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Chapter 12 - Lecture 3

The document discusses projectile motion and curvilinear motion. It provides equations and procedures for analyzing the kinematics of particles undergoing various motions. Several example problems are also presented and solved regarding projectiles launched at angles and colliding balls.

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Omar Sidawi
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0% found this document useful (0 votes)
41 views18 pages

Chapter 12 - Lecture 3

The document discusses projectile motion and curvilinear motion. It provides equations and procedures for analyzing the kinematics of particles undergoing various motions. Several example problems are also presented and solved regarding projectiles launched at angles and colliding balls.

Uploaded by

Omar Sidawi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 18

1/25/2023

Engineering Mechanics:
Dynamics in SI Units, 14e

Chapter 12
Kinematics of a Particle
1
Copyright © 2010 Pearson Education South Asia Pte Ltd

12.6 Motion of Projectile

◼ Projectile’s acceleration always act vertically


◼ Projectile launched at (x0, y0) and path is defined
in the x-y plane
◼ Air resistance is neglected
◼ Only force is its
weight downwards
◼ ac = g = 9.81 m/s2

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Copyright © 2010 Pearson Education South Asia Pte Ltd

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12.6 Motion of Projectile

Horizontal Motion
◼ Since ax = 0,
 + 
→
 
v = v0 + ac t ; vx = (v0 ) x
1 x = x0 + (v0 ) x t
 + 
→
  x = x0 + v0t + ac t 2 ;
2 vx = (v0 ) x
 + 
→
  v = v0 + 2ac ( s − s0 );
2 2

◼ Horizontal component of velocity remain


constant during the motion

3
Copyright © 2010 Pearson Education South Asia Pte Ltd

12.6 Motion of Projectile

Vertical Motion
◼ Positive y axis is upward, thus ay = - g

(+ ) v = v0 + ac t ; v y = (v 0 ) y − gt
1 1
(+ ) y = y0 + v0t + ac t ;
2
y = y 0 + (v 0 ) y t − gt 2
2 2
(+ ) v = v0 + 2ac ( y − y0 );
2 2
(v ) y = (v 0 ) y − 2 g ( y − y 0 )
2 2

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Copyright © 2010 Pearson Education South Asia Pte Ltd

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12.6 Motion of Projectile

PROCEDURE FOR ANALYSIS


Coordinate System
◼ Establish the fixed x, y, z axes
◼ Sketch the trajectory of the particle
◼ Specify the 3 unknowns and data between any two points
on the path
◼ Acceleration of gravity always acts downwards
◼ Express the particle initial and final velocities in the x, y
components
◼ Positive and negative position, velocity and acceleration
components always act in accordance with their
associated coordinate directions
5
Copyright © 2010 Pearson Education South Asia Pte Ltd

12.6 Motion of Projectile

PROCEDURE FOR ANALYSIS


Kinematics Equations
◼ Decide on the equations to be applied between
the two points on the path for the most direct
solution
Horizontal motion
◼ x = xo + (vo)x t

Vertical motion
1
v y = (v0 ) y + ac t ; y = y0 + (v0 ) y t − ac t 2 ; v y2 = (v0 ) 2y − 2ac ( y − y0 )
2
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Copyright © 2010 Pearson Education South Asia Pte Ltd

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1/25/2023

Problem
◼ It is observed that the time for the ball to strike
the ground at B is 2.5 s. Determine the speed
vA and angle θA at which the ball was thrown.

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Copyright © 2010 Pearson Education South Asia Pte Ltd

Solution

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Copyright © 2010 Pearson Education South Asia Pte Ltd

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1/25/2023

Problem
◼ The boy at A attempts to throw a ball over the
roof of a barn such that it is launched at an
angle θA=40°. Determine the minimum speed
vA at which he must throw the ball so that it
reaches its maximum height at C. Also, find the
distance d where the boy must stand so that he
can make the throw.

9
Copyright © 2010 Pearson Education South Asia Pte Ltd

Solution

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Copyright © 2010 Pearson Education South Asia Pte Ltd

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Problem
◼ The golf ball is hit at A with a speed of
vA=40m/s and directed at an angle of 30° with
the horizontal as shown. Determine the
distance d where the ball strikes the slope at B.

11
Copyright © 2010 Pearson Education South Asia Pte Ltd

Problem 12-97
◼ It is observed that the skier leaves the ramp A
at an angle θA = 25° with the horizontal. If he
strikes the ground at B, determine his initial
speed vA and the time of flight tAB.

12
Copyright © 2010 Pearson Education South Asia Pte Ltd

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1/25/2023

Solution 12-97

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Copyright © 2010 Pearson Education South Asia Pte Ltd

Solution 12-97

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Copyright © 2010 Pearson Education South Asia Pte Ltd

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1/25/2023

Problem
◼ A boy throws a ball at O in the air with a speed
Vo at an angle θ1 . If he then throws another
ball with the same speed Vo at an angle θ2 <
θ1, determine the time between the throws so
that the balls collide in mid air at B.

