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Aits Cse06 Cao Text-Assignment-03 Usman

This document contains 5 questions about computer architecture concepts. It discusses instructions and their types, Flynn's taxonomy of computer architectures, addressing modes, CISC and RISC pipelines, parallel processing using pipelines, vectors, and arrays, and the stack organization of the CPU.

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0% found this document useful (0 votes)
17 views6 pages

Aits Cse06 Cao Text-Assignment-03 Usman

This document contains 5 questions about computer architecture concepts. It discusses instructions and their types, Flynn's taxonomy of computer architectures, addressing modes, CISC and RISC pipelines, parallel processing using pipelines, vectors, and arrays, and the stack organization of the CPU.

Uploaded by

Dheeraj kumar
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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CSE-06 - CAO - Assignment: 03

Q 1. What are Instructions? Explain its types?

Instructions:

- An instruction is a command given to a computer processor to perform a specific


operation.

- The instructions are written in machine language or assembly language, and they are
executed in a specific sequence to perform a task.

Types of Instructions:

- There are different types of instructions that a computer can execute. Some common
types include:

1. Data Transfer Instructions: These instructions are used to move data from one memory
location to another.

2. Arithmetic and Logical Instructions: These instructions are used for performing
arithmetic and logical operations such as addition, subtraction, multiplication, and logical
AND, OR, NOT, etc.

3. Control Transfer Instructions: These instructions are used for controlling the flow of the
program execution, such as branching, jumping, and subroutine calls.

4. Input/Output Instructions: These instructions are used for input and output operations
such as reading from and writing to input/output devices.

Q 2. Explain Flynn’s Classification of computers in detail.

Flynn's Classification:

- Flynn's Classification is a taxonomy of computer architectures proposed by Michael J.


Flynn in 1966.

- The classification is based on the number of instruction streams (or program counters)
and the number of data streams (or operands) that a computer can process simultaneously.
Types of Flynn's Classification:

1. Single Instruction Single Data (SISD): This type of architecture has a single processor
that executes a single instruction stream and operates on a single data stream at a time. It is
a traditional uniprocessor architecture.

2. Single Instruction Multiple Data (SIMD): This type of architecture has multiple
processors that execute the same instruction stream and operate on different data streams
simultaneously. It is commonly used in parallel processing for tasks that can be broken
down into many independent operations.

3. Multiple Instruction Single Data (MISD): This type of architecture has multiple
processors that execute different instruction streams but operate on the same data stream.
It is less common in practice.

4. Multiple Instruction Multiple Data (MIMD): This type of architecture has multiple
processors that execute different instruction streams and operate on different data streams
simultaneously. It is commonly used in parallel processing for tasks that require multiple
independent operations.

Q 3. (a) Explain various types of addressing modes with examples.

Addressing Modes:

- Addressing modes are used to specify the memory address of the operands for an
instruction.

Types of Addressing Modes:

1. Immediate Addressing: The operand is a constant value that is part of the instruction.
Example: MOV A, #10 (Move the value 10 to register A).

2. Direct Addressing: The operand is a memory location that contains the value to be used.
Example: MOV A, [1234H] (Move the value stored at memory location 1234H to register
A).

3. Indirect Addressing: The operand is a memory location that contains the memory
address of the value to be used. Example: MOV A, [BX] (Move the value stored at the
memory location whose address is stored in register BX to register A).

4. Indexed Addressing: The operand is a memory location that is calculated by adding a


constant value or a value from a register to a base address. Example: MOV A, [SI+10H]
(Move the value stored at the memory location whose address is calculated by adding the
value in register SI to 10H to register A).

(b) Explain CISC and RISC Pipeline with example.

CISC Pipeline:

- CISC (Complex Instruction Set Computer) is a type of processor architecture that


emphasizes the use of complex instructions that can perform multiple operations in a single
instruction.

- In CISC pipeline architecture, the processor fetches and decodes complex instructions
and then executes them in a series of stages.

Example:

Suppose we have an instruction "ADD R1, [R2]" that adds the value stored in memory
location pointed to by R2 to the value stored in register R1. In the CISC pipeline, this
instruction would be executed in the following stages:

1. Instruction fetch: Fetch the instruction from memory.

2. Instruction decode: Decode the instruction to determine the operands and the operation
to be performed.

3. Address calculation: Calculate the memory address pointed to by R2.

4. Memory access: Fetch the value from the memory location pointed to by R2.

5. Execute operation: Add the fetched value to the value stored in R1 and store the result in
R1.

RISC Pipeline:

- RISC (Reduced Instruction Set Computer) is a type of processor architecture that


emphasizes the use of simple instructions that can be executed in a single cycle.

- In RISC pipeline architecture, the processor fetches and executes simple instructions in a
series of stages.
Example:

Suppose we have an instruction "ADD R1, R2, R3" that adds the value stored in register
R2 to the value stored in register R3 and stores the result in register R1. In the RISC
pipeline, this instruction would be executed in the following stages:

1. Instruction fetch: Fetch the instruction from memory.

2. Instruction decode: Decode the instruction to determine the operands and the operation
to be performed.

3. Register fetch: Fetch the values from registers R2 and R3.

4. Execute operation: Add the fetched values and store the result in register R1.

Q 4. What does pipeline, vector, and array processor mean in parallel


processing?

Pipeline Processor:

- A pipeline processor is a type of processor that breaks down a task into multiple stages
and processes each stage in parallel.

- Each stage in the pipeline operates on a different set of data, and the output of one stage
becomes the input for the next stage.

- This technique allows multiple tasks to be processed simultaneously, improving the


overall performance of the system.

Vector Processor:

- A vector processor is a type of processor that is designed to perform operations on large


vectors or arrays of data.

- The processor has specialized instructions that can perform the same operation on
multiple data elements simultaneously.

- This technique allows for highly efficient processing of large amounts of data in parallel.

Array Processor:
- An array processor is a type of processor that is specifically designed for processing
arrays of data.

- The processor has multiple processing elements that can operate in parallel on different
parts of the array.

- This technique allows for highly efficient processing of large arrays of data.

Q 5. Explain the stack organization of the Central Processing Unit.

Stack Organization:

- The stack is a special area of memory used by the Central Processing Unit (CPU) to store
data temporarily.

- It is a Last-In-First-Out (LIFO) data structure, which means that the last item added to
the stack is the first item to be removed.

- The stack is used for storing local variables, function arguments, return addresses, and
other data during the execution of a program.

The stack organization of the CPU typically consists of two registers:

1. Stack Pointer (SP): It is a register that holds the address of the top of the stack.

2. Base Pointer (BP): It is a register that holds the address of the base of the current stack
frame.

The CPU uses the stack pointer to push data onto the stack and pop data off the stack.
When data is pushed onto the stack, the stack pointer is decremented, and when data is
popped off the stack, the stack pointer is incremented.

During the execution of a function, a new stack frame is created, and the base pointer is
updated to point to the base of the new stack frame. The base pointer is used to access the
local variables and function arguments of the current stack frame.
When a function call is made, the CPU pushes the return address onto the stack along with
any function arguments. When the function returns, the CPU pops the return address off
the stack and jumps to that address to resume execution of the calling function.

The stack organization is an important aspect of CPU architecture as it enables the


efficient storage and retrieval of data during the execution of a program. It is widely used
in programming languages like C and assembly language for managing function calls and
memory allocation.

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