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NAOMI Service Manual EN

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0% found this document useful (0 votes)
73 views34 pages

NAOMI Service Manual EN

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 34

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BEFORE USING THE PRODUCT, se sure 10 revo tHe FoLLowine:
To maintain the safety:
To ensure the safe usage of the product, be sure to read the following before using the product. The
following instructions are intended for the users, operators and the personnel in charge of the opera-
tion of the product. After carefully reading and sufficiently understanding the warning displays and
cautions, handle the product appropriately. Be sure to keep this manual nearby the product or
elsewhere convenient for referring to it when necessary.
Herein, explanations which require special attention are enclosed with dual lines. Depending on the
potentially hazardous degrees, the terms of DANGER!, WARNING!, CAUTION, etc. are used.
Be sure to understand the contents of the displays before reading the text.
Indicates that mishandling the Indicates that mishandling the
product by disregarding this picto- product by disregarding this cau-
graph will cause severe injury or tion will cause a slight hazardous
death. situation which can result in per-
DANGER! CAUTION! sonal injury and or material dam-
age. :

Indicates that mishandling the Indicates that mishandling the


product by disregarding this warn- product by disregarding this dis-
AN ;
ing will cause a potentially hazard-
ous situation which can result in
Eon play can cause the product's intrin-
sic performance not to be obtained,
WARNING! = Geath or serious injury. IMPORTANT! resulting in malfunctioning.

For the safe usage of the product, the following pictographs are used:
o>

Indicates "HANDLE WITH CARE." In order to protect the human body and equip-
ment, this display is attached to places where the Owner's Manual and or Service
Manual should be referred to.

Indicates a "Protective Earth Terminal." Before operating the equipment, be sure to


connect it to the Ground.

O Perform work in accordance with the instructions herein stated.


Instructions for work are explained by paying attention to the aspect of accident prevention.
Failing to perform work as per the instructions can cause accidents. In the case where only
those who have technical expertise should perform the work to avoid hazardous situation, the
instructions herein state that the serviceman should perform such work.
O Be sure to turn off power before working on the machine.
To prevent electric shock, be sure to turn off power before starting the work in which the
worker touches the interior of the product. If the work is to be performed in the power-on
status, the Instruction Manual herein always states to that effect.
O Be sure to ground the Earth Terminal (this, however, is not required in the case where a
power cord with earth is used).
This product is equipped with the Earth Terminal. When installing the product, Connect the
Earth Terminal to the "accurately grounded indoor earth terminal" by using an earth wire.
Unless the product is grounded appropriately, the user can be subject to electric shock. After
performing repair, etc. for the Control equipment, ensure that the Earth Wire is firmly con-
nected to the Control equipment.
O Ensure that the Power Supply used is equipped with an Earth Leakage Breaker.
This product does not incorporate the Earth Leakage Breaker. Using a power supply which is
not equipped with the Earth Leakage Breaker can cause a fire when earth leakage occurs.
O Be sure to use fuses which meet the specified rating. (only for the machines which
use fuses).
Using fuses exceeding the specified rating can cause a fire and electric shock.
O. Specification changes (removal of equipment, conversion and addition) not
designated by SEGA are not allowed.
The parts of the product include warning labels for safety, covers for personal protection, etc.
It is very hazardous to operate the product by removing parts and or modifying the circuits.
Should doors, lids and protective parts be damaged or lost, refrain from operating the product,
and contact where the product was purchased from or the office herein stated.
O Ensure that the product meets the requirements of appropriate Electrical
Specifications. i

Before installing the product, check for Electrical Specifications. SEGA products have a
nameplate on which Electrical Specifications are described. Ensure that the product is com-
patible with the power supply voltage and frequency requirements of the location. Using any
Electrical Specifications different from the designated Specifications can cause a fire and
electric shock.
O Install and operate the product in places where appropriate lighting is avail-
able, allowing warning labels to be clearly read.
To ensure safety for the customers, labels and printed instructions describing potentially
hazardous situation are applied to places where accidents can be caused. Ensure that where
the product is operated has sufficient lighting allowing the warnings to be read. If any label is
peeled off, apply it again immediately. Please place an order with where the product was
purchased from or the office herein stated.
O When handling the Monitor, be very careful. (Applies only to the product w/
monitor).
Some of the monitor (TV) parts are subject to high tension voltage. Even after turning off
power, some portions are still subject to high tension voltage sometimes. Monitor repair and
replacement should be performed only by those technical personnel who have knowledge of
electricity and technical expertise.
O When transporting or reselling this product, be sure to attach this manual to
the product.

In the case where commercially available monitors and printers are used in this product,
only the contents relating to this product are explained herein. Some commercially
available equipment has functions and reactions not stated in this manual. Read this
manual together with the specific Instruction Manual of such equipment.
¢ Descriptions herein contained may be subject to improvement changes without notice.
¢ The contents described herein are fully prepared with due care. However, should any
question arise or errors be found, please contact SEGA.

INSPECTIONS IMMEDIATELY AFTER TRANSPORTING THE PRODUCT TO THE LOCATION.

Normally, at the time of shipment, SEGA products are in a status allowing for usage
immediately after transporting to the location. Nevertheless, an irregular situation may
occur during transportation. Before turning on power, check the following points to
ensure that the product has been transported in a satisfactory status.

Are there any dented portions or defects (cuts, etc.) on the external surfaces of the
a

cabinet?
ee Se

Are Casters and Adjusters, damaged?


