10th Millennium - Sector Almanac A4 Supplement A
10th Millennium - Sector Almanac A4 Supplement A
10th Millennium - Sector Almanac A4 Supplement A
PRESENTS
SECTOR ALMANAC
A4
The RAMARIS SECTOR
I. TABLE OF CONTENTS
I: Table of Contents
II. Foreword
III. Acknowledgments
IV. Introduction
Supplement A
The Sol System
II. Foreword
This large tome is named Sector Almanac A4, and describes the Ramaris
Sector. Unlike its predecessors, however; simply because of its size, is
fragmented into three supplements.
The Ramaris Sector is a vast expanse of space in the 10th Millennium where
the famed Earth Federation and the Isis Star Alliance of Humanity would
shape the outcome of the 10th Millennium and ages past it.
Again, this work is too large for one manual, and therefore the author
thought it best to separate it by three supplements, and they are:
Supplement A defines and describes the Sol System, its six worlds, and brief
descriptions of Rigg’s Station, Grandeur’s Station, and Nirvana.
Supplement B defines and describes the next two systems of the sector, Ra
and Semir; and their nine worlds.
Supplement C defines and describes the Isis Star System, her seven worlds,
and the Isis Star Alliance for Humanity. It also describes the moons of these
worlds, and their importance. It also includes a detailed description of
Harry’s Rift, the natural phenomenon in deep space beyond the system.
Future Modules will feature Rigg’s Station, the largest non-orbital space
station in existence; as well as Nirvana and Grandeur’s Stations.
III. Acknowledgements
To all of my readers and gamers; I do all this for you. I don’t make a lot of
money on my music, books, or games. I want my name to be remembered for
giving people something that interested and entertained them, and hopefully
adore. Thanks to all of you.
IV. Introduction
It was once said that without the Source, there would be no humanity, or even gods.
The very same can be said for the Ramaris Sector; there would not be a story of the 10th
Millennium if it were not for the Queens of Atlas, the Council of Thirteen, or the
building of Rigg's Station. In the late 9th Millennium, discoveries were made that
allowed man to travel to distant sectors like Cook and Ada Lun, and start
understanding more about the cosmos than could ever be seen through a telescope. The
invention of the Advanced Anti-Matter Transit Drive and the furtherance of that
technology would send man to the most distant star systems, and even eventually find
out who he really was and where he came from.
The Ramaris Sector is a vast expanse of space that lies in the center of the 10th
Millennium Universe map, and it spans trillions of kilometers of space Neare and Fare,
as well as Star and Reare. The Sector is made up of four stars, twenty-three planets,
three of the largest orbital stations in existence, and the largest non-orbital and self-
sustaining space station in the known universe, Rigg's Station.
The Ramaris Sector was named in very early times for the god Ra, and the goddess
Semiramis. This “amalgamation” of these names was decided by unknown persons,
and even the eldest of elders have no record of it.
The sector lies in the core of the known universe, and that “core” area is shared with the
Lucan Sector to its Nearewerd side. The sector is roughly 35 parsecs Starwerd to
Rearewerd, and roughly 18 parsecs Farewerd to Nearewerd. Depending on the time of
year, worlds are closer or further from one another, and system and planetary distances
vary greatly.
SECTOR LOCATION
This map is not to scale, nor does it show rotations or the worlds around their stars.
Hex distances on this map must be identified by the GM prior to play.
SYSTEM STARS
A. Sol
B. Ra
C. Semir
D. Isis Star
1. Earth
2. Venus
3. Mars
4. Mercury
5. Rigg's Station
6. Earth Colony One
7. Earth Colony Two
8. Goliath
9. Atlas
10. Uranus
11. Neptune
12. Pluto
13. Earth Federation Colony 01
14. Earth Federation Colony 02
15. Earth Federation Colony 03
16. 460
17. 461
18. 462
19. 456
20. 458
21. 457 (Ardurantes)
22. Morga
23. Torga
24. Borga
25 Harry's Rift
26. The Grazer Gas Giants
Supplement A
The Sol system is the core of the Earth Federation. The system is home to Earth,
Mars, Venus, Mercury, and the Earth Colonies; and three vastly important space
stations.
