PC Basic
PC Basic
– Unit(1) Introduction
Prepared by:
Sarita Gautam & Vikki Sharma
Assistant Professor
Shri Ram College of Commerce
BASIC COMPUTER SKILLS
INTRODUCTION
WHAT IS A COMPUTER?
The word “Computer” is derived from the word
„compute". It means „to calculate". We all are familiar with
calculations in our day-to-day life. We apply mathematical
operations like addition, subtraction, multiplication, division,
etc. and many other formulae for calculations. Simple
calculations take less time. But complex calculations take
much longer time. Another factor is accuracy in calculations.
So man explored with the idea to develop a machine,
which can perform this type of arithmetic calculation faster,
and with full accuracy. This gave birth to a device or
machine called „computer".
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DEFINITION OF A COMPUTER
“A computer is an electronic device,
which can be programmed to perform
highspeed mathematical or logical
operations. Computer accepts, stores,
correlates, manipulates and processes
information in binary format and display the
results in a human understandable language.”
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To put it simply, a computer is an electronic
device that is designed to work with information.
The Computer...
• 1. Takes in the INPUT information, then.
• 2. PROCESS the information, and then.
• 3. Displays the OUTPUT results.
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CHARACTERISTICS OF A COMPUTER
Let us identify the major characteristics of a computer.
1. Speed
As you know computer can work very fast. It takes
only few seconds for calculations that we take hours to
complete. You will be surprised to know that computer can
perform several million (1,000,000) of instructions and even
more per second. Therefore, we determine the speed of
computer in terms of microsecond (10-6 part of a second) or
nano-second (109 part of a second). From this you can
imagine how fast your computer can perform.
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2. Accuracy
Suppose someone calculates faster but commits a lot
of errors in computing, then such a result is useless. There is
another aspect, suppose you want to divide 15 by 7. You
may work out up to 2 decimal places and say the quotient is
2.14. I may calculate up to 4 decimal places and say that the
result is 2.1428. Someone else may go up to 9 decimal
places and say the result is 2.142857143.
But a computer can give up to 100 decimal places
within a fraction of second and that too accurately. Hence, in
addition to speed, the computer provides very high level of
accuracy or correctness in computing.
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3. Diligence
A computer is free from tiredness, lack of
concentration, fatigue, etc. It can work for hours or
days together very attentively without creating any
error.
If millions of calculations are to be
performed, a computer will perform every
calculation with the same accuracy. Due to this
capability it is better than human being in routine
and repetitive types of work.
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4. Versatility
It means the capacity to perform completely
different type of work. You may use your computer
to prepare payroll slips. Next moment you may use
it for inventory management or to prepare
electricity bills or prepare accounts, etc. Therefore
computer is highly versatile.
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5. Multi-tasking
A human being cannot do more than one task
at the same time without losing his concentration
or with his full efficiency. But for a computer, it is
a normal thing to do many tasks simultaneously
without compromising in its efficiency. For
example, at the same time you may use the
computer to type a letter and to listen to your
favourite music and also you can open internet
web pages to get some information. This is known
as Multi-tasking.
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6. Power of Memory or Storage
Computer has the power of storing huge amount of
information or data. Information can be stored and recalled
as long as you require it, for any number of years. It depends
entirely upon you, how much data you want to store in a
computer and when to use or retrieve these data. It will not
fade away like human memory as years pass.
The computer has an in-built memory where it can
store a large amount of data. You can also store data in
secondary storage devices such as floppies and CDs, which
can be kept outside your computer and can be carried to
other computers.
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7. No IQ
Believe me! Computer is a dumb machine
and it cannot do any work without instructions
from the user. It is considered as a faithful idiot
that can only perform the instructions given to it at
a tremendous speed and with high accuracy
without understanding of the work being done by
it.
Computer has to be guided as to what you
want to do and in what sequence. So a computer
cannot take its own decision as you can. So we
humans are great!!!
