Educ103: Technolgy For Teaching and Learning 1: Group 1 Manuscript
Educ103: Technolgy For Teaching and Learning 1: Group 1 Manuscript
GROUP 1 MANUSCRIPT
SUBMITTED TO:
Ma’am Estella Marie Librea
SUBMITTED BY:
Maria Luisa S. Navarette
Frescilamor Refuilo
Quenie Mananday
Zaher Paradan
Vaniza Pangulibay
Anabelle Laurito
Radzmia Basilisco
A. Technology
The word technology comes from Greek word “technología” a combination from
two Greek words, transliterated techne and logos. Techne means art, skill, craft, or the
way, manner, or means by which a thing is gained. Logos means word, the utterance by
which inward thought is expressed, a saying, or an expression.
Application of knowledge to the practical aims of human life or to changing and
manipulating the human environment. Technology includes the use of materials, tools,
techniques, and sources of power to make life easier or more pleasant and work more
productive. Whereas science is concerned with how and why things happen, technology focuses
on making things happen. -Merriam Webster
Technology can be most broadly defined as the entities, both material and immaterial,
created by the application of mental and physical effort in order to achieve some value. In this
usage, technology refers to tools and machines that may be used to solve real-world problems.
Technology is the study of the development, design, and use of techniques. It deals with
how humans use materials to make sense of their surroundings and interact with each other or
their surroundings. Such knowledge is broadly outlined as scientific or practical wisdom,
although it is divided into various branches, including engineering, mathematics, computer,
and physics.
Types of Technology
1. Information Technology
Information Technology (IT) refers to everything people use computers for. While this
field commonly deals with computers and computer networks, it also incorporates other
information distribution technologies such as telephones, television, and the Internet.
Multimedia conferencing, eCommerce, cloud computing, online banking, speech
recognition, Intrusion Detection System, online advertisement
2. Biotechnology
Biotechnology utilizes biological systems and living organisms to develop different
products. It covers a wide range of disciplines, from genetics and biochemistry to
molecular biology. Use of microorganisms for creating organic products like milk and
baking bread, extraction of metals from their ores through the use of living organisms
(bioleaching), production of biological weapons
3. Nuclear Technology
Nuclear technology involves all techniques that manipulate/control such changes in
the nucleus of some specific elements and transform them into usable energy.
Production of electrical energy, radiotherapy, smoke detectors, sterilization of disposable
products, Radioisotope Thermal Generators used in space missions.
4. Communication Technology
Communication technology involves converging audiovisual and telephone networks
with computer networks through a unified system of cabling or link. LAN (Local area
network), videotext, teletext, Internet, wireless information transfer, GPS
5. Electronics Technology
Electronics deals with everything the involves emission, flow, and control of electrons
in vacuum and matter. An electronic component can be any physical entity (such as
capacitor, resistors, inductors, diodes, and transistors) in a system that affects the electrons
or their associated fields in a way consistent with the intended operation of the electronic
system. Computers, smartphones, digital camera, RADAR (Radio Detection And Ranging),
power suppliers, multimeters, interactive Sensors
6. Medical Technology
Medical technology is often defined as the application of science to build solutions to
prevent disease, injury, or other health problems. This may include detecting diseases
through advanced machines, methods to treat patients, and monitoring of good health.
Stethoscope, pacemakers, ventilators, computed tomography (CT) scanners, surgical robots.
7. Mechanical Technology
Mechanical technology deals with the techniques of putting together mechanical parts
and materials to build functional structures and control or transmit motion. For
example, brakes on a bicycle, latch on a door, gear systems in a car transmission, etc.
8. Materials Technology
Materials technology is a comprehensive discipline that involves choosing materials
with properties that best meet the requirements of a target application. It may also
include maintaining the performance of materials during the life of a machine by resisting
fatigue, corrosion, and other damages. Piezoelectric materials used in micro-thrusters for
satellites, self-healing coatings used to protect metal products.
Information
The knowledge obtained from investigation study or instruction. Without information, we
cannot interact with people, and without information, data collection is impossible. If you
lack information, what can you convey to the audience or your receiver? That is why
information is important.
Communication
The process of exchanging information from one to another. Information transfer from one
person to another. Procedure wherein information is shared between people via a common
set of signs, symbols, or actions. This can be done verbally or nonverbally, in person or
virtually with the aid of technology. You ought to be able to converse with information.
Information Technology
The use of computers, storage, networking and other physical devices, infrastructure and
processes to create, process, store, secure and exchange all forms of electronic data.
Information technology is all about how computers work and what they can do. When we
say data it is a row unorganized facts that need to be processed. Data can be something
simple and seemingly random and useless unless it is organized. When data is processed,
organized, structured and presented in a given context so as to make it useful, it is called
information. Information technologies or system of hardware, software that capture,
process, exchange, store and present information using electrical, magnetic or
electromagnetic energy.
Communication Technology
refers to all tools used to send receive and process information. It provides a way of
communication between one person and another also using technology. Communication
technology is about facilitating communication between people. Communication
technology includes not only computers, but also telephones, radios, faxes and other
devices.
