Media and Information Literacy Quarter 1 Week 5-8
Media and Information Literacy Quarter 1 Week 5-8
Media and Information Literacy Quarter 1 Week 5-8
Republic Act 8293, section 176 states that: No copyright shall subsist in any work of the
Government of the Philippines. However, prior approval of the government agency or office wherein the
work is created shall be necessary for exploitation of such work for profit. Such agency or office may,
among other things, impose as a condition the payment of royalties.
Borrowed materials (i.e., songs, stories, poems, pictures, photos, brand names, trademarks, etc.)
included in this module are owned by their respective copyright holders. Every effort has been exerted to
locate and seek permission to use these materials from their respective copyright owners. The publisher
and authors do not represent nor claim ownership over them.
As 21st century learners in the fast evolution of technology generation, knowledge is created and
distributed in all forms and formats. Media and information now are becoming more dynamic that it can be
found anywhere especially in the world of technology communication. And as future media and information
literate individuals, we will be able to learn to deal with information, analyze and recognize them.
Information deserves recognition in allowing individuals to express their own ideas and opinions without
discrimination. MIL teaches us to use information and media content in an ethical, efficient, and effective
manner.
This Module is a second part for the subject in Media and Information Literacy that summarizes the
basic concepts of MIL for you to fully understand better and appreciate more challenging, exciting, and
interesting topics.
This module contains varied activities to help you become not only just an information literate
individual, but also a creative and critical thinker, responsible user, and competent producer of media and
information.
Following are the lessons contained in this module:
1. The Media.
2. Media Convergence
3. Types of Media
4. Lesson Activities
Follow the directions and/or instructions in the activities and exercises diligently.
Compare and contrast how one issue or news is presented through the
different types of media. (MIL11/12IMIL-IIIa-2)
Photo courtesy from:
www.marketbusinessnews.com
Directions: Write PM for “Print Media”, write BM for “Broadcast Media” and NM for “New or Digital Media”.
_______1 Manila Bulletin Newspaper
.
_______2 Media and Information Literacy on Youtube Valenzuela Live
.
_______3 Avengers: End Game shown on theaters
.
_______4 Christmas in Our Hearts on Spotify
.
_______5 Yes! Magazine
.
_______6 24 Oras on GMA 7
.
_______7 Catriona Grey’s Instagram Account
.
_______8 Barangay Love Stories on 97.1 WLS FM
.
_______9 Ang Probinsiyano aired on ABS CBN
.
______10 Harry Potter Books Complete Series Set Collection
.
In the previous module, we learned about The Evolution of Traditional Media to New Media which
talks about the traditional media connecting to the new era of media.
____________1. Manila Bulletin, Phil. Daily Inquirer, Filipino Star Ngayon, Tempo
____________2. Sony, Samsung, LG, Panasonic, Devant
____________3. Facebook, Twitter, Instagram
____________4. Star FM, MOR, Barangay LS, Love Radio
____________5. Yes!, FHM, Bazaar, Cosmopolitan, Preview, Philippine Digest
____________6. Wonder Woman, Captain America, Black Panter, Avengers: End Game
2. Comparing it to our times today, how hard it is to share information before than today?
_______________________________________________________________________________
_____________________________________________________________
RUBRICS:
In general, "media" refers to various means of communication. For example, television, radio, and
the newspaper are different types of media. The term can also be used as a collective noun for the press or
news reporting agencies. In the computer world, "media" is also used as a collective noun but refers to
different types of data storage options.
Media Convergence
Some of us still watch television, listen to radio programs, and read newspapers or magazines while
enjoying the new forms of digital media. This is the norm among Filipino families that value the need for the
old and new media. While it is true that television, radio, and newspapers are still accessible as stand-alone
media, the digital media have transformed them into one compact interactive media because of media
convergence.
What is media convergence? Media convergence may
be defined in different ways. This may refer to the process of
combining print, audio, and video into digital form to operate
in synergy. This may also be defined as the “coming together
of computing, telecommunications, and media in digital
environment” (Bucy 2005). It may also refer to the merger or
partnership of two media organizations, such of two media
organizations, such as a broadcast network and a
telecommunications company, so that users can access
television content on mobile phones.
https://www.youtube.com/watch?v=NM8dLz-nmlw
A. Print Media
Print media include newspapers, books, magazines, posters, flyers, and brochures.
