Javascript Material 1

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What is Java Script?

JavaScript is lightweight and most commonly used as a part of web pages, whose
implementations allow client-side script to interact with the user and make dynamic
pages. It is an interpreted programming language with object-oriented capabilities. It is
open and cross-platform.

JavaScript was first known as Live Script, but Netscape changed its name

to JavaScript, possibly because of the excitement being generated by Java. JavaScript


made its first appearance in Netscape 2.0 in 1995 with the name Live Script.

JavaScript is a lightweight, interpreted programming language.

• Designed for creating network-centric applications.

• Complementary to and integrated with Java.

• Complementary to and integrated with HTML.

• Open and cross-platform

Client-side JavaScript
Client-side JavaScript is the most common form of the language. The script should be
included in or referenced by an HTML document for the code to be interpreted by the
browser.

The JavaScript client-side mechanism provides many advantages over traditional CGI
server-side scripts. For example, you might use JavaScript to check if the user has
entered a valid e-mail address in a form field.

Advantages of JavaScript
• Less server interaction − You can validate user input before sending the
page off to the server. This saves server traffic, which means less load on
your server.
• Immediate feedback to the visitors − They don't have to wait for a page
reload to see if they have forgotten to enter something.

• Increased interactivity − You can create interfaces that react when the
user hovers over them with a mouse or activates them via the keyboard.

• Richer interfaces − You can use JavaScript to include such items as drag-
and-drop components and sliders to give a Rich Interface to your site
visitors.

JavaScript - Syntax
JavaScript can be implemented using JavaScript statements that are placed within
the <script>... </script> HTML tags in a web page.

You can place the <script> tags, containing your JavaScript, anywhere within your
web page, but it is normally recommended that you should keep it within
the <head> tags.

The <script> tag alerts the browser program to start interpreting all the text between
these tags as a script. A simple syntax of your JavaScript will appear as follows.

<script ...>

JavaScript code

</script>

The script tag takes two important attributes −

• Language − This attribute specifies what scripting language you are using.
Typically, its value will be javascript. Although recent versions of HTML (and
XHTML, its successor) have phased out the use of this attribute.

• Type − This attribute is what is now recommended to indicate the scripting


language in use and its value should be set to "text/javascript".

So your JavaScript segment will look like −

<script language="javascript" type="text/javascript">

JavaScript code
</script>

First JavaScript Script


Let us take a sample example to print out "Hello World". We added an optional HTML
comment that surrounds our JavaScript code.

<html>

<body>

<script language="javascript" type="text/javascript">

<!--

document.write("Hello World!")

//-->

</script>

</body>

</html>

This code will produce the following result −

Hello World!

Whitespace and Line Breaks


JavaScript ignores spaces, tabs, and newlines that appear in JavaScript programs. You
can use spaces, tabs, and newlines freely in your program and you are free to format
and indent your programs in a neat and consistent way that makes the code easy to
read and understand.

Semicolons are Optional


Simple statements in JavaScript are generally followed by a semicolon character, just
as they are in C, C++, and Java. JavaScript, however, allows you to omit this
semicolon if each of your statements are placed on a separate line. For example, the
following code could be written without semicolons.

<script language="javascript" type="text/javascript">

<!--
var1 = 10

var2 = 20

//-->

</script>

But when formatted in a single line as follows, you must use semicolons −

<script language="javascript" type="text/javascript">

<!--

var1 = 10; var2 = 20;

//-->

</script>

Case Sensitivity
JavaScript is a case-sensitive language. This means that the language keywords,
variables, function names, and any other identifiers must always be typed with a
consistent capitalization of letters.

So the identifiers Time and TIME will convey different meanings in JavaScript.

Comments in JavaScript
JavaScript supports both C-style and C++-style comments, Thus −

• Any text between a // and the end of a line is treated as a comment and is
ignored by JavaScript.

• Any text between the characters /* and */ is treated as a comment. This may
span multiple lines.

• JavaScript also recognizes the HTML comment opening sequence <!--.


JavaScript treats this as a single-line comment, just as it does the // comment.

• The HTML comment closing sequence --> is not recognized by JavaScript so it


should be written as //-->.

The following example shows how to use comments in JavaScript.


<script language="javascript" type="text/javascript">

<!--

// This is a comment. It is similar to comments in C++

/*

* This is a multiline comment in JavaScript

* It is very similar to comments in C Programming

*/

//-->

</script>

JavaScript - Placement in HTML File


There is a flexibility given to include JavaScript code anywhere in an HTML document.
However the most preferred ways to include JavaScript in an HTML file are as follows

• Script in <head>...</head> section.

• Script in <body>...</body> section.

• Script in <body>...</body> and <head>...</head> sections.

• Script in an external file and then include in <head>...</head> section.

In the following section, we will see how we can place JavaScript in an


HTML file in different ways.

JavaScript in <head>...</head> section


If you want to have a script run on some event, such as when a user clicks
somewhere, then you will place that script in the head as follows −

<html>

<head>
<script type="text/javascript">

<!--

function sayHello() {

alert("Hello World")

//-->

</script>

</head>

<body>

<input type="button" onclick="sayHello()" value="Say Hello" />

</body>

</html>

This code will produce the following results −

JavaScript in <body>...</body> section


If you need a script to run as the page loads so that the script generates content in the
page, then the script goes in the <body> portion of the document. In this case, you
would not have any function defined using JavaScript. Take a look at the following
code.

<html>

<head>

</head>

<body>

<script type="text/javascript">

<!--

document.write("Hello World")

//-->
</script>

<p>This is web page body </p>

</body>

</html>

This code will produce the following results −

JavaScript in <body> and <head> Sections


You can put your JavaScript code in <head> and <body> section altogether as follows

<html>

<head>

<script type="text/javascript">

<!--

function sayHello() {

alert("Hello World")

//-->

</script>

</head>

<body>

<script type="text/javascript">

<!--

document.write("Hello World")

//-->

</script>

<input type="button" onclick="sayHello()" value="Say Hello" />

</body>

</html>

This code will produce the following result −


JavaScript in External File
As you begin to work more extensively with JavaScript, you will be likely to find that
there are cases where you are reusing identical JavaScript code on multiple pages of a
site.

You are not restricted to be maintaining identical code in multiple HTML files.
The script tag provides a mechanism to allow you to store JavaScript in an external
file and then include it into your HTML files.

Here is an exampl e to show how you can include an external JavaScript file in your
HTML code using script tag and its src attribute.

<html>

<head>

<script type="text/javascript" src="filename.js" ></script>

</head>

<body>

.......

</body>

</html>

To use JavaScript from an external file source, you need to write all your JavaScript
source code in a simple text file with the extension ".js" and then include that file as
shown above.

For example, you can keep the following content in filename.js file and then you can
use sayHello function in your HTML file after including the filename.js file.

function sayHello() {

alert("Hello World")

JavaScript - Variables
JavaScript Data types
One of the most fundamental characteristics of a programming language is the set of
data types it supports. These are the type of values that can be represented and
manipulated in a programming language.

JavaScript allows you to work with three primitive data types −

• Numbers, eg. 123, 120.50 etc.

• Strings of text e.g. "This text string" etc.

• Boolean e.g. true or false.

JavaScript also defines two trivial data types, null and undefined, each of which


defines only a single value. In addition to these primitive data types, JavaScript
supports a composite data type known as object. We will cover objects in detail in a
separate chapter.

JavaScript Variables
Like many other programming languages, JavaScript has variables. Variables can be
thought of as named containers. You can place data into these containers and then
refer to the data simply by naming the container.

Before you use a variable in a JavaScript program, you must declare it. Variables are
declared with the var keyword as follows.