Descriptions of these worlds and entities are found on the following pages:
Earth 12
Venus 20
Mars 24
Mercury 28
Rigg’s Station 35
Nirvana 38
Grandeur’s Station 38
Earth
World Overview
Earth is a resource rich and inhabitable planet. It has three class “A+”
starport/spaceports; one in orbit, one on Kanada, and one on Ukon Ru. There is also a
vast shipyard under Lemuria. Earth is a Class G planet, and has one moon (Horus)
and two orbital stations: one starport (Nirvana), and one naval weapons station. It has
a standard atmosphere, is 60% water, and has polar ice caps North and South. It has a
population of approximately 14 Billion inhabitants as of the 10003 census.
Earth has a true democratic government where the actual votes of the people guide
the government’s actions.
Earth’s Tech level is in the M-O range. As with all worlds, there are tech advances in
some areas and others are stagnant at lower levels. Earth has beautiful oceans,
vacation coastlines, and training bases beyond comparison in her vast deserts.
Earth’s moon serves two purposes; it is a large solar energy center, and has a huge
prison for all but petty crimes. Earth’s orbital spaceport, Nirvana, is the second
largest orbital spaceport in the Ramaris Sector. Many tourists come to Earth just to see
Nirvana and its vast array of restaurants and show places. Nirvana is also the home
of the system Director, the headquarters of the Earth Federation, and the Council of
Kanada
Kanada is a vast continent spanning 18000 kilometers north to south, and nearly
12,000 kilometers east to west. This massive piece of earth is governed by a council of
thirty representatives of the Kanada’s four billion registered inhabitants. This council
resides at Seador, a city in the northwest that spans over one hundred kilometers.
Kanada is the most resource rich land mass on Earth, so it naturally has the largest
economy and therefore the most capita.
Kanada is home to the Academy of the Ancients, an advanced school for children that
are gifted with psionics. The “A of A” as some call it, is in a remote area of Northwest
Kanada (in the country of Yukon) about 200 kilometers east of Seador.
Legend to Map:
A. Yukon
B. Plains
C. Appalachia
D. Bridger
1. Seador
2. Omaha
3. Port Lawrence
4. Missisine
5. OhiHon
Seador is home to the world’s governing body, the Council of Dawn. This council is
made up of two representatives from each territory, making it a body of 26 council
members, and two chairmen, the Prime Minister and the High Chancellor.
The Council of Dawn is responsible for the governing of world affairs, diplomacy
between nations, and the settlement of disputes.
Puru
Puru is the mid-southern continent on Earth. 80% of it is sub-tropical, and her vast
rainforests and jungles are home to three of the largest land walking animals in the
sector, the Allosaurus, the Brontosaurus, and the Brachiosaurus. For this and many
other reasons, Puru is the least inhabited of the Earths’ landmasses, and is ruled by a
monarchy that sits in the southern city of Kukucal.
Atlantis
Atlantis is the smallest continent on Earth, but the second richest. The city and
kingdom of Atlantis sits roughly mid-ocean between Kanada and Mane, and her vast
cities are all mixtures of modern construction existing under water, subterranean,
and above ground. Atlantis supports the largest fishing industry in the Sol System.
Her largest city is Atlantea, a city of six million native Atlanteans. Atlantis’ scientists
are responsible for inventing the most highly advanced water craft in the sector.
Mane
(The territory of Mane has three countries: Scotia, Siberia, and Ukon Ru)
The second largest landmass on Earth; Mane covers a vast area of land later in time
called Asia. There are three large countries on this continent. They are Siberia, Scotia,
and Ukon Ru. Mane is the most diverse of all the continents on Earth, having an
extremely diverse set of languages in her three countries. These countries are in
constant conflict each other, and for this reason Mane has strenuous laws on
weapons ownership and usage.