Newspaper
Magazines
Banners
Broadcast media is the most expedient means to transmit information immediately to the widest possible
audience, although the Internet currently challenges television as the primary source of both news and
other recreational content (e.g., movies, sitcoms, etc.). Broadcast media refers to primarily television and
radio, although broadcasting companies have expanded to offer digital offerings including media streaming
applications and other robust web-based offerings.
Integration of the Internet has increased the pressure on broadcast media groups to deliver high quality
information with minimum cost. To control costs, improving operations is
more important for these groups now than ever before - this includes
streamlining processes such as transmission and infrastructure
management, content development, studio management and news
operations.
Television is still one of the most creative forms of broadcast media because there is an
ability to tell visually compelling stories infused with effective emotionality and humor.
Despite the omnipresence of the Internet, television provides great reach for businesses. And
make no mistake about it; business runs broadcasting. Almost everyone owns a television.
With the reach that television has, especially in advertising, most larger companies with
major budgets continue to use this medium as their primary sales tool.
During a highly rated prime time show on a major network; there is a captive audience
of approximately 10 million people.
Or consider the clamor the day after each Super Bowl.
Special event ads like these are memorable, giving maximum exposure and creating
powerful brand recognition for those goods and services.
Such ads can yield millions of dollars per minute of airtime.
The ads tend to be creative and dynamic, so consumers remember them.
Radiomay be a minor player among broadcast media, but it is still a player all the same.
Radio tends to go local.
For advertising and public relations, radio is less expensive to sell.
Radio ads have the advantage of being easier to produce, ensuring a quicker
turnaround than for print or television advertising.
Radio is not dependent upon expensive and complicated equipment for remote
broadcasts and activities.
This can be ideal for local businesses who want to show community engagement and
still connect with a local audience of consumers.
Pew Research has reported that in one week approximately 91% of consumers listened
to radio. Any way you cut it, that’s still great exposure.
C. Digital Media
a. Audio: Audio refers to the digital media we listen to. We can listen to audio by streaming it online or
listening to .mp3 or .mp4 files (among others) offline.
Some examples of digital audio include:
Songs produced for video streaming sites (e.g. Youtube)
Songs that are sold digitally (via marketplaces like iTunes and Google Play)
Video or computer game soundtracks
Audio transmitted over the internet (VoIP)
b. Video: Video is both visual and auditory. Like audio, it can be accessed both online and offline.
Here are some examples of digital video:
Videos produced for video streaming sites
Movies that can be streamed or downloaded from the internet
Live video (for example, webcam chats or online conferencing)
c. Social media: Social media includes sites such as Twitter, Facebook, Instagram, LinkedIn, and
Snapchat, which enable their users to interact with one another through text posts, photographs, and
videos, leaving “likes” and comments to create conversations around pop culture, sports, news,
politics, and the daily events of users’ lives.
d. Advertising: Advertisers have made their way into the digital media landscape, taking advantage of
marketing partnerships and advertising space wherever possible. The internet has moved away from
the use of pop-up and autoplay ads, which flooded early websites and drove away visitors. Instead,
advertisers look toward native content and other methods of keeping consumers invested without
overselling their product.
e. News, literature, and more: Traditionally, people consumed text via books, print newspapers,
magazines, and the like. Even though digital media has proliferated, the desire for those kinds of
reading experiences has endured. Research from the Pew Research Center indicates that 38% of
adults in the U.S. read news online. The proliferation of literary websites, the popularity of resources
like Wikipedia, and the rise of e-readers like the Kindle all further underline the continued importance of
written work in digital media.
f. Ebooks: An ebook is a book published in a digital format. This could mean anything from a 10-page
PDF on weight loss to a work of literature sold digitally and accessed via an e-reader.
Ebooks serve many different purposes. Some types of short commercial ebooks, such as white
papers, demonstrate an organization’s expertise on a certain topic. Others, like the weight loss ebook
mentioned above, serve as lead magnets in digital marketing (they are given away for free in exchange
for the reader’s email address, which can then be used for marketing purposes).
g. Blog Posts/Articles: Blog posts and articles are another type of digital media. They are shorter
than ebooks, can be accessed online, and can typically be read in five to 20 minutes.
