C Programming Notes
C Programming Notes
C PROGRAMMING NOTES
What is C?
C is a general-purpose programming language created by Dennis Ritchie at
the Bell Laboratories in 1972.
Why Learn C?
It is one of the most popular programming language in the world
If you know C, you will have no problem learning other popular
programming languages such as Java, Python, C++, C#, etc, as the
syntax is similar
C is very fast, compared to other programming languages, like
java and Python
C is very versatile; it can be used in both applications and technologies
C Syntax
You have already seen the following code a couple of times in the first
chapters. Let's break it down to understand it better:
Example
#include <stdio.h>
int main() {
printf("Hello World!");
return 0;
}
Example explained
Line 1: #include <stdio.h> is a header file library that lets us work with
input and output functions, such as printf() (used in line 4). Header files add
functionality to C programs.
Don't worry if you don't understand how #include <stdio.h> works. Just think
of it as something that (almost) always appears in your program.
Line 2: A blank line. C ignores white space. But we use it to make the code
more readable.
Note: The body of int main() could also been written as:
int main(){printf("Hello World!");return 0;}
Line 6: Do not forget to add the closing curly bracket } to actually end the
main function.
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Example
#include <stdio.h>
int main() {
printf("Hello World!");
return 0;
}
You can use as many printf() functions as you want. However, note that it
does not insert a new line at the end of the output:
Example
#include <stdio.h>
int main() {
printf("Hello World!");
printf("I am learning C.");
return 0;
}
C New Lines
To insert a new line, you can use the \n character:
Example
#include <stdio.h>
int main() {
printf("Hello World!\n");
printf("I am learning C.");
return 0;
}
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You can also output multiple lines with a single printf() function. However,
be aware that this will make the code harder to read:
Example
#include <stdio.h>
int main() {
printf("Hello World!\nI am learning C.\nAnd it is awesome!");
return 0;
}
Tip: Two \n characters after each other will create a blank line:
Example
#include <stdio.h>
int main() {
printf("Hello World!\n\n");
printf("I am learning C.");
return 0;
}
What is \n exactly?
The newline character (\n) is called an escape sequence, and it forces the
cursor to change its position to the beginning of the next line on the screen.
This results in a new line.
C User Input
You have already learned that printf() is used to output values in C.
To get user input, you can use the scanf() function:
Example
Output a number entered by the user:
// Create an integer variable that will store the number we get from
the user
int myNum;
The scanf() function takes two arguments: the format specifier of the
variable (%d in the example above) and the reference operator (&myNum),
which stores the memory address of the variable.
Tip: You will learn more about memory address and functions in the next
chapter.
Note that you must specify the size of the string/array (we used a very high
number, 30, but atleast then we are certain it will store enough characters
for the first name), and you don't have to specify the reference operator (&)
when working with strings in scanf().
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C Comments
Comments can be used to explain code, and to make it more readable. It can
also be used to prevent execution when testing alternative code.
Single-line Comments
Single-line comments start with two forward slashes (//).
Any text between // and the end of the line is ignored by the compiler (will
not be executed).
Example
// This is a comment
printf("Hello World!");
Example
printf("Hello World!"); // This is a comment
C Multi-line Comments
Multi-line comments start with /* and ends with */.
Good to know: Before version C99 (released in 1999), you could only use
multi-line comments in C.
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C Variables
Variables are containers for storing data values.
Syntax
type variableName = value;
Where type is one of C types (such as int), and variableName is the name of
the variable (such as x or myName). The equal sign is used to assign a
value to the variable.
So, to create a variable that should store a number, look at the following
example:
Example
Create a variable called myNum of type int and assign the value 15 to it:
You can also declare a variable without assigning the value, and assign the
value later:
Example
int myNum;
myNum = 15;
Note: If you assign a new value to an existing variable, it will overwrite the
previous value:
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Example
int myNum = 15; // myNum is 15
myNum = 10; // Now myNum is 10
Output Variables
Example
printf("Hello World!");
In many other programming languages (like Python, Java, and C++), you would
normally use a print function to display the value of a variable. However,
this is not possible in C:
Example
int myNum = 15;
printf(myNum); // Nothing happens
To output variables in C, you must get familiar with something called "format
specifiers".