Mane’s major cities include Yorkton (Scotia), a city of two hundred million; Andes
(Ukon Ru) a city of three hundred million; and Moscow (Siberia) a city of six hundred
million.
Lemuria
The warm southern oceans of Earth are home to the beautiful continent of Lemuria, the
ancient kingdom of Hun Too. Lemuria’s countries are Tu, Su, Bu, and Un Ruh. Lemuria
is home to the Flynnt Shipyards (massive underground complexes in Tu), where 80% of
Lemurians are employed as well as 22% of Kanadians. Lemuria is also the perfect
vacation/resort location, a gorgeous country with beautiful beaches, year round warm
temperatures, and the cleanest oceans in the Sol System. The government of Lemuria
goes to great lengths to preserve her beautiful beaches and ecosystems; the pride of her
ancient Monarchy.
Conga
This vast territory is home to extensive forests and jungles of bara trees, and a great
desert in its north quadrant. Conga is inhabited by a species of humans that are
distantly related to Dabrians, but with a sense of humanity and intelligence that set
them apart from their cousins. Congolese is the name of the people, and also the
language. Conga has no cities; her population of almost one billion spread across her
vast landscapes. The territory is warm to very hot year round, and the Congolese share
the jungles with millions of species of carnivorous reptiles, fish, and dinosaurs.
Congolese chieftains are men that live as long as 240 years, and have mastered the rare
psionic discipline of ESP.
Military/Defense:
Earth also has an orbital naval station that houses four brigades of the Earth
Federation Marines, as well as the Earth Federation Naval Academy. Earth has six
regular Army bases, three Marine bases, and eight Navy bases. At least two fleets of
the Earth Federation Navy are always in orbit of Earth. In times of war with close
Major Languages
Familiar is spoken in many countries and cities of Earth. It is a dialect that many races
recognize, because it was developed from parts of all the other languages.
Celtica is spoken by the peoples of Scotia. It is a heavily accented form of language, and
can be compared to modern day Scottish.
Ukar is the language of Uka Ru, the large farmland territory between Scotia and Mane.
Aryan is the language of the peoples of Nune, and is a different dialect than the Aryan
spoken on Mars. The peoples there are all dark haired and of heavy stock, and claim no
kin to the blonde haired Aryans of Mars.
Kanadian is the official language of the massive territory of Kanada, as well as the
Northern Territories.
Congolese is the language of the ape-like humans that inhabit Conga. It is primitive,
and includes as many gestures as it does words.
Monetary Systems
GTC and EFC
The Galactic Trade Credit and the Earth Federation Credit are the prime electronic
currencies on Earth as of the beginning of the 10th Millennium.
Paper notes
As with many other worlds, banks of hundreds of nation states produce coins and
paper currencies. Earth’s territories are no different. As a rule of thumb, a 100 note from
most banks or treasuries is equal to One GTC or EFC.
Gold coins
Coins from various nations are used for non-electronic transactions. As a rule of thumb,
a small gold coin is worth One EFC or GTC, while a large gold coin is worth Five of
either electronic credit.
forests of Kanada, Puru, and Conga are massive Bara tree producers, and western
Ukon is home to the third largest fusion power plant factories in the sector.
Moroni/Pete Partnership
Moroni of Seador and Pete of Moscow were fierce competitors for decades, and now are
joined together in a very profitable partnership, producing armor communicators, long
range scanners, and biological/medical scanners. In the beginning of the 10th
Millennium, they are branching out to form a conglomerate with Hanson.
Tu Shipyards Conglomerate
The only nation in Lemuria where automation and technology is allowed is Tu, and it is
home to the second largest specialty shipyards in the sector. Started in natural sea
caverns in 9950, TSU (Tu Shipyards Universal) now operates underwater and
underground ship building facilities that manufacture 70% of the Earth Federation
Navy’s remote drones, automated spacecraft, and GMV modules and systems. TSU is
also a major supplier/partner of Goliath’s Zubbert Shipyards.
