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Autocad Shortcuts

This document provides a cheat sheet of keyboard shortcuts for AutoCAD. It lists shortcuts for managing the screen, drawings, and drawing modes. Additional shortcuts are provided for commands related to drawing, editing, annotating, and 3D modeling tools.

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shhna aux
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0% found this document useful (0 votes)
29 views8 pages

Autocad Shortcuts

This document provides a cheat sheet of keyboard shortcuts for AutoCAD. It lists shortcuts for managing the screen, drawings, and drawing modes. Additional shortcuts are provided for commands related to drawing, editing, annotating, and 3D modeling tools.

Uploaded by

shhna aux
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 8

Page 1 of 8

AutoCAD cheat sheet


F4 Toggle 3DOsnap
Toggle General Features
F5 Toggle Isoplane
Ctrl + E Toggle coordinate display
F6 Toggle Dynamic UCS
Ctrl + G Toggle Grid
F7 Toggle grid mode
Ctrl + E Cycle isometric planes
F8 Toggle ortho mode
Ctrl + F Toggle running object snaps
F9 Toggle snap mode
Ctrl + H Toggle Pick Style
F10 Toggle polar mode
Ctrl + Shift + H Toggle Hide pallets
F11 Toggle object snap tracking
Ctrl + I Toggle Coords
F12 Toggle dynamic input mode
Ctrl + Shift + I Toggle Infer Constraints

Manage Workflow
Manage Screen
Ctrl + C Copy object
Ctrl + 0 Clean Screen
Ctrl + X Cut object
Ctrl + 1 Property Palette
Ctrl + V Paste object
Ctrl + 2 Design Center Palette
Ctrl + Shift + C Copy to clipboard with base point
Ctrl + 3 Tool Palette
Ctrl + Shift + V Paste data as block
Ctrl + 4 Sheet Set Palette
Ctrl + Z Undo last action
Ctrl + 6 DBConnect Manager
Ctrl + Y Redo last action
Ctrl + 7 Markup Set Manager Palette
Ctrl + [ or Ctrl + \ Cancel current command
Ctrl + 8 Quick Calc
Esc Cancel current command
Ctrl + 9 Command Line

A, B, C
Manage Drawings
A or A ARC / Creates an arc
Ctrl + N New Drawing
A then A or A then AREA / Calculates the area and
Ctrl + S Save drawing A perimeter of objects or of defined
Ctrl + O Open drawing areas