<script type="text/javascript">

<!--

var money;

var name;

//-->

</script>

You can also declare multiple variables with the same var keyword as follows −

<script type="text/javascript">

<!--
var money, name;

//-->

</script>

Storing a value in a variable is called variable initialization. You can do variable


initialization at the time of variable creation or at a later point in time when you need
that variable.

For instance, you might create a variable named money and assign the value 2000.50
to it later. For another variable, you can assign a value at the time of initialization as
follows.

<script type="text/javascript">

<!--

var name = "Ali";

var money;

money = 2000.50;

//-->

</script>

JavaScript is untyped language. This means that a JavaScript variable can


hold a value of any data type. Unlike many other languages

JavaScript Variable Scope


The scope of a variable is the region of your program in which it is defined. JavaScript
variables have only two scopes.

• Global Variables − A global variable has global scope which means it can be
defined anywhere in your JavaScript code.

• Local Variables − A local variable will be visible only within a function where it
is defined. Function parameters are always local to that function.

Within the body of a function, a local variable takes precedence over a global variable
with the same name. If you declare a local variable or function parameter with the
same name as a global variable, you effectively hide the global variable. Take a look
into the following example.
<html>

<body onload = checkscope();>

<script type = "text/javascript">

<!--

var myVar = "global"; // Declare a global variable

function checkscope( ) {

var myVar = "local"; // Declare a local variable

document.write(myVar);

//-->

</script>

</body>

</html>

This produces the following result −

local

JavaScript Variable Names


While naming your variables in JavaScript, keep the following rules in mind.

• You should not use any of the JavaScript reserved keywords as a variable name.
These keywords are mentioned in the next section. For
example, break or boolean variable names are not valid.

• JavaScript variable names should not start with a numeral (0-9). They must
begin with a letter or an underscore character. For example, 123test is an
invalid variable name but _123test is a valid one.

• JavaScript variable names are case-sensitive. For


example, Name and name are two different variables.

JavaScript Reserved Words


A list of all the reserved words in JavaScript is given in the following table. They cannot
be used as JavaScript variables, functions, methods, loop labels, or any object names.
abstract else instanceof switch

boolean enum int synchronized

break export interface this

byte extends long throw

case false native throws

catch final new transient

char finally null true

class float package try

const for private typeof

continue function protected var

debugger goto public void

default if return volatile

delete implements short while

do import static with

double in super

JavaScript - Operators

What is an operator?
Let us take a simple expression 4 + 5 is equal to 9. Here 4 and 5 are
called operands and ‘+’ is called the operator. JavaScript supports the following types
of operators.

• Arithmetic Operators
• Comparision Operators

• Logical (or Relational) Operators

• Assignment Operators

• Conditional (or ternary) Operators

Lets have a look on all operators one by one.

Arithmetic Operators
JavaScript supports the following arithmetic operators −

Assume variable A holds 10 and variable B holds 20, then −

Sr.No Operator and Description

1 + (Addition)

Adds two operands

Ex: A + B will give 30

2 - (Subtraction)

Subtracts the second operand from the first

Ex: A - B will give -10

3 * (Multiplication)

Multiply both operands

Ex: A * B will give 200

4 / (Division)

Divide the numerator by the denominator

Ex: B / A will give 2

5 % (Modulus)
Outputs the remainder of an integer division

Ex: B % A will give 0

6 ++ (Increment)

Increases an integer value by one

Ex: A++ will give 11

7 -- (Decrement)

Decreases an integer value by one

Ex: A-- will give 9

Note − Addition operator (+) works for Numeric as well as Strings. e.g. "a"
+ 10 will give "a10".

The following code shows how to use arithmetic operators in JavaScript.

<html>

<body>

<script type="text/javascript">

<!--

var a = 33;

var b = 10;

var c = "Test";

var linebreak = "<br />";

document.write("a + b = ");

result = a + b;

document.write(result);

document.write(linebreak);
document.write("a - b = ");

result = a - b;

document.write(result);

document.write(linebreak);

document.write("a / b = ");

result = a / b;

document.write(result);

document.write(linebreak);

document.write("a % b = ");

result = a % b;

document.write(result);

document.write(linebreak);

document.write("a + b + c = ");

result = a + b + c;

document.write(result);

document.write(linebreak);

a = ++a;

document.write("++a = ");

result = ++a;

document.write(result);

document.write(linebreak);

b = --b;

document.write("--b = ");

result = --b;

document.write(result);

document.write(linebreak);

//-->

</script>
Set the variables to different values and then try...

</body>

</html>

Output
a + b = 43
a - b = 23
a / b = 3.3
a % b = 3
a + b + c = 43Test
++a = 35
--b = 8
Set the variables to different values and then try...

Comparison Operators
JavaScript supports the following comparison operators −

Assume variable A holds 10 and variable B holds 20, then −

Sr.No Operator and Description

1 = = (Equal)

Checks if the value of two operands are equal or not, if yes, then the
condition becomes true.

Ex: (A == B) is not true.

2 != (Not Equal)

Checks if the value of two operands are equal or not, if the values are
not equal, then the condition becomes true.

Ex: (A != B) is true.

3 > (Greater than)

Checks if the value of the left operand is greater than the value of the
right operand, if yes, then the condition becomes true.
Ex: (A > B) is not true.

4 < (Less than)

Checks if the value of the left operand is less than the value of the right
operand, if yes, then the condition becomes true.

Ex: (A < B) is true.

5 >= (Greater than or Equal to)

Checks if the value of the left operand is greater than or equal to the
value of the right operand, if yes, then the condition becomes true.

Ex: (A >= B) is not true.

6 <= (Less than or Equal to)

Checks if the value of the left operand is less than or equal to the value
of the right operand, if yes, then the condition becomes true.

Ex: (A <= B) is true.

The following code shows how to use comparison operators in JavaScript.

<html>

<body>

<script type="text/javascript">

<!--

var a = 10;

var b = 20;

var linebreak = "<br />";

document.write("(a == b) => ");

result = (a == b);

document.write(result);
document.write(linebreak);

document.write("(a < b) => ");

result = (a < b);

document.write(result);

document.write(linebreak);

document.write("(a > b) => ");

result = (a > b);

document.write(result);

document.write(linebreak);

document.write("(a != b) => ");

result = (a != b);

document.write(result);

document.write(linebreak);

document.write("(a >= b) => ");

result = (a >= b);

document.write(result);

document.write(linebreak);

document.write("(a <= b) => ");

result = (a <= b);

document.write(result);

document.write(linebreak);

//-->

</script>

Set the variables to different values and different operators and then try...

</body>

</html>
Output
(a == b) => false
(a < b) => true
(a > b) => false
(a != b) => true
(a >= b) => false
a <= b) => true
Set the variables to different values and different operators and then try...

Logical Operators
JavaScript supports the following logical operators −

Assume variable A holds 10 and variable B holds 20, then −

Sr.No Operator and Description

1 && (Logical AND)

If both the operands are non-zero, then the condition becomes true.

Ex: (A && B) is true.

2 || (Logical OR)

If any of the two operands are non-zero, then the condition becomes
true.

Ex: (A || B) is true.

3 ! (Logical NOT)

Reverses the logical state of its operand. If a condition is true, then the
Logical NOT operator will make it false.

Ex: ! (A && B) is false.

Try the following code to learn how to implement Logical Operators in


JavaScript.

<html>
<body>

<script type="text/javascript">

<!--

var a = true;

var b = false;

var linebreak = "<br />";

document.write("(a && b) => ");

result = (a && b);

document.write(result);

document.write(linebreak);

document.write("(a || b) => ");

result = (a || b);

document.write(result);

document.write(linebreak);

document.write("!(a && b) => ");

result = (!(a && b));

document.write(result);

document.write(linebreak);

//-->

</script>

<p>Set the variables to different values and different operators and then
try...</p>

</body>

</html>

Output
(a && b) => false
(a || b) => true
!(a && b) => true
Set the variables to different values and different operators and then try...
Assignment Operators
JavaScript supports the following assignment operators −

Sr.No Operator and Description

1 = (Simple Assignment )

Assigns values from the right side operand to the left side operand

Ex: C = A + B will assign the value of A + B into C

2 += (Add and Assignment)

It adds the right operand to the left operand and assigns the result to
the left operand.