INFORMATION AND COMMUNICATION TECHNOLOGY AND LITERACY OR ICT
LITERACY
the use of digital technology, communication tools and networks to access, manage,
integrate, evaluate, create and communicate information (Guro 21, 2011). ICT refers to all
devices, networking components, applications, system that facilitate interaction with the
digital world. It is more comprehensive including components like data, internet access,
software, hardware and many more related to computers and digital technologies but more
importantly it compasses the combination of application of these components.
C. Educational Technology
What is Educational Technology?
Also known as “EdTech”
Is a combined use of computer hardware, software, educational Theory to practice
and facilitate learning.
Creates, uses, and manages technological processes and educational resources to help
improve learners academic performance.
• Role of Educational Technology
1. Traditional
• Traditional role:
Delivery vehicles for instructional lessons
• Way:
-Technology serves as a teacher
-Serves as the source and the presenter of knowledge.
2. Constructivist
• Constructivist role:
Learning
Is acquiring new knowledge, behaviors, skills, values or preferences and may involve
synthesizing different types of information. It is also the development of new skills and
attitude as an individual interacts with information and environment.
Types of Learning
a. Habituation – in psychology, habituation is an example of non-associative learning in
which there is progressive diminution of behavioral response probability with repetition
stimulus.
b. Sensitization – is an example of non-associative in which the progressive amplification of a
response follows repeated administrations of a stimulus (Bell et al. 1995).
c. Associative Learning – is the process by which an element is taught through association
with a separate, pre-occurring element. It also referred to as classical conditioning.
d. Classical Conditioning – the typical paradigm for classical condition involves repeatedly
pairing an unconditional stimulus with another previously neutral stimulus.
e. Imprinting – describes any kind of phase-sensitive learning (learning occurring at a
particular age or a particular life stage) that is rapid and apparently independent of the
consequences of behavior.
f. Observational Learning – the learning process most characteristics of humans is imitation;
one’s personal repetition of an observed behavior such as dance.
g. Play – generally describes behavior which has no particular end in itself, but improves
performance in similar situations in the future.
h. Enculturation – the process by which a person learns the requirements of their native
culture by which he or she is surrounded and acquires values and behaviors that are
appropriate or necessary in that culture.
i. Multimedia Learning – is where a person uses both auditory and visual stimuli to learn
information (Mayer 2001).
j. E-learning and Augmented – Electronic learning is a general term used to refer interne-
based network computer-enhanced learning.
k. Rote Learning – a technique which avoids understanding the inner complexities and
inferences of the subject that is being learned and instead focuses on memorizing the
materials so that it can be recalled by the learner exactly the way it was read or heard.
l. Informal Learning – informal learning occurs through the experience of day-to-day
situations.
F. Technology Tools
What is Technology Tool?
An electronic, digital or physical tool that can expand the human ability for performing
tasks or generating products.
Technology tools are devices or applications that enable people to create, manage, and share
information in digital form. Examples of technology tools include computers, software,
mobile apps, online services, and digital media.
2. Improved Accuracy
Technology tools can improve accuracy in the classroom by allowing students to access
resources quickly, enabling them to research quickly, and providing educators with the
means to create interactive lessons. Technology tools also reduce the amount of time
needed to grade and evaluate student work, which improves accuracy and consistency in
grading.
Role of Teacher
-teachers remain central to the learning process
Serve as leaders in the classroom because the success of a classroom depends on the
leadership of the teacher. In order to improve the standard of instruction across the board
in a school or district, it's important to give them the tools they need to share what they
know with their colleagues who might not have had the same opportunity.
Pedagogy
Introducing technology alone will not change the teaching and learning process.
-Teachers pedagogical practices and reasoning influence their use of ICT and it
will impact on student learning.
ICTs help teachers to create more ‘learner- centric’ learning environments.
-Support the move from traditional “teacher- centric” teaching styles to “learner-
centric” methods.
ICTs can be used to support change and to extend existing teaching practices.
-ICTs can be used to reinforce existing pedagogical practices as well as to change
the way teachers and students interact.
Better understanding of difficult concept.
-It may promote class understanding of and discussion about difficult concepts
(especially through the display of stimulations).
How we can use ICT in Teaching- Learning
Teachers can use ICT for administrative tasks.
-record keeping, lesson plan development, information presentation, and etc.
ICT tools/ gadgets can be used for representations.
-such as LCD projectors, television, electronic white board, and more.
Learning Management System
-or the LMS, is an online courseware where students can practice, browse, examine, and
check the progress.
- teacher can evaluate and monitor the progress.
ICT:
Helps to provide interactive learning experiences
Aids in collaboration and group work
Stimulate and motivate learners
Provide comfortable learning
Caters to different learning styles
Tools aids of in the understanding of difficult concepts and processes
Help students to gain valuable computer skills.
In conclusion, ICT gives big benefit to education. For it extends learning opportunities beyond
the classroom, makes learning interesting and enjoyable, collaboration in the class and it can help
to have access to global learning resources and information. ICT has made more easier to process
and disseminate knowledge which it increases the efficiency of the knowledge professionals in
organizing and managing knowledge. ICT gives a big help to everyone especially to students. in
a way that because of it gives or bring higher quality lessons through greater collaboration
between teachers in planning and preparing resources. Computer used during lessons motivates
students to continue learning outside school hours. Also, ICT helps teachers for ICT can
facilitates sharing resources, expertise, and advice. It gives an easier planning and preparation of
lessons and designing materials, and it can access quality training resources and keeping skills
updated.
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