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FXF Editing PDF PDF

This document provides an overview and outline of a video editing course. It introduces the course and chapters, which cover topics like finding video ideas, the philosophy of editing, pace and tone, story arcs and conclusions. It includes timestamps for sections and lessons. Additional materials like a glossary, shortcuts and extra content are also referenced. The goal is to guide students through the course material while allowing flexibility in how and when they engage with different parts.

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0% found this document useful (0 votes)
241 views42 pages

FXF Editing PDF PDF

This document provides an overview and outline of a video editing course. It introduces the course and chapters, which cover topics like finding video ideas, the philosophy of editing, pace and tone, story arcs and conclusions. It includes timestamps for sections and lessons. Additional materials like a glossary, shortcuts and extra content are also referenced. The goal is to guide students through the course material while allowing flexibility in how and when they engage with different parts.

Uploaded by

Josh
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 42

E DITI NG

TH E ART OF INDEX

E DITI NG

04 Chapter 00.
Introduction to Frame by Frame

06 Chapter 01.
Finding an Idea & The Fuel to Explore It (Pre-Production)

09 Chapter 02.
The Philosophy and Technicals of Editing (Early Stages)

11 Chapter 03.
Pace & Tone (Giving the Edit Form)

14 Chapter 04.
Story Arcs and Conclusions (elevating a rough cut)

17 Chapter 05.
Refining Your Work + The Business of Storytelling

19 The Vault
Additional Content

28 Glossary
Additional Content

38 Shortcuts
Additional Content

INDEX
O2
The Course
INTRO

Welcome to the video editing side of the Frame


X Frame Master Course! This document will act
as your syllabus and also contains links to assets
and resources relating to the course.

Use this document as a guide to help you This way, no matter your skill level in editing
navigate the course chapters & lessons. upon beginning this course, you can walk
The last thing we want is for you to feel away with new insights and techniques
overwhelmed. We’ve designed this to be for editing.
done at your own pace, and also in your
own style. After the sections in this document
covering the core chapters and lessons
So, if you have more fun going through the in the course + The Vault material, there is a
course material in a non-chronological way glossary of terminology used in the course
– please, be our guest! material and ends with editing shortcuts
that may be useful to you when editing.
The Vault is an entire section of the core
course material that has no order, it’s just If you have any questions about this PDF
a series of lessons that are meant to be or any other content, please don't hesitate
taken à la carte. This way you can focus on to reach out directly or on Circle. Thank you
filling gaps in your knowledge or refreshing again for choosing to learn with us, and I
on topics you feel wobbly on instead of look forward to seeing you in the course!
covering material you already know (which
can be boring, we know).

INTRO
O3
A Course about
Editing
Created by
Nathaniel Drew
What You’ll Find in this Chapter
Intro to The Course/Overview
Course Outline
CH00
CH
Concluding Thoughts on the Intro

Introduction to
Frame by Frame
Timestamps
CH00
CH

0.1 Intro to The Course/Overview (Duration: 9:28)

0.2 Course Outline (Duration: 13:57)

0.3 Concluding Thoughts on the Intro (Duration: 1:53)

CHAPTER 00. INTRODUCTION TO FRAME BY FRAME O5


A Course about
Editing
Created by
Nathaniel Drew
What You’ll Find in this Chapter
Working Backwards
Transactional vs. Transformational
CH01
CH
Where To Start (Speaking Universal Languages)
(Et Cetera)

Finding an Idea and


The Fuel to Explore It
Timestamps
CH01
CH

1.1 What You’ll Find in this Chapter (Duration: 4:30)

1.2 Working Backwards (Duration: 14:25)


• Introduction (0:00)
• Analyzing Intro of Netherlands Happiness Video (0:30)
• The concept of Universal Languages (5:39)

1.3 Transactional vs. Transformational (Duration: 6:01)


• Introduction (0:00)
• Transactional & Transformational Content (Explanations & Examples) (0:20)
• Music as a Tool (4:25)

1.4 Where To Start (Speaking Universal Languages) (Duration: 8:25)


• Pulling From Your Own Life (0:00)
• To Reach Other Humans, You Need To Tap Into What Makes You Human (6:38)