The purpose of a blog post or article is to quickly inform the audience about a certain topic. They
may be written by:
A personal blogger
A journalist
A company
h. Video Games: Video games are designed for people’s entertainment. They are typically played on
a gaming console, though some types of games can also be played on a computer, tablet, or
smartphone. A video game incorporates many types of digital media, including art, text, and video.
Digital media has moved the movie industry from the age
of making use of analog film cameras to the age of making
use of only digital cameras.
Activity 3: Identify the types of Media shown in the table below. Mark check if it is Broadcast Media, Print
Media, Film, New Media.
Activity 4: Give at least five (5) examples of the following types of media:
1. Print media
_______________________________________________________________________________
_____________________________________________________________
2. Broadcast media
_______________________________________________________________________________
_____________________________________________________________
3. Digital media
_______________________________________________________________________________
_____________________________________________________________
Multiple Choice: Choose the best answer from the given choices.
1. In this type of media, people relied on newspapers and magazines to learn everything, from recipes
and entertainment news to important information about the country of the world.
A. Print Media B. Broadcast Media C. Digital/New Media
2. In this type of media, contents are categorized and distributed on digital platforms.
A. Print Media B. Broadcast Media C. Digital/New Media
3. Media such as radio and television that reach target audience using airwaves as transmission
medium.
A. Print Media B. Broadcast Media C. Digital/New Media
4. Media consisting of paper and ink, reproduced in a printing process.
A. Print Media B. Broadcast Media C. Digital/New Media
5. Satellite is an example of what type of media.
A. Print Media B. Broadcast Media C. Digital/New Media
6. What type of media does magazines belongs to?
A. Print Media B. Broadcast Media C. Digital/New Media
7. Contrary to print media, this type of media airs audio and video materials for the public’s interest,
information, or leisure.
A. Print Media B. Broadcast Media C. Digital/New Media
8. Newspaper belongs to what type of media.
A. Print Media B. Broadcast Media C. Digital/New Media
9. Internet belongs to what type of media.
A. Print Media B. Broadcast Media C. Digital/New Media
10. From the given choices, which one is an example of new media?
A. Cellphone B. Brochure C. Radio
Meralco Avenue, Pasig City, Philippines 1600 Telefax: (632) 8634-1072; 8634-
1054; 8631-4985
Email Address: [email protected] * [email protected]
Republic Act 8293, section 176 states that: No copyright shall subsist in any work of the
Government of the Philippines. However, prior approval of the government agency or office wherein the
work is created shall be necessary for exploitation of such work for profit. Such agency or office may,
among other things, impose as a condition the payment of royalties.
Borrowed materials (i.e., songs, stories, poems, pictures, photos, brand names, trademarks, etc.)
included in this module are owned by their respective copyright holders. Every effort has been exerted to
locate and seek permission to use these materials from their respective copyright owners. The publisher
and authors do not represent nor claim ownership over them.
As 21st century learners in the fast evolution of technology generation, knowledge is created and
distributed in all forms and formats. Media and information now are becoming more dynamic that it can be
found anywhere especially in the world of technology communication. And as future media and information
literate individuals, we will be able to learn to deal with information, analyze and recognize them.
Information deserves recognition in allowing individuals to express their own ideas and opinions without
discrimination. MIL teaches us to use information and media content in an ethical, efficient, and effective
manner.
This Module is a second part for the subject in Media and Information Literacy that summarizes the
basic concepts of MIL for you to fully understand better and appreciate more challenging, exciting, and
interesting topics.
This module contains varied activities to help you become not only just an information literate
individual, but also a creative and critical thinker, responsible user, and competent producer of media and
information.
Following are the lessons contained in this module:
1. Information Sources
2. The Library as Source of Information
3. Indigenous Media
4. The Internet as Source of Information
Follow the directions and/or instructions in the activities and exercises diligently.
Directions: Identify on what information source you remember on the photos shown below. Write your
answer on the space provided.
1. 2. 3.
4. 5. 6.
7. 8. 9.
