Super Mario Bros. Two Player Hack Editing
Super Mario Bros. Two Player Hack Editing
Super Mario Bros. Two Player Hack Editing
By Supergamerguy
*** This is all just stuff I have learned from my own experimentation and testing
with the
hack, it may not all be completely accurate and is subject to change.
- Luigi's Pallettes are now tied to the pallettes of some of the enemies and
objects (namely
things like Overworld Koopas and the Fire Flower), and the same goes for Fire Luigi
(tied to
the pallettes of things like the powerup Mushroom and Red Koopas).
- Goomba and some Overworld enemy pallettes are now tied together as well,
including enemies
like the Buzzy Beetle and the Bullet Bill.
- Left Side: 20 A5 C9 46
- Bottom Right Corner (after all of the Bottom side hex code): 7A
- Right Side: 20 BA C9 4A
- Second Row (started by the top left corner of the "S" in Super):
20 A6 0A D0 (Top left corner) D1 D8 D8 DE D1 D0 DA DE D1
- Fourth Row (started by the left tip of the end of the "S" in Super):
20 E6 0A D4 (left tip) D5 D4 D9 DB E2 D4 DA DB E0
- Sixth Row (started by the top left part of the "M" arch in Mario):
21 26 14 D0 (top left arch) E8 D1 D0 D1 DE D1 D8 D0 D1 26 DE D1 DE D1 D0 D1 D0 D1
26
- Seventh Row (started by the tile right below the top left "M" arch in Mario)"
21 46 14 DB (tile right below) 42 42 DB 42 DB 42 DB DB 42 26 DB 42 DB 42 DB 42 DB
42 26
- Eigth Row (started by the tile below the previously mentioned one):
21 66 46 DB (every tile from the left side of the "M" to the left side of the "R"
is the same tile and gets reused)
21 6C 0E DF (the tile on the right side of the "R") DB DB DB 26 DB DF DB DF DB DB
E4 E5 26
- Ninth Row (started by the tile below the previously mentioned one):
21 86 14 DB (tile right below) DB DB DE 43 DB E0 DB DB DB 26 DB E3 DB E0 DB DB E6
E3 26
- Bottom side (Eleventh row, starting at PPU line 011F90, right after 21 C5 16 5F):
95 95 95 95 95 95 95 95 97 98 78 95 96 95 95 97 98 97 98 95