Changelog
Changelog
3
-a lot of Battle Tower Pokémon were changed and updated to to take into account new
Mechanics and Species(Thanks to Jastolze)
-Added the next Follower Pokémon
[*]Silvally
[*]Wigglytuff
[*]Magnezone
[*]Dodrio
[*]Dragonite
[*]Mewtwo(Available by trading to vanilla FRLG)
[*]Metagross
[*]Venusaur
[*]Charizard
[*]Blastoise
[*]Alakazam
[*]Kangaskhan
[*]Aerodactyl
[*]Ampharos
[*]Aggron
[*]Medicham
[*]Manectric
[*]Banette
[*]Abomasnow
[*]Beedrill
[*]Pidgeot
[*]Slowbro
[*]Steelix
[*]Sharpedo
[*]Camerupt
[*]Altaria
[*]Glalie
[*]Audino
[*]Diancie(Not obtainable yet)
-this means that every Pokémon that has a Mega Evolution can be used as follower
-Now the Follow option will not appear for Pokémon without follower sprites to
avoid confusion
-The next Pokémon now are able to use exiolite and eviolite because one of their
forms has an evolution or got a new evolution in the most recent games
[*]Qwilfish(Jotho) now gets Overquill stats with an exiolite after level 30 and
gets eviolite boost
[*]both Basculin forms now get Basculegion stats with an exiolite after level 43
and get eviolite boost
[*]Stantler now gets Wyrdeer stats with an exiolite after level 36 and gets
eviolite boost
[*]Corsola(Jotho) now gets Cursola stats with an exiolite after level 38 and gets
eviolite boost
[*]Linoone(Hoenn) now gets Obstagoon stats with an exiolite after level 35 and gets
eviolite boost
[*]Farfetch'd(Kanto) now gets Sirfetch'd stats with an exiolite after level 36 and
gets eviolite boost
[*]Mr.Mime(Kanto) now gets Mr.Rime stats with an exiolite after level 42 and gets
eviolite boost
[*]Ursaring now gets Ursaluna stats with an exiolite after level 49 and gets
eviolite boost
-Now Exiolite also prevents evolution
-Now you can buy Silvally Memories in Devon Corp in the first Floor
-Now you can reset your steps by pressing the select button in the main menu
-Made some improvements and some fixes(not really)
Changelog 1.6.2.1
-Modified how the Random Party Mode gets your Pokemon moves so you will get more
damaging moves because you could get 4 useless moves
making it really difficult at the start of the game
-Added a new Mystery gift: Spiky Eared Pichu, you can get it in Mauville Pokemon
center, it comes with exiolite and works with it like a normal Pichu
-Fixed some typos and added some misc changes like dragon darts "working" again
-Added Red Location to the documentation for those who actually read things
Changelog 1.6.2
-Added a new mode, Random Party Mode, this mode randomizes your whole Party to a
different species depending to your
badge count and the Pokemon level and also Randomizes every enemy Pokemon
-Added a new Start Menu with a lot of features and easier to understand than the
start menu on other updates
-Remade the Hoenn Map to look better and list some locations like Meteor Cave,
Shoal Cave and other places like in future games
-Made all the Pokemon have different colors based in their personality like in
Pokemon Stadium, these colors are
only noticeable in battle and have no impact in the gameplay
-Added a new evolution method for Meltan, you will need a party full of meltans and
level it up to level 53 for this to work
-Now evolving a spewpa should give you a random colored Vivillon
-Now the game won't randomize Audino on any mode, this will make every save have
the same spots where you could find audino, it does not matter if you
have Randomized mode or Random Party mode to make it easier to level up your
Pokemon
-Added daily rematches to some trainers to make it easier to train and get money
-Fixed some field effects palette being wrong(arrows, exclamation bubbles, etc)
-Remade the Slowbroite and Shell bell script to account for the changes made to the
Shoal Cave
-Added trade compatibility with Vanilla games, this way you can transfer your
pokemon up to Gen 8 but they won't be legit but that is another matter, trading
master balls from another game won't work since they will work as normal pokeballs,
but you can trade some unobtainable legendaries to ROWE like Suicune, Raikou and
Entei, trades are disabled for Full Randomized Mode and No Evolution Mode.
-Now normal trainers will have random evs based on your badge count, this is
disabled on easy mode.