Do ie power supply voltage and frequency requirements mee with those of the loca-
tion?
Are all wiring connectors correctly and securely connected? Unless connected in the
correct direction, connector connections can not be made accurately. Do not insert
connectors forcibly.
Do power cords havecuts and dents?
GES
gy

Do the fuses used meet specified rating? Is the Circuit Protector in an energized status?
Are all accessories available?
Can all Doors and Lids be opened with the Accessory keys? Can Doors and Lids be
firmly closed?
TABLE OF CONTENTS
PAGE
1. HANDLING PRECAUTIONS 1

2. NAOMI SPECIFICATIONS 2
OOVQOQOGHOHO

CABINET
CASE AND FILTER BOARD
MONITOR DIRECTION AND HORIZONTAL SCANNING FREQUENCY
ERROR MESSAGE
REMOVING AND REINSTALLING THE ROM BD
ROM REPLACEMENT (ROM BD)
ROM REPLACEMENT (MAIN BD)
BATTERY REPLACEMENT (MAIN BD)
REPAIR/SERVICING AND CARTON BOX

3. SYSTEM TEST MODE 12


SSO@QAOQOHOHO

RAM TEST
JVS TEST
SOUND TEST
C.R.T. TEST
SYSTEM ASSIGNMENTS
COIN ASSIGNMENTS
BOOKKEEPING
BACKUP DATA CLEAR
CLOCK SETTING
ROM BOARD TEST
GAME TEST MODE
1. HANDLING PRECAUTIONS

A
WARNING!
@ To prevent electric shock or IC Board malfunctioning, be sure to turn
for the cabinet when installing or removing the IC Board.

@ Extraneous matter such as dust on the IC Board can cause the IC Board to generate
off the power

heat and result in a fire due to short circuit, etc. Ensure the IC Board surfaces are always
kept clean.

@ Be sure to connect the IC Board and connectors completely. Insufficient


insertion can damage IC Board, etc.

IMPORTANT! @ For the IC Board circuit inspection, only the use of Logic Tester is permitted.
The use of ordinary testers is not permitted as these can damage the IC Board.

@ Do not subject the IC Board to static electricity when installing the IC Board in
the cabinet or when connecting wire harness connectors to the IC Board.

@ When soldering buttons, etc. to the wire harnesses, be sure to remove the wire
harnesses from the IC Board so as not to subject the IC Board to heat.

@ Using NAOMI without the Shield Case can cause electric wave trouble. Be
sure to use NAOMI together with the accessory Shield Case.

@ The monitor frequency corresponding to NAOMI is 15kHz or 31kHz.


NAOMI can not be used for the cabinet incorporating a monitor or projector not
corresponding to 15kHz or 31kHz.

@ Use NAOMI for the cabinets compatible with JVS. |Using NAOMI for the
cabinets other than those compatible with JVS can cause generation of heat andafire.

@ Concerning the display of JAMMA VIDEO STANDARD:


JAMMA VIDEO STANDARD adopted by NAOMI is referred to as JVS. As
against this Standard, the conventional JAMMA STANDARD which employs 56P Edge
Connectors adopted by ST-V, etc. is displayed as Old JAMMA STANDARD.

The specific Manual attached to each game sometimes displays JVS as JV


STANDARD, New JAMMA STANDARD, or JAMMA 2 STANDARD against Old
JAMMA STANDARD as JAMMA STANDARD, JS, etc.

@ The contents herein described are subject to change without notice.


2. NAOMI SPECIFICATIONS

@ CABINET

* Use NAOMI for the cabinet compatible with JVS.

* To use NAOMI for a cabinet of Old JAMMA STANDARD, it is necessary to


prepare such parts as Power Supply, I/O BD, Audio Amplifier, etc. for conversion to
JVS.

* For inquiry as regards whether the cabinet used is compatible with JVS or
convertible for JVS, contact the Maker or Distributor of the specific cabinet.

* Even if JVS compatible, the game may not be usable if it requires a special
Control Panel.
2 CASE AND FILTER BOARD
NAOMI Main BD is containedin the Shield Case.
Use NAOMI in the status with the Main BD as is contained in the Shield Case.

* When using NAOMI, ensure that the Ventilation Ports and Heat Exhaust Fan
opening are not obstructed.

FIG. 2-2a EXTERIOR VIEW, NAOMI CASE

@ NAOMI SHIELD CASE @ VENTILATION PORT


@)ROM BOARD CASE © LEG BRACKET
@ FILTER BOARD © HEAT EXHAUST FAN OPENING

PSW2 PSW1 DIPSW CNB | SGSA CN12

ON) AN oe

Ong TOTX195| TORX194 4 = =


ONT ON6
© ©, © Go000
@8 4 God Goo

FIG. 2-25 FILTER BOARD (839-1069 FLT BD NAOMI)


CN1: POWER SUPPLY (JST VL 8P) 1:(N.C.) 2:43.3V 3:45V 4:412V 5 8:GND ~

CN2: POWER SUPPLY (JST VL 6P) 1:(N.C.) 2:4+3.3V 3:45V 4~ 6:GND


CN3: VIDEO OUTPUT (MINI D-SUB 15P)
CN4: STEREO-AUDIO OUTPUT (RCA PIN JACK FEMALE) RED: RIGHT WHITE: LEFT
CNS5: STANDARD I/O (SERIES A TYPE) Connected to I/O BD via. USB Cable.
CN6 9,12 :Normally not used.
~

TORX194, TOTX195: OPTIC FIBER CONNECTOR


Used for communication in-between plural NAOMI.
For application, refer to the Instruction Manual of the game for communication play.
PSW1: Functions as TEST Button.
PSW2?: Functions as SERVICE Button.
DIPSW: Used for image Frequency change, etc. Refer to @) MONITOR DIRECTION
AND HORIZONTAL SCANNING FREQUENCY.

