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First published in Great Britain and the United States in 2018 by Nicholas
Brealey Publishing
An imprint of John Murray Press
An Hachette UK Company
The right of Dave Birss to be identified as the Author of the Work has been
asserted by him in accordance with the Copyright, Designs and Patents Act
1988.
A CIP catalogue record for this title is available from the British Library and the
Library of Congress
ISBN 978-1-473-69214-5
Ebook ISBN UK 978-1-473-69216-9
Ebook ISBN US 978-1-473-69217-6
Nicholas Brealey policy is to use papers that are natural, renewable and
recyclable products and made from wood grown in sustainable forests. The
logging and manufacturing processes are expected to conform to the
environmental regulations of the country of origin.
Title Page
Copyright
Dedication
Author’s note
Introduction
Endnotes
AUTHOR’S NOTE
Have you ever suffered from creative block? Or wished you could come up with
better ideas? Do you feel frustrated with the lack of effective innovation in your
business, or wondered why your staff come up with the same predictable ideas
again and again? Have you ever breathed air, seen daylight, or eaten a sandwich?
If your answer to any of these questions is “Yes,” you’re the very person I had in
mind when I wrote this book.
What you’re holding in your hands is a practical guide on how people and
organizations can have better ideas. It draws on scientific study, academic
theory, and decades of personal experience. And much of it runs counter to most
people’s understanding of creativity.
The book is written for anyone at any level, in any role, in any industry, in any
organization, as well as for individuals who are bravely plowing their own
creative furrow. I’ve included a practical exercise at the end of every chapter.
And you won’t find any mention of finding your muse or unlocking your inner
Einstein. I promise.
CLARIFYING CREATIVITY
or
I’d like to start with a confession: I’m embarrassed about the subject matter of
this book. The main word that will be used to identify the topic that it covers is
“creativity,” and—as you’ll see—I think the word causes more problems than it
solves. For twenty years of my life I had the word “creative” in my job title, and
now it causes my cheeks to flush and elicits an embarrassed cough. I’m
mortified when I get introduced as “the creative guy.” I’m no more creative than
anyone else. It’s just that, perhaps, I feel more comfortable expressing my ideas.
At one point I considered writing this book with the word censored
throughout. That’s how much I dislike it. Instead of focusing on creativity, I
prefer to focus on ideas. They are the end result, after all. Creativity is the path
to get to them. This book aims to clarify how to get to that end result more
effectively.
But I guess I’m stuck with the “c” word. So instead of attempting to discard it,
I’ll do my best to clarify it.
CREATIVITY IS A PROBLEM
Let me explain myself here. I don’t hate the creative act—quite the opposite. But
I do feel uncomfortable with the word. It carries unhelpful baggage and leads to
a myriad of misunderstandings.
Over the last few years, I’ve worked a lot with businesses to help them
produce more effective ideas, and I’ve found that the word “creativity” is
polarizing. Some people find it exciting; others will shake their heads and say:
“Not me! I’m not creative!” When these naysayers opt out of any activity that’s
labeled as “creative,” they are denying us access to their uniquely valuable ideas,
perspectives, and skills.
So why is the word “creativity” nectar to some and poison to others?
I came to the conclusion that most people don’t know what creativity actually
means. My career has included time working in the advertising, broadcast,
publishing, and music industries, and I came to suspect that my former
colleagues misunderstood it as badly as anyone else, so I ran an online study to
find out. I set up a simple webpage with the headline: “What is creativity?”, and
below it a box inviting people to tell me their own personal definition without
consulting a dictionary. I got 473 responses. The only consistent factor was the
inconsistency of the answers.
The webpage I created to find out what people think “creativity” means
UNIMAGINATIVE CLICHÉS
Sadly, the most common answer was “Thinking outside the box.” The concept
behind this reply isn’t wrong (I’ll actually be showing you that it’s thinking
outside of a circle), but the act of using a cliché betrays both a lack of thinking
and—worse—a lack of understanding. My heart sank every time I saw this stock
response.
FLUFFY NONSENSE
Some of the most eye-rolling responses were “The soul manifesting itself into
the world” and “Saying whatever one’s heart feels like it needs to say.” This
kind of pseudo-spiritual approach adds mystique and fogginess where I believe
we need clarity.
BRUTAL HONESTY
I laughed out loud when I received an entry that read “Creativity is the word
artists use to justify their existence in a capitalist society.” But it highlights an
issue that needs to be dealt with. Many people confuse art and creativity. Any
belief that art is pretentious or highfalutin colors the holder’s opinion of any
other form of creativity.
SPECIAL ABILITIES
Equally harmful is the belief that creativity is the exclusive domain of specially
gifted people. Responses included “Creativity is a human character trait,” “A
natural ability to conceive of and execute an original and inspiring idea,” and
“It’s the ability to make shit up and come up with surprising solutions.” Some
people may have a more natural aptitude than others to express ideas, but to limit
creativity to certain blessed individuals devalues the thinking of others who
don’t fit into a “creative” mold.
