E Commerce Unit II
E Commerce Unit II
E Commerce Unit II
Intermediate Services
The problem with home banking in 1980 is, it is expensive service that requires a PC, a
modem and special software. As the equipment becomes less expensive and as bank offers
broader services, home banking develops into a comprehensive package that could even
include as insurance entertainment.
Consider the computerized on-line bill-payment system. It never forgets to record a payment
and keeps track of user account number, name, amount and the date and we used to instruct
with payment instructions.
Cheque-Clearing process
(iii)Advanced Services
The goal of advanced series is to offer their on-line customers a complete portfolio of life,
home, and auto insurance along with mutual funds, pension plans, home financing, and other
financial products. The services range from on-line shopping to real-time financial
information from anywhere in the world. In short, home banking allows consumers to avoid
long lines and gives flexibility
Home Shopping:
It is already in wide use. This enables a customer to do online shopping
(i) Television-Based Shopping:
It is launched in 1977 by the Home Shopping Network (HSN). It provides a variety of goods
ranging from collectibles, clothing, small electronics, house wares, jewelry, and computers.
When HSN started in Florida in 1977, it mainly sold factory overruns and discontinued items.
It works as; the customer uses her remote control at shop different channels with the touch of
a button. At this time, cable shopping channels are not truly interactive
(ii) Catalog-Based Shopping
In this the customer identifies the various catalogs that fit certain parameters
such as safety, price, and quality
The on-line catalog business consists of brochures, CD-ROM catalogs, and
on-line interactive catalogs
Currently, we are using the electronic brochures
2. Home Entertainment:
It is another application for e-commerce
Customer can watch movie, play games, on-screen catalogs, such as TV guide.
In Home entertainment area, customer is the control over programming
Entertainment services play a major role in e-commerce.
This prediction is underscored by the changing trends in consumer behavior.
One change in traditional business forced by the on-line information business is the creation
of a new transaction category called small-fee transactions for micro services
The customer by giving some information away for free and provide information bundles that
cover the transaction overhead.
The growth of small-money transfers could foster a boom in other complementary
information services
The complexity is also increased in micro services when an activity named, re-verification is
entered.
It means checking on the validity of the transaction after it has been approved
Critical mass of Buyers and sellers: To get critical mass, use electronic mechanisms
Opportunity for independent evaluations : Users not only buy and sell products, they
compare notes on who has the best products and whose prices are outrageous
Negotiation and bargaining: Buyers and sellers need to able to haggle over conditions of
mutual satisfaction, money, terms & conditions, delivery dates & evaluation criteria
New products and services: Electronic marketplace is only support full information about
new services
Seamless interface: The trading is having pieces work together so that information can flow
seamlessly
Resource for dissatisfied buyers: It provide for resolving disagreements by returning the
product.
In retail transaction, a third-party processor (TPP) captures information at the point of sale,
transmits the information to the credit card issuer for authorization, communicates a response
to the merchant and electronically stores the information for settlement and reporting.
The benefits of electronic processing include the reduction in credit losses, lower merchant
transaction costs, & faster consumer checkout & merchant-to-bank settlement
A step-by-step account of retail transaction follows:
Merchants are charged a flat fee per transaction for authorization and data capture services
The other form of billing allows merchants to pay a ”bundled” price for authorization, data
capture, & settlement
Database access and compatibility issues: Customers should get kind of services by easy
issues like calling an 800 number
After an acceptable price Quote, the customer enters the order receipt & entry phase of OMC.
This was under the purview of departments variously titled customer service, order entry, the
inside sales desk, or customer liaison.
Customer service representatives are also often responsible for choosing which orders to
accept and which to decline.
Not, all customers’ orders are created equal; some are better for the business.
Order Scheduling
In this phase, the prioritized orders get slotted into an actual production or operational
sequence.
This task is difficult because the different functional departments- sales, marketing, customer
service, operations, or production- may have conflicting goals, compensation systems, &
organizational imperatives:
Production people seek to minimize equipment changeovers while marketing & customer
service reps argue for special service for special customers.
After the order has been fulfilled & delivered, billing is given by finance staff.
The billing function is designed to serve the needs and interests of the company, not the
customer.
This phase plays an increasingly important role in all elements of a company’s profit
equation: customer, price, & cost.
It can include such elements as physical installation of a product, repair & maintenance,
customer training, equipment upgrading & disposal.
In this scheme each consumer and each vendor generates a public key and a secret key. The public
key is sent to the credit card company and put on its pubic key server. The secret key is encrypted
with a password, and the unencrypted version is erased. To steal a credit card, a thief would have to
get access to both a consumer’s encrypted secret key and password. The credit card company sends
the consumer a credit card number and a credit limit. Nobody can cheat this system. The consumer
can’t claim that he didn’t agree to the transaction, because he signed it. The vendor can’t invent fake
charges, because he doesn’t have access to the consumer’s key. He can’t submit the same charge
twice, because the consumer included the prices time in the message.
Unfortunately, whether existing credit card companies will accept digital signatures as replacements
for real signatures is not clear, so vendors will still have a difficult time when customers dispute
charges made using encrypted credit card numbers over the Internet. When credit card companies do
decide to accept digital signatures, they will need to maintain a public server with all of the public
keys. This method assumes that the credit card company will keep the vendor honest, as is the case in
traditional credit card transactions. Electronic payment processing is not an inexpensive proposition,
however. But neither is fraud. If electronic commerce takes off and small transactions increase
without a fully encrypted system in place, fraud, will become even more expensive.
Third party Processors and Credit Cards
In third party processing, consumers register with a third party on the Internet to verify electronic
micro transactions. Verification mechanisms, can be designed with many of the attributes of
electronic tokens, including anonymity. They differ from electronic token system in that (1) they
depend on existing financial instruments and (2) They require the online involvement of at least one
additional party and, in some cases, multiple parties to ensure extra security.
Online Third Party Processors (OTPPs) have created a six-step process that they believe will be a fast
and efficient way to buy information online:
1. The consumer acquire an OTPP account number by filling out a registration form.
This will give the OTPP a customer information profile that is backed by a traditional
financial instrument such as a credit card.
2. To purchase an article, software, or other information online, the consumer requests
the item from the merchant by quoting her O TPP account number. The purchase can
take place in one of two ways: The consumer can automatically authorize the
merchant via browser settings to access her OTPP account and bill her, or she can
type in the account information.
3. The merchant contacts the OTPP payment server with the customer’s account
number.
4. The OTPP payment server verifies the customer’s account number for the vendor and
checks for sufficient funds.
5. The OTPP payment server sends an electronic message to the buyer. This message
could be an automatic WWW form that is sent by the OTPP server or could be a
simple e-mail. The buyer responds to the form or e-mail in one of three ways: Yes, I
agree to pay: No, I will not pay: or Fraud, I never asked for this.
6. If the OTPP payment server gets a Yes from the customer, the merchant is informed
and the customer is allowed to download the material immediately.
7. The OTPP will not debit the buyer’s account until it receives confirmation of
purchase completion. Abuse by buyers who receive information or a product and
decline to pay can result in account suspension.
To use this system, both customers and merchants must be registered with the OTPP. An
online environment suitable for microtransactions will require that many of the preceding
steps be automated. WWW browser capable of encryption can serve this purpose. Here the
two key servers are merchant server and payment server. Users first establish an account with
the payment server. Then, using a client browser, a user makes a purchase from a merchant
server by clicking on a payment URL (hyperlinks), which is attached to the product on a
world wide web page. Unknown to the customers, the payment URL encodes the following
details of purchase: price of item, target URL and duration.
Online payment process using a third party processors