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Lab Report 03

1) The document discusses various sketching commands in SolidWorks including spline, arc, ellipse, slot, polygon, and text. It explains how to use the properties manager and parameters for each command. 2) It also covers sketch snaps that allow automatic snapping to other sketch entities during sketching. Common snaps discussed are point, center, midpoint, and intersection snaps. 3) The objective of the lab is to practice these sketching commands and extrude a basic 3D drawing to get experience with 3D modeling in SolidWorks.

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0% found this document useful (0 votes)
313 views16 pages

Lab Report 03

1) The document discusses various sketching commands in SolidWorks including spline, arc, ellipse, slot, polygon, and text. It explains how to use the properties manager and parameters for each command. 2) It also covers sketch snaps that allow automatic snapping to other sketch entities during sketching. Common snaps discussed are point, center, midpoint, and intersection snaps. 3) The objective of the lab is to practice these sketching commands and extrude a basic 3D drawing to get experience with 3D modeling in SolidWorks.

Uploaded by

zakwan ahmad
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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Lab 03 meen201101092

Lab report 03
Objective:
To practice the Spline, Arc, Ellipse, Slot, Polygon, Text sketch commands, Extrude 3D
command and sketch snaps and to practice a basic 3D drawing (3D Practice Drawing-1)

Theory:
 Sketching:
It is the foundation for most of your models within Solid works. Sketching in
SolidWorks is the basis for creating features. Features are the basis for creating parts,
which can be put together into assemblies. Sketch entities can also be added to drawings.

Figure 1 sketch

SolidWorks features contain intelligence so they can be edited. Design intent is an important
consideration when creating SolidWorks models, so planning when sketching is important. The
general procedure for sketching is to:
1. in a part document, select a sketch plane or a planar face, (You can do this either before or
after step 2.)
2. Enter the Sketch mode by doing one of the following:

 Click Sketch on the Sketch toolbar.


 Click a sketch tool (Rectangle, for example) on the Sketch toolbar.
 Click Extruded Boss/Base or Revolved Boss/Base on the Features toolbar.
 Right-click an existing sketch in the Feature Manager Design tree and select Edit Sketch.
3. Create the sketch (sketch entities such as lines, rectangles, circles, splines, and so on).
4. Add dimensions and relations (you can sketch approximately, then dimension exactly).
5. Create the feature (which closes the sketch).

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 Sketch Snaps:
They allow you to automatically snap to selected entities as you sketch. By default, all Sketch
Snaps except Grid are enabled. You can control all Sketch Snaps through snap options.
Point Snap
Snaps to the end of the following sketch entities: lines, polygons, rectangles,
parallelograms, fillets, arcs, parabolas, partial ellipses, splines, points, chamfers, and
centerlines. Snaps to the center of arcs.
Center Point Snap
Snaps to the center of the following sketch entities: circles, arcs, fillets, parabolas, and partial
ellipses.
Midpoint Snap
Snaps to the midpoints of lines, polygons, rectangles, parallelograms, fillets, arcs,
parabolas, partial ellipses, splines, points, chamfers, and centerlines.
Quadrant Point Snap
Snaps to the quadrants of circles, arcs, fillets, parabolas, ellipses, and partial ellipses.
Intersection Snap
Snaps to the intersections of entities that meet or entities that intersect.
Nearest Snap
Supports all entities. Clear Nearest Snap, to enable all snaps. Your pointer does not need to be in
the immediate vicinity of another sketch entity to show inference or snap to that point. Select
Nearest Snap, and snaps are enabled only when the pointer is in the vicinity of the snap
point.
Tangent Snap
Snaps to tangents on circles, arcs, fillets, parabolas, ellipses, partial ellipses, and splines.
Perpendicular Snap
Snaps a line to another line. Parallel Snap Creates a parallel entity to lines.

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Figure 2 sketch snap

Horizontal/vertical lines Snap


Snaps a line vertically to an existing horizontal sketch line, and horizontally to an existing
vertical sketch line.
Horizontal/vertical to point Snap
Snaps a line vertically or horizontally to an existing sketch point.

 Sketching Entities:
1) Arc Command:
The Arc Property Manager controls the properties of a sketched arcs. The consolidated Arc
Property Manager provides the following selections:
a) Arc Type:
Provides the ability to select a Center point Arc, Tangent Arc or 3 Point Arc sketch entity.
b) Existing Relations:
The Existing Relations box provides the following options:
 Relations:
This option displays the automatic relations inference during sketching or created manually with
the Add Relations tool. The callout in the Graphics window is highlighted when you select a
relation in the dialog box. The Information icon in the Existing Relations box displays the
sketch status of the selected sketch entity. Example: Under Defined, Fully Defined, etc.
c) Add Relations:
Provides the ability to add relations to the selected entity.
This option displays the relations which are possible for the selected entity.
d) Options:
The Options box provides the following selection:
o For construction:

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Figure 3 arc
Lab 03 meen201101092

Converts the selected entity to construction geometry.


e) Parameters:
Provides the ability to specify any appropriate combination of parameters to define your arc if
the arc is not constrained by relations. The available selections are: Center X Coordinate, Center
Y Coordinate, Start X Coordinate, Start Y Coordinate, End X Coordinate, End Y Coordinate,
Radius and Angle.

Types of arc
Provides the ability to select a Center point Arc, Tangent Arc or 3 Point Arc sketch entity.

Figure 4 types of arc

2) Slot Command:
The Slot Sketch entity uses the Consolidated Slot Property Manager. The Slot Property Manager
provides the following selections:
a) Slot Type:
The Slot Type box provides four selections. They are:
o Straight Slot. Sketch a three point slot.
o Center point Straight Slot. Sketch a three point slot located at an Origin or center point.
o 3 Point Arc Slot. Sketch a four point arc slot.
o Center point Arc Slot. Sketch a four point arc slot located at an Origin or reference point.