1.5 Order of Operations When Editing (Part I) (Duration: 11:05)


• Introduction (0:00)
• Setting Up a Project in Final Cut Pro (Importing and Organizing Media, &
Settings) (0:30)
• Ready to Start Editing (6:30)
• ND Final Cut Pro Folder Template (10:20)

1.6 Plan Your Videos (Duration: 23:22)


• Introduction (0:00)
• Organizing Your Ideas (Topics, Potential Titles, & Research) (0:49)
• Laying Out Your Own Thoughts (8:50)
• Visual Ideas (16:00)
• Structure (17:30)
• Additional Considerations (22:10)

CHAPTER 01. FINDING AN IDEA & THE FUEL TO EXPLORE IT O7


Links
CH01
CH

& Resources
1.5 Final Cut Pro Template:
http://www.nathanieldrew.com/fxf_fcptemplate

CHAPTER 01. FINDING AN IDEA & THE FUEL TO EXPLORE IT O8


A Course about
Editing
Created by
Nathaniel Drew
What You’ll Find in this Chapter
Where to Begin An Edit (CREATE AN INTRO)
The Two Kinds of Universal Languages: Explicit vs Implicit
CH02
CH
Working With Your Clay: Importing, Selecting, and
Exporting Timelines
(Et Cetera)

The Philosophy and


Technicals of Editing
Timestamps
CH02
CH

2.1 What You’ll Find in this Chapter (Duration: 4:14)

2.2 Where to Begin an Edit (Create an Intro) (Duration: 26:14)


• Introduction (0:00)
• The Clay Analogy (0:30)
• Creating the Intro of the Netherlands Happiness Video (8:46)
• Music Selects: Creating A Feeling (17:15)
• Concluding Thoughts (24:20)

2.3 The Two Kinds of Universal Languages:


Explicit vs Implicit (Duration: 12:40)
• Introduction (0:00)
• Examples of Explicit and Implicit Universal Languages in an Edit (0:35)
• A Note on Sharing These Ideas in a Video (11:40)

2.4 Working With Your Clay: Importing, Selecting,


and Exporting Timelines (Duration: 16:12)
• Introduction (0:00)
• Importing & Organizing Media (0:20)
• Making Selects in the Timeline (4:20)
• An Alternative Approach: In-and-Out Points (10:05)
• Timeline Shortcuts (12:50)

2.5 Recording An Intro (Duration: 16:28)


• Introduction (0:00)
• Creating an Intro (0:30)
• Selecting Music (0:45)
• Creating a Voice Over (5:20)

CHAPTER 02. THE PHILOSOPHY AND TECHNICALS OF EDITING O10


A Course about
Editing
Created by
Nathaniel Drew
What You’ll Find in this Chapter
Order of Operations When Editing: Part II
Editing Philosophies
CH03
CH
The Structure of a Video
(Et Cetera)

Pace & Tone


(Giving the Edit Form)
Timestamps
CH03
CH

3.1 What You’ll Find in this Chapter (Duration: 3:06)

3.2 Order of Operations When Editing: Part II (Duration: 2:30)

3.3 Editing Philosophies (Duration: 5:12)

3.4 The Structure of a Video (Duration: 21:52)


• Introduction (0:00)
• The Anatomy of an Edit (0:28)
• Case Study: The Anatomy of the Netherlands Video (7:07)

3.5 The Valley (Navigating the Challenges of an Edit)


(Duration: 28:29)
• Introduction (0:00)
• Mental Framework (Get to the Rough Cut) (1:51)
• Three Tools for Structure (5:37)
• Case Study: Navigating the Structure of the Netherlands Video (7:56)
• Case Study: Navigating the Structure of the Slow Down/Italy Video (17:08)
• Concluding Thoughts (27:48)

3.6 How Do I Know When I’m Done (Duration: 2:54)

CHAPTER 03. PACE & TONE O12


Links
CH03
CH

& Resources
3.3 The Structure Of Your Video:

How Does an Editor Think And Feel


https://www.youtube.com/watch?v=3Q3eITC01Fg

CHAPTER 03. PACE & TONE O13


A Course about
Editing
Created by
Nathaniel Drew
What You’ll Find in this Chapter
Reaching Eyeballs: Editing for YouTube
and a Social Media Dominated World
CH04
CH
Order of Operations When Editing: Part III
(Et Cetera)