—3-
@ MONITOR DIRECTION AND HORIZONTAL SCANNING FREQUENCY
* MONITOR DIRECTION

Install the monitor in the positional direction (horizontal or vertical as applicable) suitable for each game.
For the monitor direction, refer to the attached manual of the specific game. If the attached Instruction
Manual does not refer to the monitor direction, position the monitor in the horizontal direction.

(HORIZONTAL)

Ne
eee

* HORIZONTAL SCANNING FREQUENCY : 15.85kHz / 31.69kHz

Which one of 15kHz 31kHz frequency, or both of the frequencies does the game correspond
or
to depends on each game. To find out the frequency the specific game corresponds to,
refer to the Instruction Manual attached to the game.

The frequency output can be designated by No. 1 SW of DIP SW on the Filter BD.

ON ee 1 OFF
Z

noe
-

DIPSW 1 ON
Zl

* 15kHz
i

é 3 a For both of 15K and 31K, set DIP SW 2 ~ 3 to OFF


unless otherwise specified.
FIG. 2-32 FILTER BOARD DIP SW
The actual DIP SW may differ from the above Figure.

Note that due to a certain flickering and blurring, the Interlace display may be slightly inferior as
compared to Non-interlace display.
Also, if the cabinet monitor is not corresponding to Interlace display, on-screen noise may
appear and display is not satisfactory.

Among the games corresponding to both 15k and 31k, there are some games for which the use of 31k
is strongly recommended. If such a game is displayed in 15k, WARNING may be displayed at the time
power is turned on. :

At the time of the shipment of NAOMI Main BD, which of 15k


or 31k the DIP SW is
one
set to depends on the games contained in the same package. Before installing in the
cabinet, be sure to check the setting contents of DIP SW, and change the DIP SW setting if necessary.

—4—
@ ERROR MESSAGE
In the following cases, ERROR MESSAGE is displayed at the time power is
turned on and the test mode is finished, and the game is not playable.

ERROR 01
(DISPLAY)
ERROR 01
THIS GAME IS NOT ACCEPTABLE
BY MAIN BOARD.
(CAUSE) The ROM BOARD is not connected correctly to the MAIN BD.
(COUNTERMEASURES) First, turn power off, connect the ROM BD correctly.
If the status is not improved yet, the board may be malfunctioning.

ERROR 02
(DISPLAY)
ERROR 02
THIS GAME IS NOT ACCEPTABLE
BY MAIN BOARD.
(CAUSE) A game of a certain country's version which is not compatible
with the Main BD is connected to the Main BD.
(COUNTERMEASURES) Connect a game of a country's version which is
compatible with the Main BD. Country setting change can not be performed in the TEST
mode.

ERROR 03
(DISPLAY)
ERROR 03
BOARD MALFUNCTIONING.
(CAUSE) BOOT ROM program cannot read the Main Board's serial ID.
(COUNTERMEASURES) Board malfunctioning.
Ask for the repair/servicing of ROM BD and MAIN BD.

ERROR 04
(DISPLAY)
ERROR 04
BOARD MALFUNCTIONING.
(CAUSE) BOOT ROM program cannot read the Main Board's serial ID.
(COUNTERMEASURES) Board malfunctioning.
Ask for the repair/servicing of ROM BD and MAIN BD.
CAUTION 51
(DISPLAY)
CAUTION 51
GAME ASSIGNMENTS ARE
INCORRECT.
SET CORRECTLY IN SYSTEM
ASSIGNMENTS OF TEST MODE.
(CAUSE) CABINET TYPE setting is not correct for the game.
(COUNTERMEASURES) Enter the TEST mode and change the CABINET TYPE
setting of SYSTEM ASSIGNMENTS to the setting suitable for the game.
For the correct setting, refer to the Instruction Manual attached to the game.
Certain games require the replacement of Control Panel.

CAUTION 52
(DISPLAY)
CAUTION 52
CHANGE VIDEO OUTPUT OF
THIS GAME TO THE SETTING
CORRESPONDING TO HORIZONTAL
SCANNING FREQUENCY 15KHz.
(CAUSE) 31kHz is employed when the game is corresponding to Horizontal
Scanning Frequency of 15kHz only.
(COUNTERMEASURES) Set the monitor to 15kHz, and set No. 1 of NAOMI
FILTER BD DIP SW to ON.
For the setting method of monitor's Frequency, refer to the Instruction Manual of the cabinet.
If the monitor is not corresponding to 15kHz, the game is not playable.

CAUTION 53
(DISPLAY)
CAUTION 53
CHANGE VIDEO OUTPUT OF
THIS GAME TO THE SETTING
CORRESPONDING TO HORIZONTAL
SCANNING FREQUENCY 31KHz.
(CAUSE) 15kHz is employed when the game is corresponding to Horizontal
Scanning Frequency of 31kHz only.
(COUNTERMEASURES) Set the monitor to 31kHz, and set No. 1 of NAOMI
FILTER BD DIP SW to OFF.
For the setting method of monitor's Frequency, refer to the Instruction Manual of the cabinet.
If the monitor is not corresponding to 31kHz, the game is not playable.

