Software Requirements Specifications Document
Software Requirements Specifications Document
Software Requirements Specifications Document
CS3911
Items that are intended to stay in as part of your document are in bold; explanatory comments are in italic text. Plain text is used where you might insert wording about your project.
The document in this file is an annotated outline for specifying software requirements, adapted from the IEEE Guide to Software Requirements Specifications (Std 830-1993). Tailor this to your needs, removing explanatory comments as you go along. Where you decide to omit a section, you might keep the header, but insert a comment saying why you omit the data.
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 1 of 30
Version: (n)
Date: (mm/dd/yyyy)
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 2 of 30
Table of Contents
1. Introduction 1.1 Purpose 1.2 Scope 1.3 Definitions, Acronyms, and Abbreviations. 1.4 References 1.5 Overview 2. The Overall Description 2.1 Product Perspective 2.1.1 System Interfaces 2.1.2 Interfaces 2.1.3 Hardware Interfaces 2.1.4 Software Interfaces 2.1.5 Communications Interfaces 2.1.6 Memory Constraints 2.1.7 Operations 2.1.8 Site Adaptation Requirements 2.2 Product Functions 2.3 User Characteristics 2.4 Constraints 2.5 Assumptions and Dependencies 2.6 Apportioning of Requirements. 3. Specific Requirements 3.1 External Interfaces 3.2 Functions 3.3 Performance Requirements 3.4 Logical Database Requirements 3.5 Design Constraints 3.5.1 Standards Compliance 3.6 Software System Attributes 3.6.1 Reliability 3.6.2 Availability 3.6.3 Security 3.6.4 Maintainability 3.6.5 Portability 3.7 Organizing the Specific Requirements 3.7.1 System Mode 3.7.2 User Class 3.7.3 Objects 3.7.4 Feature
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
5 5 5 5 5 6 6 6 6 7 7 7 8 8 8 9 9 9 10 10 10 11 12 12 13 13 14 14 14 14 14 15 15 15 16 16 17 17 17
Page 3 of 30
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 4 of 30
1. Introduction
The following subsections of the Software Requirements Specifications (SRS) document should provide an overview of the entire SRS. The thing to keep in mind as you write this document is that you are telling what the system must do so that designers can ultimately build it. Do not use this document for design!!!
1.1 Purpose
Identify the purpose of this SRS and its intended audience. In this subsection, describe the purpose of the particular SRS and specify the intended audience for the SRS.
1.2 Scope
In this subsection: (1) Identify the software product(s) to be produced by name (2) Explain what the software product(s) will, and, if necessary, will not do (3) Describe the application of the software being specified, including relevant benefits, objectives, and goals (4) Be consistent with similar statements in higher-level specifications if they exist This should be an executive-level summary. Do not enumerate the whole requirements list here.
1.4 References
In this subsection: (1) Provide a complete list of all documents referenced elsewhere in the SRS (2) Identify each document by title, report number (if applicable), date, and publishing organization (3) Specify the sources from which the references can be obtained. This information can be provided by reference to an appendix or to another document. If your application uses specific protocols or RFCs, then reference them here so designers know where to find them.
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 5 of 30
1.5 Overview
In this subsection: (1) Describe what the rest of the SRS contains (2) Explain how the SRS is organized Dont rehash the table of contents here. Point people to the parts of the document they are most concerned with. Customers/potential users care about section 2, developers care about section 3.