Format Specifiers
Format specifiers are used together with the printf() function to tell the
compiler what type of data the variable is storing. It is basically a placeholder
for the variable value.
For example, to output the value of an int variable, you must use the format
specifier %d or %i surrounded by double quotes, inside the printf() function:
Example
int myNum = 15;
printf("%d", myNum); // Outputs 15
Example
// Create variables
int myNum = 5; // Integer (whole number)
float myFloatNum = 5.99; // Floating point number
char myLetter = 'D'; // Character
// Print variables
printf("%d\n", myNum);
printf("%f\n", myFloatNum);
printf("%c\n", myLetter);
To combine both text and a variable, separate them with a comma inside
the printf() function:
Example
int myNum = 5;
printf("My favorite number is: %d", myNum);
To print different types in a single printf() function, you can use the
following:
Example
int myNum = 5;
char myLetter = 'D';
printf("My number is %d and my letter is %c", myNum, myLetter);
You will learn more about Data Types in the next chapter.
Example
int x = 5;
int y = 6;
int sum = x + y;
printf("%d", sum);
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Example
int x = 5, y = 6, z = 50;
printf("%d", x + y + z);
You can also assign the same value to multiple variables of the same type:
Example
int x, y, z;
x = y = z = 50;
printf("%d", x + y + z);
C Variable Names
All C variables must be identified with unique names.
Example
// Good
int minutesPerHour = 60;
// OK, but not so easy to understand what m actually is
int m = 60;
C Data Types
As explained in the Variables chapter, a variable in C must be a
specified data type, and you must use a format specifier inside
the printf() function to display it:
Example
// Create variables
int myNum = 5; // Integer (whole number)
float myFloatNum = 5.99; // Floating point number
char myLetter = 'D'; // Character
// Print variables
printf("%d\n", myNum);
printf("%f\n", myFloatNum);
printf("%c\n", myLetter);
%d or %i int
%f float
%lf double
%c char
%s Used for strings (text), which you will learn more about in a later
chapter
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C Constants
When you don't want others (or yourself) to override existing variable
values, use the const keyword (this will declare the variable as "constant",
which means unchangeable and read-only):
Example
const int myNum = 15; // myNum will always be 15
myNum = 10; // error: assignment of read-only variable 'myNum'
You should always declare the variable as constant when you have values
that are unlikely to change:
Example
const int minutesPerHour = 60;
const float PI = 3.14;
Notes On Constants
When you declare a constant variable, it must be assigned with a value:
Example
Like this:
Good Practice
Another thing about constant variables, is that it is considered good practice
to declare them with uppercase. It is not required, but useful for code
readability and common for C programmers:
Example
const int BIRTHYEAR = 1980;
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C Operators
Operators are used to perform operations on variables and values.
In the example below, we use the + operator to add together two values:
Example
int myNum = 100 + 50;
Although the + operator is often used to add together two values, like in the
example above, it can also be used to add together a variable and a value, or
a variable and another variable:
Example
int sum1 = 100 + 50; // 150 (100 + 50)
int sum2 = sum1 + 250; // 400 (150 + 250)
int sum3 = sum2 + sum2; // 800 (400 + 400)
1) Arithmetic operators
2) Assignment operators
3) Comparison operators
4) Logical operators
5) Bitwise operators
1.Arithmetic Operators
Arithmetic operators are used to perform common mathematical operations.
2.Assignment Operators
Assignment operators are used to assign values to variables.
In the example below, we use the assignment operator (=) to assign the
value 10 to a variable called x:
Example
int x = 10;
Example
int x = 10;
x += 5;
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= x=5 x=5
+= x += 3 x=x+3
-= x -= 3 x=x-3
*= x *= 3 x=x*3
/= x /= 3 x=x/3
%= x %= 3 x=x%3
|= x |= 3 x=x|3
^= x ^= 3 x=x^3
3.Comparison Operators
Comparison operators are used to compare two values.
Note: The return value of a comparison is either true (1) or false (0).
