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## Possible Deposit Variables ##

# resources, resource and amount


# potential trigger (planet scope)
# blocked_modifier - applied to planet only when deposit blocker has been cleared
# constant_modifier - applied to planet always
# blocker = <key/any/none> - default any
# station = station class in orbit to gather

#############################
# First Contact Deposits #
#############################

# Broken Shackles origin

d_crashed_slaver_ship = {
is_for_colonizable = yes
icon = "d_crashed_ship"
category = deposit_cat_rare

potential = { always = no }

planet_modifier = {
district_crashed_slaver_ship_max = 6
}
}

d_crashed_slaver_ship_memorial = {
is_for_colonizable = yes
icon = "d_crashed_ship"
category = deposit_cat_rare

potential = { always = no }

triggered_planet_modifier = {
potential = {
exists = owner
owner = { has_origin = origin_broken_shackles }
}
job_culture_worker_add = 2
}
}

d_ship_debris_broken_shackles_blocker = {
icon = d_crashed_ship

is_for_colonizable = yes
category = deposit_cat_rare_blocker

potential = { always = no }
can_be_cleared = {
custom_tooltip = {
text = d_ship_debris_broken_shackles_blocker_tooltip
always = no
}
}

planet_modifier = {
planet_max_districts_add = -1
}

drop_weight = {
weight = 0
}
}

d_ship_debris_payback_blocker = {
icon = d_crashed_ship

time = 360

is_for_colonizable = yes
category = deposit_cat_rare_blocker

potential = { always = no }

planet_modifier = {
planet_max_districts_add = -1
}

resources = {
category = deposit_blockers
cost = {
energy = 300
}
}

on_cleared = {
custom_tooltip = ship_debris_payback_blocker_tt
hidden_effect = {
owner = {
random_list = {
10 = { country_event = { id = origin.4100 } }
10 = { country_event = { id = origin.4105 } }
}
}
}
}

drop_weight = {
weight = 0
}
}

d_payback_habitat_research = {
is_for_colonizable = yes
icon = d_station_reactor
category = deposit_cat_rare

potential = { always = no }

planet_modifier = {
planet_jobs_physics_research_produces_mult = 0.1
planet_jobs_society_research_produces_mult = 0.1
planet_jobs_engineering_research_produces_mult = 0.1
}

triggered_planet_modifier = {
potential = {
exists = owner
owner = { is_regular_empire = yes }
}
modifier = {
job_researcher_add = 2
}
}

triggered_planet_modifier = {
potential = {
exists = owner
owner = { is_hive_empire = yes }
}
modifier = {
job_brain_drone_add = 2
}
}

triggered_planet_modifier = {
potential = {
exists = owner
owner = { is_machine_empire = yes }
}
modifier = {
job_calculator_add = 2
}
}
}

#Random Events Deposits

d_freeports = {
is_for_colonizable = yes
icon = "d_station_cargo"
category = deposit_cat_rare

potential = { always = no }

triggered_planet_modifier = {
potential = {
exists = owner
}
job_merchant_add = 2
}
}

d_landgrab_blocker = {
icon = d_tradestation_interior

is_for_colonizable = yes
category = deposit_cat_rare

potential = { always = no }

planet_modifier = {
planet_max_districts_add = -4
}
drop_weight = {
weight = 0
}
}

d_landgrab_foreign_holdings = {
icon = d_tradestation_interior

is_for_colonizable = yes
category = deposit_cat_rare

potential = { always = no }

planet_modifier = {
planet_max_districts_add = 1
}

drop_weight = {
weight = 0
}
}

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