POETRY
Some responses were wonderfully imaginative. These included suggestions like
“The unfettered freedom to explore idea space,” “The jump from the obvious to
the wondrous,” and my personal favorite: “It’s unicorns farting out rainbows.”
They’re lovely, witty, poetic, but not particularly useful.
My little study yielded more unhelpful answers than helpful ones. It
confirmed my suspicion that the word creativity was broken, and it led me on a
journey that resulted in the book you now hold in your hands.
LINGERING MISUNDERSTANDINGS
I don’t blame anyone for their misunderstandings about creativity. Many of these
mistaken beliefs are historic hangovers dating back hundreds or even thousands
of years. It seems that we’ve never had a good understanding of this topic. Here
are my top ten offenders.
We can all develop traits that are far more powerful than a
black belt in cleverness
At the start of the journey, your energy goes into learning. Later on, it needs to
go into unlearning. Expertise and experience are wonderful attributes to possess,
but inexpertise can be just as valuable.
Even the smartest people can fall for these myths. People at the very top of
organizations assume that many of these myths are true and manage their
companies based on false beliefs. This happens in the creative industries too, and
it cramps the ability of an organization to adapt to changes and solve problems
effectively.
Academics aren’t immune from these myths either. I spend a lot of time
reading studies and academic papers, and many of them start with false
assumptions. Fortunately, these are in the minority, but they often make more
noise because they offer journalists the sensationalist mind candy that attracts
clicks, comments, and shares.
Now we’ve dealt with what creativity isn’t, let’s clear up what it is.
Habits, attitudes, and hard work will take you further than any
brainstorm technique ever can
The word creativity is used to describe a couple of quite different things. It can
equally be used to describe the graceful movements of a ballet dancer as it can a
bunch of accountants sticking yellow Post-it notes to a boardroom wall. These
two activities have very little overlap, so I find it’s helpful to separate them.
I like to split creativity into thinking and doing.
Creative doing involves months or years of focused practice to become
proficient at something. Dancing, painting, playing an instrument, sculpting,
writing, and other artistic pursuits require developing a skill until it becomes
innate. And maybe finding your own voice while you do it. Often the people we
hear about in these fields are the best of the best. Which makes this side of
creativity feel pretty exclusive.
Creative thinking, on the other hand, is the side of creativity that everyone can
do. It’s what this book focuses on. If you have the mental ability to understand
this sentence, you are equipped to come up with ideas. Companies are
increasingly seeking ideas from their staff, and they’re asking them to do it with
very little—or no—training in an environment that’s designed to make the
process harder than it needs to be.
The world is hungry for more ideas—preferably good ones.
It’s not hard to come up with ideas but—let’s be honest here—most ideas aren’t
any good.
Academics use two criteria to judge the creativity of an idea: they expect it to
be new and valuable.7 If you’re to use that as a way of judging ideas, then this
matrix can help you decide what to do with any ideas you generate:
But it’s worth us digging further into what we mean by new and valuable,
because there are different levels of new. An idea can be new to you, new to
your peer group, new to an industry, or new to the world. Obviously, these are
massively different and can have a wildly different impact.
For example, when I was fourteen I wrote a lovely piece on the piano. I was
really chuffed with it. I refined it and practiced it until it was sounding beautiful.
I then played it to one of my friends, who burst out laughing. “So you wrote that,
did you?,” he said. “That’s the end bit of ‘Layla’ by Eric Clapton.” I had no idea.
It felt new to me but it wasn’t new to anyone else. On the other hand, when Eric
Clapton wrote a pretty much identical piece of music, it was new to the world.
On the other hand, an idea can be really powerful when it’s only new to an
industry. Richard and Maurice McDonald revolutionized the food industry by
creating a Henry Ford-style production line for their burger restaurant.8 It greatly
increased the speed and the consistency of their food. The idea of a production
line wasn’t new to the world, it was just new to burger kitchens.
Now let’s talk about value. People and organizations value ideas in different
ways. For some businesses, it’s about the idea’s potential to generate income.
For some, it’s about standing out from the competition. For others, it’s about
making people feel something.
When you’re working with ideas, it’s good to define the value you’re aiming
for up front. If you’re clear about this, you have a far better chance of achieving
it. And it makes it easier to judge your ideas at the end.
Now we’ve got the biggest misunderstandings out of the way, we’ll look at why
creativity matters for humanity and what science is currently teaching us about
it.
PRACTICAL EXERCISE
Before you start coming up with ideas, it’s good to understand what you
mean by “new” and “valuable.” It will differ according to the problem
you’re working on, so let’s pick two very different problems and define the
criteria for each one.
Pick a personal issue you’d like some new ideas for. You might want to
eat more healthily, spend more time with your family, or be more
successful at dating. This is all about improving your own life. Choose
something that would make a real difference to you.