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b) Other options:
o Add dimensions. Insert dimensions as you sketch the slot.
o Center to Center. Insert center to center dimension if the Add dimensions box is checked.
c) Parameters:
o Provides the ability to specify the appropriate combination of parameters to define slot if
they are not constrained by relations. The parameters box provides the following options:
Center X Coordinate, Center Y Coordinate, Radius of Arc, Angle of Arc, Slot Width,
Slot Length.

Figure 5 slot

3) Ellipse Command:
The Ellipse Sketch entity tool provides the ability to create a complete ellipse. The Ellipse
Property Manager controls the properties of a sketched Ellipse or a Partial Ellipse. The Ellipse
Property Manager provides the following selections:

a) Existing Relations:
The Existing Relations box provides the following options:

o Relations:

Displays the automatic relations inferenced during sketching or created manually with the
Add Relations tool. The callout in the Graphics window is highlighted when you select a relation
in the dialog box.
b) Add Relations:

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Provides the ability to add relations to the selected entity. Displays the relations which are
possible for the selected entity.
c) Options:
The Options box provides the following selection:
o For construction:
Converts the selected entity to construction geometry.

d) Parameters:
Provides the ability to specify any appropriate combination of parameters to define the ellipse if
the ellipse is not constrained by relations. The available selections are: Center X Coordinate,
Center Y Coordinate, Start X Coordinate (only available for a Partial Ellipse), Start Y
Coordinate (only available for a Partial Ellipse), End X Coordinate (only available for a Partial
Ellipse), End Y Coordinate (only available for a Partial Ellipse), Radius 1, Radius 2 and Angle
(only available for a Partial Ellipse).

Figure 6 ellipse

4) Parabola Command:
The Parabola Sketch entity tool provides the ability to create a parabolic curve. The Parabola
Sketch entity uses the Parabola Property Manager. The Parabola Property Manager provides the
following selections:

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Figure 7 parabola

5) Spline Command:
The Spline Sketch entity tool provides the ability to create a profile that utilizes a complex
curve. This complex curve is called a Spline, (Non-uniform Rational B-Spline or
NURB). Create a spline with control points. With spline control points, you can:
 Use spline points as handles to pull the spline into the shape you want.
 Add dimensions between spline points or between spline points and other entities.
 Add relations to spline points.

Figure 8 spline

7) Add Text Command:


The Text Sketch entity tool provides the ability to sketch text on the face of a part and extrude or
cut the text. Text can be inserted on any set of continuous curves or edges. This includes circles
or profiles which consist of lines, arcs or splines. Convert the sketch entities to construction

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geometry if the curve is a sketch entity, or a set of sketch entities, and your sketch text is in the
same sketch as the curve. The Text sketch entity uses the Sketch Text Property Manager. The
Sketch Text Property Manager provides the following selections:

Figure 9 add text

a) Curves:
The Curves box provides the following options:
 Select Edges, Curves Segment: Displays the selected curves, edges, sketches, or sketch
segments.
b) Text:
The Text box provides the following options:
 Text:
Displays the entered text along the selected entity in the Graphics window. If you do not select
an entity, the text is displayed horizontally starting at the origin.

Figure 10 text

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 3D features:
A 3D Sketch is typically used for advanced features such as Sweeps and Lofts or when the
sketch does not lie on an existing or easily definable plane.
Most basic features are created from a 2D Sketch. There are two approaches to 3D Sketching.
The first approach is called 2D Sketching with 3D Sketch planes. In this approach, you:
1. Activate a planar face by adding a 3D Sketch plane.
2. Sketch in 2D along the plane.
3. Add 3D Sketch planes each time you require to move sketch entities to create a 3D
sketch.

 3D Extruded Boss/Bass:
Here are the steps to create a 3D extruded boss:
1. Click the Corner Rectangle tool from the Consolidated Rectangle Sketch toolbar. The
Property Manager is displayed.
2. Sketch a rectangle as illustrated. The part Origin is located in the bottom left corner of the
sketch. 3. Right-click Smart Dimension from the Context toolbar and Dimension the
sketch. The sketch is fully defined. The sketch is displayed in black.
4. Create the first feature for the model. The Extruded Boss/Base feature adds material to a part.
Extrude the sketch to create the first feature.
5. Click Extruded Boss/Base from the Features toolbar. Apply symmetry.

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Figure 11 excluded boss

Practice Drawing
Commands to be used:
1) Line Command
2) Circle Command
3) Rectangle Command
4) Trim Command
5) Extrude Boss/Bass Feature
6) Extruded Cut Feature

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7) Chamfer Command

Practice Drawing

Figure 12 drawing

1. At first, select top plane and start sketching according to given dimensions by using
rectangle command. Set units to millimeters and mention dimensions to fully define the
sketch.

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Figure 13 sketching start

2. Extrude the sketch according to given dimension of width.

Figure 14 excluded boss

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3. Now, select the right plane and start sketching according to given dimensions by using
rectangular command and chamfer the according to the given dimension.

4. 4. Extrude the sketch according to given dimension of width

Figure 15 Appling rectangle

Figure 16 chamfer & exclude

5. Then select a front plane and create the rectangular according to the given dimension.
Draw the circle at the rectangular according to given dimension. Trim unwanted
segments from the sketch by using trim entities command.

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Figure 17 front plane and rectangle, circle

6. Extrude the sketch according to given dimension of width.

Figure 18 excluded

7. Draw lines at given distance from given drawing. Extrude the sketch according to given
dimension of width.

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Figure 19 sketching line and excluded

10. Now, visualize the model by using isometric view.

Figure 20 final drawing

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Home practice drawing

Practice drawing

Figure 21 drawing

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