World Overlay Metaverse Studio: Job Description
World Overlay Metaverse Studio: Job Description
World Overlay Metaverse Studio: Job Description
JOB DESCRIPTION
Job Title:
[Junior] Software Developer – Unity
Department:
Programming
Report to:
The Project Manager (Scrum Master), Head of Programming Department and Technical Officer
Job Description:
As a metaverse company, World Overlay is looking for a unity developer to create, develop and
maintain its projects.
With the changing needs of the markets, one is required to be quick to adapt. One needs to be
flexible with designing and developing the features of the projects. In addition, further flexibility and
time management is required if multiple projects must be handled when transitioning between
projects.
World Overlay wants someone with a discerning eye for details, an analytically trained eye to pick
out flaws in project design plans. Hopefully, they’d also have a constant thirst to understand and
learn more about the limits of Unity and think out of the box to circumvent those limits.
● Rapid prototyping to ensure that project is usable and gain quick feedback for the
development cycle
● Design the structure of the project so that code written is flexible, maintainable, reusable
and reliable
● Able to translate ideas into features
● Able to read pre-existing codebase and fix bugs that may crop up from the codebase
● Scrum Dailies to report tasks completed, what one will be working on next, one’s learnings
and roadblocks
PERSON SPECIFICATION
Criteria Assessment
Education Degree or equivalent related Resume
to computer science
OR
OR
Resume, supporting
IF POSSIBLE documents
Unity Certification
Experience in Git for source Resume & Probation Period
control
Strong foundational Resume & Probation Period
background in C#
Skills & Attitude Interpersonal Skills Interview & Probation Period
● Able to effectively
foster working
relationships with
team and client