Now pick an industry issue. It may be relevant to your own job or it
could relate to an industry you have nothing to do with. You may want to
change a company’s perception, help them reduce waste, or attract new
customers. You’ll be working at a whole different scale from your first
problem.
For each of these, work out what level of newness you’re after. Is it
something totally new to the world or simply something that’s new to you?
And what kind of value do you want it to create? How will you know
you’ve achieved it? There may be a few things you want to tick off here.
Write them all down and pick the three or four most important ones to
concentrate on.
This is a good exercise to do at the outset of any creative project. If you
actually want to address these problems, put them aside until we reach
chapter 6.
Chapter 2
or
Let’s imagine we found a magic portal that connected your home to the beautiful
and fertile Sahara region of 50,000 years ago. Let’s now step through that portal
and find a human from this Upper Paleolithic period. They’d look a lot like you.
They’d walk in pretty much the same way as you. Given a good bath and a trip
to the hair salon, they’d probably scrub up pretty well, too. But your lives would
be entirely different.
Their day-to-day existence would involve hunting, gathering, and running
from wild beasts. Their shelters, if they had any, would likely be caves or basic
wooden structures. Their main priority would simply be survival. So you may
struggle to find much common ground for conversation.
As the product of a modern, civilized society, you’re obviously superior to
them. After all, you have culture, tailored clothing, and a smartphone. You’ve
got a day job and a handful of nice references on LinkedIn. That must make you
more capable and intellectually developed, right?
Let’s imagine, in this fantasy we’re sharing, that you trade places with this
primitive human. You’re now the one living on the prairie and they’re the one
trying to survive in a modern city. Who will last longer?
I’m afraid my money’s not on you. Sorry about that. There are a couple of
reasons for this.
The first is that humans have successfully made life safer and easier over the
years. As long as the ancient human doesn’t immediately walk out in front of a
bus, they will easily find everything they need for survival. Although I imagine
they’d be picked up by the authorities pretty quickly for transgressing some
modern social norm, like shoplifting or urinating in public.
The second reason is that you’ve lost all the skills that would help you survive
in the wild. Even if you’ve watched every single Bear Grylls episode, you’d
probably struggle to light a fire and build a safe shelter. And I wouldn’t have
much confidence in your ability to spot the leopard sneaking through the long
grass towards you.
Creative thinkers are the individuals who drive the human race into the future.
They go out ahead of society to discover new ideas and new possibilities. They
report back their discoveries through art, invention, story, and discourse. Society
decides whether or not to embrace their ideas and our species moves forward
accordingly.
Without creative thought, humanity would just be another beast on the African
savannah, if we were lucky enough not to have suffered the same fate as every
other hominid, that is.
Creative thinkers go out ahead of the rest of humanity to discover new ideas and opportunities
Creative thinking is the main thing that separates us from the rest of the
animal kingdom. We saw sparks of it nearly three and a half million years ago
when our ancient ancestors began turning stones into tools.4 These tool-making
skills developed slowly, resulting in stone knives, hammers, axes, and spear tips.
Then something seemed to happen around 40,000 years ago. Homo sapiens
appeared to go through a cognitive spurt. Their creations went from being purely
practical inventions that helped humans survive and thrive to non-practical
developments like art, jewelry, and music.
Creative thinkers are the individuals who drive the human race
into the future
If you’ve ever met a four-year-old, you’ll be familiar with the word “why.” They
love to repeat it ad nauseam, with each successive answer simply leading to
another “why.” It drives parents up the wall. But it’s actually a wonderful thing.
This is the outward sign of a child’s curiosity. And the extended human
childhood allowed curiosity to flourish.
As soon as they are born, children begin running experiments to help them
understand the world around them. Dropping a spoon on the floor is an
experiment in gravity. Touching the thing they were told not to touch is an
experiment in control. Repeatedly kicking the back of the driving seat after
you’ve told them to stop is a social experiment to discover the limits of their
parents’ patience. Children are constantly on the lookout for learnings.
Adults, on the other hand, tend to stop asking “Why?” They stop dropping
spoons on the floor. And they stop conducting social experiments. Which is a
real shame. Curiosity is the foundation of creative thought. It’s what fills the
mind with the raw pieces of knowledge that we can shape into something new.
It’s a trait the great creative thinkers hold on to throughout their lives.
There are different levels of creative thinking. Each successive step involves
more cognitive sophistication.
The levels of creative thinking are as follows:
DISCOVER
It starts out basic. You notice an effect and you connect it with a use. For
example, an ancient human may have noticed that a log rolled along when they
stood on it. This discovery made them realize that the rolling action might be
helpful when they’re trying to move something heavy.
PRODUCE
The next step is being able to reproduce the effect when you need it. In our
example, the group of ancient humans want to move a large flat boulder. It’s too
heavy for them all to carry, so one of them remembers the idea of the rolling log.
They search for logs, snap off any protruding branches and slide them under
their rock. They maneuver their prize home on their new-found rollers. This is a
breakthrough.
