MARK SCHEME For The June 2004 Question Papers
MARK SCHEME For The June 2004 Question Papers
MARK SCHEME For The June 2004 Question Papers
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UNIVERSITY OF CAMBRIDGE INTERNATIONAL EXAMINATIONS
GCE O-Level
These mark schemes are published as an aid to teachers and students, to indicate the requirements
of the examination. They show the basis on which Examiners were initially instructed to award marks.
They do not indicate the details of the discussions that took place at an Examiners’ meeting before
marking began. Any substantial changes to the mark scheme that arose from these discussions will
be recorded in the published Report on the Examination.
All Examiners are instructed that alternative correct answers and unexpected approaches in
candidates’ scripts must be given marks that fairly reflect the relevant knowledge and skills
demonstrated.
Mark schemes must be read in conjunction with the question papers and the Report on the
Examination.
• CIE will not enter into discussion or correspondence in connection with these mark schemes.
CIE is publishing the mark schemes for the June 2004 question papers for most IGCSE and GCE
Advanced Level syllabuses.
June 2004
INTERNATIONAL GCSE
MARKING SCHEME
SYLLABUS/COMPONENT: 7010/01
COMPUTER STUDIES
Paper 1
Page 1 Mark Scheme Syllabus Paper
COMPUTER STUDIES – JUNE 2004 7010 1
1 Generally, one mark for each valid point. Two examples gain two marks.
(a) byte
fixed number of bits, 8 bits
represents a character
e.g.
a hex example
or
1 1 0 1 0 0 0 1
[2]
(b) compiler
program
converts/changes/translates high-level language into machine code/machine
language/low level language/object code
changes each high-level language instruction into machine code instructions
produces independent program capable of being executed by itself
all (syntax errors) listed
converts whole program before execution/in one go
converts source code to object code [2]
(c) handshaking
exchanging of signals
to establish communication
between two devices/computers
e.g. printer and computer, modem and computer [2]
(e) simulation
studying the behavior of a system
by using a model/represents real-life/mathematical representation
e.g. flight simulator (or others), hazardous applications
results can be predicted [2]
device e.g.
3G (WAP) mobile phones/mobile phones/cell phone/remote
key pad/remote control/keyboard
infra-red mouse
multimedia mobile handsets/notebooks
GPRS (general packet radio service) mobiles
WLAN(or WiFi) hotspots sited in public areas - e.g. coffee
shops, railway stations, airports, motorway services
linked printers
PDA's (personal digital assistants)
GPS [1]
(b) Any one advantage (advantage need not be linked to (a)) e.g.
no wires
fast/high speed wireless Internet access
WLAN is faster than a modem or mobile
WLAN for working at home one day a week/teleworkers
see internet content away on the move
create and send multimedia messages to mobiles or e-mail
picture messaging - send photos/pictures text/sound/recorded
greetings from mobiles to mobiles/PCs
instant transmission - no busy signals/no searching for phone jacks
download e-mail and file attachments on mobile
watch live web cast on mobile/hotspot
listen to streaming video on mobile/hotspot
news/weather/sport/games while on the move
access information from mobile anytime
send/receive/delete e-mail while on the move
wireless Inbox on mobile - to contacts and calendar
view business appointments while out of office on mobile
send corporate e-mail while out of office - even behind a firewall on mobile
wireless internet connection from chat rooms for discussions with
colleagues while on the move
give visual demonstrations from mobile and colleagues watch back at
the office
WLAN speeds are slower than Net access at work/narrow band width
any one within the WLAN nodes range with an appropriate device can
use your WLAN and broad band link
any one who walks past your house or WLAN linked into a corporate
system can access sensitive information or credit card details
3G phones not compatible with 2G phones
Blue tooth - has limited range
blocked signal/distorted signal/weak signal/lag
health problems from microwaves [2]
camera microwave
washing machine video recorder
fridge sewing machine
air conditioning games console
electronic game electronic toys
rice cooker dish washer
TV alarm clock
radio [1]
F4
L90/R270
F4
L90/R270
F2
L90/R270
F2 one mark
R90/L270
F2 one mark
L90/R270
F2
(any L/R, B1, B2) one mark [3]
(c) on a server
stored on ISP/web host (server) [1]
check digit
product number/item number/code
country of origin
manufacturers number/code
weight
price [2]
RAM
for data, computer programs and operating instructions which
are moved into it/downloaded
for data currently in use
DVD writer
Films/videos/pictures/music/multimedia data downloaded/
purchased
Modem
link/dial up/establish communication with the Internet
Convert digital signals to analogue/audio tones (and vice versa)
Which can travel across the telephone system
[4]
input
from sensors
from camera images [Max 2]
processing
output
star - if one computer goes down the others can still be used
ring - if one computer goes down the others can not be used [1]
server
printer
modem/bridge/gateway [3]
backups/dumps of files
copy of files on CD/tape streamer
file generations
(b) Award one mark for each correct step in the algorithm
Initialise
Loop
Input temperature (x24)
Convert to Fahrenheit
Find maximum and minimum
Calculate average (outside loop)
Output maximum, minimum, average [5]
(i) sum = 0
min = 100
max = 0
count = 1
while count <= 24 do
input temp
F = (temp*1.8) + 32
sum = sum + F
if F < min then min = F
if F > max then max = F
count = count + 1
endwhile
average = sum/24
print average, min, max
(ii) sum = 0
min = 100
max = 0
count = 1
repeat
input temp
F = (temp*1.8) + 32
sum = sum + F
if F < min then min = F
if F > max then max = F
count = count + 1
until count > 24
average = sum/24
print average, min, max
16 (a) 6 [1]