-Fixed Scyther and Gligar families not learning Roost
-Removed the Master Ball from the lotery corner
-Fixed the Summary Screen not taking into account the hidden nature when coloring
the stats
-Fixed rare candies going over the level caps
-Fixed some typos
-Fixed the move tutor freezing your game if you don't have enough money
-Fixed other bugs, added some improvements and changes over the last version
Changelog 1.6.1.1
-Added a mechanic for Signature Moves where a move may get boosted on some way if
used by an specific pokemon
Example: if you use Chatter with a Chatot the move power will raise from 70 to 85
Example 2: if you use High Jump Kick with a Hitmonlee its accuaracy will get
boosted
Example 3: if you use Electro Ball with an Electrode the move will become an speed
version of body press with a power of 80
these signature moves effects are documented in the Balance Changes.txt that comes
with the patch, i will add more in the future
-Balanced some moves effects and changed their BP and other things this is also
documented in the Balance Changes.txt
-Balanced some Pokemon stats, abilities and learnsets, those are documented in the
Pokemon Changes.txt, not all the changes are documented
yet but they will be in the future
-Added Body Press and gave it to some Pokemon that may need it as level up
moves(Skarmory, Aggron, Probopass, Regigigas, Corviknight, etc).
-Added a new signature ability to Ledian, its an ability that boost punching moves
and fighting-type moves.
-Added Nature coloring to the summary screen
-A lot of balance changes listed in Balance Changes.txt
-Fixed Gen 4+ Pokeballs now working, you can use Pokeball Seals to change your
Pokemon Pokeball, you can buy them
in Devons Corp on the First floor by talking to the lady in the counter.
-Fixed the bug where you could use a follower while surfing
-Fixed Beak Blast crashing the game and gave it back to Toucannon.
-Documented other things like new abilities, items and Battle mechanic changes.
Changelog 1.6.1
-Added a new Area east to Petalburg Woods where you can find Shaymin in the
postgame or explore at any time
-Added 5 new followers Heracross, Pinsir, Zangoose, Mamoswine and Shaymin
-Added 3 new modes:
Leveless Mode:
this mode will make all your Pokemon stats be based on your badge count
rather than on their levels to make grinding basically non-existent, you will
still need to level up to
learn new moves or evolve your Pokemon
If you use the No Evolution mode + Leveless Mode the stats of all the Pokemon
will be the stats of a level 5 Pokemon for a
Little Cup like Experience(I will remove moves like Seismic Toss and Dragon
Rage if these 2 modes are enabled in the future
or change how they work) this also disables the boost of Huge Power, Pure
Power and the new Ability Feline Prowess
No Split Mode:
Removes the Physical-Special Split added on gen 4 for a gen 3 like experience
If you use the No Split Mode + Inverse Mode you will get the opposite move
category(ex Water moves will be physical and
flying moves Special)
Vanilla Mode:
This mode removes the base stats/abilities/type changes made for this hack
but does not removes the move changes
There are no type changes yet but if there is any in the future they will be
removed with this mode
-Added 4 new abilities based on Radical Red and Pokemon Clover and gave them to
some Pokemon
-Striker
Description: Powers up Kicking Moves
Pokemon with that Ability: Hitmonlee and Tseerena
-Sage Power
Description: Special Version of Gorilla Tactics
Pokemon with that Ability: Simisage, Simipour, Simisear and Oranguru
-Blade Master
Description: Powers up Slashing Moves
Pokemon with that Ability: Farfetch´d, Kabutops, Samurott, Leavanny,
Honedge, Doublade, Sirfetchd and Mega Gallade
-Feline Prowess
Description: Special Version of Huge/Pure Power
Pokemon with that Ability: Persian, Alolan Persian and Delcatty
-Rebalanced some Gen 1 Pokemon with new abilities, stats and moves based on Pokemon
Radical Red since im no good with rebalancing stuff(I will rebalance stuff in the
following days, this is disabled in Vanilla Mode)
-Added Ice Scales functionality and added it to Dewgong and Alolan Sandslash
-A Pokemon with Corrosion can now hit Steel Type Pokemon with Poison Moves
-The move Thief and Snatch should now add the item directly to your Bag in a wild
battle and made it work like knock off
in Trainer Battles(Your pokemon shouldnt have any held item to work)
-Light ball now works with all the Pikaclones including Raichu and Alolan Raichu
but now it only boost special moves(it used to boost both type of moves) by 1.5
instead of 2
-If you make a Kantonian Farfetch hold a Stick after level 36 it will gain Sirfetch
Base Stats
-If you hold a Power Item your Pokemon will only gain the EV in that stat to make
EV training easier
-Ability Patch can now be used to go from Hidden Ability to a normal Ability
-Remove the changes made to the Dexnav in the past version where you could only get
first stages for easier grinding
-Level 100 Pokemon now should be able to gain EVs
-Pokedex now should show evolved forms locations
-Added Weakness Policy, Toxic Orb, Rocky Helmet and Flame Orb to Lilycove Dept.
