setprop debug.cpurend.vsync false; setprop debug.gpurend.
vsync false; setprop
debug.rs.default-CPU-driver 1; setprop debug.rs.default-GPU-driver 1; setprop
debug.fb.rgb565 1; setprop debug.rs.max-threads 16; setprop
debug.performance.tuning 1; setprop debug.hwui.use_hint_manager true; setprop
debug.hwui.target_cpu_time_percent 100; setprop debug.hwui.target_cpu_time_percent
100; setprop debug.sf.hw 0; setprop debug.egl.hw 1; setprop debug.enable.sglscale
1; setprop debug.mdpcomp.idletime 600; setprop debug.apps.battery_limit 5; setprop
debug.egl.swapinterval -60; setprop debug.gr.numframebuffers 3; setprop
debug.kill_allocating_task 0; setprop debug.overlayui.enable 1; setprop
debug.enabletr true; setprop debug.rs.min-perf_percent 100; setprop
debug.scenegraph.batching_performance 1; setprop debug.app.performance_restricted
false; setprop debug.scheduling_category perf_high; setprop debug.SFIO_priority
perf_high;