Major Technologies/Advancements
Nirvana
Earth’s orbital station, Nirvana; is the second largest orbital station in the Ramaris
Sector. This massive marvel of engineering is home to corporate offices, plush hotels,
lavish settings, and brothels full of beautiful women. Nirvana is also a Class A+ star
port, capable of docking ships 4000 ton and smaller.
Venus
World Overview
This planet is originally named after an ancient goddess of beauty and fertility. The
history of Venus is a long and dreadful one. Orbiting on a vector that the Asrali
Empire (now Lesper’ Sector) used for the invasion of the Ramaris Sector in the 5th
Millennium made her a focal point of that effort and a subsequent battleground.
After years of war, her surface is slowly healing, but much of the soil is radioactive.
Venus is home to three racial factions of the major races of humans: Terran, Aryan,
and Asrali. After the Asrali were beaten in the last Great War, Venus was technically
a member of the Earth Federation but did not have a functional government. Mars
and Earth disputed her for decades, and finally signed the Venus Peace Accord on
June 21st of 9719, symbolizing a new birth for the mineral rich planet. Two major
corporations, Flynnt Industries (Atlas) and Mikaela Corporation (NA), funded and
built the fourth largest orbital station in the Ramaris Sector, Grandeur’s Station. This
multi-trillion EFC station serves as a spaceport, a naval station, a waypoint for
travelers to the Lucan Sector, and a resort for workers to vacation. Planet-side, Venus
has an average surface temperature of 230 to 500F, making it mostly uninhabitable.
Five of her cities are underground, and two are domed with artificial atmospheres.
The atmosphere of Venus is 4.4 % oxygen, 80% nitrogen, and 16% toxic gases.
The underground factories and shipyards of Venus are 85% automated, and the
remaining work is performed by freed slaves, war refugees, and paroled criminals
that go there to live out their lives among equals rather than be shunned by society.
Venus also has the second largest ducillium deposits in the sector, making the
mining industry her second occupation.
The Earth Federation claims Venus as one of her own; however, there has never been
a formal petition for membership.
Major Continents:
(Author’s Note: Venus, like many war torn worlds, does not have any measurable surface water.
Years of nuclear and fusion warheads vaporized her water supplies, and left the landscape barren
and void of vegetation. In addition, Venus is a world that had one large ocean, and land masses
around it.)
The territories of Venus are divided between the Mikaela Corporation of Mars and the
Flynnt Corporation of Atlas; two extremely wealthy conglomerates.
{*: These Aryans and Malorians are not affiliated with their worlds or governments. They are
therefore, not members, nor do they support, organizations like the UAB or the Malorian
Initiative.}
Military/Defense:
There are not planetary defense forces in place on Venus. Grandeur’s station, however,
maintains a sensor array that detects ships out to three parsecs. It also employs three
armored brigades of police type mercenaries.
Major Languages
Aryan, Familiar, Golian, Malorian, Gezan, and Kanadian and are all commonly spoken
on Grandeur’s Station and the societies and factories planet side.
Monetary Systems
The Galactic Trade Credit (GTC) is the most common electronic currency on Venus, and
the GTC, EFC, and NCU are accepted on Grandeur’s.
Mars
World Overview
Mars is a Class E planet in the Ramaris Sector. The history of Mars is a long and bloody
one, but the planet is still one of the major players in the Earth Federation. Mars is a
small planet, and is technically classified a desert world. Due to thousands of years of
nuclear strikes, Mars is barely habitable. For this reason the planet’s citizens live in
magnetically shielded cities which trap oxygen and allow carbon dioxide to be depleted
through a process called molecular depletion. Mars has no borders, no oceans, and very
little plant life. The gardens of Arya (Mar’s pristine city) cost billions of EFC per year to
maintain.
bloodlines are not as scrutinized for membership in this “lesser” class. “Workers” strive
their entire lives to become noticed by the Rulers, and to become admitted to that
incredible life of indulgence and acceptance. Anyone not in one of these three categories
of citizenry is an outsider, and a secondary human being. Mars employs roughly one
billion mercenaries and trade workers every year, and pays them well to support her.