MEDIA AND INFORMATION LITERACY
K-12 CURRICULUM
In the previous module, we learned about the various Types of Media such as Print Media,
Broadcast Media, and Digital/New Media.
Activity 1: Complete the concept map by providing words or phrases on different types of Media.
Activity 2: Arrange the scrambled letters to identify the correct things found in the library. Write
your answers on the space provided.
1. GOLATAC ____________________
2. KOOSB ____________________
3. TERMOCUP ____________________
4. SEVLEHSKOBO ____________________
5. ZAGAMNIE ____________________
6. SUMANSTPIRC ____________________
7. LASDEM ____________________
8. BEGLO ____________________
9. TONLESKE ____________________
10. REPAPSWEN ____________________
Information Literacy
Information literacy is the ability to find, evaluate, organize, use, and communicate information in all its
various formats, most notably in situations requiring decision making, problem solving, or the acquisition of
knowledge. It is a combination of research skills, critical thinking skills, computer technology skills, and
communication skills. Information literacy is essential for academic success, effective functioning in the
workplace, and participation in society as knowledgeable citizens.
A. Reliability of Information
Information is said to be reliable if it can be verified and evaluated. Others refer to the trustworthiness of the
source in evaluating the reliability of information.
B. Accuracy of Information
Accuracy refers to the closeness of the report to the actual data. Measurement of accuracy varies,
depending on the type of information being evaluated.
Forecasts are said to be accurate if the report is similar to the actual data.
Financial information is considered accurate if the values are correct, properly classified, and presented.
C. Value of Information
Information is said to be of value if it aids the user in making or improving decisions.
E. Timeliness
Reliability, accuracy, and value of information may vary based on the time it was produced or acquired.
While a piece of information may have been found accurate, reliable, and valuable during the time it was
produced, it may become irrelevant and inaccurate with the passing of time (thus making it less valuable).
Other information may be timeless, proven to be the same in reliability, accuracy, and value throughout
history
In general, there are three types of resources or sources of information: primary, secondary, and tertiary. It
is important to understand these types and to know what type is appropriate for your coursework prior to
searching for information. (Mary Woodley, CSUN Oviatt Library)
1. Primary sources are original materials on which another research is based, including:
Information can come from virtually anywhere — media, blogs, personal experiences, books, journal and
magazine articles, expert opinions, encyclopedias, and web pages — and the type of information you need
will change depending on the question you are trying to answer. Look at the following sources of
information. Notice the similarities between them. (Source: VirginiaTech Library)
A. Books
Books cover virtually any topic, fact, or fiction. For research purposes, you will probably be looking for
books that synthesize all the information on one topic to support a particular argument or thesis.
Libraries organize and store their book collections on shelves called "stacks."
Use of Books:
When looking for lots of information on a topic
To put your topic in context with other important issues
To find historical information
To find summaries of research to support an argument
B. Encyclopedia
Encyclopedias are collections of short, factual entries often written by different contributors who are
knowledgeable about the topic.
There are two types of encyclopedias: general and subject. General encyclopedias provide concise
overviews on a wide variety of topics. Subject encyclopedias contain in-depth entries focusing on one
field of study.
Use of Encyclopedia:
When looking for background information on a topic.
When trying to find key ideas, important dates, or concepts.
C. Academic Journals
A journal is a collection of articles usually written by scholars in an academic or professional field.
An editorial board reviews articles to decide whether they should be accepted.
Articles in journals can cover very specific topics or narrow fields of research.
Use of Academic Journals
When doing scholarly research
To find out what has been studied on your topic
To find bibliographies that point to another relevant research
D. Databases
A database contains citations of articles in magazines, journals, and newspapers. They may also
contain citations to podcasts, blogs, videos, and other media types. Some databases contain abstracts
or brief summaries of the articles, while other databases contain complete, full-text articles. When you
want to find articles on your topic in magazines, journals, or newspapers.
Use of Databases
EBSCOhost
E. Magazine
A magazine is a collection of articles and images about diverse topics of popular interest and
current events. Usually these articles are written by journalists or scholars and are geared toward the
average adult. Magazines may cover very "serious" material, but to find consistent scholarly
information, you should use journals.
