Sandy Charactersheet Final

Download as pdf or txt
Download as pdf or txt
You are on page 1of 3

Plumber medic1 Sleuth Gazimon

CLASS & LEVEL BACKGROUND PLAYER NAME


Sandy
Thep Kufan Lawful Good
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH You have an eye for detail, always
11 30 analysing.
+2 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
You have plenty of wisecracks
wether on hand, wether helpful or not
14 PERSONALITY TRAITS

Hit Point Maximum 11


Strength
DEXTERITY Duty

+1 ●


Dexterity
Constitution
11
CURRENT HIT POINTS IDEALS
Intelligence
12 ● Wisdom
My tutor showed me what the real
Charisma world is like, I respect them for that
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

+2
Acrobatics (Dex) Total
SUCCESSES I can't resist a pretty face
14
Animal Handling (Wis) 1d9 FAILURES

Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
Athletics (Str)

+2

Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Weak to cold, resistant to fire,
15 ●
Insight (Wis) immune to corrodium
Intimidation (Cha) Dowser Sleuth type
WISDOM ●
Investigation (Int) Cozy with the law: Friends

Medicine (Wis) with most earth sanctioned
+1
Nature (Int) Unarmed Strike plumbers
12 Perception (Wis) Plumber Blaster-1d6 lightning
Performance (Cha) and 1d4 piercing
CHARISMA Persuasion (Cha)
Religion (Int)
0 Sleight of Hand (Dex)
Stealth (Dex)
10
Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

PASSIVE WISDOM (PERCEPTION)


CP
magnifying glass
Plumber medic kit
Forgery Kit SP

EP

GP

PP

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
20(in human) 7'1 175
AGE HEIGHT WEIGHT
Sandy
Orange Papyrus none
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Sandy wasn't your normal Thep Khufan back


on Anur Transyl, she was never to big on
scary things.. even if she's a walking
mummy, when she was growing up her
father was never pleased with her likings as
a kid, she didn't like what the other kids liked,
the only thing he approved on was her
reading..but that lead to her learning more
about human culture and she seemed to
enjoy reading it more then her own home
world's. Once Sandy was old enough she'd
snuck out one night from her home since she
wasn't allowed out of the house late at night
but she didn't care, so she shly left her home
and got onto a ship with somethings like a
few books, mostly books on humans but that
ship she was on slowly lands down at
plumber base, where she wanted to go in the
first place after leaving her home world,
she'd soon join the plumpers.. well as a new
member of the medical teams. Sandy would
slowly try to meet new faces and learn more
about humans.. and might have a collection ADDITIONAL FEATURES & TRAITS
of human stuff like toys, books manga she's
even got parts to make a human pc you'd
see in a modern teens room she'd even ue 10
glasses on her face most of the time since
she says they " fit her" coming from the shy
nerd of course. She's keep her stuff in a
small little room since she doesn't have a full
fledge room yet, Then one day Sandy was
asigned her first reasignment which was to
watch over a plumpers base on mars with
another crew, she'd be informed she'll be the
3rd medical officer on the base and would
also mean she can bring all her stuff to a
small room she'll get!

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

You might also like