CAUTION 54
(DISPLAY)
CAUTION 54
GAME ASSIGNMENTS ARE
INCORRECT.
SET CORRECTLY IN SYSTEM
ASSIGNMENTS OF TEST MODE.
(CAUSE) The setting of MONITOR TYPE differs from the correct setting of the game.
(COUNTERMEASURES) Enter the TEST mode, and change the MONITOR TYPE
setting of MONITOR TYPE in SYSTEM ASSIGNMENTS to the correct setting suitable
for the game. For the correct setting, refer to the Instruction Manual attached to the game.
If necessary, perform Horizontal/Vertical transposition of the monitor, as applicable.
©) REMOVING AND REINSTALLING THE ROM BOARD

Ensure that the power is off before performing work.

* REMOVING
1) Disconnect all of the wirings connected to NAOMI and , remove NAOMI
from inside the cabinet.

2) Remove the 4 screws (M3 x 30) which secure the ROM BD Case on NAOMI Case.

3) Remove ROM BD Case upward by holding both sides.

* INSTALLING
1) Make sure that the connector direction is correct, and insert the ROM BD Case fully
onto NAOMI Main BD.

2) By using the 4 screws (M3 x 30) previously removed as per REMOVING 2) above,
secure ROM BD Case to NAOMI Case.

SCREW (4)

ROM BOARD

WHEN INSTALLING, BE CAREFUL RSSf


OF THIS DIRECTION! ING &
© ROM REPLACEMENT (ROM BD)

Do not perform this work unless otherwise particularly instructed due to game
version change, etc.

1) Turn power off, and remove ROM BD Case from NAOMI Case by
referring to ©) REMOVING AND REINSTALLING THE ROM BOARD above.

2) Remove the 2 tap screws (M3 x 10) from the back of ROM BD Case to remove the ROM
BD Case from ROM BD.

3) Remove ROM BD surface side on-socket ROM (IC22) from the socket
by using an IC EXTRACTOR.

To prevent tearing off on-board patterns, etc., do not use tools such asaflat-
blade type screwdriver, etc. other than the IC EXTRACTOR. For malfunctioning
resulting from using tools other than the IC EXTRACTOR, repair shall be performed on a
pay-basis. Be careful of this point.

4) Insert the new ROMs into the socket by paying attention to the inserting direction.
In accordance with the instructions of the supplier of new ROMs, take proper
action to dispose of the removed old ROMs by sending back, discarding after cutting off
pins, or appropriately storing, as applicable. When instructed to change JUMPER
SW(JP1), change the Jumper SW in accordance with the instructions.

5) Reinstall ROM BD Case to ROM BD by paying attention to the correct


direction of ROM BD and secure with the 2 tap screws (3x10) removed as per 2) above.

6) By referring to ©) REMOVING AND REINSTALLING THE ROM


BOARD, reinstall ROM BD Case to NAOMI Case.
TAPPING SCREW (2)

ROM BOARD
@ ROM REPLACEMENT (MAIN BD)

Do not perform this work unless otherwise particularly instructed due to BOOT
ROM version change, etc.

1) Turn power off, and remove ROM BD Case from NAOMI Case by
referring to 6) REMOVING AND REINSTALLING THE ROM BOARD above.

2) Remove on-socket ROM (IC27) of NAOMI Main BD from the socket


by using an IC EXTRACTOR.

To prevent tearing off on-board patterns, etc., do not use tools


such as a flat-blade type screwdriver, etc. other than the IC EXTRACTOR. For
malfunctioning resulting from using tools other than the IC EXTRACTOR, repair shall be
performed on a pay-basis. Be careful of this point.

3) Insert the new ROMs into the socket by paying attention to the inserting
direction. In accordance with the instructions of the supplier of new ROMs, take proper
action to dispose of the removed old ROMs by sending back, discarding after cutting off
pins, or appropriately storing, as applicable.

4) By referring to 6) REMOVING AND REINSTALLING THE ROM BOARD, reinstall ROM


BD Case to NAOMI Case.

ROM

DO NOT USE A FLAT-BLADE SCREWDRIVER.


BATTERY REPLACEMENT (MAIN BD)

Except for special cases such as using up the battery, etc., do not perform this work.

off, and remove ROM BD Case from NAOMI Case by referring to


1) Turn power
©) REMOVING AND REINSTALLING THE ROM BOARD above.

2) Carefully remove the battery on the Battery Holder of NAOMI Main BD.

3) With the positive pole facing upward, insert the new Battery (CR2032) into the Holder.

4) By referring to ©) REMOVING AND REINSTALLING THE ROM BOARD,


reinstall ROM BD Case to NAOMI Case.

BATTERY FOR NAOMI


SEGA PART No. 401-0054
SEGA PART NAME BATTERY CR2032/1F MATSUSHITA

BATTERY CR2032

FIG. 4
@ REPAIR/SERVICING AND CARTON BOX

When transporting NAOMI for repair/servicing, follow the instructions below.

The accessory carton box is needed when transporting NAOMI for repair/servicing. Be
sure to safely store the Carton Box.

* When sending for repair/servicing, remove all of the wire harnesses and cables
from the Filter BD in front.

* When transporting NAOMI Main BD for the repair/servicing, ensure that the ROM
BD used is in an as is installed status.