Military
Mars has an advanced military that is 50% automated. Aryans make up roughly 12% of
the military force, the remainder being mercenaries, robots, or conscriptions from
conquered planets. Her military consists of 4 Navy fleets, 12 Army divisions, and 42
Space Marine Brigades.
Brittol
Brittol is the second largest country on Mars, and it is home to 70% of Mar’s massive
working class (2.8 billion). Most of the working class are quartered in apartment
buildings 200 stories or more, and work to live, and live to work. There “pawns of
society” take one long vacation once in their entire working lives, and retire at the age
of seventy-five. During Midsummer or each year, elite members of the ruling class
come to Brittol to select highly gifted students of sciences and mathematics, and allow
them to live among them, and succeed in becoming better and more productive
members of society.
Arkansia
Arkansia is Mar’s third largest country. It is only composed of about 9% Martians; the
remainder of its inhabitants are slaves, servants, mercenaries, and factory workers.
Major Continents:
Mars does not have continents; its territories are separated by massive canyons that
were carved by flowing lava, and widened by thousands of years of bombardment from
nuclear warheads. The three territories separate Mar’s classes of people, and rarely ever
mix company with one another.
Military/Defense:
Mars has been a warring planet with some other galactic entity for all of her existence.
For this reason, nearly one half of the working class of the populace is subject to
immediate military conscription. The typical young person of Mar’s working class is
militarily trained from age 16 to 18, whereupon he/she remains in military service, or
goes back to civilian life. This process is similar to the methodologies used on the Malor
worlds, and the model works very well for a quickly callable Army when it is needed.
Major Languages
Aryan is the primary language of Mars. Noble Aryan is spoken on Arya, and priests of
Gargha and Lucifer speak an ancient dialect called High Aryan or Elder Aryan.
The citizens of Arkansia speak thousands of mixed languages, because its populace is
made up of slaves, mercenaries, and non-Aryan servants.
Monetary Systems
The GTC is used abundantly on Mars, as well as the EFC. The rulers and noble classes
utilize the Republic of Arya (ROAC) credit to trade amongst themselves.
Mercury
World Overview
Mercury is named after a god of speed with the role of a messenger. It is a small planet
and is very close to Sol, the system star. Mercury is a barren planet with surface
temperatures in the 4-500 C range, making it extremely difficult to inhabit without
extreme protective measures.
The surface of Mercury is partially shielded by a force field that repels the solar
radiation and heat from the side facing the sun. The field is generated from massive
energy centers on the surface that are shielded with multiple layers of ducillium and
liquid nitrogen.
The planet’s force field generator can also project to orbit and shield an incoming or
outgoing starship from the intense heat of the star.
Mercury’s atmosphere is very thin and toxic, but in 9975, Ranson Armor Works and The
Belshazzar Company of Goliath built a series of automated factories deep underground
on this planet, which after 20 years of operation, became the largest producer of
spacecraft and armor for the Earth Federations’ military.
Mercury is supplied and guarded by EFC Naval Forces on Rigg’s Station, the largest
non-orbital station in the Ramaris Sector. Rigg’s is the last outpost on the Starwerd edge
of the sector. The station can dock starships up to 8000 tons, and ships 300 ton and
smaller can land there. Rigg’s is defended by the 5th Fleet of the Earth Federation Navy,
and a garrison of 2500 marines or Robot Troop equivalent is always posted there for its
defense.
Major Technologies/Advancements
Mercury Station’s thermal shield is a marvel of modern technology. It can protect
starships and spacecraft from temperatures in the 1000 C range for short periods.
Earth Colony 1
World Overview
Earth Colony 1 is a very cold world with a standard atmosphere. It has one land mass,
and the rest of the world is frozen oceans and lakes.
There are no indigenous people of the world, but there are hundreds of species of
aquatic life in her deep oceans.