Ctrl + P Plot dialog box A then P or A then APPLOAD / Load Application


P
Ctrl + Tab Switch to next
A then R then R or ACTRECORD / Starts the Action
Ctrl + Shift + Tab Switch to previous drawing
A then R then R Recorder
Ctrl + Page Up Switch to previous tab in current
A then R then U or ACTUSERINPUT / Pauses for user
drawing
A then R then U input in an action macro
Ctrl + Page Down Switch to next tab in current
A then T then I or ATTIPEDIT / Changes the textual
drawing
A then T then I content of an attribute within a
Ctrl + Q Exit block
Ctrl + A Select all objects A then T then E or ATTEDIT / Changes attribute
A then T then E information in a block
Toggle Drawing Modes B or B BLOCK / Creates a block definition
from selected objects
F1 Display Help
B then C or B then BCLOSE / Closes the Block Editor
F2 Toggle text screen
C
F3 Toggle object snap mode
B then H or B then HATCH / Fills an enclosed area or
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H selected objects with a hatch or C then A then target location to create and save a
pattern, solid fill, or gradient fill M 3D perspective view of objects
B then R or B then BREAK / Breaks the selected C then H or C then PROPERTIES / Controls properties
R object between two points H of existing objects
B then V then S or BVSTATE / Creates, sets, or C then H then K or CHECKSTANDARDS / Checks the
B then V then S deletes a visibility state in a C then H then K current drawing for standards
dynamic block violations
C then B then A CONSTRAINTBAR / A toolbar-like C then O then L or COLOR / Sets the color for new
then R or C then B UI element that displays the C then O then L objects
then A then R available geometric constraints on C then T or C then CTABLESTYLE / Sets the name of
an object T the current table style
C then H then A or CHAMFER / Bevels the edges of C then Y then L or CYLINDER / Creates a 3D solid
C then H then A objects C then Y then L cylinder
C then L then I or COMMANDLINE / Displays the
C then L then I Command Line window
D, E, F
C then O or C COPY / Copies objects a specified
then O distance in a specified direction D DIMSTYLE / Creates and modifies
dimension styles
C then U then B NAVVCUBE / Controls the visibility
then E or C then U and display properties of the D then A then N DIMANGULAR / Creates an
then B then E ViewCube tool angular dimension
D then A then R DIMARC / Creates an arc length
dimension
A, B, C
D then B then A DIMBASELINE / Creates a linear,
A then D then C or ADCENTER / Manages and inserts angular, or ordinate dimension from
A then D then C content such as blocks, xrefs, and the baseline of the previous or
hatch patterns selected dimension
A then L or A then ALIGN / Aligns objects with other D then B then C DBCONNECT / Provides an
L objects in 2D and 3D interface to external database
A then R or A then ARRAY / Creates multiple copies of tables
R objects in a pattern D then C then E DIMCENTER / Creates the center
A then R then M ACTUSERMESSAGE / Inserts a mark or the centerlines of circles
or A then R then user message into an action macro and arcs
M D then C then O DIMCONTINUE / Creates a
A then R then S or ACTSTOP / Stops the Action dimension that starts from an
A then R then S Recorder and provides the option extension line of a previously
of saving the recorded actions to created dimension
an action macro file D then C then O DIMCONSTRAINT / Applies
A then T then T or ATTDEF / Redefines a block and then N dimensional constraints to selected
A then T then T updates associated attributes objects or points on objects
B then E or B then BEDIT / Opens the block definition D then D then A DIMDISASSOCIATE / Removes
E in the Block Editor associativity from selected
B then O or B then BOUNDARY / Creates a region or dimensions
O a polyline from an enclosed area D then D then I DIMDIAMETER / Creates a
B then S or B then BSAVE / Saves the current block diameter dimension for a circle or
S definition an arc

C then A then M CAMERA / Sets a camera and D then E then D DIMEDIT / Edits dimension text
and extension lines
Page 3 of 8

D then I DIST / Measures the distance and E ERASE / Removes objects from a
angle between two points drawing
D then I then V DIVIDE / Creates evenly spaced E then D DDEDIT / Edits single-line text,
point objects or blocks along the dimension text, attribute definitions,
length or perimeter of an object and feature control frames
D then J then L DIMJOGLINE / Adds or removes a E then L ELLIPSE / Creates an ellipse or an
jog line on a linear or aligned elliptical arc
dimension E then P then D EXPORTPDF / Exports drawing to
D then J then O DIMJOGGED / Creates jogged then F PDF
dimensions for circles and arcs E then R EXTERNALREFERENCES /
D then L DATALINK / The Data Link dialog Opens the External References
box is displayed palette
D then L then U DATALINKUPDATE / Updates data E then X EXTEND / Extends objects to meet
to or from an established external the edges of other objects
data link E then X then I QUIT / Exits the program
D then O DONUT / Creates a filled circle or a then T
wide ring E then X then P EXPORT / Saves the objects in a
D then O then R DIMORDINATE / Creates ordinate drawing to a different file format
dimensions E then X then T EXTRUDE / Extends the
D then O then V DIMOVERRIDE / Controls dimensions of a 2D object or 3D
overrides of system variables used face into 3D space
in selected dimensions F FILLET / Rounds and fillets the
D then R DRAWORDER / Changes the draw edges of objects
order of images and other objects F then I FILTER / Creates a list of
D then R then A DIMRADIUS / Creates a radius requirements that an object must
dimension for a circle or an arc meet to be included in a selection
D then R then E DIMREASSOCIATE / Associates or set
re-associates selected dimensions F then S FSMODE / Creates a selection set
to objects or points on objects of all objects that touch the
D then R then M DRAWINGRECOVERY / Displays selected object
a list of drawing files that can be F then S then H FLATSHOT / Creates a 2D
recovered after a program or then O then T representation of all 3D objects
system failure based on the current view
D then S DSETTINGS / Sets grid and snap,
polar and object snap tracking, G, H, I
object snap modes, Dynamic Input,
and Quick Properties G GROUP / Creates and manages
saved sets of objects called groups
D then T TEXT / Creates a single-line text
object G then C then O GEOCONSTRAINT / Applies or
then N persists geometric relationships
D then V DVIEW / Defines parallel projection
between objects or points on
or perspective views by using a
objects
camera and target
G then D GRADIENT / Fills an enclosed area
D then X DATAEXTRACTION / Extracts
or selected objects with a gradient
drawing data and merges data from
fill
an external source to a data
extraction table or external file G then E then O GEOGRAPHICLOCATION /
Specifies the geographic location
Page 4 of 8