Use of Magazine
To find information or opinions about popular culture
To find up-to-date information about current events
To find general articles for people who are not necessarily specialists about the topic
Drum
You
Time
National Geographic
F. Library Catalog
A library catalog is an organized and searchable collection of records of every item in a library
and can be found on the library home page. The catalog will point you to the location of a
particular source, or group of sources, that the library owns on your topic.
Use of Library Catalog:
To find out what items the library owns on your topic.
To find where a specific item is in the library.
G. Internet
The Web allows you to access most types of information on the Internet through a browser. One of the
main features of the Web is the ability to quickly link to other related information. The Web contains
information beyond plain text, including sounds, images, and video. The important thing to do when
using information on the Internet is to know how to evaluate it!
Use of Internet:
To find current information
To find information about companies
To find information from all levels of government - federal to local
To find both expert and popular opinions
To find information about hobbies and personal interests
Examples:
www.deped.gov.ph
www.webopedia.com
The library in its most traditional sense is defined by the Merriam- Webster’s dictionary as a place
where books, magazines, and other materials (such as videos and musical recordings) are
available for people to use or borrow. Since it hosts a collection of information materials, this is a
place where people go –or at least used to go- for research or to simply read.
Types of Libraries
Academic Library
o Serves colleges and universities
Public Library
o Serves cities and towns of all types
School Library
o Serves students from kindergarten to Grade 12
Special Library
o Are in specialized environments, such as hospitals, corporations, museums, the military,
private, business and the government.
Characteristics of libraries in terms of reliability, accuracy, and value – Libraries of published books are
often considered highly reliable, accurate, and valuable. Books and documents from dominant sources are
often peer-reviewed. ISSN or ISBN registration ensures that standards were followed in producing these
materials.
Indigenous Media
Indigenous Knowledge
A knowledge that is unique to a specific culture or society; most often it is not written down
Indigenous Communication
Transmission of information through local channels or forms. It is a means by which the culture is
preserved, handed down and adapted.
Indigenous Media
Popular media cannot reach some rural areas. While print, broadcast, and new media have a wide
reach, there are still areas that these forms of media have not reached.
Indigenous media and information are highly credible because they are near the source and are
seldom circulated for profit.
Indigenous media are channels for change, education, and development because of its direct
access to local channels.
Ignoring indigenous media and information can result in development and education programs that
are irrelevant and ineffective.
The existence of wireless connection and mobile gadgets made access to the Internet easier and ever
present. All these three combined accounts for Internet’s reputation as the leading source of information in
the digital age.
1. What is library?
_______________________________________________________________________________
_______________________________________________________________________________
2. How does library can help you as a student?
_______________________________________________________________________________
_______________________________________________________________________________
Directions:
1. Conduct an interview with four (4) persons, the 2 persons should be age 40 and above while the
other 2 is same as your age.
2. Ask a question about their preferred sources to use in looking for information.
3. In a piece of paper, create a table and compare your respondents’ answer and make a conclusion
about it.
REFERENCES:
https://study.com/academy/lesson/american-media-information-sources-definition-
types.html#:~:text=A%20media%20source%20is%20any,a%20kind%20of%2
Kennedy and Nixon hold final debate, Oct. 21, 1960. (2017, October 21).
POLITICO. https://www.politico.com/story/2017/10/21/kennedy-and-nixon-hold-final-
debate-oct-21-1960-243915
Meralco Avenue, Pasig City, Philippines 1600 Telefax: (632) 8634-1072; 8634-
1054; 8631-4985
Email Address: [email protected] * [email protected]
Republic Act 8293, section 176 states that: No copyright shall subsist in any work of the
Government of the Philippines. However, prior approval of the government agency or office wherein the
Borrowed materials (i.e., songs, stories, poems, pictures, photos, brand names, trademarks, etc.)
included in this module are owned by their respective copyright holders. Every effort has been exerted to
locate and seek permission to use these materials from their respective copyright owners. The publisher
and authors do not represent nor claim ownership over them.
As 21st century learners in the fast evolution of technology generation, knowledge is created and
distributed in all forms and formats. Media and information now are becoming more dynamic that it can be
This Module is a second part for the subject in Media and Information Literacy that summarizes the
basic concepts of MIL for you to fully understand better and appreciate more challenging, exciting, and
interesting topics.