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 6 of 30
Software Requirements Specifications Document application that interfaces with the existing employee payroll system, what is the API to that system that designers will need to use? 2.1.2 Interfaces Specify: (1) The logical characteristics of each interface between the software product and its users. (2) All the aspects of optimizing the interface with the person who must use the system This is a description of how the system will interact with its users. Is there a GUI, a command line or some other type of interface? Are there special interface requirements? If you are designing for the general student population for instance, what is the impact of ADA (American with Disabilities Act) on your interface? 2.1.3 Hardware Interfaces Specify the logical characteristics of each interface between the software product and the hardware components of the system. This includes configuration characteristics. It also covers such matters as what devices are to be supported, how they are to be supported and protocols. This is not a description of hardware requirements in the sense that This program must run on a Mac with 64M of RAM. This section is for detailing the actual hardware devices your application will interact with and control. For instance, if you are controlling X10 type home devices, what is the interface to those devices? Designers should be able to look at this and know what hardware they need to worry about in the design. Many business type applications will have no hardware interfaces. If none, just state The system has no hardware interface requirements If you just delete sections that are not applicable, then readers do not know if: a. this does not apply or b. you forgot to include the section in the first place. 2.1.4 Software Interfaces Specify the use of other required software products and interfaces with other application systems. For each required software product, include: (1) Name (2) Mnemonic (3) Specification number (4) Version number (5) Source For each interface, provide: (1) Discussion of the purpose of the interfacing software as related to this software product (2) Definition of the interface in terms of message content and format
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 7 of 30
Software Requirements Specifications Document Here we document the APIs, versions of software that we do not have to write, but that our system has to use. For instance if your customer uses SQL Server 7 and you are required to use that, then you need to specify i.e. 2.1.4.1 Microsoft SQL Server 7. The system must use SQL Server as its database component. Communication with the DB is through ODBC connections. The system must provide SQL data table definintions to be provided to the company DBA for setup. A key point to remember is that you do NOT want to specify software here that you think would be good to use. This is only for customer-specified systems that you have to interact with. Choosing SQL Server 7 as a DB without a customer requirement is a Design choice, not a requirement. This is a subtle but important point to writing good requirements and not over-constraining the design. 2.1.5 Communications Interfaces Specify the various interfaces to communications such as local network protocols, etc. These are protocols you will need to directly interact with. If you happen to use web services transparently to your application then do not list it here. If you are using a custom protocol to communicate between systems, then document that protocol here so designers know what to design. If it is a standard protocol, you can reference an existing document or RFC. 2.1.6 Memory Constraints Specify any applicable characteristics and limits on primary and secondary memory. Dont just make up something here. If all the customers machines have only 128K of RAM, then your target design has got to come in under 128K so there is an actual requirement. You could also cite market research here for shrink-wrap type applications Focus groups have determined that our target market has between 256-512M of RAM, therefore the design footprint should not exceed 256M. If there are no memory constraints, so state. 2.1.7 Operations Specify the normal and special operations required by the user such as: (1) The various modes of operations in the user organization (2) Periods of interactive operations and periods of unattended operations (3) Data processing support functions (4) Backup and recovery operations (Note: This is sometimes specified as part of the User Interfaces section.) If you separate this from the UI stuff earlier, then cover business process type stuff that would impact the design. For instance, if the company brings all their systems down at midnight for data backup that might impact the design. These are all the work tasks that impact the design of an application, but which might not be located in software.
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 8 of 30
2.1.8 Site Adaptation Requirements In this section: (1) Define the requirements for any data or initialization sequences that are specific to a given site, mission, or operational mode (2) Specify the site or mission-related features that should be modified to adapt the software to a particular installation If any modifications to the customers work area would be required by your system, then document that here. For instance, A 100Kw backup generator and 10000 BTU air conditioning system must be installed at the user site prior to software installation. This could also be software-specific like, New data tables created for this system must be installed on the companys existing DB server and populated prior to system activation. Any equipment the customer would need to buy or any software setup that needs to be done so that your system will install and operate correctly should be documented here.
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 9 of 30
Software Requirements Specifications Document What is it about your potential user base that will impact the design? Their experience and comfort with technology will drive UI design. Other characteristics might actually influence internal design of the system.
2.4 Constraints
Provide a general description of any other items that will limit the developer's options. These can include: (1) (2) (3) (4) (5) (6) (7) Regulatory policies Hardware limitations (for example, signal timing requirements) Interface to other applications Parallel operation Audit functions Control functions Higher-order language requirements (8) Signal handshake protocols (for example, XON-XOFF, ACK-NACK) (9) Reliability requirements (10) Criticality of the application (11) Safety and security considerations This section captures non-functional requirements in the customers language. A more formal presentation of these will occur in section 3.