Store
-Removed Grass Knot TM from Lilycove Dept. Store and added it to the new Area
-Changed the need of 6 Badges to buy Evolution Items and now you will only need 4
-Removed the option to disable music since it caused a lot of freezes when evolving
your Pokemon
-Removed the badge boosts since they were in the game for some reason
-Fixed some forms backsprites(Ex Rotom)
-Fixed Tate & Liza overworld Palettes being reversed
-Fixed Oricorio Forms TM Learnsets
-Fixed Roxanne overworld sprite elevation
-Fixed Luxray Follower crashing the Game
-Fixed Battle Bond Greninja TM learnset and Move tutors
-Removed the Battle Bond Greninja Mystery gift since it was exclusive to the last
version(it will be available again in a future update)
-Further improvements to overall game stability and other minor adjustments have
been made to enhance the user experience.
-Updated the Documentation Wild Pokemon Locations and added a TM Location Section
in the Important NPC and Item Location and added a Base Stats held items abilities
and more document
Changelog 1.6.0.1
-Fixed the game crashing near the daycare
-Fixed Lugia and Ho-oh follower sprite
-Fixed the Level cap bug after catching Rayquaza
Changelog 1.6
-Added a Following Pokemon system like HGSS for some species, mostly final
evolutions(Thanks to theXaman and Merrp)
-Added a new status screen for Pokemon with more functionalities like looking at
Evs and Ivs
-Added a new Pokemon Party Menu to go with the summary screen
-Updated all the overworlds to a FRLG variants(HGSS variants for pokemon)
-Added shadows to all the NPCs to make the game look better(Big thanks to Merrp)
-Modified some tilesets to match with the FRLG overworlds
-Removed the Iv viewer in every Pokemon Center and changed it to a Costume Changer
-Added 3 Costumes per gender based on the gen 3 main games
-FRLG Red & Leaf
-RS Brendan(RS) & May(RS)
-E Brendan(E) & May(E)
-Revamped Scorched Slabs and made Heatran available after you catch Rayquaza
-Revamped Shoal Cave and made Articuno available after you catch Rayquaza
-Added a new item: Exiolite, this item will make unevolved Pokemon use their
evolution
base stats if they reach the evolution criteria to make using unevolved pokemon
more viable
(The changes take place after you level up while holding the item or by depositing
and taking it from a box)
-Added this game first mystery gift, Battle Bond Greninja, go to Mauville´s Pokemon
Center after 6 badges and
talk to the Mystery Gift Guy
-Changed Sky Drop TM for Roost and gave all the TMs icons based on move types
-Added Gorilla Tactics funcionality and gave it to Primeape as HA
-Added Ice Body funcionality
-Added a no Evolution Mode this mode will make you unable to evolve anything and
all the
NPC trainers will have first stages(Mega evolutions are disabled too)
-Added a hidden boss fight somewhere in the game
-Changed Wild Encounters
-Changed in-game traded Pokemon for the Galar Fossils
-Updated Sitrus Berry effect for gen 4+
-Made some QoL changes to the Dexnav for easy chaining and Shiny hunt and fixed
some issues
-Dexnav will always find first stages for better chaining
-Added Type-Null and Silvally to the blacklist of Pokemon you can get by Wonder
trade
-Fixed randomized mode using a lot of grass starters
-Fixed Wally battle team not working as intended and modified his dialogue
-Fixed Headbutt Trees
-Fixed some other bugs
-A lot of minor changes i forgot to list here
-Further improvements to overall game stability and other minor adjustments have
been made to enhance the user experience.
Changelog 1.5.2
-Added a Shop that sells all the Nature Mints for 8000 and Ability Capsules(no
badges requiered)
-Added an evolution check for Randomize mode, now you wont have to fight
underleveled evolved Pokemon
-Removed the step counter for Safari Zone
-Removed the Safari Ball window in the Safari Zone to avoid errors with the other
menu
-Hard mode now forces Set battle style
-Fixed the bug with hard mode and being able to use items on trainer battles
-Fixed most of the crashes in Randomized mode
-Fixed some Story related Dialogues
-Tweaked some movesets
-Further improvements to overall game stability and other minor adjustments have
been made to enhance the user experience.