information for a drawing file L then A then S LAYERSTATE / Saves, restores,


H HATCH / Fills an enclosed area or and manages named layer states
selected objects with a hatch L then E QLEADER / Creates a leader and
pattern, solid fill, or gradient fill leader annotation
H then E HATCHEDIT / Modifies an existing L then E then N LENGTHEN / Changes the length
hatch or fill of objects and the included angle of
H then I HIDE / Regenerates a 3D arcs
wireframe model with hidden lines L then E then S MESHSMOOTHLESS / Decreases
suppressed then S the level of smoothness for mesh
I INSERT / Inserts a block or objects by one level
drawing into the current drawing L then I LIST / Displays property data for
I then A then D IMAGEADJUST / Controls the selected objects
image display of the brightness, L then O LAYOUT / Creates and modifies
contrast, and fade values of images drawing layout tabs
I then A then T IMAGEATTACH / Inserts a L then T LINETYPE / Loads, sets, and
reference to an image file modifies linetypes
I then C then L IMAGECLIP / Crops the display of L then T then S LTSCALE / Changes the scale
a selected image to a specified factor of linetypes for all objects in
boundary a drawing
I then D ID / Displays the UCS coordinate L then W LWEIGHT / Sets the current
values of a specified location lineweight, lineweight display
I then M IMAGE / Displays the External options, and lineweight units
References palette
I then M then P IMPORT / Imports files of different M, N, O
formats into the current drawing
M MOVE / Moves objects a
I then N INTERSECT / Creates a 3D solid, specified distance in a specified
surface, or 2D region from direction
overlapping solids, surfaces, or
M then A MATCHPROP / Applies the
regions
properties of a selected object to
I then N then F INTERFERE / Creates a temporary other objects
3D solid from the interferences
M then A then T MATERIALS / Shows or hides
between two sets of selected 3D
the Materials window
solids
M then E MEASURE / Joins similar
I then O INSERTOBJ / Inserts a linked or
objects to form a single,
embedded object
unbroken object
M then E then A MEASUREGEOM / Measures
J, K, L the distance, radius, angle, area,
J JOIN / Joins similar objects to form and volume of selected objects
a single, unbroken object or sequence of points

J then O then G DIMJOGGED / Creates jogged M then I MIRROR / Creates a mirrored


dimensions for circles and arcs copy of selected objects

L LINE / Creates straight line M then L MLINE / Creates multiple


segments parallel lines

L then A LAYER / Manages layers and layer M then L then A MLEADERALIGN / Aligns and
properties spaces selected multileader
objects
Page 5 of 8

