Computer Graphics III
Computer Graphics III
Unit III
Two-Dimensional Transformation,
Translation,
Rotation,
Scaling,
Reflection,
Shear,
Homogeneous Coordinates
• Graphics: Visual images or a designs on some
surface, such as a wall, canvas, screen, paper, or
stone to inform, illustrate, or entertain.
• We can write it as −
P’ = P + T
Rotation
OR
OR
P’ = P . S // Where S is the scaling matrix
Reflection
• Reflection is the mirror image of original object.