REFINE
Once the idea has been successful enough to gain traction, it’s time to start
improving it. Our ancient humans may have realized that protruding branches
can be a problem and that the effect works best when the logs all have the same
diameter. From experience, they know it can be hard to find similar-sized logs
without too many branches when they need them, so they develop a set of rolling
logs to take with them when they need to move anything large. They’ve created
a product.
REPURPOSE
This is about taking the idea and finding another use for it. The users of our
hypothetical rolling logs noticed that they left a trail of flattened grass behind
them when they were moving their large objects. The village will be safer if it
isn’t surrounded by long grass that wild beasts can hide in, so they use the logs
to flatten the grass around their settlement. They’ve now discovered another
purpose.
COMBINE
The top creative level is combining two different ideas to create something new.
Our ancient ancestors may have noticed that when you roll the stalk of an acorn
between your fingers, the nut spins around. The protruding stalk demonstrates
the principle of the axle. Combining this new idea with the rolling concept of the
logs could have been the very thing that led to the wheel. And—hey presto!—
transportation is invented.
The hierarchy of creative thinking
The ingredients that spark these approaches are curiosity and play. It must
have been pretty exciting times when humans first developed the cognitive
capacity to come up with ideas. The whole world was theirs to discover.
The tree of knowledge grew more and more complex with each successive discovery and idea
Let’s return to the present day. There are fewer new things to discover. It’s no
longer possible to have a massive impact across a number of fields. The world
has become so complex and interconnected that you need a significant level of
knowledge before you can even start tinkering. Often the simplest of objects
requires a complex combination of specialisms to be brought into existence.
Leonard Read’s book I, Pencil was released in the 1950s and went on to have
an influence on economists all over the world. It was written from the point of
view of the humble lead pencil as a celebration of how complex the economic
and manufacturing system of the time had become. The pencil states at once that
“not a single person on the face of this earth knows how to make me” before
going on to prove the point. The book lists many of the people and skills
involved in the process, from the lighthouse keeper guiding a cargo ship to port
all the way up to God himself for creating the tree. If this incredible complexity
was true of so basic a product sixty years ago, imagine how true it is now of the
smartphones and microwaves and satellites we rely on every day.
Making a dent in our increasingly complex and interconnected world requires
a different kind of thinking. Maybe ground-breaking ideas require more than one
brain now.
In 1982, the American Record Guide boldly stated that: “David Cope is
unquestionably one of this generation’s most ambitious, prolific and multifarious
composers.”8 But unlike most composers and classical musicians, he was
anything but a traditionalist. His interest in computers took him in a direction
that upset many in the establishment. In the 1970s he started to spend more time
in front of a computer keyboard, learning programming languages and studying
the nascent field of artificial intelligence. He naturally combined this with his
love for music and started to experiment with computer-generated compositions.
This led to him developing a ground-breaking project called Experiments in
Musical Intelligence, otherwise known as EMI.
The program he created could be fed musical compositions and it would
output an original piece in the same style, without copying any of the material it
was given. He used the program to create pieces influenced by Brahms, Chopin,
Gershwin, Joplin, Mozart, and most notably, Bach. He released these in the
album Bach by Design, which polarized the music community.9
One of the most vocal critics of these AI compositions was Professor Steve
Larson from the University of Oregon. He went as far as to challenge Cope’s
EMI program to a showdown. They would get a real live pianist to play three
pieces: a true Bach composition, one created by EMI, and the third composed by
Larson himself. An audience would then try to identify the composer of each
piece. Larson was pretty sure that an audience would be able to tell the
difference. Instead he got egg on his face when the audience took the Bach piece
for Larson’s, EMI’s piece for Bach’s, and—ultimate insult—Larson’s piece for a
computer’s.10
So, if computers are capable of producing works of art, can we call them
creative?
Before we can work out whether computers can be creative, we need to agree on
how we define creativity. The present consensus seems to maintain that
creativity requires conscious intent. Computers don’t currently have that. As far
as we understand it, they are simply running through calculations that result in
something they feel no pride for. Therefore, it can’t be art.
Computers aren’t built like us, so in their current state they can’t ever have
consciousness like us. But they will more than likely be able to mimic it very
well. If we coded a highly flawed and temperamental program, we might just be
able to get a result that approximated human consciousness. But why would we
do that? Computers are tools that we rely on for accuracy, not volatility. I don’t
think any of us would be happy if our laptops refused to open our emails because
they don’t feel like it today. Or our smartphones unlocked for a stranger because
they seemed like a nice guy.
The creativity that results in computer-generated music and art is more likely
to be attributed to the humans who did the coding than to the code that produces
the output. Our understanding of creativity as a human process prevents it from
being applied to non-human creations.
But maybe that definition can change.
Over 2,000 years ago, Plato had a few things to say about art. His view of
painting was particularly belittling. He saw it as merely a second-rate imitation
of nature, and nature itself as a second-rate imitation of the ideal of perfection.
