Unit 4.52SA
Unit 4.52SA
Related Qualifications
Scenario
You have been appointed by Kan Bank to plan and create a prototype for their new
online banking application. The bank has traditionally traded in small remote villages
with a banking van that arrives generally on a weekly basis depending on the
weather. However customers are now looking to do more banking online and they
need more that the current limited website, which allows them to login and view their
accounts. The Bank requires a mobile application designed and created to allow
customers to login securely, transfer money between accounts, pay bills, and check
standing orders and direct debits on the account. The Bank currently uses different
colours of blue for the house style but needs a consistent style throughout all the
pages that are designed. Your task is to plan and create a prototype interface for this
mobile application utilising HCI principles.
Activity 1
In preparation for a meeting with senior staff at the Bank produce a presentation with
associated support materials which:
evaluates the principles of HCI.
critiques different online/mobile online banking applications using the
principles of HCI.
evaluates how effectively users can interact with the different applications
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Activity 2
Following the meeting you have been asked to plan an interface for the specified
application. Based on the critique of the interface designs in Activity 1, produce
design plans, including paper-mock ups showing the design of the online banking
application in line with HCI principles. Justify the planned use of HCI principles and
techniques against industry standards.
LO2 Assessment criteria: 2.1, 2.2, 2.3
Activity 3
Kan Bank has accepted your interface designs and the manager has asked you to
create a prototype of the interface for the online banking application.
Once your prototype is complete, carry out testing of the application using HCI
principles. Apply different tests to ensure that the full user experience has been
critiqued and gather feedback. Revise the prototype based on this feedback.
LO2 Assessment criteria: 3.1, 3.2, 3.3
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Guidelines for assessors
The assignments submitted by learners must achieve the learning outcomes and
meet the standards specified by the assessment criteria for the unit. The suggested
evidence below is how learners can demonstrate that they have met the required
standard.
The learner will need to test both the visual and functional
components of the prototype along with navigation, structure
and layout. There will be a critique of the user experience of the
interface and this must be based on feedback obtained from
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users. The revisions made should be based on the results of
the testing, including the feedback. Screen shots showing the
revisions carried out will be required (alternatively screen
recording software could be used to show the revisions that
have been carried out).
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