraints,
(i) 5x1 + x2 ≥ 10
(ii) x1 + x2 ≥ 6
(iii) x1 + 4x2 ≥ 12
And
x1, x2 ≥ 0
Solution

The given LP problem is already in mathematical form

Converting the inequality equation to equality, the constraints will be re-written as

5x1 + x2 = 10----------------(1)
x1 + x2 = 6-------------------(2)
x1 + 4x2 = 12----------------(3)
Solving equation (1)

5x1 + x2 = 10
Put x2 = 0, Put x1 = 0
5x1 = 10 x2 = 10
x1 = 2
So the points are (2, 10)

Solving equation (2)


x1 + x2 = 6
Put x2 = 0 put x1 = 0
x1 = 6 x2 = 6
So the points are (6, 6)

Solving equation (3)


x1 + 4x2 = 12
put x2 = 0 put x1 = 0
x1 = 12 4x2 = 12
x2 = 3
So the points are (12, 3)

Draw the Graph with the following points or equation


To Find the Feasible Region

Examine whether the origin (0, 0) satisfies the constraint. If it does, then all points on and below the
constraint equation towards the origin are feasibility points

If the origin (0, 0) does not satisfies the constraint. If it does, then all points on and above the
constraint equation away from the origin are feasibility points

Extreme Points Co-ordinates (x1, x2) Objective Function


Min Z = 3x1 + 2x2
A (12, 0) 3*12 + 2*0 = 36
B (4, 2) 3*4 + 2*2 = 16
C (1, 5) 3*1 + 2*5 = 13
D (0, 10) 3*0 + 2*10 = 20

Find out the minimum value from the above table, the minimum value of Z = 13 is achieved at the point
extreme C (1, 5)

Min Z = 13
x1 = 1
x2 = 5

4. Use the Graphical Method to solve the following LP Problem.


Maximize Z = 2x1 + x2
Subject to the constraints
(i) x1 + 2x2 ≤ 10
(ii) x1 + x2 ≤ 6
(iii) x1 - x2 ≤ 2
(iv) x1 – 2x2 ≤ 1
And
x1, x2≥ 0
Solution

The given LP problem is already in mathematical form

Converting the inequality equation to equality, the constraints will be re-written as

x1 + 2x2 = 10------------------- (1)


x1 + x2 = 6---------------------- (2)
x1 - x2 = 2----------------------- (3)
x1 – 2x2 = 1--------------------- (4)
Solving equation (1)
x1 + 2x2 = 10 put x1 = 0
put x2 = 0 2x2 = 10
x1 = 10 x2 = 5
So the points are (10, 5)

Solving equation (2)


x1 + x2 = 6
put x2 = 0 put x1 = 0
x1 = 6 x2 = 6
So the points are (6, 6)

Solving equation (3)


x1 - x2 = 2
put x2 = 0 put x1 = 0
x1 = 2 -x2 = 2
x2 = -2
So the points are (2, -2)

Solving equation (4)


x1 – 2x2 = 1
put x2 = 0 put x1 = 0
x1 = 1 -2x2 = 1
x2 = -1/2 = -0.5
So the points are (1, -0.5)

Draw the Graph with the following points or equation


Extreme Points Co-ordinates (x1, x2) Objective Function
Max Z = 2x1 + x2
O (0, 0) 2*0 + 0 = 0
A (1, 0) 2*1 + 0 = 2
B (3, 1) 2*3 + 1 = 7
C (4, 2) 2*4 + 2 = 10
D (2, 4) 2*2 + 4 = 8
E (0, 5) 2*0 + 5 = 5

Find out the maximum value from the above table, the maximum value of Z = 10 is achieved at the point
extreme C (4, 2)

Max Z = 10
x1 = 4
x2 = 2

5. Use the Graphical Method to solve the following LP Problem.


Minimize Z = -x1 + 2x2
Subject to the Constraints
(i) –x1 + 3x2 ≤ 10
(ii) x1 + x2 ≤ 6
(iii) x1 – x2 ≤ 2
And
x1, x2 ≥ 0

Solution
The given LP problem is already in mathematical form

Converting the inequality equation to equality, the constraints will be re-written as

–x1 + 3x2 = 10-----------------(1)


x1 + x2 = 6----------------------(2)
x1 – x2 = 2----------------------(3)
Solving equation (1)
–x1 + 3x2 = 10
Put x2 = 0 put x1 = 0
-x1 = 10 3x2 = 10
x1 = -10 x2 = 10/3 = 3.33

So the points are (-10, 3.33)

Solving equation (2)


x1 + x2 = 6
put x2 = 0 put x1 = 0
x1 = 6 x2 = 6

So the points are (6, 6)

Solving equation (3)


x1 – x2 = 2
put x2 = 0 put x1 = 0
x1 = 2 -x2 = 2
x2 = -2

So the points are (2, -2)

Draw the Graph with the following points or equation


Extreme Points Co-ordinates (x1, x2) Objective Function
Min Z = -x1 + 2x2
O (0, 0) -0 + 2*0 = 0
A (2, 0) -2 + 2*0 = -2
B (4, 2) -4 + 2*2 = 0
C (2, 4) -2 + 2*4 = 6
D (0, 3.33) -0 + 2*3.33 = 6.66
Find out the minimum value from the above table, the minimum value of Z = -2 is achieved at the point
extreme A (2, 0)

Min Z = -2
x1 = 2
x2 = 0

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