* When sending the NAOMI Main BD for repair/servicing, be sure to put it in the
accessory carton box together with the Shield Case. The Main Board (Shield Case) and
carton box have an identical serial number. When sending, ensure that the combination
serial number is identical with each other.

* When putting NAOMI SHIELD CASE in the carton box, the Leg Bracket need
not be removed.

* Where the repair /servicing is to be performed depends on the maker of each


game on the ROM BD. Check this by referring to the attached Instruction Manual.

"CHECK SIDE” DISPLAY

SERIAL NO.
3. SYSTEM TEST MODE

This test mode mainly allows the IC Board to be checked for accurate functioning,
monitor color to be adjusted as well as COIN ASSIGNMENTS AND GAME
ASSIGNMENTS to be adjusted.

TEST ITEM SELECT

1) After turning power on, press the TEST button to have the following test item menu displayed.

SYSTEM MENU
USA VERSION

RAM TEST
JVS TEST
SOUND TEST
C.R.T. TEST
SYSTEM ASSIGNMENTS
COIN ASSIGNMENTS
BOOKKEEPING
BACKUP DATA CLEAR
CLOCK SETTING

ROM BOARD TEST


GAME TEST MODE
[ZOMBIE ZONE ] <- Game name is
entered.
-> EXIT

SELECT WITH SERVICE BUTTON


AND

PRESS TEST BUTTON

2) Press the SERVICE button to move the arrow. Bring the arrow to the desired
item and press the TEST button.

3) Upon finishing the test, bring the arrow to EXIT and press the TEST button to
return to the Game mode.

The contents of setting changes in SYSTEM ASSIGNMENTS, COIN ASSIGNMENTS,


IMPORTANT! and GAME TEST MODE are stored when the test mode is EXITed. If the power is
turned off before EXITing, the contents of setting changes are ineffective.
Be very careful of this point.
@) RAM TEST

This allows for checking the functioning of the RAM on the NAOMI Main BD.
"GOOD" is displayed for satisfactory RAMs, and "BAD" is indicated for irregular RAMs, if any.

RAM TEST

1¢29 GOOD

1¢35 GOOD

1¢16 GOOD 1C18 GOOD


1¢20 GOOD 1C22 GOOD
1c09 GOOD 1C10 GOOD
1¢11 GOOD 1012 GOOD

PRESS TEST BUTTON TO EXIT

During test, "TESTING NOW" is displayed.


Press the TEST button to return to the menu mode.
@ IVS TEST
In this test, Specifications of the I/O Board connected to NAOMI can be checked,
and INPUT TEST can be performed. First, I/O Board Specifications are displayed.

JVS TEST
INPUT TEST (A)
NEXT NODE (B)
—> EXIT (C)
NODE 1/1
NAME SEGA ENTERPRISES, LTD.
1/0 838-18683 | Name and version of I/O BOARD.
VER 1.04
98/12
CMD VER 1.1
JVS VER 2.0
COM VER 1.0
SWITCH 2PLAYER(S) 11BITS
COIN 2SLOT
ANALOG 8CH
ROTARY OCH
KEYCODE 0
SCREEN X:0 Y:0 CH:0
CARD OSLOT
HOPPER OUT OCH
DRIVER OUT 8SLOT
ANALOG OUT OCH
CHARACTER CHARA:0 LINE:0
BACKUP 0

SELECT WITH SERVICE BUTTON


AND
PRESS TEST BUTTON

Select with the SERVICE button and press the TEST button.
(A) INPUT TEST: Proceeds to the INPUT TEST of I/O BOARD being displayed.
(B) NEXT NODE: In the case where more than 2 I/O Boards are connected,
proceeds to the next I/O Board.
(C) EXIT: Returns to the menu mode.

INPUT TEST SCREEN

JVS TEST
INPUT TEST
NEXT NODE
—> EXIT

NODE 1/1

SWITCH p> When INPUT is performed for the switches


SYSTEM 00000000 of Control Panel, etc., the value changes to
PLAYER1 00000000 1 from 0.
00000000
PLAYER2 00000000
00000000
COIN Be If the Coin SW is inputted, the count starts.
0000 0000 When the TEST MODE is finished, the
ANALOG count is cleared and returned to[ 0000].
0000 0000 0000 0000
0000 0000 0000 0000

SELECT WITH SERVICE BUTTON


p> Analogue values are displayed between
0000 and FFOO.
AND
PRESS TEST BUTTON
@ SOUND TEST
Sound Output test can be performed. Beep sounds can be emitted from each of left/right Speakers.

SOUND TEST

RIGHT SPEAKER = OFF <- Emitted from the right-hand side Speaker.
LEFT SPEAKER OFF <- Emitted from the left-hand side Speaker.
-> EXIT <- Returns to the menu mode.

SELECT WITH SERVICE BUTTON


AND
PRESS TEST BUTTON

@ C.R.T. TEST
A) RGB COLOR ADJUSTMENT SCREEN
In this page, monitor color can be checked.

C.R.T. TEST 1/2

RED

GREEN

BLUE

WHITE

PRESS TEST BUTTON TO CONTINUE

Each of red, green, and blue is the darkest at the leftmost end, and becomes brighter
towards the right-hand end in 31 gradations. Monitor brightness is satisfactory if the
white color bar is black at the left end and if it is white at the right end.
Press the TEST button to proceed to the next page.

B) MONITOR SIZE ADJUSTMENT SCREEN


In this page, monitor size can be checked.

C.R.T. TEST 2/2

PRESS TEST BUTTON TO EXIT

Adjust so that the crosshatches do not go beyond the screen.