Story Arcs
and Conclusions
Timestamps
CH04
CH

4.1 What You’ll Find in this Chapter (Duration: 3:03)

4.2 Reaching Eyeballs: Editing for YouTube


and a Social Media Dominated World (Duration: 15:14)
• Capturing Peoples’ Attention (0:00)
• Non-Linear Storytelling/Editing (3:18)
• Benefits of Non Linear Storytelling/Editing
• Clarity (4:00)
• Tension (4:54)
• Case Study: The Netherlands Video (5:40)
• Case Study We Met On the Internet Video (10:55)

4.3 Order of Operations When Editing: Part III


(Duration: 22:04)
• Introduction (0:00)
• Visual Elements (1:02)
• Text On Screen (Subtitles and Emphasis & Context) (1:02)
• Resizing Elements (4:13)
• Reducing Opacity (5:02)
• Transitions and Effects (Fade In/Out, Gaussian Blur, and
Shape Mask (6:20)
• Audio Elements (9:09)
• Isolating Audio (9:24)
• Audio Fall Off (10:59)
• How To Cut Music (13:12)
• Retiming Elements (18:21)
• How To Keyframe Speed (18:56)
• Concluding Thoughts (20:48)

4.4 Creating a Powerful Conclusion (Duration: 28:34)


• Introduction (0:00)
• Case Study: “Why You Never Have Enough Time” Video
Conclusion (0:30)
• Case Study: “Asking Strangers to Eat at the World’s Best
Restaurant” Video Conclusion (16:19)

CHAPTER 04. STORY ARCS AND CONCLUSIONS O15


Links
CH04
CH

& Resources
4.2 Order of Operations (Part III):

Tim Kellner
https://www.youtube.com/@TimtotheWild

CHAPTER 04. STORY ARCS AND CONCLUSIONS O16


A Course about
Editing
Created by
Nathaniel Drew
What You’ll Find in this Chapter
Order of Operations When Editing: Part IV
Master Course Revisted: Full Video Breakdown
CH05
CH
Netherlands Video
(Et Cetera)

Refining
Your Work & The Business
of Storytelling
Timestamps
CH05
CH

5.1 What You’ll Find in this Chapter (Duration: 3:56)

5.2 Order of Operations When Editing: Part IV (Polishing)


(Duration: 12:09)
• Introduction (0:00)
• Color Correction (0:43)
• Sound Effects (4:38)
• Audio Mixing (6:11)

5.3 Master Course Revisted: Full Video Breakdown


Netherlands Video (Duration: 12:54)
• Introduction (0:00)
• The Anatomy of the Video (0:29)
• The Clay Analogy (3:21)
• The Four Dynamics (5:41)
• Final Thoughts (8:18)

5.4 Sharing Your Thoughts With The World (Duration: 8:58)


• Introduction (0:00)
• Doing Exports (Nathaniel’s Way) (0:13)
• Thinking About Titles/Thumbnail (4:56)
• Final Thoughts (5:42)

5.5 Frame by Frame (Duration: 3:40)

CHAPTER 05. REFINING YOUR WORK + THE BUSINESS OF STORYTELLING O18


EXTRA

TH E
VAULT

ADDITIONAL
CONTE NT
TH E VAULT EXTRA

01
Basics of Editing:
Why Do I Use Final Cut? (Duration: 4:56)
• Introduction (0:00)
• Why I Prefer Final Cut Pro (1:28)

02
Basics of Editing:
Premiere vs. Final Cut (Duration: 6:23)
• Introduction (0:00)
• The Differences Between Premiere and Final Cut Pro pt. 1 (0:23)
• The Editing Experience (1:48)
• The Differences Between Premiere and Final Cut Pro pt. 2 (5:05)
• Concluding Thoughts (6:13)

03 File Structure (Duration: 10:03)


• Introduction (0:00)
• Why Keep The File Structure Tidy? (0:23)
• Clear Breakdown of Folder Structure (1:10)
• File Structure Within Final Cut Pro (6:10)
• Special Case Workflows (Assets & Standalone footage) (7:05)
• How To Backup Finished Projects (9:07)