Ex: C += A is equivalent to C = C + A

3 −= (Subtract and Assignment)

It subtracts the right operand from the left operand and assigns the
result to the left operand.

Ex: C -= A is equivalent to C = C - A

4 *= (Multiply and Assignment)

It multiplies the right operand with the left operand and assigns the
result to the left operand.

Ex: C *= A is equivalent to C = C * A

5 /= (Divide and Assignment)

It divides the left operand with the right operand and assigns the result
to the left operand.

Ex: C /= A is equivalent to C = C / A
6 %= (Modules and Assignment)

It takes modulus using two operands and assigns the result to the left
operand.

Ex: C %= A is equivalent to C = C % A

Note − Same logic applies to Bitwise operators so they will become like
<<=, >>=, >>=, &=, |= and ^=.

Try the following code to implement assignment operator in JavaScript.

<html>

<body>

<script type="text/javascript">

<!--

var a = 33;

var b = 10;

var linebreak = "<br />";

document.write("Value of a => (a = b) => ");

result = (a = b);

document.write(result);

document.write(linebreak);

document.write("Value of a => (a += b) => ");

result = (a += b);

document.write(result);

document.write(linebreak);

document.write("Value of a => (a -= b) => ");

result = (a -= b);

document.write(result);

document.write(linebreak);
document.write("Value of a => (a *= b) => ");

result = (a *= b);

document.write(result);

document.write(linebreak);

document.write("Value of a => (a /= b) => ");

result = (a /= b);

document.write(result);

document.write(linebreak);

document.write("Value of a => (a %= b) => ");

result = (a %= b);

document.write(result);

document.write(linebreak);

//-->

</script>

<p>Set the variables to different values and different operators and then
try...</p>

</body>

</html>

Output
Value of a => (a = b) => 10
Value of a => (a += b) => 20
Value of a => (a -= b) => 10
Value of a => (a *= b) => 100
Value of a => (a /= b) => 10
Value of a => (a %= b) => 0
Set the variables to different values and different operators and then try...

Conditional Operator (? :)
The conditional operator first evaluates an expression for a true or false value and then
executes one of the two given statements depending upon the result of the evaluation.

Sr.No Operator and Description


1 ? : (Conditional )

If Condition is true? Then value X : Otherwise value Y

Try the following code to understand how the Conditional Operator works in
JavaScript.

<html>

<body>

<script type="text/javascript">

<!--

var a = 10;

var b = 20;

var linebreak = "<br />";

document.write ("((a > b) ? 100 : 200) => ");

result = (a > b) ? 100 : 200;

document.write(result);

document.write(linebreak);

document.write ("((a < b) ? 100 : 200) => ");

result = (a < b) ? 100 : 200;

document.write(result);

document.write(linebreak);

//-->

</script>

<p>Set the variables to different values and different operators and then
try...</p>

</body>

</html>

Output
((a > b) ? 100 : 200) => 200
((a < b) ? 100 : 200) => 100
Set the variables to different values and different operators and then try...

Type of Operator
The typeof operator is a unary operator that is placed before its single operand, which
can be of any type. Its value is a string indicating the data type of the operand.

The typeof operator evaluates to "number", "string", or "boolean" if its operand is a


number, string, or boolean value and returns true or false based on the evaluation.

Here is a list of the return values for the typeof Operator.

Type String Returned by typeof

Number "number"

String "string"

Boolean "boolean"

Object "object"

Function "function"

Undefined "undefined"

Null "object"

The following code shows how to implement typeof operator.

<html>

<body>

<script type="text/javascript">

<!--

var a = 10;

var b = "String";

var linebreak = "<br />";

result = (typeof b == "string" ? "B is String" : "B is Numeric");


document.write("Result => ");

document.write(result);

document.write(linebreak);

result = (typeof a == "string" ? "A is String" : "A is Numeric");

document.write("Result => ");

document.write(result);

document.write(linebreak);

//-->

</script>

<p>Set the variables to different values and different operators and then
try...</p>

</body>

</html>

Output
Result => B is String
Result => A is Numeric
Set the variables to different values and different operators and then try...

JavaScript - if...else Statement


While writing a program, there may be a situation when you need to adopt one out of a
given set of paths. In such cases, you need to use conditional statements that allow
your program to make correct decisions and perform right actions.

JavaScript supports conditional statements which are used to perform different actions
based on different conditions. Here we will explain the if..else statement.

Flow Chart of if-else


The following flow chart shows how the if-else statement works.

JavaScript supports the following forms of if..else statement −


• if statement

• if...else statement

• if...else if... statement.

if statement
The if statement is the fundamental control statement that allows JavaScript to make
decisions and execute statements conditionally.

Syntax
The syntax for a basic if statement is as follows −

if (expression){

Statement(s) to be executed if expression is true

Here a JavaScript expression is evaluated. If the resulting value is true, the given
statement(s) are executed. If the expression is false, then no statement would be not
executed. Most of the times, you will use comparison operators while making
decisions.

Try the following example to understand how the if statement works.

<html>

<body>

<script type="text/javascript">

<!--

var age = 20;

if( age > 18 ){

document.write("<b>Qualifies for driving</b>");

//-->

</script>
<p>Set the variable to different value and then try...</p>

</body>

</html>

Output
Qualifies for driving
Set the variable to different value and then try...

if...else statement
The 'if...else' statement is the next form of control statement that allows JavaScript to
execute statements in a more controlled way.

Syntax
if (expression){

Statement(s) to be executed if expression is true

else{

Statement(s) to be executed if expression is false

Try the following code to learn how to implement an if-else statement in JavaScript.

<html>

<body>

<script type="text/javascript">

<!--

var age = 15;

if( age > 18 ){

document.write("<b>Qualifies for driving</b>");

else{
document.write("<b>Does not qualify for driving</b>");

//-->

</script>

<p>Set the variable to different value and then try...</p>

</body>

</html>

Output
Does not qualify for driving
Set the variable to different value and then try...

if...else if... statement


The if...else if... statement is an advanced form of if…else that allows JavaScript to
make a correct decision out of several conditions.

Syntax
The syntax of an if-else-if statement is as follows −

if (expression 1){

Statement(s) to be executed if expression 1 is true

else if (expression 2){

Statement(s) to be executed if expression 2 is true

else if (expression 3){

Statement(s) to be executed if expression 3 is true

else{

Statement(s) to be executed if no expression is true

}
There is nothing special about this code. It is just a series of if statements, where
each if is a part of the else clause of the previous statement. Statement(s) are
executed based on the true condition, if none of the conditions is true, then
the else block is executed.

Try the following code to learn how to implement an if-else-if statement in


JavaScript.

<html>

<body>

<script type="text/javascript">

<!--

var book = "maths";

if( book == "history" ){

document.write("<b>History Book</b>");

else if( book == "maths" ){

document.write("<b>Maths Book</b>");

else if( book == "economics" ){

document.write("<b>Economics Book</b>");

else{

document.write("<b>Unknown Book</b>");

//-->

</script>
<p>Set the variable to different value and then try...</p>

</body>

<html>

Output
Maths Book
Set the variable to different value and then try...

JavaScript - Switch Case


You can use multiple if...else…if statements, as in the previous chapter, to perform a
multiway branch. However, this is not always the best solution, especially when all of
the branches depend on the value of a single variable.