This module contains varied activities to help you become not only just an information literate
individual, but also a creative and critical thinker, responsible user, and competent producer of media and
information.
Following are the lessons contained in this module:
1. The Media Language
2. Genre, Codes and Convention
Follow the directions and/or instructions in the activities and exercises diligently.
Directions: Identify the following signs and symbols used to convey information. Write the letter of the
correct answer on the space provided.
1. 2. 3. 4. 5.
6. 7. 8. 9. 10.
Activity 1: Guess the famous taglines below. Write the name of the product or company describe
from its tagline/slogan.
1. 2. 3. 4.
NAKASISIGURO GAMOT
AY LAGING BAGO
5. 6. 7. 8.
The medium is the message ‘, now a famous quote, was written by Marshall McLuhan in 1964. An
important first step in becoming media and information literate is to understand how information, ideas and
meaning are communicated through and by various media and other information providers, such as
libraries, archives, museums, and the Internet.
Language pertains to the technical and symbolic ingredients or codes and conventions that media and
information professionals may select and use to communicate ideas, information, and knowledge.
Media Language
Media Language comprised of codes, conventions, formats, symbols, and narrative structures that indicate
the meaning of media messages to an audience.
Every medium has its own language – combination of languages – that it uses to communicate meaning.
Television, for example, uses verbal and written language as well as the languages of moving images and
sound. We call these languages because they use familiar codes and conventions that are generally
understood. Kinds of music or camera angles may be used to signal emotions, for example, a page of a
newspaper or a sequence of shots in a film will be put together using a certain kind of grammar. By
analyzing these languages, we can come to be a better understanding of how media make meaning.
Genre
Media products can be classified into categories or genre. The word genre' comes from the French word
meaning 'type' or 'class'. Media genres appear within a medium (film, television) such as the "horror" film or
the television "situation comedy".
A. Media Codes
motorists of potentially hazardous conditions on or adjacent to the road. It advises motorists of road
conditions that require caution and may call for a reduction in speed, in the interest of safety and that of
other road users.
2. Written Codes – it is the use of language style and textual layout and the study of written codes
includes:
Headlines/Title
Typeface/Font
Slogans/Taglines
Captions (print) or inter-titles (moving image)
Style
Choice of words
Emphasis of words
3. Technical Codes
These are ways in which equipment is used to tell the story.
This includes sound, camera angles, types of shots and lighting as well as camera techniques,
framing, depth of field, lighting, exposure, and juxtaposition.
Source:
https://sites.google.com/site/andreeaenachedfpr1101/pr
ojects-and-exercises/06---simple-shots
B. Media Conventions
Conventions are accepted ways of using media codes. Conventions are closely connected to the audience
expectations of a media product. Different types of conventions include form conventions, story
conventions and genre conventions.
Form Conventions
Story Conventions
Story conventions are common narrative structures and understandings that are common in story telling
media products. Examples of story conventions include:
Narrative structures
Cause and effect
Character construction
Point of View
Genre Conventions
Source: https://www.joblo.com/movie-
posters/2019/jumanji-the-next-level/imag
e-35621
Activity 4: Determine the camera shots used in the following photos. Write your answer on the blank.
Multiple Choice: Choose the best answer from the given choices.
1. It comes from the French word meaning ‘type’ or ‘class and can be organized by its common set of
distinguishing features.
a. Code b. convention c. symbolic code d. genre
2. These are generally accepted ways of doing something.
a. Code b. convention c. symbolic code d. genre
3. It is how what is beneath the surface of what we see (objects, setting, body language, clothing,
actions of characters or iconic symbols that easily understood).
a. Written code b. technical code c. symbolic code d. semiotic
4. It is anything that can be used to communicate, it includes words, images, sounds, objects, etc.
a. Semiotic b. Signs c. Symbolic code d. Codes
5. This pertains to the technical and symbolic ingredients that media and information professionals
may select and use to communicate ideas, information, and knowledge.
a. Media language b. language c. convention d. media
6. It is the study of meaning-making, the study of sign processes and meaningful communication.
a. Semiotic b. Signs c. Symbolic code d. Codes
7. These are systems of signs, which create meaning.
Meralco Avenue, Pasig City, Philippines 1600 Telefax: (632) 8634-1072; 8634-
1054; 8631-4985
Email Address: [email protected] * [email protected]
Republic Act 8293, section 176 states that: No copyright shall subsist in any work of the
Government of the Philippines. However, prior approval of the government agency or office wherein the
work is created shall be necessary for exploitation of such work for profit. Such agency or office may,
among other things, impose as a condition the payment of royalties.