These days, being a painter is regarded as a pinnacle of creativity. The tables
have turned quite dramatically.
If we apply our academic definition of a creative idea being both new and
valuable, computers can currently achieve that. Algorithmic design can create
structures that are as beautiful as they are practical. And could never be created
by a human mind.
Maybe one day the concept of creativity will evolve to embrace non-human
creations. Maybe in the future our art galleries and music charts will be
dominated by algorithmically generated creations. Maybe these AIs will even
start writing books like this.
Maybe I need to find a new career.
PRACTICAL EXERCISE
DISCOVER
Start by spotting something you’ve not previously noticed. It’s unlikely to
be something that’s new to the world, but it would be good if it’s something
that’s new to you. You’re then going to imagine a use for this observation.
As an example, I’m going to choose something I spotted recently—the
hum that the wheels of my pull-along suitcase make when it travels over a
bumpy strip on the floor. I noticed that it plays a musical note that changes
in pitch according to how fast the wheels are traveling or the distance
between each bump. I connected the observation to a use by imagining that
I could space the bumps on the floor so that wheeled suitcases would play a
melody when they travel over the surface.
PRODUCE
The next step is working out how you might actually make your idea
happen. This is about finding a real practical use for your idea. Come up
with a few ideas and pick the best.
In my case, I came up with the ideas of:
I selected the marketing option because it felt like the most realistic one.
I applied a bit more thought and realized it might be of interest to British
Airways if it could play a little snippet of their theme music (called “The
Flower Duet” in case you’re interested). I imagined it being used in
Heathrow Terminal 5 to give a nice little brand experience on the way to
your flight.
REFINE
This is about making the end result better. Obviously, we’re not seeing it in
practice, so we aren’t going to have real learnings to work with. Instead,
imagine any problems that might arise and come up with ideas to solve
them.
I imagined two problems to address:
People complain because they think it’s damaging the wheels of their
suitcase. My solution is to make the bumps smaller so they feel less
vibration and drag.
Some people are tripping over the strips in the floor. I address this by
making the strips a nice bright color to draw people’s attention.
Maybe even using brand colors.
REPURPOSE
You now want to take the principle of your idea—or a side effect of the
idea—and find another use for it.
I realized that the musical strips reminded me of rumble strips at the side
of a motorway—the bumps that are designed to alert drivers to the fact
they’re drifting towards a crash barrier. I wonder if an ascending or
descending tone would encourage people to slow down on dangerous
stretches of road. I think it’s probably worth testing to see if it changes
behavior and saves lives.
COMBINE
The last step is combining your concept with another concept to create a
fresh combination.
While thinking about the marketing opportunities of playing a sequence
of notes, I wondered if it’s possible to play a little jingle by opening a door.
So I combined the idea of a hinge with the musical strip. I pictured a curved
piece of ridged plastic built into the doorframe and a scraper attached to the
door. As the door is opened, the scraper rubs along the tuned ridges and
plays a melody. Another new product is born.
Going through this process has taken me just over half an hour of writing
and thinking. And I think it’s resulted in some pretty good ideas. This is
worth doing whenever you spot something interesting that you haven’t
noticed before. It may even give you an idea for a brand new product or
business.
Chapter 3
or
I’m often asked how I make people more creative. And my answer tends to be:
“I don’t. I make people less uncreative.” That probably sounds pretty ridiculous
to you. And maybe a tad pretentious. But it’s actually based on a scientific truth.
In recent years Charles Limb, a professor at Johns Hopkins University, has been
studying the brains of jazz musicians.1 He brings them into his lab and places
them inside an fMRI scanner to do the strangest performance of their lives.
Lying on their backs, the musicians have a small plastic keyboard placed on their
legs that they play while their brain activity is recorded.
It starts with learned material. The musicians play a jazz composition that was
sent to them in advance. This allows the researchers to record what happens in
the brain when you’re playing from memory. The musicians are then asked to
improvise on the tune, playing a sequence of notes they’ve never played before.
This is what jazz musicians live for, and you don’t need to be a spot-the-
difference expert to see the contrast between the two brain scans.
As Professor Limb points out: “One area turns on, and a big area shuts off, so
that you’re not inhibited, you’re willing to make mistakes, so that you’re not
constantly shutting down all of these new generative impulses.”2
The area that shuts off is in the prefrontal cortex. This is the region of the
brain that’s linked to conscious monitoring and self-censorship. Deactivating this
area silences the little voice that says: “You can’t do that!” And the musician is
given the freedom to explore new territories and make mistakes.
The prefrontal cortex is responsible for helping us steer our way through
social norms and moral values. It develops over time as we learn how to fit into
different social groups. It’s the part that censors any actions or words that might
rock the boat. It’s the damp towel that douses the creative spark. If we don’t
make a conscious effort, this part of our brain will prevent us from coming up
with new and interesting ideas.