Starting with JavaScript 1.2, you can use a switch statement which handles exactly
this situation, and it does so more efficiently than repeated if...else ifstatements.

Flow Chart
The following flow chart explains a switch-case statement works.

Syntax
The objective of a switch statement is to give an expression to evaluate and several
different statements to execute based on the value of the expression. The interpreter
checks each case against the value of the expression until a match is found. If
nothing matches, a default condition will be used.

switch (expression)

case condition 1: statement(s)

break;

case condition 2: statement(s)

break;

...
case condition n: statement(s)

break;

default: statement(s)

The break statements indicate the end of a particular case. If they were omitted, the
interpreter would continue executing each statement in each of the following cases.

We will explain break statement in Loop Control chapter.

Try the following example to implement switch-case statement.

<html>

<body>

<script type="text/javascript">

<!--

var grade='A';

document.write("Entering switch block<br />");

switch (grade)

case 'A': document.write("Good job<br />");

break;

case 'B': document.write("Pretty good<br />");

break;

case 'C': document.write("Passed<br />");

break;

case 'D': document.write("Not so good<br />");

break;

case 'F': document.write("Failed<br />");

break;
default: document.write("Unknown grade<br />")

document.write("Exiting switch block");

//-->

</script>

<p>Set the variable to different value and then try...</p>

</body>

</html>

Output
Entering switch block
Good job
Exiting switch block
Set the variable to different value and then try...
Break statements play a major role in switch-case statements. Try the following code
that uses switch-case statement without any break statement.

<html>

<body>

<script type="text/javascript">

<!--

var grade='A';

document.write("Entering switch block<br />");

switch (grade)

case 'A': document.write("Good job<br />");

case 'B': document.write("Pretty good<br />");

case 'C': document.write("Passed<br />");

case 'D': document.write("Not so good<br />");

case 'F': document.write("Failed<br />");

default: document.write("Unknown grade<br />")

document.write("Exiting switch block");


//-->

</script>

<p>Set the variable to different value and then try...</p>

</body>

</html>

Output
Entering switch block
Good job
Pretty good
Passed
Not so good
Failed
Unknown grade
Exiting switch block
Set the variable to different value and then try...

JavaScript - While Loops

While writing a program, you may encounter a situation where you need to perform an
action over and over again. In such situations, you would need to write loop statements
to reduce the number of lines.

JavaScript supports all the necessary loops to ease down the pressure of
programming.

The while Loop


The most basic loop in JavaScript is the while loop which would be discussed in this
chapter. The purpose of a while loop is to execute a statement or code block
repeatedly as long as an expression is true. Once the expression becomes false, the
loop terminates.

Flow Chart
The flow chart of while loop looks as follows −
Syntax
The syntax of while loop in JavaScript is as follows −

while (expression){

Statement(s) to be executed if expression is true

Try the following example to implement while loop.

<html>

<body>

<script type="text/javascript">

<!--

var count = 0;

document.write("Starting Loop ");

while (count < 10){

document.write("Current Count : " + count + "<br />");

count++;

document.write("Loop stopped!");

//-->

</script>

<p>Set the variable to different value and then try...</p>

</body>

</html>

Output
Starting Loop
Current Count : 0
Current Count : 1
Current Count : 2
Current Count : 3
Current Count : 4
Current Count : 5
Current Count : 6
Current Count : 7
Current Count : 8
Current Count : 9
Loop stopped!
Set the variable to different value and then try...

The do...while Loop


The do...while loop is similar to the while loop except that the condition check
happens at the end of the loop. This means that the loop will always be executed at
least once, even if the condition is false.

Flow Chart
The flow chart of a do-while loop would be as follows −

Syntax
The syntax for do-while loop in JavaScript is as follows −

do{

Statement(s) to be executed;

} while (expression);

Try the following example to learn how to implement a do-while loop in


JavaScript.

<html>

<body>

<script type="text/javascript">

<!--

var count = 0;

document.write("Starting Loop" + "<br />");

do{
document.write("Current Count : " + count + "<br />");

count++;

while (count < 5);

document.write ("Loop stopped!");

//-->

</script>

<p>Set the variable to different value and then try...</p>

</body>

</html>

Output
Starting Loop
Current Count : 0
Current Count : 1
Current Count : 2
Current Count : 3
Current Count : 4
Loop Stopped!
Set the variable to different value and then try...

JavaScript - For Loop


The 'for' loop is the most compact form of looping. It includes the following three
important parts −

• The loop initialization where we initialize our counter to a starting value. The


initialization statement is executed before the loop begins.

• The test statement which will test if a given condition is true or not. If the


condition is true, then the code given inside the loop will be executed, otherwise
the control will come out of the loop.

• The iteration statement where you can increase or decrease your counter.

You can put all the three parts in a single line separated by semicolons.
Flow Chart
The flow chart of a for loop in JavaScript would be as follows −

Syntax
The syntax of for loop is JavaScript is as follows −

for (initialization; test condition; iteration statement){

Statement(s) to be executed if test condition is true

Try the following example to learn how a for loop works in JavaScript.

<html>

<body>

<script type="text/javascript">

<!--

var count;

document.write("Starting Loop" + "<br />");

for(count = 0; count < 10; count++){

document.write("Current Count : " + count );

document.write("<br />");

document.write("Loop stopped!");

//-->

</script>

<p>Set the variable to different value and then try...</p>

</body>

</html>

Output
Starting Loop
Current Count : 0
Current Count : 1
Current Count : 2
Current Count : 3
Current Count : 4
Current Count : 5
Current Count : 6
Current Count : 7
Current Count : 8
Current Count : 9
Loop stopped!
Set the variable to different value and then try...

JavaScript - Loop Control


JavaScript provides full control to handle loops and switch statements. There may be a
situation when you need to come out of a loop without reaching its bottom. There may
also be a situation when you want to skip a part of your code block and start the next
iteration of the loop.

To handle all such situations, JavaScript provides break and continue statements.


These statements are used to immediately come out of any loop or to start the next
iteration of any loop respectively.

The break Statement


The break statement, which was briefly introduced with the switch statement, is used
to exit a loop early, breaking out of the enclosing curly braces.

Flow Chart
The flow chart of a break statement would look as follows −

The following example illustrates the use of a break statement with a while loop. Notice
how the loop breaks out early once x reaches 5 and reaches to document.write
(..) statement just below to the closing curly brace −

<html>

<body>
<script type="text/javascript">

<!--

var x = 1;

document.write("Entering the loop<br /> ");

while (x < 20)

if (x == 5){

break; // breaks out of loop completely

x = x + 1;

document.write( x + "<br />");

document.write("Exiting the loop!<br /> ");

//-->

</script>

<p>Set the variable to different value and then try...</p>

</body>

</html>

Output
Entering the loop
2
3
4
5
Exiting the loop!
Set the variable to different value and then try...
We already have seen the usage of break statement inside a switchstatement.

The continue Statement


The continue statement tells the interpreter to immediately start the next iteration of
the loop and skip the remaining code block. When a continuestatement is
encountered, the program flow moves to the loop check expression immediately and if
the condition remains true, then it starts the next iteration, otherwise the control comes
out of the loop.

This example illustrates the use of a continue statement with a while loop. Notice how
the continue statement is used to skip printing when the index held in
variable x reaches 5 −

<html>

<body>

<script type="text/javascript">

<!--

var x = 1;

document.write("Entering the loop<br /> ");

while (x < 10)

x = x + 1;

if (x == 5){

continue; // skip rest of the loop body

document.write( x + "<br />");

document.write("Exiting the loop!<br /> ");

//-->

</script>

<p>Set the variable to different value and then try...</p>

</body>

</html>

Output
Entering the loop
2
3
4
6
7
8
9
10
Exiting the loop!