Changelog 1.5.1
-Added Rock smash items, you can get shards and other rare items like fossils from
there
-Removed headbutt items
-Fixed Banette Palette
-Hopefully removed all the Headbutt tress and moved them to the tall trees found on
most of the routes(the 2 tile trees)
-Field moves now wont need any pokemon aside from Fly and you wont need to talk to
the strength rock before being able to move it
-Added a new window to the start menu that shows you the time and has a step
counter that you can reset by pressing R(limit 9999 steps)
-Now the start menu will remember the window you last used
-Revamped Rusturf Tunnel
-Fixed/Modified/Added some galar icons
-Removed moves that wont work from all the learnsets(mostly Gen 8 moves)
-Fixed synchronize issue with shiny charm
-Other needed bugfixes or features that i forgot about(i probably forgot of a lot
of things so please seek them out)
Changelog 1.5
-FINALLY added the music update for this game, now you can choose between Kanto,
Jotho, Hoenn and Sinnoh
you can change it on the options menu(i found a some unused save data space so i
could fit it on any save
and will NOT corrupt past saves so you can play right away)
-Added a Music Test to the game, you can press B + Right + Select in the Title
Screen to access to it
-Upgraded the Sound Engine of the game, technically it sounds better but it uses
the same Sound Samples to it only
affects new music
-Split the Move Relearner and the Egg Move Tutor menus
-Egg Move Tutors will now cost 3000 per move
-Added a TM tutor, this tutor will teach your pokemon any TM move for 6000 for
those who only want to teach
a move one time or are too lazy to find the TM(but if you find you can use that TM
all the times you want so getting it its still better.
also there is a limit for the moves that can be shown so you will only be able to
teach the first 45 moves that your pokemon can learn)
-To access these tutors go to the guy next to Nurse Joy, you need 6 badges for the
Egg Move tutor and 8 for the TM move tutor
-Changed the GAMEFREAK part of the Title Screen
-Added Rayquaza's Cry when you press Start at the Title Screen like all the other
Gen 3,4 and 5 games do
-Updated the Tall Grass Battle terrain graphics
-Added a girl that sells you a random Pokemon for 500 casino coins
-You can now change bikes in the Safari Zone
-You can now buy Apricorn Pokeballs from Lilycove Store after you have 6 badges
-You can now buy Apricorn Pokeball Seals from Devon Corp on the first floor after 6
badges
-Gave Tm learnsets to all the Galar Forms since for some reason they didn't
-Made all the Gen 8 Pokemon learn Toxic and Hidden Power
-Gave Poliwrath Ice Punch as a level up move
-Tweaked Applin moveset and stats for people using it early in game
NOTE: Everything music related from here was thanks to CyanSMP64 since he made the
DS Music Expansion
and the Music Test menu you can find it here
https://www.pokecommunity.com/showthread.php?t=458252
Changelog 1.4.2
-Tweaked the Elite Four teams and fixed their levels depending on the difficulty
-Removed the need for any badge for all the Field Moves
-Fixed the Level Caps not working as intended
-Added some moves to Poliwag line and Boltund
-The Pokedex now will start in National Mode instead of Hoenn mode when you start a
new game
-Changed the Acro Bike name to "Bike" since you only need one bike for both both
modes like in gen 4
-Now you should get the Wailmer Pail at the start of the game, if you already
started the game just talk to any nurse joy and you
will get the item automatically
-Added a new Ability, Lucky Boost this ability makes you gain more exp on the whole
party for each member with that ability
you have in your party. The Pokemon with this ability are Shuckle, Audino, Chansey
line and Dunsparce and acts like Serene Grace in
battle(but multiplying the move effect x1.5 instead of x2)
-Further improvements to overall game stability and other minor adjustments have
been made to enhance the user experience.
Changelog 1.4.1
-Fixed some npc giving you strange items and breaking the game
Changelog 1.4
-Updated the Title Screen
-Updated the Introduction NPC to make the options for the game easier to understand
and cleaner than before
-Now you get an Old Rod, Exp Share, Bike and some other items at the start
-Added Easy Mode for the Game
-Removed the Game Difficulty option from the Options Menu
-Added the Battle Style option Back
-Changed the order of the items you get from the Gym Leaders and some other item
locations(check the documentations for more info)
-Now when you start the game from an old save the nurse joy will ask you for the
game difficulty you want
to permanently use the first time you talk to her and change some key items you
have to reflect some changes
in the order of how you obtain them this update made
-Implemented Gulp Missile Abitily(Thanks to Lunos)
-Changed the Pokemon used on Slateport Battle Tent and Fallarbor
-Changed the Prizes on all the Battle Tents for better rewards
-AI for Hard Mode should now be better than on Normal Mode
-Now you can buy some useful Held Items from the Lilycove Mart where you could buy
Vitamins after 6 Badges
-Fixed the Pokedex bug when you use the Surprise Me option in the starter selection
-Fixed the Pokemon Summary Screen for Shiny Pokemon
-Fixed when the daycare man gives you a Baby Pokemon and it does not register in
the Pokedex
-Now you can get the Metagrossite and Medichamite at the start of the game instead
of having to wait for the postgame
-Fixed the Sharpedoite in Seafloor cavern giving you Camerupite
-Fixed the RNG not working as intended
-Fixed Unown A using pichu sprite and icon for some reason
-Fixed Minior Form Change
-Fixed Cherrim Form Change
-Fixed Galarian Rapidash crashing the game
-Fixed the text when changing abilities with the ability capsule since it showed an
incorrect ability name
-Now you can catch regirock without making the puzzle
-Removed Flash and all the Hidden Machine Moves from the move list and removed
registeel puzzle so you wont need it
-Further improvements to overall game stability and other minor adjustments have
been made to enhance the user experience.