Links & Resources

Visual Textures made by Sky


http://www.nathanieldrew.com/fxf_texture

Folder Structure
http://www.nathanieldrew.com/fxf_fcptemplate

THE VAULT
O 20
TH E VAULT EXTRA

04
Team Workflow:
Working With a Team (Duration: 6:57)
• Introduction (0:00)
• Using Frame.io (0:31)
• XML Workflow (2:15)
• Exchange Folder Workflow (5:09)

05 Storage Space:
The Full Rundown (Duration: 9:20)
• Introduction (0:00)
• The Four Kinds of Storage (0:44)
• How I Use Them (6:54)

06
Basics of Editing:
The Anatomy of Final Cut
(Duration: 12:01)

• Introduction (0:00)
• User Interface (0:49)
• Timeline (1:20)
• Viewer (2:10)
• Inspector (2:25)
• Effects Window (3:00)
• Transitions Panel (4:15)
• Browser (5:38)
• Settings and How To Modify a Timeline (6:08)
• Roles (8:53)
• Exports (10:26)
• Final Summary (11:00)

THE VAULT
O 21
TH E VAULT EXTRA

More Fluid Editing


07
(Final Cut Pro and Premiere Pro)
(Duration: 22:44)

• Introduction (0:00)
• Final Cut Pro (2:37)
• Setting Up Keyboard Shortcuts (2:58)
• Timeline Layout (4:23)
• Audio Lanes (5:14)
• Making Cuts (6:58)
• Shortcuts (8:00)
• Making Selects (9:49)
• Premiere Pro (11:42)
• Setting Up Keyboard Shortcuts (11:57)
• Importing shortcuts (13:05)
• Making Cuts (15:23)
• Shortcuts (16:40)
• Making Selects (19:43)
• Concluding Thoughts (22:08)

08 Organizing Ideas (Duration: 18:55)


• Introduction (0:00)
• Organizing Ideas in Notion (0:45)
• Asking Yourself Questions (13:00)
• Concluding Thoughts (17:30)

09
Sharing The Things That
You Are Experiencing (Duration: 1:44)

THE VAULT
O 22
TH E VAULT EXTRA

10
Creativity As a Way of Life
(Duration: 4:04)

11 Netherlands Video: Part I


(Intro Over Time) (Duration: 8:54)
• Rough Cut Version 1 (0:09)
• Rough Cut Version 3 (5:30)
• Rough Cut Version 8 (6:43)
• Rough Cut Version 18 (7:47)

12 Script Writing (Duration: 16:11)


• Introduction (0:00)
• Case Study: “My First Psychedelic Experience” Script (0:57)
• Case Study: “How Self-Help Brainwashed Me” Script (7:37)
• Case Study: “Is Paris Overrated?” Script (10:14)
• Concluding Thoughts (13:09)
• “There’s Something Wrong With Me” Script Example (14:08)

13 Finding Good Music (Duration: 8:03)


• Introduction (0:00)
• Finding Music on Musicbed and Epidemic Sounds (0:53)
• Start Working with Your Music Selects (6:10)

THE VAULT
O 23
TH E VAULT EXTRA

14 Visual Transitions (Duration: 3:21)


Links & Resources
Film Burn Assets
http://www.nathanieldrew.com/fxf_filmburns

15 Coloring Footage (Basics)


(Duration: 16:00)

Links & Resources


Joel Famularo
https://www.joelfamularo.com

16 LUTs (Duration: 3:41)


• How to apply them (0:59)
• Free LUTs by Sony (2:16)
• Store LUTs properly (3:13)

17 Basics of Sound Design (Duration: 5:02)


• Where and How to Add Sound Design (0:19)
• Ambience and Sound Effects (0:26)
• What to Look Out for When Doing Sound Design (3:14)

THE VAULT
O 24
TH E VAULT EXTRA

18 Netherlands Video:
Part III (Outro Over Time)
(Duration: 10:28)

• Outro Version 8 (0:08)


• Outro Version 13 (4:18)
• Outro Version 18 (7:25)

19
Netherlands Video:
Part IV (Final Stages of the Cut)
(Duration: 31:09)

• Final Stages Version 13 (0:31)


• Final Stages Version 17 (10:47)
• Final Stages Version 18 (21:05)