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 10 of 30
3. Specific Requirements
This section contains all the software requirements at a level of detail sufficient to enable designers to design a system to satisfy those requirements, and testers to test that the system satisfies those requirements. Throughout this section, every stated requirement should be externally perceivable by users, operators, or other external systems. These requirements should include at a minimum a description of every input (stimulus) into the system, every output (response) from the system and all functions performed by the system in response to an input or in support of an output. The following principles apply: (1) Specific requirements should be stated with all the characteristics of a good SRS correct unambiguous complete consistent ranked for importance and/or stability verifiable modifiable traceable (2) Specific requirements should be cross-referenced to earlier documents that relate (3) All requirements should be uniquely identifiable (usually via numbering like 3.1.2.3) (4) Careful attention should be given to organizing the requirements to maximize readability (Several alternative organizations are given at end of document) Before examining specific ways of organizing the requirements it is helpful to understand the various items that comprise requirements as described in the following subclasses. This section reiterates section 2, but is for developers not the customer. The customer buys in with section 2, the designers use section 3 to design and build the actual application. Remember this is not design. Do not require specific software packages, etc unless the customer specifically requires them. Avoid over-constraining your design. Use proper terminology: The system shall A required, must have feature The system should A desired feature, but may be deferred til later The system may An optional, nice-to-have feature that may never make it to implementation. Each requirement should be uniquely identified for traceability. Usually, they are numbered 3.1, 3.1.1, 3.1.2.1 etc. Each requirement should also be testable. Avoid imprecise statements like, The system shall be easy to use Well no kidding, what does that mean? Avoid motherhood and apple pie type statements, The system shall be developed using good software engineering practice Avoid examples, This is a specification, a designer should be able to read this spec and build the system without bothering the customer again. Dont say things like, The
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 11 of 30
Software Requirements Specifications Document system shall accept configuration information such as name and address. The designer doesnt know if that is the only two data elements or if there are 200. List every piece of information that is required so the designers can build the right UI and data tables.
3.2 Functions
Functional requirements define the fundamental actions that must take place in the software in accepting and processing the inputs and in processing and generating the outputs. These are generally listed as shall statements starting with "The system shall These include: Validity checks on the inputs Exact sequence of operations Responses to abnormal situation, including Overflow Communication facilities Error handling and recovery Effect of parameters Relationship of outputs to inputs, including
Page 12 of 30
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Software Requirements Specifications Document Input/Output sequences Formulas for input to output conversion It may be appropriate to partition the functional requirements into sub-functions or subprocesses. This does not imply that the software design will also be partitioned that way.
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
If the customer provided you with data models, those can be presented here. ER diagrams (or static class diagrams) can be useful here to show complex data relationships. Remember a diagram is worth a thousand words of confusing text.
Page 14 of 30
Specify the factors required to guarantee a defined availability level for the entire system such as checkpoint, recovery, and restart. This is somewhat related to reliability. Some systems run only infrequently on-demand (like MS Word). Some systems have to run 24/7 (like an e-commerce web site). The required availability will greatly impact the design. What are the requirements for system recovery from a failure? The system shall allow users to restart the application after failure with the loss of at most 12 characters of input. 3.6.3 Security Specify the factors that would protect the software from accidental or malicious access, use, modification, destruction, or disclosure. Specific requirements in this area could include the need to: Utilize certain cryptographic techniques Keep specific log or history data sets Assign certain functions to different modules Restrict communications between some areas of the program Check data integrity for critical variables 3.6.4 Maintainability Specify attributes of software that relate to the ease of maintenance of the software itself. There may be some requirement for certain modularity, interfaces, complexity, etc. Requirements should not be placed here just because they are thought to be good design practices. If someone else will maintain the system 3.6.5 Portability Specify attributes of software that relate to the ease of porting the software to other host machines and/or operating systems. This may include: Percentage of components with host-dependent code Percentage of code that is host dependent Use of a proven portable language Use of a particular compiler or language subset Use of a particular operating system Once the relevant characteristics are selected, a subsection should be written for each, explaining the rationale for including this characteristic and how it will be tested and measured. A chart like this might be used to identify the key characteristics (rating them High or Medium), then identifying which are preferred when trading off design or implementation decisions (with the ID of the preferred one indicated in the chart to the right). The chart below is optional (it can be confusing) and is for demonstrating
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 15 of 30
Software Requirements Specifications Document tradeoff analysis between different non-functional requirements. H/M/L is the relative priority of that non-functional requirement. ID 1 2 3 4 5 6 7 8 9 10 11 12 Characteristic Correctness Efficiency Flexibility Integrity/Security Interoperability Maintainability Portability Reliability Reusability Testability Usability Availability H/M/L 1 2 3 4 5 6 7 8 9 10 11 12
Definitions of the quality characteristics not defined in the paragraphs above follow. Correctness - extent to which program satisfies specifications, fulfills users mission objectives Efficiency - amount of computing resources and code required to perform function Flexibility - effort needed to modify operational program Interoperability - effort needed to couple one system with another Reliability - extent to which program performs with required precision Reusability - extent to which it can be reused in another application Testability - effort needed to test to ensure performs as intended Usability - effort required to learn, operate, prepare input, and interpret output THE FOLLOWING (3.7) is not really a section, it is talking about how to organize requirements you write in section 3.2. At the end of this template there are a bunch of alternative organizations for section 3.2. Choose the ONE best for the system you are writing the requirements for.