Changelog 1.3.5
-You can now start with a real random starter that its not in the 9 pokemon list
with the Surprise Me option at the start(this will be your only option on
randomized mode)
-Added a way to change Rotom Forms on Mauville's bike shop
-Added an option to use/change your bike by pressing R
on the Start Menu(You need both bikes to use it)
-Fixed Libero and added it back to Cinderance and co.
-Now you can press Select in the start menu to save your game like in the later
Pokemon Games
-The menu now does not display the Dexnav Option while you are on areas with no
encounters
-Fixed Aegislash, Wishiwashi, Castform and Darmanitan form changes
Changelog 1.3.4
-Removed the use of the dexnav on the route 113 and jagged pass(again)
-Cynderance and its pre evolutions now have protean
-Flying type now should be hit by Ground type moves on inverse mode
-Removed the grunts that used to guard the entrances for groudon and kyogre and
instead sealed the entrance until you beat the elite four to avoid
missunderstandings
-Eviolite now prevents evolving like an everstone
-Fixed the issues with the egg moves on the tutor showing a maximum number of 10
egg moves per mon
-Added an NPC that sells you the item used to raise a Pokemon Ivs on the Pokemon
League Pokemon Center
-Other changes i forgot about
Changelog 1.3.3.2
-Added a description to the 70 Tms that had the wrong description
-Added neutralizing gas to Koffing and Kantonian Weezing
-Removed the dexnav pokemon moving on caves/water
-Fixed some trainers using lapras for some reason
-Made some changes on how the Randomized trainers work to make it better
-Changed the wild encounters on some areas(mostly victory road)
-Changed some trainer parties
-Other changes that i forgot about
Changelog 1.3.3.1
-Added a window on the start menu where you can see how to tooggle auto-run and
your game version(Press left or right to change between windows)
-Fixed the Tradeback guy glitch
-Fixed the dexnav not showing the night encounters at night
-Fixed the Hidden Pokemon not appearing and changed it to take 50 steps and hidden
pokemon have a higher change of appearing
-Fixed a vanilla Emerald glitch
-Changed the Button for Auto-run to R on the Start Menu
-Some other changes i probably forgot about
Changelog 1.3.3
-Added a window on the start menu where you can see how to tooggle auto-run and
your game version(Press left or right to change between windows)
-Fixed the Tradeback guy glitch
-Fixed the dexnav not showing the night encounters at night
-Fixed the Hidden Pokemon not appearing and changed it to take 50 steps and hidden
pokemon have a higher change of appearing
-Fixed a vanilla Emerald glitch
-Changed the Button for Auto-run to R on the Start Menu
-Some other changes i probably forgot about
Changelog 1.3.3
-Fixed the bug with the Dexnav on Myboy! emulator for android and maybe other
emulators
-Removed Myboy! mode
-Added a Perfect Ivs mode where all your pokemon and every trainer has perfect
IVs(Access it at the start of the game)
-Added a no Evs mode where no Pokemon gains Evs(Access it at the start of the game)
-Now most of the trainers have a random party based on the route they are and the
trainer class so the parties should still make sense
-Added a Pokeball shortcut like newer games using the R button
-After you beat a gym leader for the first time all the other leader will get ready
for a rematch(as long as you have beaten them)
-After you beat a gym leader on a rematch a random leader becomes available for a
rematch
-When you find a wild pokemon there is a change to get the first stages even when
they are at high levels
-You will only find evolved wild pokemon after you see the first stages to make
using the dexnav easier
-You now won't need to press A to walk slowly for the dexnav encounters
-Changed the Wild pokemon table
-Fixed the bug with headbutt and "missigno"
-Changed the trees on the trick house to brekeable rocks
-Removed some Strength rocks and Trees from some areas to make some pokemon
available earlier in the game
-Fixed Mimikyu glitch with recoil moves(wood hammer for example)
-Changed the location of the Dynamic Punch tutor to Fallarbor(removing the Myboy!