20
How to Make Money
Doing This Kind of Work
(Duration: 20:59)

• Introduction (0:00)
• How I Got To Where I Am Today (1:42)
• Lucas’ Side (13:26)

THE VAULT
O 25
TH E VAULT EXTRA

21 Once You Are Done:


Archiving Footage (Duration: 6:07))
• Introduction (0:00)
• Creating Archive Assets/Exporting Files (0:35)
• Archiving Asset Location/Storing Files (3:10)
• Concluding Thoughts (5:23)

22
Working With An Animator
(Duration: 26:17)

• Introduction (0:00)
• Questions To Ask Yourself/How to Think Like An Animator (3:33)
• Working with an Animator (4:28)
• How Nathaniel & Sky Work Together (15:00)
• Using Google Drive (24:14

23 Vault Extended - Short Lessons


(Duration: 7:19)

• Introduction (0:00)
• RAM vs Storage (0:29)
• Keyframes (1:36)
• Syncing Audio (2:57)
• Using Markers (5:08)

THE VAULT
O 26
TH E VAULT EXTRA

24 How to Refine Your Work


(Duration: 8:08)

• Intro (0:00)
• Practice your craft (0:26)
• Getting feedback (0:44)
• Take breaks (2:22)
• Review (3:34)
• Questions to Ask People Reviewing Your Work (4:50)
• Mindful Consumption (5:50)

25 The Secret to Thriving in Hard


Times: Behind The Scenes
(Duration: 54:22)

Conclusions, Thoughts
26
on Editing as a Tool For Life
(Duration: 2:19)

THE VAULT
O 27
EXTRA

GLOSSARY

ADDITIONAL
CONTE NT
EXTRA

Adjustment Layer
An adjustment layer applies effects or color adjustments to your
image without permanently changing pixel values. For example,
rather than making a Scale adjustment directly to your image, you
can create a Scale adjustment layer. Final Cut Pro doesn't have
adjustment layers natively, but you can add them to your software.
More info here: https://www.youtube.com/watch?v=qVwH0V53o7o

Ambiance
The environmental audio (or background noise) which creates the
atmosphere of the video clip. E.g., the sounds of nature, cars driving
by on the street.

A-Roll
The primary video footage of a project’s main subject and narrative.
E.g., talking head clips, interviews.

Aspect Ratio
The video width as it relates to a video’s height. Often written
width:height. E.g. The most common aspect ratio for film, tv, and
online is 16:9.

Assets
All of the useful components of a project.

Assets Folder – see above


Folder containing all assets of a project.

Audio Fall Off


The fade in and fade out of audio clips.

Audio Keyframes
Control points used to create simple changes to audio over time,
such as fading the volume or an effect in or out of a clip.

GLOSSARY O 29
EXTRA

Audio Lanes
Separate, visually distinct layers in the timeline that allow you to
organize audio clips. Also provides reference points that make
editing easier and more efficient.

Audio Mixing
The process by which multiple sounds are combined into a final
channel.

Audio Roles
Color-coded labels applied to audio clips in order to visually
organize different types of audio tracks in a project. I.e., assigning a
role to an audio clip. E.g. Dialogue, Effects, Location Sound, Music,
etc.

Body
Where the main plot and the bulk of the video occurs.

B-Roll
All supplemental footage that is not part of the main plot of a film;
secondary footage, but reinforces the A-roll and main message.
E.g., establishing shots, archival images, stock footage, location
shots, cutaway shots, backgrounds, shots of inanimate objects.

Browser
The location of all of your assets (e.g., footage, audio, images) as
well as your timelines.

Chapters
Sections of the body of the video. A tool you can use to break down
the body, and guide the viewer through the story.

Color Correction
Adjusting footage from multiple cameras to match each other.

GLOSSARY O30
EXTRA

Color Grading
Creating an aesthetic look on top of your footage.

The Clay Analogy


Imagine you are working with a clay block, working bit by bit,
towards the end product of a sculpture. There are two points to
glean here: 1. The constant molding of the clay is representative
of the iterative nature of video editing where you are constantly
making the subtle adjustments, deciding what does and doesn’t
fit, etc., and 2. You need to have clay in the first place to craft
something, which is a reflection of the need to gather material to tell
your stories (e.g., visuals, ideas, music, etc.).