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7. No Feelings
Computers do not have feelings or
emotion, taste, knowledge and experience. Thus a
computer does not get tired even after doing long
hours of work. It does not distinguish between
users and different kinds of work being done by it.
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HISTORY OF COMPUTERS
• History of computer could be traced back to the effort of man to count
large numbers. This process of counting of large numbers generated
various systems of numeration like Babylonian system of numeration,
Greek system of numeration, Roman system of numeration and Indian
system of numeration. Out of these the Indian system of numeration has
been accepted universally. It is the basis of modern decimal system of
numeration (0, 1, 2, 3, 4, 5, 6, 7, 8, 9). '
• Later you will know how the computer solves all calculations based on
decimal system. However, you will be surprised to know that the
computer does not understand the decimal system but it uses binary
system of numeration (0 and 1) for processing.
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Let us briefly know some of the path-breaking
inventions in the field of computing devices.
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Abacus
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(b) Napier’s bones
English mathematician John Napier built a
mechanical device for the purpose of multiplication in 1617
AD. The device was known as Napier"s bones.
7x1
=
7x2
=
7x3
=
7x4
=
7x5
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(c) Slide Rule
English mathematician Edmund Gunter developed
the slide rule. This machine could perform operations like
addition, subtraction, multiplication, and division. It was
widely used in Europe in 16th century.
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(d) Pascal’s Adding and Subtraction Machine
You might have heard the name of Blaise Pascal. He
developed a machine at the age of 19 that could add and
subtract. The machine consisted of wheels, gears and
cylinders.
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(f) Babbage’s Analytical Engine
It was in the year 1823 that a famous English
man Charles Babbage built a mechanical
machine to do complex mathematical
calculations. It was called difference engine.
Later he developed a general purpose calculating
machine called analytical engine. You should
know that Charles Babbage is called the Father of
computers.
(g) Mechanical and Electrical Calculator
In the beginning of 19th century the mechanical
calculator was developed to perform all sorts of
mathematical calculations and it was widely used till 1960.
Later the routine part of mechanical calculator was
replaced by electric motor. It was called the electrical
calculator.
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Babbage’s Analytical Engine
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(h) Modern Electronic Calculator
The electronic calculator used in 1960s was run with
electron tubes, which was quite bulky. Later it was replaced
with transistors and as a result the size of calculators
became too small. The modern electronic calculators can
compute all kinds of mathematical computations and
mathematical functions. It can also be used to store some
data permanently.
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COMPUTER GENERATIONS
You know that the evolution of computer started from
16th century and resulted in the form that we see today.
The present day computer, however, has also undergone
rapid changes during the last fifty years. This period,
during which the evolution of computer took place, can be
divided into five distinct phases known as Generations of
Computers.
Generation of computer means the technological
evolution over the period of time. Computers are classified
as belonging to specific “generations”. The term
generations was initially introduced to distinguish between
different hardware technologies. Gradually it shifted to
both hardware and software as the total system consists of
both of them.
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(a) First Generation Computers (1946-59)
First generation computers used Thermion valves or
Vacuum tubes. These computers were large in size and
writing programs on them was difficult. Some of the
important computers of this generation were:
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• EDVAC: It stands for Electronic Discrete Variable
Automatic Computer and was developed in 1950. The
concept of storing data and instructions inside the computer
was introduced here. This allowed much faster operation
since the computer had rapid access to both data and
instructions. The other advantage of storing instruction was
that computer could take logical decisions internally.
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Followings were the major drawbacks of
first generation computers.
1. They were quite bulky.
2. The operating speed was quite slow.
3. Power consumption was very high.
4. It required large space for installation.
5. They had no operating system.
6. The programming capability was quite
low.
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(b) Second Generation Computers (1959-64)
Around 1959 an electronic device called Transistor
replaced the bulky vacuum tubes in the first generation
computer. A single transistor contained circuit produced by
several hundred vacuum tubes. Thus the size of the
computer got reduced considerably. Transistors therefore
provided higher operating speed than vacuum tubes. They
had no filament and require no heating. Manufacturing
cost was also very low.