Press the TEST button to return to the menu mode.
©) SYSTEM ASSIGNMENTS
The settings of cabinet and board can be changed. Game related assignments
such as game difficulty, etc. are performed in () GAME TEST MODE.

1) Press the SERVICE button to move the arrow. Bring the arrow to the desired item.
2) Press the TEST button to change the setting.
3) Upon finishing the setting, move the arrow to EXIT and press the TEST button.

SYSTEM ASS|IGNMENTS

CABINET TYPE 2PLAYER (S) (A)


ADVERTISE SOUND ON (B)
MONITOR TYPE HORIZONTAL (C)
SERVICE TYPE COMMON (D)
—> EXIT

SELECT WITH SERVICE BUTTON


AND
PRESS TEST BUTTON

(A) CABINET TYPE (1PLAYER(S), 2PLAYER(S), 3PLAYER(S), 4PLAYER(S) )


Sets the number of players between 1 and 4.

(B) ADVERTISE SOUND (ON, OFF)


Sets whether ADVERTISE sound is to be emitted or not.

(C) MONITOR TYPE (HORIZONTAL, VERTICAL)


Sets the on-screen display to the positional direction of monitor (HORIZONTAL/VERTICAL)

HORIZONTAL: Normal on-screen display


VERTICAL: On-screen display when the monitor is vertically positioned as against normal
HORIZONTAL position.

(D) SERVICE TYPE (COMMON, INDIVIDUAL)


Sets the functioning of when the Service Button is pressed, in case that several Service Buttons
exist.

COMMON: By pressing any Service Button, Service credit can be obtained for all Players.
INDIVIDUAL: By pressing Service Button, Service credit can be obtained for the Player
corresponding to the Service Button pressed.

=
IMPORTANT!
@ If the settings of CABINET TYPE and MONITOR TYPE are not suitable for the connected
game, Error Message is displayed after turning power on and upon finishing the TEST mode,
and in this case, game is not playable.
EXAMPLE
In the ZOMBIE ZONE, Error Message is displayed when CABINET TYPE is set other than
to 2 PLAYERS, and also, when MONITOR TYPE is set to VERTICAL.
For the contents of settings suitable for each game, refer to the Instruction Manual attached to
the game. Especially, when there is no special notes or descriptions, perform the settings as
seen fit by judging from the statuses of cabinet and control panel Specifications.
© COIN ASSIGNMENTS

In this mode, the setting of incremental credit increase as against coin insertion can be changed.

1) Press the SERVICE button to move the arrow. Bring the arrow to the desired item.
2) Press the TEST button to change the setting.
3) Upon finishing the setting, bring the arrow to EXIT and press the TEST button.

COIN ASSIGNMENTS COIN ASSIGNMENTS

COIN CHUTE TYPE COMMON (A) COIN CHUTE TYPE INDIVIDUAL


COIN/CREDIT SETTING #1 (B) COIN/CREDIT SETTING #1
COIN CHUTE #1 COIN CHUTE
1 COIN 1 CREDIT 1 COIN 1 CREDIT

COIN CHUTE #2
1 COIN 1 CREDIT

MANUAL SETTING (C) MANUAL SETTING


SEQUENCE SETTING (G) SEQUENCE SETTING
->EXIT ->EXIT

SELECT WITH SERVICE BUTTON SELECT WITH SERVICE BUTTON


AND AND
PRESS TEST BUTTON PRESS TEST BUTTON

FIG. 4-6A ( Setting to COMMON) FIG. 4-6B ( Setting to INDIVIDUAL)

(A) COIN CHUTE TYPE (COMMON, INDIVIDUAL)


Perform setting in the manner corresponding to Coin Chute Specifications.

COMMON
This setting is for the cabinet which has a coin chute(s) for common use by plural
players. Up to 2 Coin Chutes (#1 and #2) can be used and also, (B) COIN/CREDIT
SETTING ratio can be set separately for #1 and #2.

INDIVIDUAL
This setting is for the cabinet in which each player uses an independent coin chute.
Coins inserted by each player are handled as the player's credits. Depending on the
CABINET TYPE setting in the SYSTEM ASSIGNMENTS and the functioning of the
connected I/O Board, the number of Coin SW INPUT ports varies between 1 and 4. (B)
COIN/CREDIT SETTING ratio is common for each Coin Chute.

(B) COIN/CREDIT SETTING (#1 ~ #27)


Sets the credit increase increment per coin insertion. There are 27
settings from #1 to #27, expressed in OO credit(s) as against OO coins inserted.
#27 refers to FREE PLAY.
For details, refer to Table 1 (COMMON) and Table 2 (INDIVIDUAL).
(C) MANUAL SETTING
The Credit's incremental increase settings as against a coin insertion are shown in
further details than in (B) above (refer to Table 3). Also, note that when this MANUAL
SETTING is performed, (B) COIN CREDIT setting becomes ineffective.