mode npc)
-Changed some pokemon held items
-Fixed the Surprise me option with the starter pokemon
-Fixed some typos
-Some other fixes i forgot about
Changelog 1.3.2
-Updated the Pokedex to add more Features(This update was made by TheXaman and i
only added it to the game)
-Replaced Cut with a Headbutt like mechanic, you now don't need any badges but you
need a pokemon with X move
The moves that can be used are the following:
Tackle
Wild Charge
Magnitude
Earthquake
Slam
Nature Power
Outrage
Wood Hammer
Head Charge
Mach Punch
Giga Impact
Headbutt
-Now you don't need to press A to surf just jump into the water like any other tile
to make navigation faster and easier
-Further improvements to overall game stability and other minor adjustments have
been made to enhance the user experience.
Changelog 1.3.1.2
-Fixed the bug that stopped some people from evolving any pokemon for some reasos
-Added a way to chose your starting city and starter randomly at the start of the
game
-Removed the beeping sound that happens when your pokemon has low health
-Fixed some typos
-Further improvements to overall game stability and other minor adjustments have
been made to enhance the user experience.
Changelog 1.3.1.1
-Fixed the issue with the Dexnav preventing you from searching anything
-balanced the egg moves hidden abilities and items for wonder trade since they were
broken with 0 badges
-Hopefully fixed the issue with the no ability pokemon that come from the wonder
trade
-Some little changes that i forgot about
Changelog 1.3.1
-Added a Lot of documentation that may come Handy for some people
-Added Pokeball "Seals", this item is used to change the Pokeball of an already
caught mon for a different one, these can be bought in the Devon Corp on the first
floor by talking to the girl in the counter
-Added Auto Run, to activate it press B + Start on the overworld, a message will
tell you that you enabled it or disabled it(Thanks to Ghoulslash)
-Added "Myboy!" Mode this mode disables the Dexnav to avoid glitches on Myboy! it
can be activated by talking to the guy who used to be the move relearner on
vanilla emerald or at the start of the game
-Disabled the use of Dexnav in the Jagged Pass for the same reason as the Route 113
-Fixed or added some bugs
Changelog 1.3
-Reworked the wonder trade feature, now it also randomizes the abilities, pokeball,
adds a possibility to get egg moves or hidden abilities and adds randomized
trainer names using the in-game trainers.
-Disabled Dexnav in route 113 for good to avoid crashes.
-Fixed some text errors on some moves.
-Removed the Invisible Keckleon on route 120.
-Swimmers and Fishermans now use randomized teams using the pokemon available on
the water of the route you are currently on.
(This is a test for a full random team in the future for all the trainers without
custom moves or items to make the game more replayable)
Changelog 1.2.1.1
-Removed the obedience limit for traded pokemon to make wonder trade usable
Changelog 1.2.1
-Added Wonder trade with all the possible checks, you can try it on every pokemon
center without any limit, this can also be a solution
for some pokemon not being available in randomized mode
-Changed the Double Team TM in route 113 for a Up-Grade to make Porygon2 available
earlier in the game
-Delibird now has a possibility to pick up an item after a every battle(this was a
leftover of a change i made long ago but
i forgot about and thats why it wasn't polished enough, it was like a little easter
egg but it was found already, of course it doesn't overide the
held item anymore)
-Added new teams for the remaining leader rematches
-Trainers will now be more balanced when it comes to moves power on early badges
-Pokemon that have the harvest ability have a possibility to get a berry after
battle like pickup
-Exp share in Hard mode is now divided by 3 rather than 4
-Disabled the Hidden encounters in Route 113 to avoid glitching with the Dexnav
-Added some new moves to Typloshion and Meganium along to a new Hidden Ability
-When you have less than 4 pokemon in your party on Hard Mode the exp share will
work like in normal mode
-Quick powder will now work on Ditto even when transformed but will only
multiplicate the speed by 1.5(like a choice scarf)
-The Power items give you around 20 Evs per battle rather than 4
-The Macho Brace multiplicates your Ev gain by 10 rather than 2 since nobody uses
it
-Delcatty now can also hold a Nugget to make money grinding available even at night
-Fixed Juan rematch happening more than once a day without using the NPC that reset
those kind of events
-Added a Rematch Reward list in the documentation that comes with the game
Changelog 1.2.0
-Added Double Battle Mode, you can toggle it at the start of the game or by talking
to the guy who used to be the name rater
