Unit 3: Leveraging The Power Computing
Unit 3: Leveraging The Power Computing
Modern computers have the ability to follow generalized sets of operations, called
programs. These programs enable computers to perform an extremely wide range
of tasks. A “complete “ computer including the hardware, the operating system
(main software) and peripheral equipment required and used for “full” operation
can be referred to as a computer system.
Computers are used as control systems for a wide variety of industrial and
consumer devices. This include simple special- purpose devices like microwave
ovens and remote controls, factory devices such as industrial robots and computer
aided design and general purpose devices like PCs and mobile devices. The
internet is run on computers and it connects hundreds of millions of other
computers and their users.
Early computers were only conceived as calculating devices. Early in the
industrial revolution, some mechanical devices were built to automate long tedious
tasks.
The processing element carries out arithmetic and logical operations, and a
sequencing and control unit can change the order of operations in response to
stored information.
Early mechanical tools to help humans with digital calculations, like the abacus,
were referred to as calculating machines or calculators.
The first aids to computation were purely mechanical devices which required the
operator to set up the initial values of an elementary arithmetic operation, then
manipulate the device to obtain the result. Later, computers represented numbers
in a continuous form. Numbers could also be represented in the form of digits,
automatically manipulated by a mechanism.
THE CLOSENESS OF COMPUTING
TECHNOLOGY:
Closeness centrality is an substantial metric used in large scale network analysis,
in particular social networks. Determining closeness centrality from a vertex to all
other vertices in the graph is a high complexity problem. Prior work has a strong
focuses on the algorithmic aspect of the problem, and little attention has been paid
to the definition of the data structure supporting the implementation of the
algorithm.
1. An appropriate data structure for increasing the cache hit rate, and then
reducing amount of time accessing the main memory for the graph data
2. An efficient and parallel complete BFS search to reduce the execution time.
Mainframes are designed to handle very high volume input and output (I/O) and
emphasize through computing.
1) IBM Z-series
2) System z9
3) System z10 servers
4) HP mainframe
ADVANTAGES:
1) HIGH COST: These computers have a very high price and they cannot be
used in homes. Mainframes are only used by big organization, banks, large
websites and government agencies
6) HARDWARE CRASH: If any hardware crashed then the whole system stops
working.
MICRO AND PERSONAL COMPUTERS:
A microcomputer is a small, relatively inexpensive computer with a central
processing unit (CPU) as a microprocessor. Designed for individual use, a
microcomputer is smaller than a mainframe or a minicomputer. The term
microcomputer is not as commonly used as it was during the 1970s-1980s.
EXAMPLES :
PERSONAL COMPUTER:
Cons
1.Not for everybody to use because of lots of professional program
2.Very Heavy
3.Lots of unnessey hardwares
PORTABLE COMPUTERS
Laptop
A laptop or laptop computer, is a small, portable personal computer (PC) .Typically having a
thin LCD or LED screen mounted on the inside of the upper lid of the clamshell and an
alphanumeric keyboard on the inside of the lower lid. The clamshell is opened up to use the
computer. Laptops are folded shut for transportation.
The first laptop in the modern form was the 16-bit Grid Compass 1101, designed by Bill
Moggridge in 1979–80, and released in 1982.
Pros
1.Portability is usually the first feature mentioned in any comparison of laptops
2.Carrying a laptop means having instant access to information, including personal and work files
3.Laptops are smaller than desktop PCs
4.Battery: a charged laptop can continue to be used in case of a power outage
Cons
1.Laptops are easier to damage as compared to ordinary computers
2.Can’t upgrade the inner hardware
Pocket computer
A pocket computer was a user programmable calculator-sized computer
that had fewer screen lines, and often fewer characters per line.
the Pocket-sized computers introduced beginning in 1989.
The last Sharp pocket computer, the PC-G850V (2001) is programmable
in C, BASIC, and Assembler. An important feature of pocket computers
was that all programming languages were available for the device
itself.cons are also the same.
Pros
1.Portability you can carry in you pocket
2.Price much cheaper than any computer
3.They are smaller than the typical laptop
Cons
1.fewer screen lines you can’t input much data in ones.
2.Due to their small size easily forgettable.
Phone
A mobile phone, cellular phone, cell phone,sometimes shortened to simply mobile, cell or
just phone, is a portable telephone that can make and receive calls over a radio frequency
link while the user is moving within a telephone service area. The radio frequency link
establishes a connection to the switching systems of a mobile phone operator, which
provides access to the public switched telephone network (PSTN). Modern mobile telephone
services use a cellular network architecture
The first handheld mobile phone was demonstrated by John F. Mitchell and Martin Cooper of
Motorola in 1973, using a handset weighing approx 2 kilograms
Pros
1.Keep us connected
2.Entertainment for All
3.Manage work both personal and professional
Cons
1.Time consuming
2.prize most of the smartphones are very expencive
3. Fragile they can damage easily
The Tablet
Cons
1.there battery last for on 3 to 5 hours
2. It can be a distraction
3.They’re not cheap
Augmented Reality Devices