M then L then C MLEADERCOLLECT / OP OPTIONS / Customizes the


Organizes selected multileaders program settings
that contain blocks into rows or OPENPROJECT SURFOFFSET / Creates a
columns, and displays the result parallel surface or solid by
with a single leader setting an offset distance from a
M then L then D MLEADER / Creates a surface
multileader object O then R then B then 3DORBIT / Rotates the view in
M then L then E MLEADEREDIT / Adds leader I then T 3D space, but constrained to
lines to, or removes leader lines horizontal and vertical orbit only
from, a multileader object O then S OSNAP / Sets running object
M then L then S MLEADERSTYLE / Creates and snap modes
modifies multileader styles
M then O PROPERTIES / Controls P, Q, R
properties of existing objects
P PAN / Adds a parameter with grips
M then O then R then MESHSMOOTHMORE /
to a dynamic block definition
E Increases the level of
smoothness for mesh objects by P then A PASTESPEC / Pastes objects from
one level the Clipboard into the current
drawing and controls the format of
M then S MSPACE / Switches from paper
the data
space to a model space
viewport P then A then R PARAMETERS / Controls the
associative parameters used in the
M then S then M MARKUP / Opens the Markup
drawing
Set Manager
P then A then R BPARAMETER / Adds a parameter
M then T MTEXT / Creates a multiline text
then A then M with grips to a dynamic block
object
definition
M then V MVIEW / Creates and controls
P then A then T SURFPATCH / Creates a new
layout viewports
then C then H surface by fitting a cap over a
N then O then R then GEOGRAPHICLOCATION / surface edge that forms a closed
T then H Specifies the geographic loop
location information for a
P then C POINTCLOUD / Provides options
drawing file
to create and attach point cloud
N then S then H then NEWSHOT / Creates a named files
O then T view with motion that is played
P then C then A POINTCLOUDATTACH / Inserts an
back when viewed with
then T then T then indexed point cloud file into the
ShowMotion
A then C then H current drawing
N then V then I then NEWVIEW / Creates a named
P then C then I POINTCLOUDINDEX / Creates an
E then W view with no motion
then N then D indexed point cloud (PCG or ISD)
O OFFSET / Creates concentric then E then X file from a scan file
circles, parallel lines, and
P then E PEDIT / Edits polylines and 3D
parallel curves
polygon meshes
OBJECTSELECTION OPTIONS / Customizes the
P then L PLINE / Creates a 2D polyline
+ LIMIT program settings
P then O POINT / Creates a point object
OFFSETSRF SURFOFFSET/ Creates a
parallel surface or solid by P then O then F HIDEPALETTES / Hides currently
setting an offset distance from a then F displayed palettes (including the
surface command line)
P then O then L POLYGON / Creates an equilateral
Page 6 of 8

closed polyline R then A REDRAWALL / Refreshes the


P then O then N SHOWPALETTES / Restores the display in all viewports
display of hidden palettes R then C RENDERCROP / Renders a
P then R PROPERTIES / Displays specified rectangular area, called a
Properties palette crop window, within a viewport

P then R then E PREVIEW / Displays the drawing R then E REGEN / Regenerates the entire
as it will be plotted drawing from the current viewport

PRINT PLOT / Plots a drawing to a plotter, R then E then A REGENALL / Regenerates the
printer, or file drawing and refreshes all viewports

P then S PSPACE / Switches from a model R then E then C RECTANG / Creates a rectangular
space viewport to paper space polyline

P then S then O POLYSOLID / Creates a 3D wall- R then E then G REGION / Converts an object that
then L then I then like polysolid encloses an area into a region
D object

P then T then W PUBLISHTOWEB / Creates HTML R then E then N RENAME / Changes the names
pages that include images of assigned to items such as layers
selected drawings and dimension styles

P then U PURGE / Removes unused items, R then E then V REVOLVE / Creates a 3D solid or
such as block definitions and surface by sweeping a 2D object
layers, from the drawing around an axis

P then Y then R PYRAMID / Creates a 3D solid R then O ROTATE / Rotates objects around
pyramid a base point

Q then C QUICKCALC / Opens the R then P RENDERPRESETS / Specifies


QuickCalc calculator render presets, reusable rendering
parameters, for rendering an image
Q then C then U QUICKCUI / Displays the
then I Customize User Interface Editor in R then P then R RPREF / Displays or hides the
a collapsed state Advanced Render Settings palette
for access to advanced rendering
Q then P QUICKPROPERTIES / Displays
settings
open drawings and layouts in a
drawing in preview images R then R RENDER / Creates a photorealistic
or realistically shaded image of a
Q then S then A QSAVE / Saves the current
3D solid or surface model
then V then E drawing
R then W RENDERWIN / Displays the
Q then V then D QVDRAWING / Displays open
Render window without starting a
drawings and layouts in a drawing
rendering operation
using preview images
Q then V then D QVDRAWINGCLOSE / Closes
then C preview images of open drawings
S, T, U
and layouts in a drawing S STRETCH / Stretches objects
Q then V then L QVLAYOUT / Displays preview crossed by a selection window or
images of model space and layouts polygon
in a drawing S then C SCALE / Enlarges or reduces
Q then V then L QVLAYOUTCLOSE / Closes selected objects, keeping the
then C preview images of model space proportions of the object the same
and layouts in the current drawing after scaling