Borrowed materials (i.e., songs, stories, poems, pictures, photos, brand names, trademarks, etc.)
included in this module are owned by their respective copyright holders. Every effort has been exerted to
locate and seek permission to use these materials from their respective copyright owners. The publisher
and authors do not represent nor claim ownership over them.
This Module is a second part for the subject in Media and Information Literacy that summarizes the
basic concepts of MIL for you to fully understand better and appreciate more challenging, exciting, and
interesting topics.
This module contains varied activities to help you become not only just an information literate
individual, but also a creative and critical thinker, responsible user, and competent producer of media and
information.
Following are the lessons contained in this module:
3. Intellectual Property
4. Fair Use
5. Creative Commons
Follow the directions and/or instructions in the activities and exercises diligently.
Directions: Identify the name of the product and/or person for as they give both good products and
services. Write your answer on the blank.
1. 2. 3. 4. 5.
6. 7. 8. 9. 10.
In the previous module, we learned about the Media and Information Languages that focus on
genre, codes, and convention.
Activity 1: Below are the following works and sample works that covered by Copyright protection.
Choose your answer from the options and right them on the space provided for you.
1. 2. 3. 4.
Activity 2: Arrange the scrambled letter to identify the following pictures from their products, logo,
and services.
INTELLECTUAL PROPERTY
Intellectual property (IP) refers to creations of the mind, such as inventions; literary and artistic works;
designs; and symbols, names and images used in commerce.
IP is protected in law by, for example, patents, copyright, and trademarks, which enable people to earn
recognition or financial benefit from what they invent or create. By striking the right balance between the
interests of innovators and the wider public interest, the IP system aims to foster an environment in which
creativity and innovation can flourish.
Source: https://libguides.drew.edu/ART130/copyright
Exhaustive lists of works covered by copyright are usually not to be found in legislation. Nonetheless,
broadly speaking, works commonly protected by copyright throughout the world include:
Literary works such as novels, poems, plays, reference works, newspaper articles.
Computer programs, databases.
Films, musical compositions, and choreography.
Artistic works such as paintings, drawings, photographs, and sculpture.
Architecture and
Advertisements, maps, and technical drawings.
Just because you appear in a video, image or audio recording does not mean you own the copyright to it.
For example, if your friend took a picture of you, she would own the copyright to the image that she took. If
your friend, or someone else, uploaded a video, image or recording of you without your permission, and
you feel it violates your privacy or safety, you may wish to file a privacy complaint.
PATENT
A patent is an exclusive right granted for an invention. A patent provides the patent owner with the right to
decide how - or whether - the invention can be used by others. In exchange for this right, the patent owner
makes technical information about the invention publicly available in the published patent document.
What kind of protection does a patent offer?
In principle, the patent owner has the exclusive right to prevent or stop others from commercially exploiting
the patented invention. In other words, patent protection means that the invention cannot be commercially
made, used, distributed, imported, or sold by others without the patent owner's consent.
A patent is an exclusive right that allows the inventor to exclude others from making, using, or selling the
product of his invention during the life of the patent. Patent owners may also give permission to, or license,
other parties to use their inventions on mutually agreed terms. Owners may also sell their invention rights to
someone else, who then becomes the new owner of the patent.
TRADEMARK
INDUSTRIAL DESIGNS
An industrial design constitutes the ornamental or aesthetic aspect of an article. A design may consist of
three-dimensional features, such as the shape or surface of an article, or of two-dimensional features, such
as patterns, lines, or color.
What kind of protection does an Industrial Design right offer?
In principle, the owner of a registered industrial design or of a design patent has the right to prevent third
parties from making, selling or importing articles bearing or embodying a design which is a copy, or
substantially a copy, of the protected design, when such acts are undertaken for commercial purposes.