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 16 of 30
Software Requirements Specifications Document Some systems behave quite differently depending on the mode of operation. When organizing by mode there are two possible outlines. The choice depends on whether interfaces and performance are dependent on mode. 3.7.2 User Class Some systems provide different sets of functions to different classes of users. 3.7.3 Objects Objects are real-world entities that have a counterpart within the system. Associated with each object is a set of attributes and functions. These functions are also called services, methods, or processes. Note that sets of objects may share attributes and services. These are grouped together as classes. 3.7.4 Feature A feature is an externally desired service by the system that may require a sequence of inputs to effect the desired result. Each feature is generally described in as sequence eof stimulus-response pairs. 3.7.5 Stimulus Some systems can be best organized by describing their functions in terms of stimuli. 3. 7.6 Response Some systems can be best organized by describing their functions in support of the generation of a response. 3.7.7 Functional Hierarchy When none of he above organizational schemes prove helpful, the overall functionality can be organized into a hierarchy of functions organized by either common inputs, common outputs, or common internal data access. Data flow diagrams and data dictionaries can be use dot show the relationships between and among the functions and data.
Page 17 of 30
Three are many notations, methods, and automated support tools available to aid in the documentation of requirements. For the most part, their usefulness is a function of organization. For example, when organizing by mode, finite state machines or state charts may prove helpful; when organizing by object, object-oriented analysis may prove helpful; when organizing by feature, stimulus-response sequences may prove helpful; when organizing by functional hierarchy, data flow diagrams and data dictionaries may prove helpful. In any of the outlines below, those sections called Functional Requirement i may be described in native language, in pseudocode, in a system definition language, or in four subsections titled: Introduction, Inputs, Processing, Outputs.
Document Approvals
Identify the approvers of the SRS document. Approver name, signature, and date should be used.
Supporting Information
The supporting information makes the SRS easier to use. It includes: Table of Contents Index Appendices
The Appendices are not always considered part of the actual requirements specification and are not always necessary. They may include: (a) Sample I/O formats, descriptions of cost analysis studies, results of user surveys (b) Supporting or background information that can help the readers of the SRS (c) A description of the problems to be solved by the software (d) Special packaging instructions for the code and the media to meet security, export, initial loading, or other requirements
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 18 of 30
When Appendices are included, the SRS should explicitly state whether or not the Appendices are to be considered part of the requirements. Tables on the following pages provide alternate ways to structure section 3 on the specific requirements. You should pick the best one of these to organize section 3 requirements.
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 19 of 30
Outline for SRS Section 3 Organized by mode: Version 1 3. Specific Requirements 3.1 External interface requirements 3.1.1 User interfaces 3.1.2 Hardware interfaces 3.1.3 Software interfaces 3.1.4 Communications interfaces 3.2 Functional requirements 3.2.1 Mode 1 3.2.1.1 Functional requirement 1.1 ..... 3.2.1.n Functional requirement 1.n 3.2.2 Mode 2 ..... 3.2.m Mode m 3.2.m.1 Functional requirement m.1 ..... 3.2.m.n Functional requirement m.n 3.3 Performance Requirements 3.4 Design Constraints 3.5 Software system attributes 3.6 Other requirements