Double battles will only be toggled when you have atleast 2 pokemon that can fight
in your party
-On Hard Mode Gym Leaders Pokemon count scales somewhat depending on your Pokemon
number in your party(that can fight)
-Exp share in hard mode works like on normal mode when you have beaten the game to
make it easier to finish your pokedex in the postgame
-Added some missing Galarian Forms in the Pokedex
-Added a way to reset the new daily events to make them more than once per day, you
will get asked for 1 shard of each color by a NPC the house in route 111
-Removed the daily limit for Starters since you need to get 2 shards anyway
-Added cut encounters in sootopolis to make it easier to get better mons when you
start on those cities
-Made the cave of origin available and edited the encounters for the same reason
-Changed the Sablenite location into the final room of the Cave of Origin
-Added cut encounters in Littleroot Town
-Changed Deoxys encounter level to 70 to avoid it using Teleport and to make it
make more sense since its a postgame encounter
-Changed Latios Learnset level of memento to 71 for the same reason as the above
-Fixed Overdrive animation crashing the game and added it back to Toxtricity
moveset
-Hopefully fixed the elite 4 and the champion being overleveled on normal mode
-Fixed the Elite 4 not having evs or static ability on their mons and some
adjustments to compensate the level loss from the fix(just kidding i just forgot)
-Made hunger switch actually activate, but it only activates when you do an
Electric or Dark type move instead since im still experimenting with the code used
for mid battle form changes
-Changed some trainers to have different teams instead of just using the emerald
ones(im planning to update them little by little)
-Changed some trainers moves since they used the late game movesets rather than one
adjusted to your level(the same as the above im planning to update it as the time
goes)
-Fixed or added some new bugs without noticing
Changelog 1.1.1
-Added a new item named Power Candy, it power up a Pokemon Ivs by a little, it can
be bought in the Pokemon League for 9800
-Fixed some collision errors near Latios
-Fixed the Game Changer NPC error
-Added some event moves to some pokemon(Drowzee,Delibird,Rayquaza and Inkay)
-Edited Thievul Stats and evolution criteria
-Fixed some text errors here and there
Changelog 1.1
-You now can access Birth Island,Souther Island,Faraway Island and Island cave
making posible to get Mew, Deoxys, Latias, Ho-oh and Lugia
after going to the battle frontier one time and beating/catching Rayquaza
-You can now find Latios and Meltan in the Artisian Cave
-You can now get the Eon Flute after you defeat/catch Latios Latias and Rayquaza
-Now you can set the clock by directly talking to scott at the start of the game
-You now can use the Dexnav in the Safari Zone(The battle plays as a normal battle
rather than a Safari Zone encounter)
-Added new teams for Wattson Flannery and Juan
-You can now access the Mirage Island after beating Wallace
-You can now use Flash using a pokemon that can learn Dazzling Gleam to get
registeel
-Added Arctozolt in the final room of the Shoal Cave
-Changed Koffing evolution method for Alolan Weezing since both of them overlapped
and made impossible to get Galarian Weezing
Now they evolve depending of the time of the day (Day for the normal one and Night
for the Galarian)
-Mime Jr. evolves into Galarian Mr.Mime with an Ice Stone in case nobody noticed
it(since 1.0.9 i think)
-Now you can't steal Megastones from gym leaders
-Fixed Chansey/Blissey not being able to appear in the wild or used by trainers
-Added the remaining TMs to the lilycove TM shop, you need 7 badges for the Attack
TMs and 5 for the Defense TMs for 50k Each
-Wild Persians now hold a Nugget around 90% of the time to make farming money for
the TMs easier(and now can be sold for 10k)
-Now that Blisseys are available in the Wild you can also farm Lucky Eggs since
they appear 90% of the time(they can be sold for 5k)
-Hopefully fixed the Wrap/Fire Spin/Clamp issue
-Fixed some text errors on Brawly and Juan after they give you a Mega Stone
-Fixed being able to rematch some leaders more than once per day
-Fixed the issue when flying to Route 120
-Added a little warning for MyBoy and VBA at the start of the game
-Added a Mode Changer NPC at the start of the game so you wont toggle them by
mistake
-Some little changes that i forgot about and maybe nobody will actually spot them
Changelog 1.0.9
-Added Egg move tutor, just talk to the move relearner in every pokemon center
after the
sixth badge and select relearn moves, the egg moves appear after scrolling down
-Some Galarian forms recieved their icons
-Fixed the Randomized mode taking a lot of time loading each battle(I had to
temporary disable the evolution check)
and this makes loading faster even on the normal mode.