15
Copyright © 2010 Pearson Education South Asia Pte Ltd

Solution

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Copyright © 2010 Pearson Education South Asia Pte Ltd

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Solution

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Copyright © 2010 Pearson Education South Asia Pte Ltd

12.7 Curvilinear Motion: Normal and Tangential Components

◼ Path of motion of a particle is described using n


and t coordinates which act normal and tangent
to the path
◼ At the instant considered have their origin
located at the particle

Planar Motion
◼ Origin happen to coincide
with the location of the particle

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Copyright © 2010 Pearson Education South Asia Pte Ltd

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12.7 Curvilinear Motion: Normal and Tangential Components

Planar Motion
◼ Curve can be constructed from a series of
differential arc segments ds
◼ Plane contains n and t axes is referred to as
osculating plane and is fixed in the plane of
motion

19
Copyright © 2010 Pearson Education South Asia Pte Ltd

12.7 Curvilinear Motion: Normal and Tangential Components

Velocity
◼ When particle is moving, s is a function of time
◼ Particle’s velocity v has direction that is always
tangent to the path
◼ Magnitude is determined by taking the time
derivative of the path function s = s(t)

 
v = vut where v = s
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Copyright © 2010 Pearson Education South Asia Pte Ltd

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12.7 Curvilinear Motion: Normal and Tangential Components

Acceleration
   
a = v = vut + vut

◼ a can be written as
  
a = at ut + anun
v2
where at = v or at ds = vdv and an =

◼ Magnitude is
a = at2 + an2

21
Copyright © 2010 Pearson Education South Asia Pte Ltd

12.7 Curvilinear Motion: Normal and Tangential Components

◼ Two special cases of motion:


1-If the particle moves along a straight line

2- If the particle moves along a curve with a constant


speed

Centripetal acceleration.

22
Copyright © 2010 Pearson Education South Asia Pte Ltd

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12.7 Curvilinear Motion: Normal and Tangential Components

◼ Three-Dimensional Motion:
◼ If the particle moves along a space curve

◼ positive n axis directed toward the path’s center of


curvature O. This axis is referred to as the
principal normal to the curve
◼ for spatial motion a third unit vector, ub , defines
the binormal axis b which is perpendicular to ut
and un 23
Copyright © 2010 Pearson Education South Asia Pte Ltd

12.7 Curvilinear Motion: Normal and Tangential Components

PROCEDURE FOR ANALYSIS


Coordinate System
◼ When path of the particle is known, establish a
set of n and t coordinates with a fixed origin
◼ Positive tangent axis acts in the direction of the
motion
◼ n and t axes are used for studying the velocity
and acceleration of the particle

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Copyright © 2010 Pearson Education South Asia Pte Ltd

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12.7 Curvilinear Motion: Normal and Tangential Components

PROCEDURE FOR ANALYSIS


Velocity
◼ Particle’s velocity is always tangent to the path
◼ Magnitude of the velocity is found from the
derivative of the path function

Tangential Acceleration
◼ For rectilinear motion, at = v and at ds = vdv
1
◼ If at is constant, s = s + v t + 2 (a ) t
2
0 0 c c

v = v0 + (ac ) c t
v 2 = v02 + 2(ac ) c ( s − s0 )
25
Copyright © 2010 Pearson Education South Asia Pte Ltd

12.7 Curvilinear Motion: Normal and Tangential Components

PROCEDURE FOR ANALYSIS


Normal Acceleration
◼ For magnitude of the normal component,
v2
an =

◼ When path is expressed as y = f(x), radius of


curvature ρ at any point on the path is
determined from
[1 + (dy / dx)2 ]3 / 2
=
d 2 y / dx 2
26
Copyright © 2010 Pearson Education South Asia Pte Ltd

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Problem 12.128

◼ The car has an initial speed v0 = 20 m/s. If it


increases its speed along the circular track at s = 0,
at = (0.8s) m/s2, where s is in meters, determine the
time needed for the car to travel s = 25 m.

27
Copyright © 2010 Pearson Education South Asia Pte Ltd

Solution 12.128

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Copyright © 2010 Pearson Education South Asia Pte Ltd

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Problem

◼ When the roller coaster is at B , it has a speed of


25 m/s, which is increasing at at = 3 m/s2.
Determine the magnitude of the acceleration of the
roller coaster at this instant and the direction angle
it makes with the x axis.

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Solution

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Solution

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Problem 12.146

32
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Solution 12.146

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Copyright © 2010 Pearson Education South Asia Pte Ltd

Solution 12.146

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Copyright © 2010 Pearson Education South Asia Pte Ltd

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1/25/2023

Problem 12.147

◼ The jet plane is traveling with a speed of 120


m/s which is decreasing at 40 m/s2 when it
reaches point A.
◼ Determine the magnitude of its acceleration
when it is at this point. Also, specify the
direction of flight, measured from the x axis.

35
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Solution 12.147

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Copyright © 2010 Pearson Education South Asia Pte Ltd

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