In the following example, we use the greater than operator (>) to find out if
5 is greater than 3:
Example
int x = 5;
int y = 3;
printf("%d", x > y); // returns 1 (true) because 5 is greater than 3
== Equal to x == y
!= Not equal x != y
4.Logical Operators
Logical operators are used to determine the logic between variables or
values:
&& Logical Returns true if both statements are true x < 5 && x < 10
and
! Logical Reverse the result, returns false if the result !(x < 5 && x <
not is true 10)
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Sizeof Operator
The memory size (in bytes) of a data type or a variable can be found with
the sizeof operator:
Example
int myInt;
float myFloat;
double myDouble;
char myChar;
printf("%lu\n", sizeof(myInt));
printf("%lu\n", sizeof(myFloat));
printf("%lu\n", sizeof(myDouble));
printf("%lu\n", sizeof(myChar));
Note that we use the %lu format specifer to print the result, instead of %d. It
is because the compiler expects the sizeof operator to return a long
unsigned int (%lu), instead of int (%d). On some computers it might work
with %d, but it is safer to use %lu.
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Condition Statements
Condition statements in C supports the usual logical conditions from
mathematics:
You can use these conditions to perform different actions for different
decisions.
1. if Statement
Use the if statement to specify a block of C code to be executed if a
condition is true.
Syntax
if (condition) {
// block of code to be executed if the condition is true
}
Note that if is in lowercase letters. Uppercase letters (If or IF) will generate
an error.
In the example below, we test two values to find out if 20 is greater than 18.
If the condition is true, print some text:
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Example
if (20 > 18) {
printf("20 is greater than 18");
}
Example
int x = 20;
int y = 18;
if (x > y) {
printf("x is greater than y");
}
Example explained
2. else Statement
Use the else statement to specify a block of code to be executed if the
condition is false.
Syntax
if (condition) {
// block of code to be executed if the condition is true
} else {
// block of code to be executed if the condition is false
}
Example
int time = 20;
if (time < 18) {
printf("Good day.");
} else {
printf("Good evening.");
}
// Outputs "Good evening."
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Example explained
In the example above, time (20) is greater than 18, so the condition is false.
Because of this, we move on to the else condition and print to the screen
"Good evening". If the time was less than 18, the program would print "Good
day".
3. else if Statement
Use the else if statement to specify a new condition if the first condition
is false.
Syntax
if (condition1) {
// block of code to be executed if condition1 is true
} else if (condition2) {
// block of code to be executed if the condition1 is false and
condition2 is true
} else {
// block of code to be executed if the condition1 is false and
condition2 is false
}
Example
int time = 22;
if (time < 10) {
printf("Good morning.");
} else if (time < 20) {
printf("Good day.");
} else {
printf("Good evening.");
}
// Outputs "Good evening."
Example explained
In the example above, time (22) is greater than 10, so the first
condition is false. The next condition, in the else if statement, is also false,
so we move on to the else condition since condition1 and condition2 is
both false - and print to the screen "Good evening".
However, if the time was 14, our program would print "Good day."
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Another Example
This example shows how you can use if..else to find out if a number is
positive or negative:
Example
int myNum = 10; // Is this a positive or negative number?
if (myNum > 0)
printf("The value is a positive number.");
else if (myNum < 0)
printf("The value is a negative number.");
else
printf("The value is 0.");
4. Switch Statement
Instead of writing many if..else statements, you can use
the switch statement.
Syntax
switch(expression) {
case x:
// code block
break;
case y:
// code block
break;
default:
// code block
}
The example below uses the weekday number to calculate the weekday
name:
Example
int day = 4;
switch (day) {
case 1:
printf("Monday");
break;
case 2:
printf("Tuesday");
break;
case 3:
printf("Wednesday");
break;
case 4:
printf("Thursday");
break;
case 5:
printf("Friday");
break;
case 6:
printf("Saturday");
break;
case 7:
printf("Sunday");
break;
}
This will stop the execution of more code and case testing inside the block.
When a match is found, and the job is done, it's time for a break. There is no
need for more testing.
A break can save a lot of execution time because it "ignores" the execution of
all the rest of the code in the switch block.
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Example
int day = 4;
switch (day) {
case 6:
printf("Today is Saturday");
break;
case 7:
printf("Today is Sunday");
break;
default:
printf("Looking forward to the Weekend");
}
Loops
Loops can execute a block of code as long as a specified condition is reached.