JavaScript - Functions
A function is a group of reusable code which can be called anywhere in your program.
This eliminates the need of writing the same code again and again. It helps
programmers in writing modular codes

Like any other advanced programming language, JavaScript also supports all the
features necessary to write modular code using functions. You must have seen
functions like alert() and write() in the earlier chapters.

JavaScript allows us to write our own functions as well. This section explains how to
write your own functions in JavaScript.

Function Definition
Before we use a function, we need to define it. The most common way to define a
function in JavaScript is by using the function keyword, followed by a unique function
name, a list of parameters (that might be empty), and a statement block surrounded by
curly braces.

Syntax
The basic syntax is shown here.

<script type="text/javascript">

<!--

function functionname(parameter-list)

statements

//-->
</script>

Try the following example. It defines a function called sayHello that takes no
parameters −

<script type="text/javascript">

<!--

function sayHello()

alert("Hello there");

//-->

</script>

Calling a Function
To invoke a function somewhere later in the script, you would simply need to write the
name of that function as shown in the following code.

<html>

<head>

<script type="text/javascript">

function sayHello()

document.write ("Hello there!");

</script>

</head>

<body>

<p>Click the following button to call the function</p>

<form>

<input type="button" onclick="sayHello()" value="Say Hello">

</form>
<p>Use different text in write method and then try...</p>

</body>

</html>

Function Parameters
Till now, we have seen functions without parameters. But there is a facility to pass
different parameters while calling a function. These passed parameters can be
captured inside the function and any manipulation can be done over those parameters.
A function can take multiple parameters separated by comma.

Try the following example. We have modified our sayHello function here. Now it takes
two parameters.

<html>

<head>

<script type="text/javascript">

function sayHello(name, age)

document.write (name + " is " + age + " years old.");

</script>

</head>

<body>

<p>Click the following button to call the function</p>

<form>

<input type="button" onclick="sayHello('Zara', 7)" value="Say Hello">

</form>

<p>Use different parameters inside the function and then try...</p>

</body>
</html>

The return Statement


A JavaScript function can have an optional return statement. This is required if you
want to return a value from a function. This statement should be the last statement in a
function.

For example, you can pass two numbers in a function and then you can expect the
function to return their multiplication in your calling program.

Try the following example. It defines a function that takes two parameters and
concatenates them before returning the resultant in the calling program.

<html>

<head>

<script type="text/javascript">

function concatenate(first, last)

var full;

full = first + last;

return full;

function secondFunction()

var result;

result = concatenate('Zara', 'Ali');

document.write (result );

</script>

</head>

<body>
<p>Click the following button to call the function</p>

<form>

<input type="button" onclick="secondFunction()" value="Call Function">

</form>

<p>Use different parameters inside the function and then try...</p>

</body>

</html>

JavaScript – Events

What is an Event?
JavaScript's interaction with HTML is handled through events that occur when the user
or the browser manipulates a page.

When the page loads, it is called an event. When the user clicks a button, that click too
is an event. Other examples include events like pressing any key, closing a window,
resizing a window, etc.

onClick Event
This is the most frequently used event type which occurs when a user clicks the left
button of his mouse. You can put your validation, warning etc., against this event type.

Try the following example.

<html>

<head>

<script type="text/javascript">

<!--
function sayHello() {

alert("Hello World")

//-->

</script>

</head>

<body>

<p>Click the following button and see result</p>

<form>

<input type="button" onclick="sayHello()" value="Say Hello" />

</form>

</body>

</html>

onsubmit Event
onsubmit is an event that occurs when you try to submit a form. You can put your form
validation against this event type.

The following example shows how to use onsubmit. Here we are calling
a validate() function before submitting a form data to the webserver.
If validate() function returns true, the form will be submitted, otherwise it will not submit
the data.

Try the following example.

<html>

<head>

<script type="text/javascript">

<!--

function validation() {
all validation goes here

.........

return either true or false

//-->

</script>

</head>

<body>

<form method="POST" action="t.cgi" onsubmit="return validate()">

.......

<input type="submit" value="Submit" />

</form>

</body>

</html>

onmouseover and onmouseout


These two event types will help you create nice effects with images or even with text as
well. The onmouseover event triggers when you bring your mouse over any element
and the onmouseout triggers when you move your mouse out from that element. Try
the following example.

<html>

<head>

<script type="text/javascript">

<!--

function over() {

document.write ("Mouse Over");

function out() {
document.write ("Mouse Out");

//-->

</script>

</head>

<body>

<p>Bring your mouse inside the division to see the result:</p>

<div onmouseover="over()" onmouseout="out()">

<h2> This is inside the division </h2>

</div>

</body>

</html>

HTML 5 Standard Events


The standard HTML 5 events are listed here for your reference. Here script indicates a
Javascript function to be executed against that event.

Attribute Value Description

Onabort script Triggers on an abort event

onblur script Triggers when the window loses focus

onchange script Triggers when an element changes

onclick script Triggers on a mouse click

ondblclick script Triggers on a mouse double-click

ondrag script Triggers when an element is dragged

onkeydown script Triggers when a key is pressed


onkeypress script Triggers when a key is pressed and released

onkeyup script Triggers when a key is released

onload script Triggers when the document loads

onmousedown script Triggers when a mouse button is pressed

onmousemove script Triggers when the mouse pointer moves

onmouseout script Triggers when the mouse pointer moves out of an


element

onmouseover script Triggers when the mouse pointer moves over an


element

onmouseup script Triggers when a mouse button is released

onmousewheel script Triggers when the mouse wheel is being rotated

onsubmit script Triggers when a form is submitted

JavaScript - Page Redirection

What is Page Redirection?


You might have encountered a situation where you clicked a URL to reach a page X
but internally you were directed to another page Y. It happens due to page redirection.

There could be various reasons why you would like to redirect a user from the original
page. We are listing down a few of the reasons −

• You did not like the name of your domain and you are moving to a new one. In
such a scenario, you may want to direct all your visitors to the new site. Here
you can maintain your old domain but put a single page with a page redirection
such that all your old domain visitors can come to your new domain.

• You have built-up various pages based on browser versions or their names or
may be based on different countries, then instead of using your server-side
page redirection, you can use client-side page redirection to land your users on
the appropriate page.

• The Search Engines may have already indexed your pages. But while moving to
another domain, you would not like to lose your visitors coming through search
engines. So you can use client-side page redirection. But keep in mind this
should not be done to fool the search engine, it could lead your site to get
banned.

How Page Re-direction Works ?


The implementations of Page-Redirection are as follows.

It is quite simple to do a page redirect using JavaScript at client side. To redirect your
site visitors to a new page, you just need to add a line in your head section as follows.

<html>

<head>

<script type="text/javascript">

<!--

function Redirect() {

window.location="http://www.tutorialspoint.com";

//-->

</script>

</head>

<body>

<p>Click the following button, you will be redirected to home page.</p>

<form>

<input type="button" value="Redirect Me" onclick="Redirect();" />

</form>
</body>

</html>

Example 2
<html>

<head>

<script type="text/javascript">

<!--

function Redirect() {

window.location="http://www.tutorialspoint.com";

document.write("You will be redirected to main page in 10 sec.");

setTimeout('Redirect()', 10000);

//-->

</script>

</head>

<body>

</body>

</html>

Output
You will be redirected to tutorialspoint.com main page in 10 seconds!

Example
The following example shows how to redirect your site visitors onto a
different page based on their browsers.

<html>

<head>

<script type="text/javascript">

<!--

var browsername=navigator.appName;
if( browsername == "Netscape" )

window.location="http://www.location.com/ns.htm";

else if ( browsername =="Microsoft Internet Explorer")

window.location="http://www.location.com/ie.htm";

else

window.location="http://www.location.com/other.htm";

//-->

</script>

</head>

<body>

</body>

</html>

JavaScript - Dialog Boxes


JavaScript supports three important types of dialog boxes. These dialog boxes can be
used to raise and alert, or to get confirmation on any input or to have a kind of input
from the users. Here we will discuss each dialog box one by one.