Conclusion
The end of the video, where the plot wraps up.

Effects
Tools you can apply to your video or audio to modify the look or
sound of the clips.
Two types of effects in Final Cut Pro:
1. Built-in Effects - standard effects that are already available to
every timeline clip. E.g., resize, move, rotate, trim, skew, crop, or
Ken Burns.
Clip Effects - additional effects that you can add onto video/
2.
audio clips. E.g., adding glows or blurs, film grain effects.

Exchange Folder
A shared folder to be able to send and receive files between team
members easily and efficiently.

Exports
Two types of exports:
1. Screener Exports - low quality, to share with friends for
feedback;
2. Master Exports - the best quality, final version (for uploading to
YouTube, for example).

GLOSSARY O 31
EXTRA

Frame.io
A website that is a collaborative workspace that allows you to
upload, review, and comment directly onto video clips. You can
then import those clips complete with feedback directly into Final
Cut Pro. Frame.io is a very efficient way to share feedback with your
team or collaborators on a video or video components.

Gaussian blur
An artistic blur effect that is used to reduce background noise in an
image or video clip.

GFX
Abbreviation of graphics.

Hook
A point of interest at the beginning of your video that captures
people’s attention and draws them in.

Inspector
Where you make changes to your clips in the timeline. E.g., zooming
in on a clip, editing a special effect you’ve added in.

Internal Storage
The storage inside your computer.
Two types: Hard Drive (HDD) & Solid State Drive (SSD).
• HDDs are traditional storage devices with spinning discs that
read and write data. They are slower, can be loud, and don’t last
as long. HDD usually provides more storage space at cheaper
prices than SSD.
• SSDs store data on instantly accessible memory chips. They
are faster, quieter, smaller, consume less energy, and are more
durable over the long term. SSDs are often more expensive and
typically are limited in the amount of storage space they can have
compared to a HDD.
*Note: for video editing purposes, a SDD will be preferable as it
won’t slow your workflow down.

GLOSSARY O 32
EXTRA

Intro (Introduction)
The opening segment and mark of the beginning of a video.
Between the hook and the body of the video that provides context
and an introduction to the main video.

Isolating Audio
An effect that allows you to isolate an audio clip (you can disable the
clip so it does not play, or disable everything else in the timeline so
that it is the only thing that plays).

Keyframes
Control points used to create changes and effects on a clip.

Keyword Collection
Category or identifier assigned to clips tagged with a specific
keyword to help organize clips. E.g., “A-roll” used as a keyword to
collect all footage that is available for a-roll sequences; “music” to
identify music tracks; “dialogue” to identify audio tracks of people
talking.

Look Up Table (LUT)


A filter you apply to a video to adjust the video’s colors.

Magnetic Timeline
The timeline in Final Cut Pro adjusts clips to snap/fit around clips
that you drag into place. I.e., If you drag clips out of place, the
surrounding clips close up to fill the space.

Markers
Reference points you can place within clips to locate, identify,
annotate, and navigate to specific frames.

Metadata View
When sharing projects between two computers, ensuring the
Metadata view is set to “extended” to allow for all participants to be
able to access and edit the files.

GLOSSARY O33
EXTRA

Montage
A series of short shots edited together to create a longer sequence.
Often represents the passing of time.

Outro
The end screen or closing visuals that mark the end of the video.

Overlays
Another video layer that goes on top of your main video with the
purpose of adding an extra element, texture, or feeling to the
footage. E.g., textures, smoke, vintage effect, dust. Etc.

Pacing
The flow of individual segments that make up the body of the story.

Primary storyline
The horizontal, dark-gray track in the middle of the timeline (is also
referred to as the magnetic storyline). Where the primary video
footage goes.

RAM (Random Access Memory)


Short term memory bank where data is stored as your computer’s
processor is using it.

Retiming Elements
Time changes to clips in your timeline. E.g., the length, speed, even
the direction of a clip.

Rhythm
The overall flow of the story. It includes the pacing and tone.

Roles
Color coded labels used to categorize your assets to visually
organize and distinguish between all of the different clips
on the timeline.

GLOSSARY O 34
EXTRA

Scenes
The building blocks of a chapter that present an idea and guide the
viewer through the chapter.  Multiple scenes build up a chapter, and
multiple chapters build up the body of a video.

