Blender Shortkeys
Blender Shortkeys
Alt+q = switch between objects in few modes like sculpting and layout
CTRL+3 = MAKE A QUBE INTO A BALL HIGHER NUMBER MORE SMOOTH BALL
walk= Shitf+`(WASD FOR LEFT RIGHT AND Q AND E FOR UP DOWN)(SHIfT KE SAATH TEJI SE CHALTA
H)
GIZMO =CTRL+`
PARENT = CTRL+P
JOIN = CTRL+J
VIEW MODE = Z
PIVIOT POINT = ,
View FOR DIFRENT SIDE = `
Rigging
Shift+N= recalculate roll s
go left side options on top armature-symetrize for making bones mirror. But befort that give names
to bones 001.L or 001.R to make otherside L represent left side and R represent right side here.
EDIT MODE(modeling)
HOLD D AND PRESS MOUSE LEFT TO WRITE
ALT+D= TO COPY A OBJECT AND IF U WILL EDIT ONE BOTH WHICH COPIED BY THIS WILL BE EDIT
AFTER EDITING ONE U CAN DELTE ONE OTHER WILL REMAIN EDITED
G+middle mouse button = drag things only in strait line under all 3 directions
After pressing and dragging in any direction use (shift) to drag slowly
RIP FILL= ALT+V (RIP THINGS AND TOGAHTER CREAT FACE FOR THAT SEPRATED AREA)
KNIFE= K (SELECT AND PRESS ENTER)(press x,y,z for cutting in direction strait)
FOR SNAPING=G FOR MOVE AND KEEP PRESSING CTRL FOR ONE UNIT MOVING
MULTIPLE INSERT= SELECT MULTIPLE FACES AND PRESS II(I TWICE) FOR INDIVISUAL FACE (ONLY CAN
SEE IN SQURE)
When editing with mirror modifier if extrude something and u want to extrude from middle instead
of extruding 1 object it will extrude 2 object because of mirror modifier to hand this problem press I
and then press b for border option and I will extrude just one object from midlle of that object
HIDE SELECTED= H
UNHIDE= ALT+H
RENAME=F2
SEARCH=F3
REPEAT=SHIFT+R
Alt+shift+s= press and drag after selecting vertesie where u want to creat circle or hole in any object
Ctrl+r= insert edges (press s and scale them =just drag for simple scale , drag with middle mouse to
change their gap )
ANIMATION
JUMP BETWEEN KEY FRAMES =UP ARRO AND DOWN ARROW
ROTATE=R
ROTATE FREELY=RR
RANDER IMAGE=F12
RANDER ANIMATION=CTRL+F12
Ctrl+middle mouse= to zoom in and zoom out in graph eidtior during curve editing
SHADING
AFTER ADDING NEW MATERIAL IN SHADING PRESS CTRL+SHIFT+T TO SELECT ALL SHADING
TEXTURE(NODE WRANGLER ADDON SHOULD BE ON FOR THIS)
VERTESIE EDITING
Ctrl+a= for scale when skin modifier applied
ALT+D= DUPLICATE (IN THIS CASE IF U WILL EDIT ONE BOTH WILL BE EDIT SAME)
SCULPTING
Ctrl+alt+r= for quadri flow remesh
SHIFT+A =MASK
A=MASK OPTIONS
G=grab brush
To change sculpting object no need to go in object mode and select another object for sculpting
Just sclick on right side top panel where pen type symbol is available on selected object click on next
object where you want to sculpting .
Nevigation
Home=if lost and nothing visible
To scroll hower mouse over the strip of tools to see remesh and other hidden strip options
Alt+middle mouse button = to see from front back and side and top in all modes
/= after selecting one object press everything will hide besides selected
Camera
Ctrl+shift+zero button= it shifts camera on current view
Retopoflow
shift+middlemouse= to change numbers of polygons or vertsies
Node wranger
Ult+x= to delete unused nodes
H= hide nodes
Shift+f= to make note between may wires to connect into single one(ctrl+x = to undo this )
Definations
Tint= a small amount of color, or adding color in something,
Alpha=
ADDONS
QUICK SNAP= PRESS CTRL+SHIFT+V AND HOVER OVER ANY VERTEX AND PICK AND DROP
WHERE U WANT TO SNAP