Loops are handy because they save time, reduce errors, and they make code
more readable.
Types of loops
1. While loop
2. Do while loop
3. For loop
1. While Loop
The while loop loops through a block of code as long as a specified condition
is true:
Syntax
while (condition) {
// code block to be executed
}
In the example below, the code in the loop will run, over and over again, as
long as a variable (i) is less than 5:
Example
int i = 0;
while (i < 5) {
printf("%d\n", i);
i++;
}
Note: Do not forget to increase the variable used in the condition (i++),
otherwise the loop will never end!
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2. Do/While Loop
The do/while loop is a variant of the while loop. This loop will execute the code
block once, before checking if the condition is true, then it will repeat the
loop as long as the condition is true.
Syntax
do {
// code block to be executed
}
while (condition);
The example below uses a do/while loop. The loop will always be executed at
least once, even if the condition is false, because the code block is executed
before the condition is tested:
Example
int i = 0;
do {
printf("%d\n", i);
i++;
}
while (i < 5);
Do not forget to increase the variable used in the condition, otherwise the
loop will never end!
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3. For Loop
When you know exactly how many times you want to loop through a block of
code, use the for loop instead of a while loop:
Syntax
for (statement 1; statement 2; statement 3) {
// code block to be executed
}
Statement 1 is executed (one time) before the execution of the code block.
Statement 3 is executed (every time) after the code block has been
executed.
Example
int i;
for (i = 0; i < 5; i++) {
printf("%d\n", i);
}
Example explained
Statement 1 sets a variable before the loop starts (int i = 0).
Statement 2 defines the condition for the loop to run (i must be less than 5).
If the condition is true, the loop will start over again, if it is false, the loop
will end.
Statement 3 increases a value (i++) each time the code block in the loop has
been executed.
Another Example
This example will only print even values between 0 and 10:
Example
for (i = 0; i <= 10; i = i + 2) {
printf("%d\n", i);
}
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Example
int i;
2. Continue
The continue statement breaks one iteration (in the loop), if a specified
condition occurs, and continues with the next iteration in the loop.
Example
int i;
Break Example
int i = 0;
Continue Example
int i = 0;
C Arrays
Arrays are used to store multiple values in a single variable, instead of
declaring separate variables for each value.
To create an array, define the data type (like int) and specify the name of
the array followed by square brackets [].
Array indexes start with 0: [0] is the first element. [1] is the second
element, etc.
This statement accesses the value of the first element [0] in myNumbers:
Example
int myNumbers[] = {25, 50, 75, 100};
printf("%d", myNumbers[0]);
// Outputs 25
Example
myNumbers[0] = 33;
Example
int myNumbers[] = {25, 50, 75, 100};
myNumbers[0] = 33;
printf("%d", myNumbers[0]);
// Now outputs 33 instead of 25
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Example
int myNumbers[] = {25, 50, 75, 100};
int i;
Example
// Declare an array of four integers:
int myNumbers[4];
// Add elements
myNumbers[0] = 25;
myNumbers[1] = 50;
myNumbers[2] = 75;
myNumbers[3] = 100;
Using this method, you should know the size of the array, in order for
the program to store enough memory.
You are not able to change the size of the array after creation.
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C Strings
Strings are used for storing text/characters.
To output the string, you can use the printf() function together with the
format specifier %s to tell C that we are now working with strings:
Example
char greetings[] = "Hello World!";
printf("%s", greetings);
Access Strings
Since strings are actually arrays in C, you can access a string by referring to
its index number inside square brackets [].
Example
char greetings[] = "Hello World!";
printf("%c", greetings[0]);
Note that we have to use the %c format specifier to print a single character.
Modify Strings
To change the value of a specific character in a string, refer to the index
number, and use single quotes:
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Example
char greetings[] = "Hello World!";
greetings[0] = 'J';
printf("%s", greetings);
// Outputs Jello World! instead of Hello World!
You should also note that you can create a string with a set of characters.
This example will produce the same result as the example in the beginning of
this page:
Example
char greetings[] = {'H', 'e', 'l', 'l', 'o', '
', 'W', 'o', 'r', 'l', 'd', '!', '\0'};
printf("%s", greetings);
Differences
The difference between the two ways of creating strings, is that the first
method is easier to write, and you do not have to include the \0 character,
as C will do it for you.
