0% found this document useful (0 votes)
86 views4 pages

AI QBank Unit 1&2

This document contains 37 questions related to artificial intelligence and search algorithms. The questions cover topics such as defining key AI concepts like intelligence, agents, and rationality; explaining algorithms like the Turing test, A* search, hill climbing, simulated annealing, and genetic algorithms; comparing search strategies like depth-first, breadth-first, greedy and heuristic search; and applying concepts to solve problems like the 8-puzzle and cryptarithmetic puzzles. The document aims to test understanding of fundamental AI concepts and evaluate different search and optimization techniques.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
86 views4 pages

AI QBank Unit 1&2

This document contains 37 questions related to artificial intelligence and search algorithms. The questions cover topics such as defining key AI concepts like intelligence, agents, and rationality; explaining algorithms like the Turing test, A* search, hill climbing, simulated annealing, and genetic algorithms; comparing search strategies like depth-first, breadth-first, greedy and heuristic search; and applying concepts to solve problems like the 8-puzzle and cryptarithmetic puzzles. The document aims to test understanding of fundamental AI concepts and evaluate different search and optimization techniques.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 4

Q.

no UNIT 1

1 Define in your own words: (a) intelligence


(b) artificial intelligence
2 Write down brief history and evolution of AI.

3 Explain Turing Test.


4 Define in your own words: (a) agent, (b) rationality, (c) logical reasoning.

5 Define intelligent agent.


Explain various types of agent programs with suitable example
6 Are reflex actions (such as flinching from a hot stove) rational? Are they intelligent?
7 To what extent are the following computer systems instances of AI:
• Supermarket bar code scanners.
• Web search engines.
• Voice-activated telephone men
8 Is AI a science, or is it engineering? Or neither or both? Explain.
9 “Surely computers cannot be intelligent—they can do only what their programmers
tell them. “Is the latter statement true, and does it imply the former?
10 Surely animals cannot be intelligent—they can do only what their genes tell them.
“.Is the latter statement true, and does it imply the former?
11 “Surely animals, humans, and computers cannot be intelligent—they can do only
what their constituent atoms are told to do by the laws of physics.” Is the latter
statement true, and does it imply the former?
12 “Surely animals, humans, and computers cannot be intelligent—they can do only
what their constituent atoms are told to do by the laws of physics.” Is the latter
statement true, and does it imply the former?
13 Write down the applications of AI.
14 What are PEAS in context to intelligent agents.
15 What are various characteristics on an agent environment. Describe with example.
16 Write down present and future scope of AI.
17 What are various steps involved in problem solving? Explain with suitable example.
18 Describe the role of Artificial Intelligence in Natural Language Processing
19 Design one single and one multi agent system intelligent agents by describing all
PEAS.
20 Design following intelligent agents with detailed description of all PEAS for them.
i. Vacuum Cleaner
ii. Paddy crop cutter.
21 Define artificial intelligence and elaborate the applications of artificial intelligence in the
22 Define AI and Elaborate the applications of AI in Real World

Q.no UNIT 2

1 Explain Hill climbing algorithm. Explain Local maxima, Global Maxima and plateau for

2 Define heuristic function and define the heuristics for 8-tile puzzle to move from initial s
state. Explain the A* algorithm for 8 tile puzzle.

3 3. Explain iteractive deepening depth first search (IDDFS) and justify its parameters bas
complexity, space complexity.

4 What is the difference between blind search and heuristic search? Explain with suitable e

5 Explain the iterative deepening A* algorithm

6 With an example explain A star algorithm. State the properties of A star algorithm.

7 Compare and explain Depth First search and Breadth First search methods

8 Explain iterative deepening depth first search (DFID) and justify its parameters based on
complexity, space complexity.

9 Differentiate between uninformed and informed search methods.

10 Apply crypt-arithmetic to solve the problem and represent the state search space to solve
TWO = FOUR.

11 Explain Hill climbing algorithm. Explain Local maxima, Global Maxima and Plateau fo

12 Explain importance of pruning CLOSED and OPEN Lists of A* algorithm

13 Explain in detail A* algorithm in detail

14 Explain Depth Limited DFS algorithm with the help of an example


15 Explain why problem formulation must follow goal formulation.
16 Define in your own words the following terms: state, state space, search tree, search
node
17 Explain goal, action, transition model, and branching factor.
18 What’s the difference between a world state, a state description, and a search
node? Why is this distinction useful?
19 Which of the following are true and which are false? Explain your answers.
1. Depth-first search always expands at least as many nodes as A∗ search with an
admissible heuristic.
2. h(n)=0 is an admissible heuristic for the 8-puzzle.
3. A∗ is of no use in robotics because percepts, states, and actions are continuous.
4. Breadth-first search is complete even if zero step costs are allowed.
20 Prove each of the following statements, or give a counterexample:
a. Breadth-first search is a special case of uniform-cost search.
b. Depth-first search is a special case of best-first tree search.
c. Uniform-cost search is a special case of A∗ search.
21 Implement BFS uninformed search for 8-puzzle problem
22 Implement Uniform Cost Search uninformed search for 8-puzzle problem.
23 Implement DFS uninformed search for 8-puzzle problem.
24 Implement Depth Limited uninformed search for 8-puzzle problem.
25 Implement Iterative Deepening uninformed search for 8-puzzle problem.
26 Explain in detail Greedy Informed Search Approach with example.
27 Explain in detail A* Informed Search Algorithm with example.
28 Explain in detail Hill Climbing Local Search and Optimization Algorithm with example
29 Explain in detail Simulated Annealing Local Search and Optimization Algorithm with ex
30 Explain in detail Genetic Algorithm Optimization with example.
31 Explain in detail Constraint Satisfaction Problem with example.
32 Explain in detail Game playing and optimal decision making with example
33 Explain in detail Minimax game playing algorithm with example
34 Explain in detail Alpha Beta Pruning with example.
35 What are stochastic games? Explain in detail with example
36 Give the name of the algorithm that result from each of the following special cases:
a. Local beam search with k = 1.
b. Local beam search with one initial state and no limit on the number of states retained.
c. Simulated annealing with T = 0 at all times (and omitting the termination test).
d. Simulated annealing with T = ∞ at all times.
e. Genetic algorithm with population size N = 1.
37 Solve the following CSP problem of cryptarithmetic problem:
SEND
+ MORE
-------------------------
MONEY

You might also like