R REDRAW / Refreshes the display S then C then R SCALESCRIPT / Executes a


in the current viewport sequence of commands from a
Page 7 of 8

script file object


S then E then C SECTION / Uses the intersection of T then E then D TEXTEDIT / Edits a dimensional
a plane and solids, surfaces, or then I then T constraint, dimension, or text object
mesh to create a region T then H THICKNESS / Sets the default 3D
S then E then T SETVAR / Lists or changes the thickness property when creating
values of system variables 2D geometric objects
S then H then A SHADEMODE / Starts the T then I TILEMODE / Controls whether
VSCURRENT command paper space can be accessed
S then L SLICE / Creates new 3D solids and T then O TOOLBAR / Displays, hides, and
surfaces by slicing, or dividing, customizes toolbars
existing objects T then O then L TOLERANCE / Creates geometric
S then N SNAP / Restricts cursor movement tolerances contained in a feature
to specified intervals control frame
S then O SOLID / Creates solid-filled T then O then R TORUS / Creates a donut-shaped
triangles and quadrilaterals 3D solid
S then P SPELL / Checks spelling in a T then P TOOLPALETTES / Opens the Tool
drawing Palettes window
S then P then E SPLINEDIT / Edits a spline or T then R TRIM / Trims objects to meet the
spline-fit polyline edges of other objects
S then P then L SPLINE / Creates a smooth curve T then S TABLESTYLE / Creates, modifies,
that passes through or near or specifies table styles
specified points U then C UCSMAN / Manages defined user
S then P then L SECTIONPLANE / Creates a coordinate systems
then A then N then section object that acts as a cutting U then N UNITS / Controls coordinate and
E plane through 3D objects angle display formats and precision
S then P then L SEQUENCEPLAY / Plays named UNHIDE or UNISOLATEOBJECTS / Displays
then A then Y views in one category UNISOLATE objects previously hidden with the
S then P then L MESHSPLIT / Splits a mesh face ISOLATEOBJECTS or
then I then T into two faces HIDEOBJECTS command
S then S then M SHEETSET / Opens the Sheet Set U then N then I UNION / Unions two solid or two
Manager region objects
S then T STYLE / Creates, modifies, or
specifies text styles V, W, X
S then T then A STANDARDS / Manages the
V VIEW / Saves and restores named
association of standards files with
views, camera views, layout views,
drawings
and preset views
S then U SUBTRACT / Combines selected
V then G then O VIEWGO / Restores a named view
3D solids, surfaces, or 2D regions
by subtraction V then P DDVPOINT / Sets the 3D viewing
direction
T MTEXT / Creates a multiline text
object V then P then L VIEWPLAY / Plays the animation
then A then Y associated to a named view
T then A TABLET / Calibrates, configures,
and turns on and off an attached V then S VSCURRENT / Sets the visual
digitizing tablet style in the current viewport

T then B RABLE / Creates an empty table V then S then M VISUALSTYLES / Creates and
modifies visual styles and applies a
Page 8 of 8

visual style to a viewport


W WBLOCK / Writes objects or a
block to a new drawing file
W then E WEDGE / Creates a 3D solid
wedge
W then H then E NAVSWHEEL / Displays a wheel
then E then L that contains a collection of view
navigation tools
X EXPLODE / Breaks a compound
object into its component objects
X then A XATTACH / Inserts a DWG file as
an external reference (xref)
X then B XBIND / Binds one or more
definitions of named objects in an
xref to the current drawing
X then C XCLIP / Crops the display of a
selected external reference or
block reference to a specified
boundary
X then L XLINE / Creates a line of infinite
length
X then R XREF / Starts the
EXTERNALREFERENCES
command

Y-Z
Z ZOOM / Increases or decreases
the magnification of the view in the
current viewport
Z then E then B ANALYSISZEBRA / Projects
then R then A stripes onto a 3D model to analyze
surface continuity
Z then I then P ETRANSMIT / Creates a Self-
Extracting or Zipped Transmittal
Package

Last modification: 10/7/2020 6:34:45 AM

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