You should note that the size of both arrays is the same: They both have 13
characters (space also counts as a character by the way), including
the \0 character:
Example
char greetings[] = {'H', 'e', 'l', 'l', 'o', '
', 'W', 'o', 'r', 'l', 'd', '!', '\0'};
char greetings2[] = "Hello World!";
C Memory Address
Memory Address
The memory address is the location of where the variable is stored on the
computer.
To access it, use the reference operator (&), and the result will represent
where the variable is stored:
Example
int myAge = 43;
printf("%p", &myAge); // Outputs 0x7ffe5367e044
You should also note that &myAge is often called a "pointer". A pointer
basically stores the memory address of a variable as its value. To print
pointer values, we use the %p format specifier.
You will learn much more about pointers in the next chapter.
Pointers are one of the things that make C stand out from other
programming languages, like Python and Java.
C Pointers
Creating Pointers
You learned from the previous chapter, that we can get the memory
address of a variable with the reference operator &:
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Example
int myAge = 43; // an int variable
Example explained
Create a pointer variable with the name ptr, that points to an int variable
(myAge). Note that the type of the pointer has to match the type of the
variable you're working with.
Use the & operator to store the memory address of the myAge variable, and
assign it to the pointer.
Now, ptr holds the value of myAge's memory address.
Dereference
In the example above, we used the pointer variable to get the memory
address of a variable (used together with the & reference operator).
However, you can also get the value of the variable the pointer points to, by
using the * operator (the dereference operator):
Example
int myAge = 43; // Variable declaration
int* ptr = &myAge; // Pointer declaration
printf("%p\n", ptr);
Note that the * sign can be confusing here, as it does two different things in
our code:
When used in declaration (int* ptr), it creates a pointer variable.
When not used in declaration, it act as a dereference operator.
Good To Know: There are three ways to declare pointer variables, but the
first way is mostly used:
int* myNum; // Most used
int *myNum;
int * myNum;
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C Functions
A function is a block of code which only runs when it is called.
You can pass data, known as parameters, into a function.
Functions are used to perform certain actions, and they are important for
reusing code: Define the code once, and use it many times.
Predefined Functions
So it turns out you already know what a function is. You have been using it
the whole time while studying this tutorial!
For example, main() is a function, which is used to execute code,
and printf() is a function; used to output/print text to the screen:
Example
int main() {
printf("Hello World!");
return 0;
}
Create a Function
To create (often referred to as declare) your own function, specify the name
of the function, followed by parentheses () and curly brackets {}:
Syntax
void myFunction() {
// code to be executed
}
Example Explained
myFunction() is the name of the function
void means that the function does not have a return value. You will
learn more about return values later in the next chapter
Inside the function (the body), add code that defines what the function
should do
Call a Function
Declared functions are not executed immediately. They are "saved for later
use", and will be executed when they are called.
To call a function, write the function's name followed by two
parentheses () and a semicolon ;
In the following example, myFunction() is used to print a text (the action),
when it is called:
Example
Inside main, call myFunction():
// Create a function
void myFunction() {
printf("I just got executed!");
}
int main() {
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C Function Parameters
Parameters and Arguments
Information can be passed to functions as a parameter. Parameters act as
variables inside the function.
Parameters are specified after the function name, inside the parentheses.
You can add as many parameters as you want, just separate them with a
comma:
Syntax
returnType functionName(parameter1, parameter2, parameter3) {
// code to be executed
}
The following function that takes a string of characters with name as parameter.
When the function is called, we pass along a name, which is used inside the
function to print "Hello" and the name of each person.
Example
void myFunction(char name[]) {
printf("Hello %s\n", name);
}
int main() {
myFunction("Liam");
myFunction("Jenny");
myFunction("Anja");
return 0;
}
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// Hello Liam
// Hello Jenny
// Hello Anja
int main() {
myFunction("Liam", 3);
myFunction("Jenny", 14);
myFunction("Anja", 30);
return 0;
}
Note that when you are working with multiple parameters, the function call
must have the same number of arguments as there are parameters, and the
arguments must be passed in the same order.