-Added 70 more TMs to the game(not all of them are available yet), the gym leaders
give you 5 each(they all have normal type TM icons and Overheat description for
now)
-Added Evs and new Teams for the Gym Leaders rematches and the champions
-Fixed the palette error in the Pokemon Storage System with Alolan forms
-The pokemon summary screen now show Evs when you press L or R on the Stat screen
-Fixed the Pokemon Summary Screen crashing when looking at a shiny pokemon
stats(but you will see the normal palette there)
-Now you can choose your pokemon when you use the Iv Checker
-Added Nature Mints(You can get them from the Sludge Bomb Guy once a day or after
the rematches with gym leader after you have 7 badges)
-Fixed Lycanroc ability error
-Fixed Slowbroite error
-Fixed Rilaboom and Inteleon lacking sprites
-Minor Bugs fixes or modifications that i forgot about
Changelog 1.0.8.1
-All the species(but legendaries) are hopefully available in the game
-Fixed Breeding regional variants being impossible
-Fixed double battles crashing the game
-Fixed Route 123 Dexnav Issue
-Fixed some text errors on some parts of the game
-Fixed Frosslass Ability
-Some minor changes
Changelog 1.0.8
-All the Mega Stones are available now
-Added some new species for the game available in the wild
-Fixed the fossil maniac giving you a claw fossil when it should give you an skull
fossil
-Fixed Galarian Ponyta evolving into normal Rapidash
-Added Ability Patch to the game, you can get it in Pacifiglog for 2 Yellow
Shards(you can get it from rotom and other Electric type pokemon)
-Sunkern/Numel/Carvanha/Corsola/Relicanth/Clamperl now can also hold Green/Red/Blue
shards making starters available earlier in game
-You can now trade 2 shards for the starters instead of 3
-Fighting the leaders after the seventh badge gives you a Mega stone the first time
you beat them
-Now split evolutions are also available in the wild and in some trainers
-You are now more likely to battle a wild evolved pokemon
-If your first pokemon has an Eviolite you will always find a first stage wild
pokemon
-Added all the gen 8 Pokemon icons(Now only the galarian forms are left)
-Sky Pillar is now open after you beat both Groundon and Kyogre
-Fixed some minor bugs
Changelog 1.0.7.4
-Added Inverse mode(you can select it in the start of the game)
-Randomized mode now checks that you don't get a legendary pokemon encounter
-Randomized mode now works on trainers and have the same checks as wild pokemon
-Fixed Flannery rematch using Wattson team
-There is now a little chance to get a double wild battle anywhere(around 5%)
Changelog 1.0.7.3
-Updated the pokedex to the latests version, now includes information regarding
evolution methods and different pokemon forms
-When cutting down a tree there is a chance to get attacked by a wild pokemon or
get a random berry(i may do something similar for fossils later on with rock smash)
Changelog 1.0.7.2
-In-Game randomizing mode added for Wild Pokemon(it can't be turned off, you get
asked at the start of the game if you want it)with Evolution check so you won't get
underleveled evolved pokemon, Trainer randomizing is not in the game but if enough
people want it i will add it to the next update, the Dexnav is disabled in this
mode to avoid problems
-Breeding should now work with Hidden abilities(has around 60% of passing down the
mother ability or father if you are using a ditto)
-Dexnav Ivs should now work properly
-Minor bug fixes
Changelog 1.0.7.1
-Removed Overdrive from Toxtricity as a temporally fix
-Daycare now won´t level up your Pokemon
-Breeding with Destiny Knot will now work like gen 6
-Nature inheritance via Everstone should work as gen 6
-Daycare will always cost $500 like gen 7
-Some minor bug fixes as always
Changelog 1.0.7
-Added daily Gym Leader rematches, just talk to the Gym Leader each day after you
defeat it to start the battle
-Added some icons for gen 8 mons(the pokemon who have no icons will show a greenish
egg for now)
-Added 3 NPC that change 3 colored shards(red,blue,green) for a random starter each
day(You can get them from Sunflora, Sharpedo and Camerupt)
-Added a NPC that gives you a random fossil each day
-Added a way to revive all the fossils from the NPC in Rustboro
-Made some more Pokemon available in the wild
-Made some megastones available(Slowbroite, Pidgeotite, Steelixite)
-Added Strange Souvenir into Lilycove Shop making Alolan Raichu, Alolan Exeguttor,
Alolan Marowak and Galarian Weezing available
-Made Groudon and Kyogre available on Magma Hideout and Seafloor Cavern after
defeating Wallace
-Trainers now will not use items to balance this i made hard mode not able to use
items mid-battle
-Some minor bug fixes