Amen Autobroly XD
Amen Autobroly XD
Amen Autobroly XD
game.Players.LocalPlayer.Backpack.ServerTraits.Transform:FireServer("h")
wait(2)
game.Players.LocalPlayer.Backpack.ServerTraits.Input:FireServer({[1] =
"xoff"},CFrame.new(0,0,0),InputObject)
end
Twn(Char.HumanoidRootPart,B.HumanoidRootPart.CFrame,1)
Char.HumanoidRootPart.Anchored = false
game:GetService("RunService").RenderStepped:connect(function()
Char.Humanoid:ChangeState(11)
game.Workspace.CurrentCamera.CFrame =
CFrame.new(Char.HumanoidRootPart.Position,B.HumanoidRootPart.Position) *
CFrame.new(0,2,10)
if Char:FindFirstChild("Attacking") then Char.Attacking:Destroy() end
if Char:FindFirstChild("Action") then Char.Action:Destroy() end
if Char:FindFirstChild("Slow") then Char.Slow:Destroy() end
if Char:FindFirstChild("Using") then Char.Using:Destroy() end
if Char:FindFirstChild("MoveStart") then Char.MoveStart:Destroy() end
if Char.Humanoid.Health < 1.5 then
game:GetService("TeleportService"):Teleport(3565304751) end
game.Players.LocalPlayer.Backpack.ServerTraits.EatSenzu:FireServer("Reds")
if Char.Humanoid.Health < 50 then
game.Players.LocalPlayer.Backpack.ServerTraits.Transform:FireServer("h") end
Char.HumanoidRootPart.CFrame = B.HumanoidRootPart.CFrame +
B.HumanoidRootPart.CFrame.lookVector * -1
end)
game.Players.LocalPlayer.Backpack["Dragon Crush"].Parent = Char
Char["Dragon Crush"].Activator["Flip"]:Destroy()
Char["Dragon Crush"].Activator["Throw"]:Destroy()
Char["Dragon Crush"].Activator["Blocked"]:Destroy()
Char["Dragon Crush"].Activator["HitDown"]:Destroy()
Char["Dragon Crush"].Activator["BoneBreak"]:Destroy()
wait(1)
Char["Dragon Crush"]:Activate()
wait(1)
Char["Dragon Crush"]:Deactivate()
Char["Dragon Crush"].Parent = game.Players.LocalPlayer.Backpack
wait(1)
repeat game:GetService("RunService").RenderStepped:Wait()
if Char.Ki.Value > Char.Ki.MaxValue/20 then
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())
do
if v.Name == Move1 or v.Name == Move2 or v.Name == Move3 or
v.Name == Move4 or v.Name == Move5 or v.Name == Move6 or v.Name == Move7 or v.Name
== Move8 or v.Name == Move9 then
v.Parent =
game:GetService("Workspace").Live[game.Players.LocalPlayer.Name]
wait()
v:Activate()
v:Deactivate()
v.Parent = game.Players.LocalPlayer.Backpack
end
end
elseif Char.Ki.Value < Char.Ki.MaxValue/20 then
game.Players.LocalPlayer.Backpack.ServerTraits.Input:FireServer({[1] =
"m2"},CFrame.new(0,0,0),nil,false)
end
until B.Humanoid.Health < .1
game:GetService("TeleportService"):Teleport(3565304751)
end