Return Values
The void keyword, used in the previous examples, indicates that the function
should not return a value. If you want the function to return a value, you can
use a data type (such as int or float, etc.) instead of void, and use
the return keyword inside the function:
Example
int myFunction(int x) {
return 5 + x;
}
int main() {
printf("Result is: %d", myFunction(3));
return 0;
}
// Outputs 8 (5 + 3)
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Example
int myFunction(int x, int y) {
return x + y;
}
int main() {
printf("Result is: %d", myFunction(5, 3));
return 0;
}
// Outputs 8 (5 + 3)
int main() {
int result = myFunction(5, 3);
printf("Result is = %d", result);
return 0;
}
// Outputs 8 (5 + 3)
int main() {
myFunction(); // call the function
return 0;
}
// Function definition
void myFunction() {
printf("I just got executed!");
}
Another Example
If we use the example from the previous chapter regarding function
parameters and return values:
Example
int myFunction(int x, int y) {
return x + y;
}
int main() {
int result = myFunction(5, 3);
printf("Result is = %d", result);
return 0;
}
// Outputs 8 (5 + 3)
int main() {
int result = myFunction(5, 3); // call the function
printf("Result is = %d", result);
return 0;
}
// Function definition
int myFunction(int x, int y) {
return x + y;
}
Recursion
Recursion is the technique of making a function call itself. This technique
provides a way to break complicated problems down into simple problems
which are easier to solve.
Recursion may be a bit difficult to understand. The best way to figure out
how it works is to experiment with it.
Recursion Example
Adding two numbers together is easy to do, but adding a range of numbers is
more complicated. In the following example, recursion is used to add a range
of numbers together by breaking it down into the simple task of adding two
numbers:
Example
int sum(int k);
int main() {
int result = sum(10);
printf("%d", result);
return 0;
}
int sum(int k) {
if (k > 0) {
return k + sum(k - 1);
} else {
return 0;
}
}
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Example Explained
When the sum() function is called, it adds parameter k to the sum of all
numbers smaller than k and returns the result. When k becomes 0, the
function just returns 0. When running, the program follows these steps:
10 + sum(9)
10 + ( 9 + sum(8) )
10 + ( 9 + ( 8 + sum(7) ) )
...
10 + 9 + 8 + 7 + 6 + 5 + 4 + 3 + 2 + 1 + sum(0)
10 + 9 + 8 + 7 + 6 + 5 + 4 + 3 + 2 + 1 + 0
Since the function does not call itself when k is 0, the program stops there
and returns the result.
The developer should be very careful with recursion as it can be quite easy to
slip into writing a function which never terminates, or one that uses excess
amounts of memory or processor power. However, when written correctly
recursion can be a very efficient and mathematically-elegant approach to
programming.
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C Math Functions
Math Functions
There is also a list of math functions available, that allows you to
perform mathematical tasks on numbers.
To use them, you must include the math.h header file in your
program:
#include <math.h>
Square Root
To find the square root of a number, use the sqrt() function:
Example
printf("%f", sqrt(16));
Round a Number
The ceil() function rounds a number upwards to its nearest integer,
and the floor() method rounds a number downwards to its nearest
integer, and returns the result:
Example
printf("%f", ceil(1.4));
printf("%f", floor(1.4));
Power
The pow() function returns the value of x to the power of y (xy):
Example
printf("%f", pow(4, 3));
C Structures (structs)
Structures (also called structs) are a way to group several related variables
into one place. Each variable in the structure is known as a member of the
structure.
Unlike an array, a structure can contain many different data types (int, float,
char, etc.).
Create a Structure
You can create a structure by using the struct keyword and declare each of
its members inside curly braces:
struct MyStructure { // Structure declaration
int myNum; // Member (int variable)
char myLetter; // Member (char variable)
}; // End the structure with a semicolon
To access the structure, you must create a variable of it.