It is in the second generation that the concept of
Central Processing Unit (CPU), memory, programming
language and input and output units were developed. The
programming languages such as COBOL, FORTRAN
were developed during this period.
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Some of the computers of the Second
Generation were
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(c) Third Generation Computers (1964-71)
The third generation computers were introduced in
1964. They used Integrated Circuits (ICs). These ICs are
popularly known as Chips. A single IC has many
transistors, resistors and capacitors built on a single thin
slice of silicon. So it is quite obvious that the size of the
computer got further reduced. Some of the computers
developed during this period were IBM-360, ICL-1900,
IBM-370, and VAX-750.
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The features of computers belonging to this
generation were:
> Used tiny ICs
> Relatively very small in size
> Made use of operating system
> High processing speed
> More reliable
> Power efficient and high speed
> Use of high level languages
> Large memory
> Low cost
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(d) Fourth Generation Computers (1971 onwards)
The present day computers that you see today are the
fourth generation computers that started around 1975. It
uses Large Scale Integrated Circuits (LSIC) built on a
single silicon chip called microprocessors. Due to the
development of microprocessor it is possible to place
computer's central processing unit (CPU) on a single chip.
These computers are called microcomputers. Later Very
Large Scale Integrated Circuits (VLSIC) replaced
LSICs. These integrated circuits are so advanced that they
incorporate hundreds of thousands of active components
in volumes of a fraction of an inch.
Thus the computer, which was occupying a very large
room in earlier days, can now be placed on a table. The
personal computer (PC) that you see in your school is a
Fourth Generation Computer.
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The salient features of this generation
are:-
■ Very fast
■ Very low heat generation
■ Smaller in size
■ Very reliable
■ Negligible hardware failure
■ Highly sophisticated
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Some of the computers of the Second
Generation were
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CLASSIFICATION OF COMPUTERS
Differences in certain computer
characteristics have led to the development of
major computer classifications based on the type
of electronic signal and memory size.
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2. Mini Computers:- This is designed to support more than
one user at a time. (various users can work at the same
time) It possesses large storage capacity and operates at a
high speed than a microcomputer. This type of computer is
generally used for processing large volume of data in an
organization. They are also used as servers in Local Area
Networks (LAN).
3. Mainframe Computers:- These types of computers are
generally 32-bit computers. They operate at very high
speed, have very large storage capacity and can handle the
workload of many users. They are generally used in
centralized databases. They are also used as controlling
nodes in Wide Area Network (WAN). Example of
mainframes are DEC, ICL and IBM 3000 series.
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4. Super Computers:-
This is the fastest and most expensive machines. It
has high processing speed compared to other computers.
They also have multiprocessing technique. One of the
ways in which supercomputers are built is by
interconnecting hundreds of microprocessors.
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APPLICATIONS OF COMPUTERS IN VARIOUS FIELDS
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ENTIFY THE MODELS OF COMPUTERS
1) Tower; The system box is placed vertically adjacent
to monitor.
Desktop Computer
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3) Laptop: There are also called note books. Laptops are
portable computers that integrate the display, keyboard,
pointing, device or track ball, processors, memory and
hard drive all in battery operated package slightly larger
than an average hard cover book.
Laptop Computer
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4)Palmtop; There are also called as personal digital
assistants (PDA"s), palmtop are tightly integrated
computers. They often use flash memory instead of a
hard drive for storage. These computers do not have
keywords but relay on touch screen technology for user
input.
Palmtop Computer
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CONCEPTS OF HARDWARE AND
SOFTWARE
Computer hardware is the collection of physical
elements that comprise computer system. Computer
hardware refers to the physical parts or components of
computer such as monitor, keyboard, hard disk,
mouse, etc.
“Hardware refers to objects that you can actually
see, touch, and feel” like disks, disk drives, display
screens, keyboards, printers, mother boards, and chips.
