Brain Breaks Bundle

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The document describes a variety of physical activities, games, and exercises for students in the classroom.

Some of the activities described include dancing, balancing objects, mimicking movements and sounds, answering questions, and drawing.

Techniques mentioned include having students work in pairs or groups, giving commands for students to follow, and playing sounds for students to identify.

a

The Opposites
5-8

Roll the dice.


Read the instructions for
each number and do the
opposite movement.
It can be done in pairs and
the quickest student wins.
Muscle
+6 Relaxation

The teacher will pick a


random card and say the
actions. The students have
to perform the action,
respecting the time given
for each one.
Happy moment!
+6

Choose a student.
He/she says what makes
him/her happy.
Play the song and, while
he/she dances, everybody
copies the movements.
The music band
+6
Standing up, the class dances to
the music. One child (the
conductor) dances pretending to
play the instrument (card). The
rest will copy him/her when they
recognise the instrument. When
the whole class is doing the
moves, it’s somebody else’s turn
with a different card.
Body Challenge
+6

The teacher will pick a random


card and say the actions. The
students have to perform the
challenge, and try to
accomplish it. You can play it
using a colour dice and choose
the card with that colour.
Write in the air!
+6

The teacher say a word


and the students write it
in the air with the finger.
Funny words can be used
to have a jolly moment.
Plates
+6

Give the students a paper plate.


They must walk around the
classroom balancing the plates on
their heads. If a student drops
his/her plate, the student must
freeze until another student picks
up and places it back on the
student’s head (while keeping
his/her plate in place, of course).
Pencil balance
+6

Each student balance a


pencil or pen horizontally
on his/her index finger.
They can walk too.
Ready, set, roll!
+6

Cast the dice (there’s one


hyperlinked in the title).
Click on the dice you got - it’ll
take you to the action!
Get the learners to move!
Find something...
+6

The teacher will say: Find


something… and an
adjective, a colour, that
starts with a letter… or
show a flashcard.
The students will raise
their hands and answer.
Guess the sound
+6

All students close their eyes, the


teacher plays a sound (anything
from the sound library or
making it themselves) and they
have to write down on their
boards what they think it is and
raise their hands. The first one
to guess, selects the next sound.
Animals & Body
6-8

Students will pick up a


card, read the text, look at
the image and imitate the
action.
Let’s create!
6-8

The students have to


use their imagination
and draw using the
shapes of the template.
Then, they explain the
drawing.
Autumn Brain
6-10 Breaks

The students will


choose one card and
imitate the action on
the card.
It’s yoga time!
6-10

The students can


practise yoga poses
while learning about
animals. It is fun!
Say the colour
+8

The students are shown a


list of colours and, instead
of reading the word, they
should say the colour of
the word aloud.
Kaleidos
+8

The teacher shows a photo/picture


on the board. The children have 3
minutes to write/name as many
words as they can from the photo.
Who has the most? We can add
an initial letter for older and
advanced groups.
Make a sentences
+8 with...but with...

The teacher gives a word


and an action to a student.
The student makes a
sentence with that word
and does the action at the
same time.
+8 Who am I?

The teacher has small cards with


pictures: animals, sports,
characters, objects. One student
comes in front of the class and
the teacher puts a card on his/her
forehead. This student ask
questions for his classmates to
guess who is he/she.
The mystery bag
+8

There is a bag hidden in the class.


Students look for it. The one who
finds it has to choose an object

?
from the class and hide it inside
the mystery bag. The rest of the
class asks questions to guess
what it is. Only yes or no can be
answered.
Jump skip
+8 counting

Have students count by


twos, fives, tens, etc while
jumping with each count.
You could also practice
spelling words this way.
Memory Chain
+8

In pairs or groups, the students


choose one of the topics suggested.
One student start by saying one
word according to the topic. Another
student follows, remembering the
previous word, saying it and adding a
new one.
The sequence is repeated until
someone forgets a word.
Stand up if...
10-12

The students are asked a


series of questions and,
whenever the questions
are true from them, they
stand up.
If I were a… I
+10 would be...

The teacher gives the


students a noun and the
prompt.
They complete it using that
noun and characteristics.
Close your eyes
+10 and imagine...

The children will close their


eyes and listen to these
short stories while they
relax.
I have never...
+10

The students start with


their fingers up and they
have to put one finger
down for each thing they
have done.
What do you prefer?
+11

The students are given two


extreme options from
which they should choose
one. They may or may not
justify their choices.
Tell me....
+11

The students will be asked


to think about a thing
(animal, object, food, etc.)
that start with the letter
of the alphabet chosen by
the teacher. Telling words
without repeating them.
Chained Questions
+11
The teacher will throw a ball to
a student. He will ask a question
starting by “What is your
favourite…?” (food, song, animal,
season). The student will ask
another student by throwing
the ball. All the students will
ask and answer to their
partners.
Do what I say,
+11 not what I do

The teacher will say and carry


out some easy commands like
hands up, clap or touch your
head. The students need to
repeat what the teacher says,
but not to imitate what the
teacher does.
Tongue twister
+11

Have your students try saying


some classic tongue twisters
like “She sells seashells by the
sea shore.
You can, also, create a tongue
twister box, so that every day
they need to try a new one.
What is the
+11 astronaut doing?

A student must imitate what


the astronaut is doing, so that
the others can guess.
The game consists of the rest of
the class learning the routines
vocabulary and the structure of
the present continuous.
Download the PPT to play it!
Switching the L to
+11 the pinky!

Get your students to have some


fun with this brain teaser: have
them make an L with one hand
and hold their pinky up on the
other. Then have them switch
the L to the pinky and the pinky
to the L as fast as possible!
The Doctor
+11

One student goes out the class. The


classmates sit down in circle and
choose an “illness”.
The student outside enters and
stays in the middle of the circle.
Then, asking questions to which
only yes or no can be answered,
has to guess the “illness.”.
Dub smash!
+12

The students will watch


some videos without sound,
they have to dub the
characters, inventing
conversations and adapting
the voice to the
movements.
Guess the idiom!
+13

The students are shown a


series of pictures
illustrating idioms related
to the weather.
It could be also used as a
review!

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