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Emu Log

The document details the initialization of emulation software and hardware for playing a PlayStation 2 game on PC. It goes through loading plugins, initializing the virtual hardware, booting a game ISO, saving and loading save states during gameplay.
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0% found this document useful (0 votes)
49 views5 pages

Emu Log

The document details the initialization of emulation software and hardware for playing a PlayStation 2 game on PC. It goes through loading plugins, initializing the virtual hardware, booting a game ISO, saving and loading save states during gameplay.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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PCSX2 1.6.

0-20200506140834- compiled on May 6 2020


Savestate version: 0x9a0e0000

Host Machine Init:


Operating System = Microsoft Windows 10 Pro (build 19044), 64-bit
Physical RAM = 15777 MB
CPU name = AMD Ryzen 5 5600G with Radeon Graphics
Vendor/Model = AuthenticAMD (stepping 00)
CPU speed = 3.892 ghz (12 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 7ed8320b
x86EFlags = 2fd3fbff

x86 Features Detected:


SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
SSE4a

Reserving memory for recompilers...

Loading plugins from D:\PCSX2\plugins...


Bound GS: GSdx32-SSE2.dll [GSdx 20200506140834 (MSVC 19.25 SSE2/AVX) 1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
(GameDB) 9858 games on record (loaded in 72ms)
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.


Opening plugins...
Opening GS
Opening PAD
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:0
GSdx Lookup CRC:0
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\Quimel\Desktop\PS2\Formula One 06 (Europe, Australia)
(En,Fr,De,Es,It,Pt,Fi).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2157504 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\Quimel\Documents\PCSX2\memcards\nueva.ps2
McdSlot 1 [File]: [disabled]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.30(20/02/2008) Console
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot


ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep 5 2006 12:57:08


CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.


(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_539.50;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SCES_539.50;1) Game CRC = 0xAD31CF2A, EntryPoint = 0x00101BE8
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_539.50;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCES_539.50;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCES_539.50;1
0 00100000 00322e98 ...................................................
1 00438f00 0003e590 .....
Loaded, cdrom0:¥SCES_539.50;1
start address 0x101be8
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00101be8 about to get recompiled. Load patches first.
Get Reboot Request From EE
GSdx Lookup CRC:AD31CF2A
GSdx Lookup CRC:AD31CF2A

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete


cdvdman Init

IOP Realtime Kernel Ver. 2.2


Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥CORE.IRX;1 args 0 arg
loadmodule: id 26, ret 0
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
Frame buffer size set to 1024x1024 (2048x2048)
loadmodule: fname cdrom0:¥IOP¥USBD.IRX;1 args 0 arg
USB Driver (Version 1.6.0)
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IOP¥USBPSPCM.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥LGKBM.IRX;1 args 27 arg MaxKbd=1
Lgkbm version 1.06.001 (1.06.001)(built on Sep 3 2003 at 18:00:44)
* thread priority 64
loadmodule: id 29, ret 2
LgKbM library version 1.06.001 (1.06.001)(built on Sep 3 2003 at 18:00:50)
* reader thread priority 0
driver version = 1.06
loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IOP¥AUDIO.IRX;1 args 0 arg
loadmodule: id 32, ret 0
> Selected savestate slot 0
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Quimel\Documents\PCSX2\sstates\SCES-53950
(AD31CF2A).00.p2s
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
loadmodule: fname cdrom0:¥IOP¥LGDEVW.IRX;1 args 0 arg
LgDev_tb_rb_Driver Version 1.11.033 ( Wheel ), built on Aug 23 2004 at 19:18:29,
thpri=42,43
dynamic memory allocations
loadmodule: id 33, ret 0
liblgdev version 1.11.033, built on Aug 23 2004 at 19:19:06
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 35, ret 2
Loading savestate from slot 0... (backup)
filename: C:\Users\Quimel\Documents\PCSX2\sstates\SCES-53950
(AD31CF2A).00.p2s.backup
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
> Selected savestate slot 0
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Quimel\Documents\PCSX2\sstates\SCES-53950
(AD31CF2A).00.p2s
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
(FrameLimiter) DISABLED.
(FrameLimiter) ENABLED.
(FrameLimiter) DISABLED.
(FrameLimiter) ENABLED.
> Selected savestate slot 0
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Quimel\Documents\PCSX2\sstates\SCES-53950
(AD31CF2A).00.p2s
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
Car 2 Car collision 1
padman: *** VBLANK OVERLAP ***
Car 2 Car collision 1
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...

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