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Computer software or just software, is a
collection of computer programs and related data that
provides the instructions for telling a computer what to do
and how to do it. In other words, software is a set of
programs, procedures, algorithms and its
documentation concerned with the operation of a data
processing system.
“Software refers to programs which we cannot touch,
cannot see and cannot feel by our senses”. Software exists
as ideas, concepts, and symbols, but it has no substance.
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Entify and Understand Front Panel Switches
and Back Panel Connections of Computer
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PC Back Panel details
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1. AC-Power in (From
Main or UPS)
2. AC-Power out (To
Monitor)
3. Exhaust Fan.
4. Keyboard Port(For AT2
Keyboard connector)
5. Keyboard port (For PS2
Keyboard connector)
6. Mouse Port(For PS2
Mouse connector)
7. USB Port (2 No"s for
Inkj et Printer)
8. Fire wall port
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PRACTICE CONNECTING THE CABLES
INTO THE BACK PANEL OF COMPUTER
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PHYSICAL COMPONENTS OF COMPUTER
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Socket 7
CPU
AGP Slot
RAM Slots
PCI Slots
Floppy
EIDE Connector
Connectors
ISA
CMOS
Slots
Battery
Motherboard
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Processor Chip: It is also called as Central Processing
Unit (CPU). It carries out the instructions of a computer
program by performing the basic arithmetical, logical, and
input/output operations of the system. All calculations and
processing of computer is executed using processor. The
CPU plays a role of somewhat analogous to the brain in
the computer.
Two typical components of a CPU are the Arithmetic
Logic Unit (ALU), which performs arithmetic and logical
operations, and the Control Unit (CU), which extracts
instructions from memory and decodes and executes them,
calling on the ALU when necessary.
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What are bits, bytes, and other units of measure
for digital information?
A bit is a binary digit, the smallest increment of data on a
computer. A bit can hold only one of two values: 0 or 1,
corresponding to the electrical values of off or on,
respectively.
Because bits are so small, you rarely work with information
one bit at a time. Bits are usually assembled into a group of
eight to form a byte. A byte contains enough information to
store a single ASCII character, like “k” (maybe 00101101).
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So in computer jargon, the following
memory units are used:
Unit Equivalent
1 bit 1 nibble 1 0 or 1
Byte a group of 4 bits a
1 Kilobyte (KB) group of 8 bits 103
1 Megabyte (i.e.,1024 bytes) 106
(MB) 1 Gigabyte bytes 109 bytes 1012
(GB) bytes 1015 bytes
1 Terabyte (TB)
1 Petabyte (PB)
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There are different types of memories
in computers:-
Registers: Small memory, internal to processor, where actual
processing is done.
Cache Memory: Catches some of content of main memory
which current in use of the processor.
Main Memory (RAM/ROM): Large memory which is fast
but not as internal Processor memory.
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RAM; Random Access Memory. It is volatile memory.
It allows both read/write operations.
ROM: Read Only Memory. It is non-volatile memory.
It allows only read operations.
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R.A.M.
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SECONDARY MEMORY
Secondary Memory; Very large memory. It is a nonvolatile
permanent memory.
• Eg; Magnetic disk (Hard / Floppy) memory, Magnetic Tape
memory etc.,
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A Hard Disk Drive (HDD) is device for storing and
retrieving digital information, primarily computer data. It
consists of one or more rigid (hence "hard") rapidly
rotating discs (platters usually rotating at 7,200 RPM)
coated with magnetic material, and with magnetic heads to
write data to the surfaces and read it from them.
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A typical HDD design consists of a spindle that holds
flat circular disks, also called platters, which hold the
recorded data. The platters are made from a nonmagnetic
material, usually aluminium alloy and are coated with a
shallow layer of magnetic material typically 10-20 nm in
depth, with an outer layer of carbon for protection. Today,
most consumer hard drives operate at a speed of 7,200 rpm.
Information is written to and read from a platter as it
rotates past devices called read and write heads operate
very close (often tens of nanometers) over the magnetic
surface. The read-and-write head is used to detect and
modify the magnetization of the material immediately under
it.