Charles Limb’s work is just one of the many breakthroughs in our understanding
of how the brain comes up with ideas, but we are only at the start of this journey.
As he said in his 2010 TEDx talk: “Truly, we know very little about how we are
able to be creative. I think that we’re going to see, over the next ten, twenty,
thirty years, a real science of creativity that’s burgeoning and is going to
flourish.”3
I have my fingers crossed for that (which makes it hard to type).
In recent years we have been seeing more and more experiments conducted in
fMRI machines. These massive—and massively expensive—contraptions still
give us only a pretty rough approximation of what’s happening below the skull.
They measure the movement of oxygen around the brain through blood vessels.
The brain tends to direct blood to where the activity is happening, so this gives
us an indication of which brain regions are being activated. They currently have
a resolution of a few millimeters, so we’re nowhere near to measuring things at
the level of a firing synapse.
The other way we measure brain activity is with EEG—the friendly acronym
for electroencephalography. This generally involves subjects wearing a distinctly
unglamorous skullcap with electrodes that measure the brain’s electrical activity.
That’s because the brain operates using both chemicals and electricity. It was a
hybrid machine long before the Prius was even considered, and it has helped us
discover that our brain uses different frequencies of electricity to unlock mental
abilities.
Until people are happy to have measurement devices placed on the inside of
their skulls, science will have to content itself with these imperfect technologies.
It’s clear from any brain scan that both sides of the brain are
used to generate ideas
It’s more about networks. The brain switches on a pathway that connects
functional areas according to current needs. In the jazz experiment,
improvisation activated a network that switched on certain parts of the brain and
switched off others. A few of these networks have been associated with
attention, but the main network associated with creative thinking is a lot more
relaxed than the others.
It’s natural to think that brains are at their most active when they’re
concentrating on a task. Surely that’s when they really light up and start burning
through the calories. Yet when Hans Berger, the inventor of the EEG, started
doing his first studies in the late 1920s he discovered that the electrical
oscillations he was detecting didn’t stop when the test subject was resting.5 He
pointed out this strange observation in a series of papers which, disappointingly,
the scientific community chose to ignore.
A few decades later, in the 1950s, Louis Sokoloff and his colleagues noticed
that the metabolism of the brain didn’t change when a person switched between
a resting state and solving difficult math problems. But the psychological
community carried on regardless with their belief that the brain is only active
when it’s performing a focused activity.
Then in the 1970s the Swedish brain physiologist David Ingvar observed that
blood flow in the front area of the brain increased when someone is resting. This
eventually led to the theory of the Default Mode Network: the state the brain
goes into when it’s not focused on a task. It’s the state that activates when we’re
building mental simulations based on past experiences, imagining the future or
envisioning different perspectives and scenarios. A popular term for this kind of
thinking is daydreaming.
These drifty, random thoughts are where creative thinking tends to happen.
It’s the state where our brains can play with “What if?” scenarios and come up
with fresh ideas. When we focus too sharply on a task, we lose access to this
valuable unfocused thinking.
This is the reason why designers, writers, and advertising creatives spend a
significant portion of their time with their feet on the desk staring blankly out of
the window. They’re not doing nothing. They’re not slacking off. They’re
activating their Default Mode Network to give them access to wider associations
and new possibilities.
When I was five years old my mother made me learn our home phone number,
because in those days the telephone was the primary way of contacting someone.
She made me repeat it again and again until I would automatically say “nine-
four-two-four-three-O-two” when prompted to do so. It’s still burned into my
memory even although the number has been disconnected for over 20 years.
Last month I got around to memorizing my wife’s mobile phone number after
eight years of simply prodding her name on a glass screen. And that was only
because my faulty iPhone has a habit of shutting down when I need it most. And
sometimes when I need my wife most.
It’s the first phone number I’ve memorized in years.
Yesterday I was faced with a pretty simple piece of arithmetic. I simply had to
add 20 percent VAT onto an invoice. I automatically opened up the calculator on
my computer and tapped in the figures. It was entirely unnecessary—I’m pretty
good at math. But, like most people, I turned to a device to do the mental
donkeywork on my behalf.
As wonderful as technology is, it also has a serious downside for our brains: it
is causing us to use them less. For the last few years, we have been outsourcing
our memories and our mental processes to technology. And we’re about to
outsource more and more of our decision-making power as well. The field of AI
is giving computers the power to analyze our past behavior, create an algorithm
based on our actions, and then use that to make decisions on our behalf.
The brain is a bit like a muscle, in the sense that it grows and shrinks
according to how we use it. The less we use it, the less information we store in it,
and the less we make decisions, the weaker it becomes.
We need to make a conscious effort to keep exercising and growing our
brains. Because if there’s one thing that’s more terrifying than computers
becoming smarter than us, it’s that we become dumber than them.
PRACTICAL EXERCISE
Let’s make sure the valuable information stays in your head so you can use
it when you need it.