Earth Colony 1 was visited for the first time in 1850 by the 2nd Starwerd Expedition.
It was deemed uninhabitable, and not visited again until 2278, when the Earth
Federation began planning to build communication and sensor relays stations there.
In 3086, this became reality, and 150 colonists from Earth’s Kanada and Scotia arrived
there, and built the small colony on the only land mass available, and called it Octobria,
because it was the season of Samhain on Earth at the time.
The colony prospered, the stations were built, and the world was completely explored
and the stations functioning by 4012.
Earth Colony 2
World Overview
Earth Colony 2 was discovered by the Ranson Three Expedition of 1894. It was found to
be a lifeless desert world with an atmosphere that contains roughly 4% oxygen and
dangerous amounts of methane and carbon dioxide. APE is required for humans to
exist outdoors on the surface of this world.
In the 9th Millennium, the Earth Federation began to perceive Malor II as a threat to
the Earth Federation, and Earth Colony Two became the primary world to house a
sensor station that would warn the Federation of an invasion from the MaCumbrian
Sector.
Commerce
The world has massive ducillium deposits in her vast mountain ranges.
Monker’s Station, a domed star port, was built here in 9125, and the Kruger Research
Corporation maintains and staffs the station. Earth Corporations mine this world on
50 year contracts and in exchange provide security and protection for the long range
sensor arrays built here for monitoring the Lucan and Lesper’ Sectors for any
threatening activity. A naval presence is typically here to ensure security of the ore
barges.
1. Rigg’s Station
PRIMARY DATA
Rigg’s Station was built in 8832 by the Flynnt Corporation of Atlas and the Richtor
Corporation of Mars. The entire Earth Federation body of worlds funded the effort,
with very large donated sums from Earth’s wealthiest families, and the monarchies of
Atlas and Goliath.
Crew
Rigg’s Station has a civilian work force of typically 1200 workers from various worlds.
It has a robotic workforce of over 6,000 maintenance robots, security robots, and
technical robots. It has a workforce of over 240 androids, performing many tasks and
overseeing the robots that work around the clock.
Maintenance of the station is top priority, and the Station Superintendent and his staff
see to that task daily.
Dimensions
Rigg’s is by far the largest non-orbital space station ever constructed. It is 6.4 kilometers
long and 3 kilometers wide.
Power
Rigg’s was built with hydrogen power plants and electric power cells 2,000 years ago.
It has seen several hundred overhauls and upgrades, and in the early 10th Millennium it
is powered by a 600 ton Uronium reactor and three 300 ton fusion reactors. Two of the
smaller reactors are standby units, they do not all operate at once.
Military Sector
Rigg’s military sector consumes 20% of her deck space. There is a Rear Admiral
stationed here, and at least one naval battle group present at all times. Rigg’s is a vital
part of the Earth Federation’s Starwerd defenses, and the sensor array aboard her is tied
closely to the arrays on worlds 457 and 458.
Docking Abilities
Rigg’s Station can support over six million metric tons of starships at one time. It is rare
that this ability is used, but it is possible. In a typical work week, there are 3-400,000
tons of ships being serviced at Rigg’s.
2. Nirvana
Nirvana is the second largest orbital station in the Ramaris Sector, second only to
Halliburdia Station in orbit of Goliath. This massive station is one of the most important
entities in the structure of the Earth Federation, as it is home to the Council of Thirteen,
the governing body.
Nirvana is a sectional space station; over half of it being dedicated to the government
offices, military starport, and naval facilities.
Her dorsal section is the heart of all pleasantries and the rich customs of Earth. Nirvana
City is home to the fanciest hotels, casinos, restaurants, and vacation locations that
anyone could possibly desire. Thousands of cultures of people are represented here, as
many young people from all the worlds of the Earth Federation come to Nirvana to
start careers in sales, entertainment, and many other endeavors.
3. Grandeur’s Station
The third largest orbital station in the Ramaris Sector, Grandeur’s Station is a key point
of interest in trade and commerce for the Earth Federation’s worlds.