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In modern drives there is one head for each
magnetic platter surface on the spindle, mounted
on a common arm. An actuator arm (or access
arm) moves the heads on an arc (roughly
radially) across the platters as they spin, allowing
each head to access almost the entire surface of
the platter as it spins.
A write head magnetizes a region by
generating a strong local magnetic field, and a
read head detects the magnetization of the
regions.
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Hard Disk Drive
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Spindie Head
Platter
Actuator Arm
Power Connector
Jumper Block
Actuator
IDE Connector
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FLOPPY DISK DRIVE
FDD (Floppy Disk Drive): Floppy disk drive is a
mechanism which drives FD to rotate for read / write
operations. It has a control circuit which transfers data
between FD and computer.
Paper
Magnetic
d i sk
Paper ring
Plastic flap
Spring
Shutter
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A recorder encodes (or burns) data onto a
recordable CD-R, DVD-R, DVD+R. or BD-R disc
(called a “blank”) by selectively heating parts of
an organic dye layer with a laser. This changes the
reflectivity of the dye. thereby creating marks that
can be read like the pits and lands on pressed
discs.
Initially. CD lasers with a wavelength of 780
nm were used. being within infrared range. For
DVDs. the wavelength was reduced to 650 nm
(red color). and the wavelength for Blu-ray Disc
was reduced to 405 nm (violet color).
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A CD is made from 1.2 millimetres (0.047 in)
thick,.polycarbonate plastic and weighs 15-20 grams. A thin
layer of aluminium or, more rarely, gold is applied to the
surface making it reflective. The metal is protected by a film
of lacquer normally spin coated directly on the reflective
layer. The label is printed on the lacquer layer, usually by
screen printing or offset printing.
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CD data is stored as a series of tiny indentations
known as "pits", encoded in a spiral track moulded into the
top of the polycarbonate layer. The flat areas between pits
are known as "lands". Each pit is approximately 100 nm
deep by 500 nm wide, and varies from 850 nm to 3.5 pm
in length. The distance between the tracks, the pitch, is 1.6
pm.
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Switched Mode Power Supply
SMPS: It refers to Switched Mode Power Supply. It is
a buffer circuit, make the computer system load,
compatible with its power source.
A switched-mode power supply is an electronic
power supply that incorporates a switching regulator to
convert electrical power efficiently. Like other power
supplies, an SMPS transfers power from a source, like
mains power, to a load, such as a PC, while converting
voltage (from 230 V to 12V or 5V) and current (from AC
to DC) characteristics. An SMPS is usually employed to
efficiently provide a regulated output voltage.
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S.M.P.S.
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Ports:- Ports are the sockets available on the system
box. They are used to connect external devices to the
computer.
Serial Port :- It is a Serial Communication physical
interface through which information transfers in or out one
bit at a time (in contrast to a parallel port). Serial Port is
used primarily to connect a Mouse or Keyboard to the PC.
It transfers data bit by bit.
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Parallel Port It is a type of interface used to connect a printer
to the computer. It transfers 8 or more data bit
simultaneously.
14 ■+—► Line Feed
15 3— Error
16 RESET
13 - GMD
19 - GND
20 - GMD
21 - GND
ACK -* 10 22 - GND
EUSY -- 11 23 - GND
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USB (Universal Serial Bus):- It combines all the
advantages of multi-platform serials ports. We can connect
mouse, keyboard, digital camera, printer and storage
devices to USB.
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SOUND CARD It is an expansion card that
records and plays back sound by translating the
analog signal from a microphone into a digitized
form that the computer can store and process and
then translating back the modified data into
analog signals or sound.
A sound card (also known as an audio card)
is an internal computer expansion card that
facilitates the input and output of audio signals
to and from a computer under control of
computer
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Sound Card
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Network Card;- If we want to connect our computer
to another computer we will need a Network Interface
Card (NIC). NIC is an adapter card that physically
connects one computer to a network cable and to another
computer that has the same type of NIC.