MANUAL SETTING

COIN ASSIGNMENTS COIN ASSIGNMENTS


MANUAL SETTING MANUAL SETTING

COIN TO CREDIT 1 (D) COIN TO CREDIT {


BONUS ADDER NOBONUS ADDER| (E) BONUS ADDER NO BONUS ADDER
COIN CHUTE #1 MULTIPLIER (F) COIN CHUTE MULTIPLIER
1 COIN COUNT AS 1 COIN 1 COIN COUNT AS 1 COIN
COIN 1234567849 COIN 123456789
CREDIT1 23456789 CREDIT1 23456789

COIN CHUTE #2 MULTIPLIER


1 COIN COUNT AS 1 COIN
COIN 123456789
CREDIT1 23456789

SEQUENCE SETTING (G) SEQUENCE SETTING

->EXIT ->EXIT

SELECT WITH SERVICE BUTTON SELECT WITH SERVICE BUTTON


AND AND
PRESS TEST BUTTON PRESS TEST BUTTON

FIG. 4-6C (Setting to COMMON) FIG. 4-6D (Setting to INDIVIDUAL)

(D) COIN TO CREDIT


Determines COIN/CREDIT setting.

(E) BONUS ADDER


This sets how many coins should be inserted to obtain one SERVICE COIN.

(F) COIN CHUTE (#1/#2) MULTIPLIER


This sets how many tokens one coin represents.
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Table 2: COIN/CREDIT SETTING (COIN CHUTE INDIVIDUAL TYPE)

NAME OF SETTING |EACH SEAT'S COIN CHUTE | NAME OF SETTING |EACH SEAT'S COIN CHUTE
SETTING #1 1 COIN 1 CREDIT SETTING #2 1 5 COINS 1 CREDIT
SETTING #2 1 COIN 2 CREDITS SETTING #23 2 COINS 1 CREDIT
SETTING #3 1_ COIN 3 CREDITS 4 COINS 2 CREDITS
SETTING #4 1 COIN 4 CREDITS 5 COINS 3 CREDITS
SETTING #5 1 COIN 5 CREDITS SETTING #25 1 COIN 1 CREDIT
SETTING #1 1 1_ COIN 6 CREDITS 2 COINS 2 CREDITS
SETTING #12 2 COINS 1 CREDIT 3 COINS 3 CREDITS
SETTING #15 1 COIN 1 CREDIT 4 COINS 4 CREDITS
2 COINS 3 CREDITS 5 COINS 6 CREDITS
SETTING #17 3 COINS 1 CREDIT SETTING #27 FREEPLAY
SETTING #18 4 COINS 1 CREDIT
SETTING #19 1 COIN 1 CREDIT
2 COINS 2 CREDITS
3 COINS 3 CREDITS
4 COINS 5 CREDITS

Table 3: MANUAL SETTING

COIN TO CREDIT 1 COIN 1 CREDIT


2 COINS 1 CREDIT
3 COINS 1 CREDIT
4 COINS 1 CREDIT
5 COINS 1 CREDIT
6 COINS 1 CREDIT
7 COINS 1 CREDIT
8 COINS 1 CREDIT
9 COINS 1 CREDIT

BONUS ADDER N-O —-.B-O N-U-S.- A-D-D-E-R


2 COINS GIVE 1 EXTRA COIN
3 COINS GIVE 1 EXTRA COIN
4 COINS GIVE 1 EXTRA COIN
5 COINS GIVE 1 EXTRA COIN
6 COINS GIVE 1 EXTRA COIN
7 COINS GIVE 1 EXTRA COIN
8 COINS GIVE 1 EXTRA COIN
9 COINS GIVE 1 _ EXTRA COIN

COIN CHUTE (#1/#2) | 1 COIN COUNT AS_ 1 COIN


MULTIPLIER | 1. COIN COUNTS AS 2 COINS
1 COIN COUNTS AS 3 COINS
1 COIN COUNTS AS 4 COINS
1 COIN COUNTS AS 5 COINS
1 COIN COUNTS AS 6 COINS
1 COIN COUNTS AS 7 COINS
1 COIN COUNTS AS 8 COINS
1 COIN COUNTS AS 9 COINS
(G) SEQUENCE SETTING
Number of credits required for starting game, etc. can be set.
Function varies depending on the specific games. To find out what kind of functions are
allotted to each sequence, or what is the initial value for each sequence, refer to the
Instruction Manual of the game connected. Each sequence can be set between 1~5 credit(s).

COIN ASSIGNMENTS
SEQUENCE SETTING

ehhh
SEQUENCE 1 CREDIT(S)
SEQUENCE 2 CREDIT(S)
SEQUENCE 3 CREDIT(S)
SEQUENCE 4 CREDIT(S)
SEQUENCE 5 CREDIT(S)
SEQUENCE 6 CREDIT(S)
SEQUENCE 7 CREDIT(S)
SEQUENCE 8 CREDIT(S)
=> EXIT
[ZOMBIE ZONE ]
DESCRIPTION OF SEQUENCE
wre —
aOarNANoOoa-F

CREDIT TO START
CREDIT TO CONTINUE
NO USE This portion varies
NO USE depending on specific games.
NO USE

NO USE

NO USE

NO USE

SELECT WITH SERVICE BUTTON


AND

PRESS TEST BUTTON

(EXAMPLE 1) In of video games such as ZOMBIE ZONE, etc. :


cases
SEQUENCE 1: Number of credits required for game start (initial value=1)
SEQUENCE 2: Number of credits required for CONTINUE (initial value=1)
SEQUENCE 3 ~ 8: NOT USED.

(EXAMPLE 2) In the NAOMI is used as vending machines:


case
SEQUENCE 1 ~ 4: Number of credits required for purchasing product 1~4 (Initial value=1)
SEQUENCE 5 ~ 8: Number of credits required for purchasing product 5~8 (Initial value=1)
@ BOOKKEEPING
* BOOKKEEPING 1/2
This allows such data as operating time/No. of coins inserted/ No. of credits to be checked.