Use the struct keyword inside the main() method, followed by the name of the
structure and then the name of the structure variable:
Create a struct variable with the name "s1":
struct myStructure {
int myNum;
char myLetter;
};
int main() {
struct myStructure s1;
return 0;
}
int main() {
// Create a structure variable of myStructure called s1
struct myStructure s1;
// Print values
printf("My number: %d\n", s1.myNum);
printf("My letter: %c\n", s1.myLetter);
return 0;
}
Now you can easily create multiple structure variables with different values,
using just one structure:
Example
// Create different struct variables
struct myStructure s1;
struct myStructure s2;
s2.myNum = 20;
s2.myLetter = 'C';
int main() {
struct myStructure s1;
return 0;
}
An error will occur:
prog.c:12:15: error: assignment to expression with array type
However, there is a solution for this! You can use the strcpy() function and
assign the value to s1.myString, like this:
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Example
struct myStructure {
int myNum;
char myLetter;
char myString[30]; // String
};
int main() {
struct myStructure s1;
return 0;
}
Result:
My string: Some text
Simpler Syntax
You can also assign values to members of a structure variable at declaration
time, in a single line.
Just insert the values in a comma-separated list inside curly braces {}. Note
that you don't have to use the strcpy() function for string values with this
technique:
Example
// Create a structure
struct myStructure {
int myNum;
char myLetter;
char myString[30];
};
int main() {
// Create a structure variable and assign values to it
struct myStructure s1 = {13, 'B', "Some text"};
// Print values
printf("%d %c %s", s1.myNum, s1.myLetter, s1.myString);
return 0;
}
Note: The order of the inserted values must match the order of the variable
types declared in the structure (13 for int, 'B' for char, etc).
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Copy Structures
You can also assign one structure to another.
In the following example, the values of s1 are copied to s2:
Example
struct myStructure s1 = {13, 'B', "Some text"};
struct myStructure s2;
s2 = s1;
Modify Values
If you want to change/modify a value, you can use the dot syntax (.).
And to modify a string value, the strcpy() function is useful again:
Example
struct myStructure {
int myNum;
char myLetter;
char myString[30];
};
int main() {
// Create a structure variable and assign values to it
struct myStructure s1 = {13, 'B', "Some text"};
// Modify values
s1.myNum = 30;
s1.myLetter = 'C';
strcpy(s1.myString, "Something else");
// Print values
printf("%d %c %s", s1.myNum, s1.myLetter, s1.myString);
return 0;
}
Modifying values are especially useful when you copy structure values:
Example
// Create a structure variable and assign values to it
struct myStructure s1 = {13, 'B', "Some text"};
// Copy s1 values to s2
s2 = s1;
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// Change s2 values
s2.myNum = 30;
s2.myLetter = 'C';
strcpy(s2.myString, "Something else");
// Print values
printf("%d %c %s\n", s1.myNum, s1.myLetter, s1.myString);
printf("%d %c %s\n", s2.myNum, s2.myLetter, s2.myString);
int main() {
struct Car car1 = {"BMW", "X5", 1999};
struct Car car2 = {"Ford", "Mustang", 1969};
struct Car car3 = {"Toyota", "Corolla", 2011};
return 0;
}
Unions
Union is a user-defined data type in C, which stores a collection of different kinds of
data, just like a structure. However, with unions, you can only store information in
one field at once. This tutorial guides you on how to use Union in C
ProgrammingUnion is a user-defined data type in C, which stores a collection of
different kinds of data, just like a structure. However, with unions, you can only store
information in one field at once. This tutorial guides you on how to use Union in C
Programming
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union Courses
{
char WebSite[50];
char Subject[50];
int Price;
};
void main( )
{
union Courses C;
C.Price = 0;
printf( "Book Price : %d\n", C.Price);
}
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File Handling
C files I/O functions handle data on a secondary storage device, such as a hard disk
Five significant operations can be performed on files:
C File Operation
To handle files in C, file input/output functions available in the stdio library are:
Syntax
FILE *fopen( const char * filePath, const char * mode );
Parameters
filePath: The first argument is a pointer to a string containing the name of the
file to be opened.
mode: The second argument is an access mode.
Example
#include<stdio.h>
int main()
{
FILE *fp;
fp = fopen("fileName.txt","w");
return 0;
}
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C fprintf() function passes arguments according to the specified format to the file indicated by the
stream. This function is implemented in file-related programs for writing formatted data in any file.
This tutorial guides you on how to use the fprintf() function in the C program
Syntax
int fprintf(FILE *stream, const char *format, ...)
Example