Secondary Storyline
The track above the primary storyline. Note: this storyline is not
magnetic.

Selects
The good, potentially usable clips extracted from the entire
collection of footage. These serve as possible clips to be included
in the edit. Note: With selects, you’re looking for overall usability
of clips to have a good idea of your options. These clips are not
necessarily the clips that will be used in the final edit.

SFX
Abbreviation of special effects (typically visual; e.g., CGI,
animations); or sound effects.

Shape mask
A masking effect that creates a mask in a rectangle or oval that
allows you to define an area of a clip or image that you can apply
color corrections either inside or outside that area.

Sound Effects
Sounds (reproduced or artificially created) used to emphasize and/
or dramatize specific content in a video. E.g., The sound of a bird’s
wings flapping as a bird flies across the screen.

Storage
The capacity your hard drive has to save data.

GLOSSARY O35
EXTRA

Talking Heads
A person speaking directly into the camera. E.g., a person being
interviewed in a documentary.

Tone
The overall mood of the video.

Transactional
A direct exchange with extrinsic motivations (or external rewards).
E.g., You watch a YouTube video called “10 Tips To Launch A
Successful YouTube Channel” where you use those 10 tips to
launch a YouTube channel.

Transitions
An effect used to connect one shot or scene to another.

Transformational
Leaving an impact on the audience, often inspiring. Providing
intrinsic value (internal rewards). E.g., You watch a documentary on
Steve Jobs that inspires you in your own work or life.

Universal languages
An auxiliary language that is used and understood everywhere
(regardless of any societal or cultural barriers). Any kind of
expression that is used and understood everywhere. E.g., Music is a
universal language. Emotions are a universal language.

https://app.frame.io/player/40b8df1e-988a-4c9d-af74-
6740c69e7a2f

REMINDER:

The universal languages are displays of emotion that are part


of the "language" of being human. Explicit examples of this are
when the emotion is stated in plain language (e.g. "I feel "),
and implicit examples of this are when the emotion is displayed
in a nonverbal way (laughter, crying, etc.)

GLOSSARY O 36
EXTRA

User Interface
The entire area of the software that you interact with.

Viewer
The window where all the video material is played

Visual Elements
Components you can add to video segments to support the story
as it develops, or add to/improve the viewing experience. E.g., text
on screen like subtitles or title overlays.

Voice Over (VO)


An audio track of a voice recording playing over of a video clip,
often a narrator.

XML Workflow
The use of XML files within Final Cut Pro that allows us to export
and share project timelines between editors efficiently in an
organized, streamlined manner.

GLOSSARY O 37
EXTRA

SHORT
–CUTS

ADDITIONAL
CONTE NT
EXTRA

Show / Hide Browser =

Show / Hide Inspector ⌘+4

Show / Hide Effects ⌘+5

Show / Hide Transitions ⌘+6

Show / Hide Audio Meters ⌥+A

Show / Hide Audio Lanes a

Blade 1

Trim To Playhead E

Insert Gap C

Snapping S

Enable / Disable #

Reveal In Browser F

Zoom In +

Zoom Out -

SHORTCUTS O 39
EXTRA

Zoom In (Via Mouse) Z + select area

Previous Clip U

Next Clip P

Set Range Start I

Set Range End O

Play Reverse J

Play Forward L

Stop K

Insert ,

Add Marker M

Add Chapter Marker ⌥+M

Add Todo Marker ⌘+M

Delete Marker 2

Show / Hide Retime Editor ⌘+R

Automatic Speed (Retiming) R

SHORTCUTS O40
EXTRA

Retime: Hold ⇧+H

Blade Speed ⇧+B

Connect Default Title

Adjust Volume Relative G

Trim Tool Y

Select Clip Range X

Clear Selected Ranges ⌥+X

Select Tool V

Show / Hide Video Animation ⌥+V

Show / Hide Audio Animation ⌥+A

New Compound Clip N

Duplicate ⌘+D

Replace With Gap ⇧+⌫

Solo ⌥+S

New Project ⌘+N

SHORTCUTS O41
EXTRA

New Event ⌥+N

New Keyword Collection ⌘+⇧+K

Lift From Storyline ⌃+^

SHORTCUTS O42

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