BOOKKEEPING 1/2

TOTAL TIME
OD 00H 00M 00S

oo
CREDIT 1 (A)
CREDIT 2

oo
COIN 1 (B)
COIN 2

TOTAL COIN

oo°oeo
COIN CREDIT
SERVICE CREDIT
TOTAL CREDIT

PRESS TEST BUTTON TO CONTINUE

(A) CREDIT 1,2(,3,4)


(B) COIN 1,2(,3,4)
Number of Display Items vary depending on the setting of CABINET TYPE in
the SYSTEM ASSIGNMENTS.

Press the TEST button to proceed to BOOKKEEPING 2/2.

* BOOKKEEPING 2/2
Each sequence displays the frequency of functioning. The contents of each sequence vary
depending on specific games. For the contents of each sequence, refer to the Instruction
Manual of the game connected.
Display Items vary depending on the setting of CABINET TYPE in the SYSTEM
ASSIGNMENTS.

BOOKKEEPING 2/2
P1 SEQ 1 0 P2 SEQ 1 0
P1 SEQ 2 0 P2 SEQ2 0
P1 SEQ3 0 P2 SEQ3 0
P1 SEQ 4 0 P2 SEQ 4 0
P1 SEQ5 0 P2 SEQ5 0
P1 SEQ6 0 P2 SEQ6 0
P1 SEQ7 0 P2 SEQ7 0
PTSEQ-8":* 0 P2 SEQ8 0

P3 SEQ 1 0 P4 SEQ 1 0
P3 SEQ 2 0 P4 SEQ2 0
P3 SEQ3 0 P4 SEQ 3 0
P3 SEQ 4 0 P4 SEQ 4 0
P3 SEQ5 0 P4 SEQ5 0
P3 SEQ6 0 P4 SEQ6 0
P3 SEQ 7 0 P4 SEQ 7 0
P3 SEQ8 0 P4 SEQ 8 0

PRESS TEST BUTTON TO EXIT

(EXAMPLE) In of video games such as ZOMBIE ZONE, etc.


cases :

P1(P2) SEQ 1: Play frequency of Player 1 (Player 2)


P1(P2) SEQ 2: Frequency of CONTINUE by Player 1 (Player 2)
P1(P2) SEQ 3~8: NOT USED.
BACKUP DATA CLEAR
Clears the contents of BOOKKEEPING.

BACKUP DATA CLEAR

YES(CLEAR)
-> NO(CANCEL)

SELECT WITH SERVICE BUTTON


AND
PRESS TEST BUTTON

When clearing, bring the arrow to YES by using the SERVICE button and press
the TEST button. Bring the arrow to NO and press the TEST button to have the menu
mode return without clearing the data COMPLETED is displayed when clearing is
completed. Press the TEST button to return to the menu mode.

@) CLOCK SETTING
YEAR, MONTH, DAY, HOUR, and MINUTE are set for NAOMI Main BD.

CLOCK SETTIG

1998 12/02 14:30 33 WED

YEAR
MONTH

DAY
HOUR

MINUTE
-> EXIT

SELECT WITH SERVICE BUTTON


AND
PRESS TEST BUTTON

Select the desired item with the SERVICE button and press the TEST button to
increase the value. Upon finishing the SETTING, bring the arrow to EXIT and press
the TEST button to return to the menu mode.
( ROM BOARD TEST
In this test, on-ROM-BD ROM check is executed. Depending on the types of game, one of the
following 2 screens is displayed. The IC NO. display is different. If GOOD is displayed below
RESULT, it is satisfactory.
BYTE and WORD refers to the check sum of each unit.

GAME ROM TEST GAME ROM TEST


[XXXXKXXXXXX] < Displays [XXXXXXXXXxX] Displays
<

the name the name


NO. TYPE RESULT BYTE WORD of game. NO. TYPE RESULT BYTE WORD of game.
1C22 16M -—- 0123 4567 1C16 16M ——-— 0123 4567
IC1 64M GOOD 0123 4567 1C17 64M GOOD 0123 4567
C2 64M GOOD 0123 4567 1C18 64M GOOD 0123 4567
1C3 64M GOOD 0123 4567 1C19 64M GOOD 0123 4567
1C4 64M GOOD 0123 4567 1€20 64M GOOD 0123 4567
ICS 64M GOOD 0123 4567 :
IC6 64M GOOD 0123 4567
1C7 64M GOOD 0123 4567
1C8 64M GOOD 0123 4567
1C9 64M GOOD 0123 4567
1C10 64M GOOD 0123 4567 1C36 64M GOOD 0123 4567
: 137 64M GOOD 0123 4567
121 64M GOOD 0123 4567 138 64M GOOD 0123 4567

PRESS TEST BUTTON TO EXIT PRESS TEST BUTTON TO EXIT

In case of above screen, Program ROMs (IC22 or In case of above screen, Program ROMs (IC 16 or
IC1) do not display GOOD or BAD. IC17) do not display GOOD or BAD.

The number of ROMs depends on each game.


Press the TEST button to return to the menu mode.
qd) GAME TEST MODE

Enters the TEST mode of the game connected. The TEST mode includes
INPUT test, GAME ASSIGNMENTS such as game difficulty and others,
BOOKKEEPING, etc. Depending on specific games, necessary items are added and
unnecessary items removed. As such, the contents thereof may be changed. For
details, refer to the attached Instruction Manual.

5 oe
wn

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