Alert Dialog Box


An alert dialog box is mostly used to give a warning message to the users. For
example, if one input field requires entering some text but the user does not provide
any input, then as a part of validation, you can use an alert box to give a warning
message.

Nonetheless, an alert box can still be used for friendlier messages. Alert box gives only
one button "OK" to select and proceed.
<html>

<head>

<script type="text/javascript">

<!--

function Warn() {

alert ("This is a warning message!");

document.write ("This is a warning message!");

//-->

</script>

</head>

<body>

<p>Click the following button to see the result: </p>

<form>

<input type="button" value="Click Me" onclick="Warn();" />

</form>

</body>

</html>

Confirmation Dialog Box


A confirmation dialog box is mostly used to take user's consent on any option. It
displays a dialog box with two buttons: Cancel.

If the user clicks on the OK button, the window method confirm() will return true. If the
user clicks on the Cancel button, then confirm() returns false. You can use a
confirmation dialog box as follows.

<html>

<head>
<script type="text/javascript">

<!--

function getConfirmation(){

var retVal = confirm("Do you want to continue ?");

if( retVal == true ){

document.write ("User wants to continue!");

return true;

else{

document.write ("User does not want to continue!");

return false;

//-->

</script>

</head>

<body>

<p>Click the following button to see the result: </p>

<form>

<input type="button" value="Click Me" onclick="getConfirmation();" />

</form>

</body>

</html>

Prompt Dialog Box


The prompt dialog box is very useful when you want to pop-up a text box to get user
input. Thus, it enables you to interact with the user. The user needs to fill in the field
and then click OK.

This dialog box is displayed using a method called prompt() which takes two


parameters: (i) a label which you want to display in the text box and (ii) a default string
to display in the text box.

This dialog box has two buttons: OK and Cancel. If the user clicks the OK button, the
window method prompt() will return the entered value from the text box. If the user
clicks the Cancel button, the window method prompt()returns null.

The following example shows how to use a prompt dialog box −

<html>

<head>

<script type="text/javascript">

<!--

function getValue(){

var retVal = prompt("Enter your name : ", "your name here");

document.write("You have entered : " + retVal);

//-->

</script>

</head>

<body>

<p>Click the following button to see the result: </p>

<form>

<input type="button" value="Click Me" onclick="getValue();" />

</form>

</body>

</html>

JavaScript - Page Printing


Many times you would like to place a button on your webpage to print the content of
that web page via an actual printer. JavaScript helps you to implement this functionality
using the print function of window object.

The JavaScript print function window.print() prints the current web page when


executed. You can call this function directly using the onclick event as shown in the
following example.

Try the following example.

<html>

<head>

<script type="text/javascript">

<!--

//-->

</script>

</head>

<body>

<form>

<input type="button" value="Print" onclick="window.print()" />

</form>

</body>

<html>

Object Methods
Methods are the functions that let the object do something or let something be done to
it. There is a small difference between a function and a method – at a function is a
standalone unit of statements and a method is attached to an object and can be
referenced by the this keyword.
Methods are useful for everything from displaying the contents of the object to the
screen to performing complex mathematical operations on a group of local properties
and parameters.

For example − Following is a simple example to show how to use the write() method


of document object to write any content on the document.

document.write("This is test");

User-Defined Objects
All user-defined objects and built-in objects are descendants of an object
called Object.

The new Operator


The new operator is used to create an instance of an object. To create an object,
the new operator is followed by the constructor method.

In the following example, the constructor methods are Object(), Array(), and Date().
These constructors are built-in JavaScript functions.

var employee = new Object();

var books = new Array("C++", "Perl", "Java");

var day = new Date("August 15, 1947");

JavaScript Native Objects


JavaScript has several built-in or native objects. These objects are accessible
anywhere in your program and will work the same way in any browser running in any
operating system.

Here is the list of all important JavaScript Native Objects −

• JavaScript String Object

• JavaScript Array Object

• JavaScript Date Object


• JavaScript Math Object

• JavaScript RegExp Object

JavaScript - The Number Object


The Number object represents numerical date, either integers or floating-point
numbers. In general, you do not need to worry about Number objects because the
browser automatically converts number literals to instances of the number class.

Syntax
The syntax for creating a number object is as follows −

var val = new Number(number);

In the place of number, if you provide any non-number argument, then the argument
cannot be converted into a number, it returns NaN (Not-a-Number).

JavaScript - The Strings Object


The String object lets you work with a series of characters; it wraps
Javascript's string primitive data type with a number of helper methods.

As JavaScript automatically converts between string primitives and String


objects, you can call any of the helper methods of the String object on a
string primitive.

Syntax
Use the following syntax to create a String object −

var val = new String(string);

The String parameter is a series of characters that has been properly


encoded.

String Methods
Here is a list of the methods available in String object along with their description.
Method Description

charAt() Returns the character at the specified index.

charCodeAt() Returns a number indicating the Unicode value of the


character at the given index.

concat() Combines the text of two strings and returns a new


string.

indexOf() Returns the index within the calling String object of the
first occurrence of the specified value, or -1 if not
found.

lastIndexOf() Returns the index within the calling String object of the
last occurrence of the specified value, or -1 if not
found.

localeCompare() Returns a number indicating whether a reference string


comes before or after or is the same as the given
string in sort order.

match() Used to match a regular expression against a string.

replace() Used to find a match between a regular expression and


a string, and to replace the matched substring with a
new substring.

search() Executes the search for a match between a regular


expression and a specified string.

slice() Extracts a section of a string and returns a new string.

split() Splits a String object into an array of strings by


separating the string into substrings.

substr() Returns the characters in a string beginning at the


specified location through the specified number of
characters.

substring() Returns the characters in a string between two indexes


into the string.

toLocaleLowerCase() The characters within a string are converted to lower


case while respecting the current locale.

toLocaleUpperCase() The characters within a string are converted to upper


case while respecting the current locale.

toLowerCase() Returns the calling string value converted to lower


case.

toString() Returns a string representing the specified object.

toUpperCase() Returns the calling string value converted to


uppercase.

valueOf() Returns the primitive value of the specified object.

Arrays Object
The Array object lets you store multiple values in a single variable. It stores a fixed-
size sequential collection of elements of the same type. An array is used to store a
collection of data, but it is often more useful to think of an array as a collection of
variables of the same type.

Syntax
Use the following syntax to create an Array object −

var fruits = new Array( "apple", "orange", "mango" );

The Array parameter is a list of strings or integers. When you specify a single numeric


parameter with the Array constructor, you specify the initial length of the array. The
maximum length allowed for an array is 4,294,967,295.

You can create array by simply assigning values as follows −

var fruits = [ "apple", "orange", "mango" ];

You will use ordinal numbers to access and to set values inside an array as follows.

fruits[0] is the first element

fruits[1] is the second element

fruits[2] is the third element

Array Methods
Here is a list of the methods of the Array object along with their description.
Method Description

concat() Returns a new array comprised of this array joined with other
array(s) and/or value(s).

every() Returns true if every element in this array satisfies the


provided testing function.

filter() Creates a new array with all of the elements of this array for
which the provided filtering function returns true.

forEach() Calls a function for each element in the array.

indexOf() Returns the first (least) index of an element within the array
equal to the specified value, or -1 if none is found.

join() Joins all elements of an array into a string.

lastIndexOf() Returns the last (greatest) index of an element within the


array equal to the specified value, or -1 if none is found.

map() Creates a new array with the results of calling a provided


function on every element in this array.

pop() Removes the last element from an array and returns that
element.

push() Adds one or more elements to the end of an array and returns
the new length of the array.

reduce() Apply a function simultaneously against two values of the array


(from left-to-right) as to reduce it to a single value.

reduceRight() Apply a function simultaneously against two values of the array


(from right-to-left) as to reduce it to a single value.

reverse() Reverses the order of the elements of an array -- the first


becomes the last, and the last becomes the first.

shift() Removes the first element from an array and returns that
element.

slice() Extracts a section of an array and returns a new array.

some() Returns true if at least one element in this array satisfies the
provided testing function.
toSource() Represents the source code of an object

sort() Sorts the elements of an array

splice() Adds and/or removes elements from an array.

toString() Returns a string representing the array and its elements.

unshift() Adds one or more elements to the front of an array and


returns the new length of the array.

