Unit 1: Introduction To Multimedia
Unit 1: Introduction To Multimedia
Introduction to Multimedia
Lesson 1
Multimedia Overview
Definition of Multimedia
Multimedia in its simplest form is any kind of communication that uses more than one media type at
a time. In modern times, the advent of musical accompaniment to silent films was an early form of
multimedia. Even the simplest ancient dance forms use multiple media types in the form of sound
and vision to convey additional meaning.
The term multimedia was originally used to describe packages of learning materials which consisted
of a book, a couple of audio cassettes, and a video cassette. Such packages are still available,
but the preferred terms to describe them is multiple media or mixed media - although there is a
considerable disagreement as to what they should be called now that the term multimedia has
acquired a different meaning. Nowadays, multimedia refers to computer-based materials designed
to be used on a computer that can display and print text and high-quality graphics, play pre-recorded
audio and video material, and create new audio and video recordings. Multimedia is a set of media
elements used to produce a concrete and more structured way of communication. In other words,
multimedia is the simultaneous use of data from different sources. It is capable of integrating the
four basic skills of listening, speaking, reading, and writing.
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3
EXPERIENCING ICT
Lesson 1 Multimedia Overview
Digital Arts 1
The early microcomputers that appeared in the 1970s were incapable of playing or recording sound
and video, and they had very limited graphics capabilities. Language teachers were often critical
about these early computers because they lacked the essential element of sound.
In the early 1980s, various methods were employed to get computers play authentic sound - for
example, linking an audio cassette player to a computer that controls the playback and rewind
functions - but this was not very efficient as the tape stretched and bits of audio were cut or appeared
in the wrong place.
The analog video disc player appeared in the early 1980s, offering
the possibility of playing back high-quality audio and video and
presenting thousands of photographic-quality pictures. The 12-inch
videodiscs or laserdiscs, as they were sometimes called, could hold
around 30 minutes of video or 54,000 still images on each side.
One of the best interactive video discs ever produced is MIT’s A La Rencontre de Philippe, which
wraps up language learning in a real-life simulation set in Paris. It was an interactive multimedia
application focused on helping Philippe find a better job and a place to stay in Paris.
The disc features a plan of Paris with clickable street names and a notebook, access to a telephone,
answering machine, classified ads, and a list of accommodation agencies. This is an experience of
living situated in a certain place with real views and activities through a computer.
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