Studies show that we are less likely to remember information if we know
it’s stored on a computer.6 Because, after all, why would you need to go to
the effort of remembering something if you can simply search for it? So
whenever you see something online that seems interesting or valuable,
don’t just bookmark it or clip it to a digital notebook, rewrite it by hand in
your own words. This forces you to understand the idea. And it activates
more of your brain. Studies have shown that students who take notes on a
laptop remember less information than those who take notes by hand.7 The
act of understanding and summarizing appears to store a concept more
permanently in the brain.
You may also want to draw pictures or use spider diagrams to represent
the concept. This activates the visual parts of your brain that can make it
easier to recall the information later. Because, if you don’t remember the
information when you need it, it’s like never having seen it at all.
Chapter 4
DIVERGENCE
or
If you were a secondary school teacher in the 1980s, there was a great alternative
to actual teaching. You simply wheeled a television and video recorder into the
classroom, inserted an educational cassette, and hit Play. That could buy you 30
minutes of nap-time behind your desk.
I remember one of these educational videos very clearly. It was all about peer
pressure and how you should say no to cigarettes, drink, sex, and anything else
that looked like fun. It was the spirit of every nagging mother distilled onto
magnetic tape and fired into the faces of 30 disengaged adolescents. It was a
futile attempt to counter the natural behavior of teenagers with bad acting and
even worse video effects.
Of course, it didn’t work. Like all teenagers, we were busy forming social
bonds and taking risks. We were defining ourselves as being different from our
parents and more like our peers. That’s why many teenagers in my day
expressed themselves by being metal-heads or new romantics or goths. It wasn’t
so much about being unique. It was about finding an identity.
Even anarchists have a strong social identity and a long list of unwritten rules.
Taking on the look, knowledge, attitudes, and beliefs of a group gives people a
sense of belonging. It’s one of the things that made humans successful.
Up until about 30,000 years ago, Homo sapiens coexisted with Neanderthals in
Europe. Our human cousins had much the same-sized brain as our ancestors,
dealt with the same predators, ate the same food, and roamed the same
landscape. But they were bigger and stronger than us. Surely that was an
advantage. Yet we survived and they did not.
For years, this has puzzled scientists. What was it that gave Homo sapiens the
edge over Homo neanderthalensis? Surely brains of the same size would have
similar cognitive abilities?
In 2013, a paper was published by the Royal Society that looked at the
development of different areas of the brain in Neanderthals.1 By adjusting for
their larger visual and motor areas, the researchers found there was significantly
less capacity left over for higher-order thinking and social interactions. This led
to Neanderthals living in smaller, isolated groups, which led to less genetic
variation, less inter-group trade, and limited adaptability as Europe entered an
ice age.
Our ancestors, on the other hand, lived in large groups with impressive trading
networks that spanned thousands of miles. They developed strong social
identities that helped them create a complex network of interpersonal bonds with
other members of the group. And which, in turn, caused them to be suspicious of
outsiders. These bonds allowed individuals to specialize in tasks and create a
society that could do more things better.
Being attached to a group was a matter of survival. If you found yourself
ostracized, there was more chance of you passing on your protein to wild
animals than passing on your DNA to the next generation. Conforming to the
social identities of a tribe became a selected trait.
When TV shows want to portray the typical business commuter, they often rely
on the same imagery. In the UK, it’s a long-lens shot of besuited business people
marching across London Bridge. In America, it’s a similar shot somewhere in
New York’s financial district. Every country has its own version of the same
thing. All the men are wearing suits and ties. All the women are wearing a smart
blouse and jacket. It’s the uniform of the modern workplace.
Just imagine what would happen if someone started turning up at an
investment company wearing an Iron Maiden T-shirt and ripped jeans. How
would the rest of the office react? Would the offender be sent home to change
into something more appropriate? If they kept on sporting this kind of wardrobe,
would it affect their prospects within the company? Of course it would.
Corporate attire is as important to many workplaces as health and safety
compliance.
People in the creative industries think themselves lucky not to have such a
buttoned-up dress code. They fail to realize that they actually do.
When I got my first job in advertising, I knew nothing about the industry so,
under my parents’ terrible guidance, I arrived for my first day at work wearing a
grey suit and carrying a briefcase. I was shown to my desk in the creative
department by a sniggering receptionist and sat there smartly until the rest of the
department trickled in late and draped their denim jackets on the back of their
chairs. Each of them burst out laughing when they saw me. I loosened my tie
and attempted to fit in. The next day I turned up wearing a far more acceptable
uniform for the job, but it took far longer for me to live down my initial sartorial
faux pas.
The conformity of our workplaces goes far deeper than the pinstripe fabric. It
extends to every aspect of our behavior—to our collective understandings, our
ambitions, and how we interact with each other. It leads people to say things
like: “That’s not the way we do things around here,” “That’s against company
policy,” and “I don’t think that fits with our best-practice guidelines.”
Systems are put in place to prevent individuality from interfering with work.
