Zombie Attack Script
Zombie Attack Script
--Owner; HappyProject--
--Open Source--
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Made By:",
Text = "Happy Preject Team",
Icon = "",
Duration = 5
})
BillboardGui.Name = "esp"
BillboardGui.AlwaysOnTop = true -- if its on top or not
BillboardGui.Size = UDim2.new(0, 50, 0, 50) -- size of it
BillboardGui.StudsOffset = Vector3.new(0,0,0)
TextLabel.BackgroundTransparency = 1 -- transparency
TextLabel.Size = UDim2.new(3, 5, 3, 5) -- size
TextLabel.TextColor3 = Color3.new(1, 0, 0) -- color
TextLabel.TextScaled = false -- if the text is scaled or not
game:GetService("RunService").RenderStepped:Connect(function()
for i,v in pairs(game.Workspace.enemies:GetDescendants()) do
if v.Parent.Name == "HumanoidRootPart" and
v.Parent:FindFirstChild("esp")==nil then
TextLabel.Text = v.Parent.Parent.Name
BillboardGui:Clone().Parent = v.Parent
end
end
end)
end)
game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':Chan
geState("Jumping")
end
end)
end)
local mt = getrawmetatable(game)
local namecallold = mt.__namecall
setreadonly(mt, false)
mt.__namecall = newcclosure(function(self, ...)
local Args = {...}
NamecallMethod = getnamecallmethod()
if getgenv().Wallbang and tostring(NamecallMethod) ==
"FindPartOnRayWithIgnoreList" then
table.insert(Args[2], workspace.Map)
end
return namecallold(self, ...)
end)
-- WALLBANG BYPASS
loadstring(game:HttpGet("https://pastebin.pl/view/raw/93ee6b4f", true))() --
credits to bolts and the 3 bakers and Finny for this
setreadonly(mt, true)
end)
a:NewButton("Kill Platforms", "idk ok", function()
plr = game:service'Players'.LocalPlayer
char = plr.Character
root = char.HumanoidRootPart
iszombie = false
if workspace:FindFirstChild(plr.Name) then
iszombie = false
warn'You are not a zombie!'
else
iszombie = true
warn'You are a zombie!'
end
wait(.5)
e:NewButton("Anti-AFK","BRRRR", function()
local vu = game:GetService("VirtualUser")
game:GetService("Players").LocalPlayer.Idled:connect(function()
vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
wait(1)
vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)
end)
--Propertie--
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextButton = Instance.new("TextButton")
local Frame2 = Instance.new("Frame")
local TextButton2 = Instance.new("TextButton")
ScreenGui.Parent = game.CoreGui
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(0,255,0)
Frame.Position = UDim2.new(0, 0, 0.40, 0)
Frame.Size = UDim2.new(0, 90, 0, 30)
Frame.Active = true
Frame.Draggable = true
TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.fromRGB(0,255,0)
TextButton.Size = UDim2.new(0, 90, 0, 30)
TextButton.Font = Enum.Font.GothamBold
TextButton.Text = "OPEN"
TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton.TextSize = 22.000
TextButton.MouseButton1Click:connect(function()
Frame.Visible = false
Frame2.Visible = true
local vim = game:service("VirtualInputManager")
vim:SendKeyEvent(true, "LeftControl", false, game)
end)
Frame2.Parent = ScreenGui
Frame2.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Frame2.Position = UDim2.new(0, 0, 0.40, 0)
Frame2.Size = UDim2.new(0, 90, 0, 30)
Frame2.Active = true
Frame2.Draggable = true
TextButton2.Parent = Frame2
TextButton2.BackgroundColor3 = Color3.fromRGB(255,0,0)
TextButton2.Size = UDim2.new(0, 90, 0, 30)
TextButton2.Font = Enum.Font.GothamBold
TextButton2.Text = "CLOSE"
TextButton2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton2.TextSize = 22.000
TextButton2.MouseButton1Click:connect(function()
Frame2.Visible = false
Frame.Visible = true
local vim = game:service("VirtualInputManager")
vim:SendKeyEvent(true, "LeftControl", false, game)
end)
Frame.Parent.Active = true
Frame.Parent.Draggable = true
---end--