In the following sections, we will have a few examples to demonstrate the


usage of Array methods.

The Date Object


The Date object is a datatype built into the JavaScript language. Date objects are
created with the new Date( ) as shown below.

Once a Date object is created, a number of methods allow you to operate on it. Most
methods simply allow you to get and set the year, month, day, hour, minute, second,
and millisecond fields of the object, using either local time or UTC (universal, or GMT)
time.

Syntax
You can use any of the following syntaxes to create a Date object using Date()
constructor.

new Date( )

new Date(milliseconds)

new Date(datestring)

new Date(year,month,date[,hour,minute,second,millisecond ])

Note − Parameters in the brackets are always optional.

Here is a description of the parameters −

• No Argument − With no arguments, the Date() constructor creates a Date


object set to the current date and time.

• milliseconds − When one numeric argument is passed, it is taken as the


internal numeric representation of the date in milliseconds, as returned by the
getTime() method. For example, passing the argument 5000 creates a date that
represents five seconds past midnight on 1/1/70.

• datestring − When one string argument is passed, it is a string representation


of a date, in the format accepted by the Date.parse()method.

• 7 agruments − To use the last form of the constructor shown above. Here is a
description of each argument:

• year − Integer value representing the year. For compatibility (in order to
avoid the Y2K problem), you should always specify the year in full; use
1998, rather than 98.

• month − Integer value representing the month, beginning with 0 for


January to 11 for December.

• date − Integer value representing the day of the month.

• hour − Integer value representing the hour of the day (24-hour scale).

• minute − Integer value representing the minute segment of a time


reading.

• second − Integer value representing the second segment of a time


reading.

• millisecond − Integer value representing the millisecond segment of a


time reading.

Date Methods
Here is a list of the methods used with Date and their description.

Method Description

Date() Returns today's date and time

getDate() Returns the day of the month for the specified date
according to local time.

getDay() Returns the day of the week for the specified date
according to local time.

getFullYear() Returns the year of the specified date according to


local time.

getHours() Returns the hour in the specified date according to


local time.

getMilliseconds() Returns the milliseconds in the specified date


according to local time.

getMinutes() Returns the minutes in the specified date according to


local time.

getMonth() Returns the month in the specified date according to


local time.

getSeconds() Returns the seconds in the specified date according to


local time.

getTime() Returns the numeric value of the specified date as the


number of milliseconds since January 1, 1970,
00:00:00 UTC.

getYear() Deprecated - Returns the year in the specified date


according to local time. Use getFullYear instead.

setDate() Sets the day of the month for a specified date


according to local time.

setFullYear() Sets the full year for a specified date according to local
time.

setHours() Sets the hours for a specified date according to local


time.

setMilliseconds() Sets the milliseconds for a specified date according to


local time.

setMinutes() Sets the minutes for a specified date according to local


time.

setMonth() Sets the month for a specified date according to local


time.

setSeconds() Sets the seconds for a specified date according to local


time.

setTime() Sets the Date object to the time represented by a


number of milliseconds since January 1, 1970,
00:00:00 UTC.

setYear() Deprecated - Sets the year for a specified date


according to local time. Use setFullYear instead.

toDateString() Returns the "date" portion of the Date as a human-


readable string.

toString() Returns a string representing the specified Date object.

toTimeString() Returns the "time" portion of the Date as a human-


readable string.

Converts a date to a string, using the universal time convention.

The Math Object


The math object provides you properties and methods for mathematical constants and
functions. Unlike other global objects, Math is not a constructor. All the properties and
methods of Math are static and can be called by using Math as an object without
creating it.

Thus, you refer to the constant pi as Math.PI and you call the sine function


as Math.sin(x), where x is the method's argument.

Syntax
The syntax to call the properties and methods of Math are as follows

var pi_val = Math.PI;

var sine_val = Math.sin(30);

In the following sections, we will have a few examples to demonstrate the usage of
Math properties.
Math Methods
Here is a list of the methods associated with Math object and their description

Method Description

abs() Returns the absolute value of a number.

acos() Returns the arccosine (in radians) of a number.

asin() Returns the arcsine (in radians) of a number.

atan() Returns the arctangent (in radians) of a number.

atan2() Returns the arctangent of the quotient of its arguments.

ceil() Returns the smallest integer greater than or equal to a number.

cos() Returns the cosine of a number.

exp() Returns EN, where N is the argument, and E is Euler's constant,


the base of the natural logarithm.

floor() Returns the largest integer less than or equal to a number.

log() Returns the natural logarithm (base E) of a number.

max() Returns the largest of zero or more numbers.

min() Returns the smallest of zero or more numbers.

pow() Returns base to the exponent power, that is, base exponent.

random() Returns a pseudo-random number between 0 and 1.

round() Returns the value of a number rounded to the nearest integer.

sin() Returns the sine of a number.

sqrt() Returns the square root of a number.

tan() Returns the tangent of a number.


In the following sections, we will have a few examples to demonstrate the usage of the
methods associated with Math.

Regular Expressions and RegExp Object


A regular expression is an object that describes a pattern of characters. The
JavaScript RegExp class represents regular expressions, and both String
and RegExp define methods that use regular expressions to perform powerful pattern-
matching and search-and-replace functions on text.

Syntax
A regular expression could be defined with the RegExp () constructor, as follows −

var pattern = new RegExp(pattern, attributes);

or simply

var pattern = /pattern/attributes;

Here is the description of the parameters −

• pattern − A string that specifies the pattern of the regular expression or


another regular expression.

• attributes − An optional string containing any of the "g", "i", and "m" attributes
that specify global, case-insensitive, and multiline matches, respectively.

Brackets
Brackets ([]) have a special meaning when used in the context of regular expressions.
They are used to find a range of characters.

Expression Description

[...] Any one character between the brackets.

[^...] Any one character not between the brackets.


[0-9] It matches any decimal digit from 0 through 9.

[a-z] It matches any character from lowercase a through lowercase z.

[A-Z] It matches any character from uppercase A through uppercase Z.

[a-Z] It matches any character from lowercase a through uppercase Z.

The ranges shown above are general; you could also use the range [0-3] to match any
decimal digit ranging from 0 through 3, or the range [b-v] to match any lowercase
character ranging from b through v.

Literal characters
Character Description

Alphanumeric Itself

\0 The NUL character (\u0000)

\t Tab (\u0009)

\n Newline (\u000A)

\v Vertical tab (\u000B)

\f Form feed (\u000C)

\r Carriage return (\u000D)

JavaScript - Errors & Exceptions Handling


There are three types of errors in programming: (a) Syntax Errors, (b) Runtime Errors,
and (c) Logical Errors.

Syntax Errors
Syntax errors, also called parsing errors, occur at compile time in traditional
programming languages and at interpret time in JavaScript.

For example, the following line causes a syntax error because it is missing a closing
parenthesis.
<script type="text/javascript">

<!--

window.print(;

//-->

</script>

When a syntax error occurs in JavaScript, only the code contained within the same
thread as the syntax error is affected and the rest of the code in other threads gets
executed assuming nothing in them depends on the code containing the error.