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MODEM (Modulator - Demodulator);- In order to go
online and surf the web or check E-mail, we need a
modem to connect to an internet service provider (ISP). A
modem is a device that we connect to a computer and to a
phone line. Basically, modems do for computers what a
telephone does for humans.
A modem is a device that modulates an analog carrier
signal to encode digital information, and also demodulates
such a carrier signal to decode the transmitted information.
The goal is to produce a signal that can be transmitted
easily and decoded to reproduce the original digital data.
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There are two types of MODEM namely,
1) Internal MODEM: It is integrated with mother board
or attached to mother board.
2) External MODEM: It is an external device,
connected to mother board using serial port.
MODEM
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INPUT DEVICES
Innut Devices: The input devices are used
for transferring / entering user command or data
or choice to the computer. Input unit captures or
reads data / information and converts these data
into form that computer understands and
transfers these data to memory unit for
execution.
• Eg: Keyboard, Mouse, Scanner, Joystick,
Floppy, CD, DVD etc.,
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KEY BOARD
The keyboard is default input device, which bridges
the gap between the operator and their computer system.
The user communicates with the computer by typing
instruction or pressing keys on the key board. The keys on a
key board is almost similar to typewriter keys with some
additional keys such as programmed function keys,
programmable keys, cursor control keys and numeric keys.
Keyboard has an arrangement of buttons or keys, to act
as mechanical levers or electronic switches.
In normal usage, the keyboard is used to type text and
numbers into a word processor, text editor or other
programs.
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Standard "full-travel" alphanumeric
keyboards have keys that are on three-quarter
inch centers (0.750 inches, 19.05 mm), and have
a key travel of at least 0.150 inches (3.81 mm).
Windows standard keyboards has 104-keys,
which includes alphabetic characters, punctuation
symbols, numbers and a variety of Function keys.
The internationally common 102/105 key
keyboards have a smaller 'left shift' key and an
additional key with some more symbols between
that and the letter to its right (usually Z or Y).
The Enter key is usually shaped differently.
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Standard Keyboard (104 Keys)
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Foldable Keyboard Virtual Laser Keyboard
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MOUSE
A mouse is an input device. That can be
moved around a flat surface by the user. The
movement of the mouse is sensed by the
computer and translated into curser movements.
The mouse has switches on its back to send
command to the computer.
A mouse is a pointing device that functions
by detecting 2 dimensional motion (X and Y axis)
relative to its supporting surface (usually a Mouse
Pad). Physically, a mouse consists of an object
held under one of the user’s hands, with one or
more buttons.
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The mouse sometimes features other elements, such
as "wheels", which allow the user to perform various
system-dependent operations, or extra buttons or features
that can add more control or dimensional input. The
mouse's motion typically translates into the motion of a
pointer on a display, which allows for fine control of a
graphical user interface.
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Mechanical Mouse
Optical Mouse
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SCANNER
Scanner is a device that optically scans images,
printed text, handwriting, or an object, and converts it to a
digital image. Common examples found in offices are
variations of the desktop (or flatbed) scanner where the
document is placed on a glass window for scanning.
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JOYSTICK
A joystick is an interactive input device consisting of
a stick that pivots on a base and reports its angle or
direction to the device it is controlling. Joysticks are often
used to control video games, and usually have one or more
push-buttons whose state can also be read by the computer
.
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OUTPUT DEVICES
Output Devices: An output device is a computer
hardware equipment used to communicate the results of
data processing carried out by computer by converting the
electronically generated information into human-readable
form.
Output devices produces information in the form of
printouts, display on monitor etc., Output devices converts
processed data into form that the user understands
instantly.
• Eg: Monitor, Printer, Plotter, Speakers, Headphones,
Projectors etc.,
filament
cathode
accelerating
electrode electron
beam phospltor
screen
Operating
System
Manages Oisks
Monitors
A Files
Activities
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Know your Windows Desktop