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 20 of 30
Software Requirements Specifications Document Outline for SRS Section 3 Organized by mode: Version 2 3. Specific Requirements 3.1 Functional Requirements 3.1.1 Mode 1 3.1.1.1 External interfaces 3.1.1.1 User interfaces 3.1.1.2 Hardware interfaces 3.1.1.3 Software interfaces 3.1.1.4 Communications interfaces 3.1.1.2 Functional Requirement 3.1.1.2.1 Functional requirement 1 ..... 3.1.1.2.n Functional requirement n 3.1.1.3 Performance 3.1.2 Mode 2 ..... 3.1.m Mode m 3.2 Design constraints 3.3 Software system attributes 3.4 Other requirements
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 21 of 30
Software Requirements Specifications Document Outline for SRS Section 3 Organized by user class (i.e. different types of users ->System Adminstrators, Managers, Clerks, etc.) 3. Specific Requirements 3.1 External interface requirements 3.1.1 User interfaces 3.1.2 Hardware interfaces 3.1.3 Software interfaces 3.1.4 Communications interfaces 3.2 Functional requirements 3.2.1 User class 1 3.2.1.1 Functional requirement 1.1 ..... 3.2.1.n Functional requirement 1.n 3.2.2 User class 2 ..... 3.2.m User class m 3.2.m.1 Functional requirement m.1 ..... 3.2.m.n Functional requirement m.n 3.3 Performance Requirements 3.4 Design Constraints 3.5 Software system attributes 3.6 Other requirements
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 22 of 30
Software Requirements Specifications Document Outline for SRS Section 3 Organized by object (Good if you did an object-oriented analysis as part of your requirements) 3 Specific Requirements 3.1 External interface requirements 3.1.1 User interfaces 3.1.2 Hardware interfaces 3.1.3 Software interfaces 3.1.4 Communications interfaces 3.2 Classes/Objects 3.2.1 Class/Object 1 3.2.1.1 Attributes (direct or inherited) 3.2.1.1.1 Attribute 1 ..... 3.2.1.1.n Attribute n 3.2.1.2 Functions (services, methods, direct or inherited) 3.2.1.2.1 Functional requirement 1.1 ..... 3.2.1.2.m Functional requirement 1.m 3.2.1.3 Messages (communications received or sent) 3.2.2 Class/Object 2 ..... 3.2.p Class/Object p 3.3 Performance Requirements 3.4 Design Constraints 3.5 Software system attributes 3.6 Other requirements
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 23 of 30
Software Requirements Specifications Document Outline for SRS Section 3 Organized by feature (Good when there are clearly delimited feature sets.
3 Specific Requirements 3.1 External interface requirements 3.1.1 User interfaces 3.1.2 Hardware interfaces 3.1.3 Software interfaces 3.1.4 Communications interfaces 3.2 System features 3.2.1 System Feature 1 3.2.1.1 Introduction/Purpose of feature 3.2.1.2 Stimulus/Response sequence 3.2.1.3 Associated functional requirements 3.2.1.3.1 Functional requirement 1 ..... 3.2.1.3.n Functional requirement n 3.2.2 System Feature 2 ..... 3.2.m System Feature m ..... 3.3 Performance Requirements 3.4 Design Constraints 3.5 Software system attributes 3.6 Other requirements
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 24 of 30
Software Requirements Specifications Document Outline for SRS Section 3 Organized by stimulus (Good for event driven systems where the events form logical groupings) 3 Specific Requirements 3.1 External interface requirements 3.1.1 User interfaces 3.1.2 Hardware interfaces 3.1.3 Software interfaces 3.1.4 Communications interfaces 3.2 Functional requirements 3.2.1 Stimulus 1 3.2.1.1 Functional requirement 1.1 ..... 3.2.1.n Functional requirement 1.n 3.2.2 Stimulus 2 ..... 3.2.m Stimulus m 3.2.m.1 Functional requirement m.1 ..... 3.2.m.n Functional requirement m.n 3.3 Performance Requirements 3.4 Design Constraints 3.5 Software system attributes 3.6 Other requirements
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 25 of 30
