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Setprop x17.r Mod Lite Gaming Performance Remake - (Membership)

This document contains a series of setprop commands that set various debug properties for performance tuning and graphics debugging on an Android system. The debug properties configured include disabling vsync, setting CPU and GPU drivers, color format, RenderScript threads, performance tuning level, HWUI settings, SurfaceFlinger properties, OpenGL version, screen scaling, idle time delays, app battery limits, swap interval, framebuffer count, task killing, overlay UI, transaction recording, RenderScript performance, app restrictions, scheduling category and I/O priority levels.

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0% found this document useful (0 votes)
1K views1 page

Setprop x17.r Mod Lite Gaming Performance Remake - (Membership)

This document contains a series of setprop commands that set various debug properties for performance tuning and graphics debugging on an Android system. The debug properties configured include disabling vsync, setting CPU and GPU drivers, color format, RenderScript threads, performance tuning level, HWUI settings, SurfaceFlinger properties, OpenGL version, screen scaling, idle time delays, app battery limits, swap interval, framebuffer count, task killing, overlay UI, transaction recording, RenderScript performance, app restrictions, scheduling category and I/O priority levels.

Uploaded by

aku invg
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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setprop debug.cpurend.vsync false; setprop debug.gpurend.

vsync false; setprop


debug.rs.default-CPU-driver 1; setprop debug.rs.default-GPU-driver 1; setprop
debug.fb.rgb565 1; setprop debug.rs.max-threads 16; setprop
debug.performance.tuning 1; setprop debug.hwui.use_hint_manager true; setprop
debug.hwui.target_cpu_time_percent 100; setprop debug.hwui.target_cpu_time_percent
100; setprop debug.sf.hw 0; setprop debug.egl.hw 1; setprop debug.enable.sglscale
1; setprop debug.mdpcomp.idletime 600; setprop debug.apps.battery_limit 5; setprop
debug.egl.swapinterval -60; setprop debug.gr.numframebuffers 3; setprop
debug.kill_allocating_task 0; setprop debug.overlayui.enable 1; setprop
debug.enabletr true; setprop debug.rs.min-perf_percent 100; setprop
debug.scenegraph.batching_performance 1; setprop debug.app.performance_restricted
false; setprop debug.scheduling_category perf_high; setprop debug.SFIO_priority
perf_high;

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