Runtime Errors
Runtime errors, also called exceptions, occur during execution (after
compilation/interpretation).

For example, the following line causes a runtime error because here the syntax is
correct, but at runtime, it is trying to call a method that does not exist.

<script type="text/javascript">

<!--

window.printme();

//-->

</script>

Exceptions also affect the thread in which they occur, allowing other JavaScript threads
to continue normal execution.

Logical Errors
Logic errors can be the most difficult type of errors to track down. These errors are not
the result of a syntax or runtime error. Instead, they occur when you make a mistake in
the logic that drives your script and you do not get the result you expected.

You cannot catch those errors, because it depends on your business requirement what
type of logic you want to put in your program.

The try...catch...finally Statement


The latest versions of JavaScript added exception handling capabilities. JavaScript
implements the try...catch...finally construct as well as the throw operator to handle
exceptions.
You can catch programmer-generated and runtime exceptions, but you
cannot catch JavaScript syntax errors.

Here is the try...catch...finally block syntax −

<script type="text/javascript">

<!--

try {

// Code to run

[break;]

catch ( e ) {

// Code to run if an exception occurs

[break;]

[ finally {

// Code that is always executed regardless of

// an exception occurring

}]

//-->

</script>

The try block must be followed by either exactly one catch block or one finally block


(or one of both). When an exception occurs in the try block, the exception is placed
in e and the catch block is executed. The optional finallyblock executes
unconditionally after try/catch.

Examples
Here is an example where we are trying to call a non-existing function which in turn is
raising an exception. Let us see how it behaves without try...catch−

<html>

<head>
<script type="text/javascript">

<!--

function myFunc()

var a = 100;

alert("Value of variable a is : " + a );

//-->

</script>

</head>

<body>

<p>Click the following to see the result:</p>

<form>

<input type="button" value="Click Me" onclick="myFunc();" />

</form>

</body>

</html>

Now let us try to catch this exception using try...catch and display a user-friendly


message. You can also suppress this message, if you want to hide this error from a
user.

<html>

<head>

<script type="text/javascript">

<!--

function myFunc()

var a = 100;
try {

alert("Value of variable a is : " + a );

catch ( e ) {

alert("Error: " + e.description );

//-->

</script>

</head>

<body>

<p>Click the following to see the result:</p>

<form>

<input type="button" value="Click Me" onclick="myFunc();" />

</form>

</body>

</html>

Output
You can use finally block which will always execute unconditionally after the try/catch.
Here is an example.

<html>

<head>

<script type="text/javascript">

<!--

function myFunc()

{
var a = 100;

try {

alert("Value of variable a is : " + a );

catch ( e ) {

alert("Error: " + e.description );

finally {

alert("Finally block will always execute!" );

//-->

</script>

</head>

<body>

<p>Click the following to see the result:</p>

<form>

<input type="button" value="Click Me" onclick="myFunc();" />

</form>

</body>

</html>

The throw Statement


You can use throw statement to raise your built-in exceptions or your customized
exceptions. Later these exceptions can be captured and you can take an appropriate
action.
The following example demonstrates how to use a throw statement.

<html>

<head>

<script type="text/javascript">

<!--

function myFunc()

var a = 100;

var b = 0;

try{

if ( b == 0 ){

throw( "Divide by zero error." );

else

var c = a / b;

catch ( e ) {

alert("Error: " + e );

//-->

</script>

</head>

<body>
<p>Click the following to see the result:</p>

<form>

<input type="button" value="Click Me" onclick="myFunc();" />

</form>

</body>

</html>

You can raise an exception in one function using a string, integer, Boolean,
or an object and then you can capture that exception either in the same
function as we did above, or in another function using a try...catch block.

JavaScript - Form Validation


Form validation normally used to occur at the server, after the client had entered all the
necessary data and then pressed the Submit button. If the data entered by a client was
incorrect or was simply missing, the server would have to send all the data back to the
client and request that the form be resubmitted with correct information. This was really
a lengthy process which used to put a lot of burden on the server.

JavaScript provides a way to validate form's data on the client's computer before
sending it to the web server. Form validation generally performs two functions.

• Basic Validation − First of all, the form must be checked to make sure all the
mandatory fields are filled in. It would require just a loop through each field in
the form and check for data.

• Data Format Validation − Secondly, the data that is entered must be checked
for correct form and value. Your code must include appropriate logic to test
correctness of data.

We will take an example to understand the process of validation. Here is a simple form
in html format.

<html>
<head>

<title>Form Validation</title>

<script type="text/javascript">

<!--

// Form validation code will come here.

//-->

</script>

</head>

<body>

<form action="/cgi-bin/test.cgi" name="myForm" onsubmit="return(validate());">

<table cellspacing="2" cellpadding="2" border="1">

<tr>

<td align="right">Name</td>

<td><input type="text" name="Name" /></td>

</tr>

<tr>

<td align="right">EMail</td>

<td><input type="text" name="EMail" /></td>

</tr>

<tr>

<td align="right">Zip Code</td>

<td><input type="text" name="Zip" /></td>

</tr>

<tr>

<td align="right">Country</td>

<td>
<select name="Country">

<option value="-1" selected>[choose yours]</option>

<option value="1">USA</option>

<option value="2">UK</option>

<option value="3">INDIA</option>

</select>

</td>

</tr>

<tr>

<td align="right"></td>

<td><input type="submit" value="Submit" /></td>

</tr>

</table>

</form>

</body>

</html>

Basic Form Validation


First let us see how to do a basic form validation. In the above form, we are
calling validate() to validate data when onsubmit event is occurring. The following
code shows the implementation of this validate() function.

<script type="text/javascript">

<!--

// Form validation code will come here.

function validate()

if( document.myForm.Name.value == "" )

alert( "Please provide your name!" );


document.myForm.Name.focus() ;

return false;

if( document.myForm.EMail.value == "" )

alert( "Please provide your Email!" );

document.myForm.EMail.focus() ;

return false;

if( document.myForm.Zip.value == "" ||

isNaN( document.myForm.Zip.value ) ||

document.myForm.Zip.value.length != 5 )

alert( "Please provide a zip in the format #####." );

document.myForm.Zip.focus() ;

return false;

if( document.myForm.Country.value == "-1" )

alert( "Please provide your country!" );

return false;

return( true );

//-->

</script>

Data Format Validation


Now we will see how we can validate our entered form data before submitting it to the
web server.
The following example shows how to validate an entered email address. An email
address must contain at least a ‘@’ sign and a dot (.). Also, the ‘@’ must not be the first
character of the email address, and the last dot must at least be one character after the
‘@’ sign.

Try the following code for email validation.

<script type="text/javascript">

<!--

function validateEmail()

var emailID = document.myForm.EMail.value;

atpos = emailID.indexOf("@");

dotpos = emailID.lastIndexOf(".");

if (atpos < 1 || ( dotpos - atpos < 2 ))

alert("Please enter correct email ID")

document.myForm.EMail.focus() ;

return false;

return( true );

//-->

</script>

<script>

function validate(){

var fname=document.f1.fname.value;
var lname=document.f1.lname.value;

var status=false;

if(fname=="")

document.getElementById('fnamenote').innerHTML="please enter u r first name";

document.getElementById('fnamenote').style.fontSize=30px;

status=false;

else

status=true;

if(lname=="")

document.getElementById('lnamenote').innerHTML="please enter u r last name";

status=false;

else

status=true;

return status;
}

</script>

<form name="f1" onsubmit="return validate()" method="post" action="abc.html">

<input type='text' name="fname"/>

<p id="fnamenote" style="color:red"></p>

<input type='text' name="lname"/>

<p id="lnamenote" style="color:red"></p>

<input type='submit' value='Check Field' />

</form>

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