What kind of products can benefit from industrial design protection?
Industrial designs are applied to a wide variety of products of industry and handicraft items: from packages
and containers to furnishing and household goods, from lighting equipment to jewelry, and from electronic
devices to textiles. Industrial designs may also be relevant to graphic symbols, graphical user interfaces
(GUI), and logos.
The owner of a registered industrial design has the right to prevent third parties from making, selling or
importing articles bearing or embodying a design which is a copy, or substantially a copy, of the protected
design, when such acts are undertaken for commercial purposes.
GEOGRAPHICAL INDICATIONS
Geographical indications and appellations of origin are signs used on goods that have a specific
geographical origin and possess qualities, a reputation or characteristics that are essentially attributable to
that place of origin. Most commonly, a geographical indication includes the name of the place of origin of
the goods.
honest commercial practices by others is regarded as an unfair practice and a violation of the trade secret
protection.
What rights does a geographical indication provide?
A geographical indication right enables those who have the right to use the indication to prevent its use by
a third party whose product does not conform to the applicable standards. For example, in the jurisdictions
in which the Darjeeling geographical indication is protected, producers of Darjeeling tea can exclude use of
However, a protected geographical indication does not enable the holder to prevent someone from making
a product using the same techniques as those set out in the standards for that indication. Protection for a
geographical indication is usually obtained by acquiring a right over the sign that constitutes the indication.
FAIR USE
In its most general sense, a fair use is any copying of copyrighted material done for a limited and
“transformative” purpose, such as to comment upon, criticize, or
parody a copyrighted work. Such uses can be done without
permission from the copyright owner. In other words, fair use is a
defense against a claim of copyright infringement. If your use
qualifies as a fair use, then it would not be considered an
infringement.
Most fair use analysis falls into two categories: (1) commentary and criticism, or (2) parody.
If you are commenting upon or critiquing a copyrighted work—for instance, writing a book review—fair use
principles allow you to reproduce some of the work to achieve your purposes. Some examples of
commentary and criticism include:
The underlying rationale of this rule is that the public reaps benefits from your review, which is enhanced by
including some of the copyrighted material. Additional examples of commentary or criticism are provided in
the examples of fair use cases.
Parody
A parody is a work that ridicules another, usually well-known work, by imitating it in a comic way. Judges
understand that, by its nature, parody demands some taking from the original work being parodied. Unlike
other forms of fair use, an extensive use of the original work is permitted in a parody in order to “conjure up”
the original.
Creative Commons (CC) is a nonprofit organization that enables the sharing and use of creativity
and knowledge through free legal tools. It does not replace copyright; instead, it works alongside
copyright.
Content creators may choose from a selection of free, easy-to-use copyright licenses that provide a
simple, standardized way to give the public permission to share and use your creative work—on
conditions of your choice.
CC licenses allow you to easily change your copyright terms from the default of “all rights reserved”
to “some rights reserved.”
CC licenses are frequently applied to photographs and artwork, videos, music and audio files,
presentations, coursework, ebooks, blog posts, and wiki pages.
You can only mark your uploaded video with a Creative Commons license if it is all content that you can
license under the CC BY license. Some examples of such licensable content are:
Activity 3: Answer the following from their Industrial Designs and Geographical Indications.
A. From where in the Philippines you can find the following?
1. 2. 3. 4.
5. 6. 7. 8.
Activity 4: Base on your understanding, explain the following in your own words.
Directions:
1. Read the news article on fake dvd: OBM raids fake dvd
stalls in Quiapo.
2. Click and access the website:
Source:
https://www.gmanetwork.com
https://www.gmanetwork.com/news/news/metro/610108/omb-raids-fake-dvd-stalls-in-
quiapo/story/
3. After reading the article, answer the following questions:
a. What type of intellectual property is involved in this article?
b. Does re-producing and re-selling of fake DVDs, will lead these people to a lot of troubles?
4. Referring to RA10088 https://lawphil.net/statutes/repacts/ra2010/ra_10088_2010.html
a. Write what is indicated in Section 3 and Section 4
Below are some illustrative scenarios for COPYRIGHT and FAIR USE. Evaluate the FAIR USE
and explain your answer.
For example: Journal Article for Classroom use
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