Software Requirements Specifications Document Outline for SRS Section 3 Organized by response (Good for event driven systems where the responses form logical groupings) 3 Specific Requirements 3.1 External interface requirements 3.1.1 User interfaces 3.1.2 Hardware interfaces 3.1.3 Software interfaces 3.1.4 Communications interfaces 3.2 Functional requirements 3.2.1 Response 1 3.2.1.1 Functional requirement 1.1 ..... 3.2.1.n Functional requirement 1.n 3.2.2 Response 2 ..... 3.2.m Response m 3.2.m.1 Functional requirement m.1 ..... 3.2.m.n Functional requirement m.n 3.3 Performance Requirements 3.4 Design Constraints 3.5 Software system attributes 3.6 Other requirements
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 26 of 30
Software Requirements Specifications Document Outline for SRS Section 3 Organized by functional hierarchy (Good if you have done structured analysis as part of your design.) 3 Specific Requirements 3.1 External interface requirements 3.1.1 User interfaces 3.1.2 Hardware interfaces 3.1.3 Software interfaces 3.1.4 Communications interfaces 3.2 Functional requirements 3.2.1 Information flows 3.2.1.1 Data flow diagram 1 3.2.1.1.1 3.2.1.1.2 3.2.1.1.3 3.2.1.2 Data flow diagram 2 3.2.1.2.1 3.2.1.2.2 3.2.1.2.3 ..... 3.2.1.n Data flow diagram n 3.2.1.n.1 Data entities 3.2.1.n.2 Pertinent processes 3.2.1.n.3 Topology 3.2.2 Process descriptions 3.2.2.1 Process 1 3.2.2.1.1 Input data entities 3.2.2.1.2 Algorithm or formula of process 3.2.2.1.3 Affected data entities 3.2.2.2 Process 2 3.2.2.2.1 Input data entities 3.2.2.2.2 Algorithm or formula of process 3.2.2.2.3 Affected data entities .. 3.2.2.m Process m 3.2.2.m.1 Input data entities 3.2.2.m.2 Algorithm or formula of process 3.2.2.m.3 Affected data entities 3.2.3 Data construct specifications 3.2.3.1 Construct 1 3.2.3.1.1 Record type 3.2.3.1.2 Constituent fields 3.2.3.2 Construct 2 3.2.3.2.1 Record type
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Data entities Pertinent processes Topology Data entities Pertinent processes Topology
Page 27 of 30
Software Requirements Specifications Document 3.2.3.2.2 Constituent fields .. 3.2.3.p Construct p 3.2.3.p.1 Record type 3.2.3.p.2 Constituent fields 3.2.4 Data dictionary 3.2.4.1 Data element 1 3.2.4.1.1 Name 3.2.4.1.2 Representation 3.2.4.1.3 Units/Format 3.2.4.1.4 Precision/Accuracy 3.2.4.1.5 Range 3.2.4.2 Data element 2 3.2.4.2.1 Name 3.2.4.2.2 Representation 3.2.4.2.3 Units/Format 3.2.4.2.4 Precision/Accuracy 3.2.4.2.5 Range .. 3.2.4.q Data element q 3.2.4.q.1 Name 3.2.4.q.2 Representation 3.2.4.q.3 Units/Format 3.2.4.q.4 Precision/Accuracy 3.2.4.q.5 Range 3.3 Performance Requirements 3.4 Design Constraints 3.5 Software system attributes 3.6 Other requirements
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 28 of 30
Software Requirements Specifications Document Outline for SRS Section 3 Showing multiple organizations (Cant decide? Then glob it all together) 3 Specific Requirements 3.1 External interface requirements 3.1.1 User interfaces 3.1.2 Hardware interfaces 3.1.3 Software interfaces 3.1.4 Communications interfaces 3.2 Functional requirements 3.2.1 User class 1 3.2.1.1 Feature 1.1 3.2.1.1.1 Introduction/Purpose of feature 3.2.1.1.2 Stimulus/Response sequence 3.2.1.1.3 Associated functional requirements 3.2.1.2 Feature 1.2 3.2.1.2.1 Introduction/Purpose of feature 3.2.1.2.2 Stimulus/Response sequence 3.2.1.2.3 Associated functional requirements .. 3.2.1.m Feature 1.m 3.2.1.m.1 Introduction/Purpose of feature 3.2.1.m.2 Stimulus/Response sequence 3.2.1.m.3 Associated functional requirements 3.2.2 User class 2 ..... 3.2.n User class n ..... 3.3 Performance Requirements 3.4 Design Constraints 3.5 Software system attributes 3.6 Other requirements
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 29 of 30
Software Requirements Specifications Document Outline for SRS Section 3 Organized by Use Case (Good when following UML development) 3. Specific Requirements 3.1 External Actor Descriptions 3.1.1 Human Actors 3.1.2 Hardware Actors 3.1.3 Software System Actors 3.2 Use Case Descriptions 3.2.1 Use Case 1 3.2.2 Use Case 2 3.2.n Use Case n 3.3 Performance Requirements 3.4 Design Constraints 3.5 Software system attributes 3.6 Other requirements
/opt/scribd/conversion/tmp/scratch13853/67509815.doc 09/11/11
f
Page 30 of 30