And just as with bands of ancient humans huddled together on the savannah,
when business is under threat the urge to conform only gets stronger. A group’s
focus tends to be on sustaining the familiar and making it work, regardless of its
dwindling relevance. The organizational antibodies get to work on eliminating
the unfamiliar. Powerful ideas are sacrificed on the altar of humdrum.
Group thinking naturally drives people towards the familiar and obvious and rejects anything
unfamiliar
There’s a minority of people who don’t comfortably fit into any norm. They’re
not like everyone else in their group and often don’t want to be. Just as in the
days of our early ancestors, they tend not to be embraced by their group, and
often they’re ostracized and excluded from opportunities. But thanks to modern
society, it’s no longer as fatal a condition as it used to be.
These outsiders are the very people who can add the most value to the group
because of their very difference. The people we describe as “creative” tend to be
part of this minority of challenging thinkers. The fact that they diverge from the
norm is exactly what makes their minds valuable. Being different is what helps
them come up with ideas that just aren’t accessible by those who live within the
norm.
Valuable thinkers diverge from the norm to access thoughts that lie outside it
If you were a treasure hunter looking for buried bounty on a desert island, you
probably wouldn’t have much chance of increasing your bank balance if you
threw a hula hoop on the sand and made a decision not to look outside it. Unless
it’s a very small island and a really big hula hoop, there’s going to be more
chance of unearthing the hoard by digging outside the circle than inside.
Yet, that’s exactly what most groups do. They confine their thinking and their
opportunities to the narrow definition of their norm. Their collective
understandings create a restrictive boundary that hems in everyone’s thinking.
The very behavior that gives them a collective identity also turns out to be the
behavior that limits them.
A strong social identity leads to people behaving in the same way, following the
same written and unwritten rules, having the same assumptions, and working
with the same knowledge. With the same input and processes, it’s no surprise
they tend to create the same output.
In company brainstorms, people come up with similar kinds of ideas. And the
way the ideas are then selected cuts down further on variety, so that the most
comfortable rather than the most effective ideas are the ones that make the cut.
Thinking that comes from inside the norm is obvious. Anyone in the group could
come up with it. This kind of thinking is of very little—if any—value to an
organization.
The valuable thought space lies outside the norm. That’s where the new
thinking is. That’s where you’ll find the ideas with the power to transform an
organization.
But not all that wide-open space is useful. The conceptual gold lies in a fertile
area with the right balance of novelty and familiarity.
In the film Garden State, Natalie Portman’s character explains what she does
when she feels unoriginal.7 She goes on to writhe on the spot, squealing: “Blah,
blah, blah, BLAH, blah-la!” She describes her actions to her friend, played by
Zach Braff, saying that in order to keep feeling unique, she occasionally has to
do something that no one has ever done before. And no one had ever squealed
and writhed like that in that exact spot ever before. It was a unique moment in
human history.
Of course, if we accept the definition of creativity as producing something
that’s both new and valuable, this kind of activity only ticks one of these boxes.
So there is a point where originality becomes useless to us. It becomes the
equivalent of wriggling and making noises for the sake of it. It doesn’t have
strong enough connections to common experiences or knowledge to be relatable
or useful. It’s more likely to alienate people than to give them any value.
The right amount of personal divergence is a balance. It lies in the area where
someone can still function within the group but doesn’t think or operate like the
typical member of the group. Individuals that diverge too much don’t add value
to the group. There’s just not enough overlap between the needs of the group and
their own knowledge, abilities, and attitudes. They tend not to last long. Either
the group chooses to remove them or they decide to leave of their own accord.
We’re looking for people in the Goldilocks zone, whose mind is neither
predictably conformist nor wildly divergent. It’s just right. It’s wise to do
whatever you can to hold on to these people and find a way of harnessing their
thinking. These naturally divergent people are really valuable and important, but
it’s possible for everyone to be usefully divergent—even those who feel a strong
pull to conformity. We’ll look at how to do that in a few pages.
The Goldilocks zone of divergence is where individuals still add value to the group but probably come
across as outsiders
There are two elements at play when it comes to divergence; there’s the
individual and there’s the group they’re in. People can fit neatly into the norm of
one group but diverge wildly in another. So our divergence changes according to
context. It’s simply about people having different perspectives, knowledge,
habits, understandings, and ways of doing things from the rest of their group.
Some people have no control over what makes them divergent, while others do.
Both are valuable.
Let’s look at the different kinds of divergence, and how some attributes that
have been traditionally seen as drawbacks should in fact be seen as superpowers.
INVOLUNTARY DIVERGENCE
Some people, through no choice of their own, are different from those that
surround them. They may be a different sex, different color, have a different
background or have a brain that operates in a different way. Much of the time,
these differences are seen as problems. Which causes individuals to feel bad and
causes organizations to miss out on opportunities. But these are the very things
that make us who we are. They make us more valuable because they make us
different.
There are four forms of involuntary divergence.
Diversity This is the way we’re born. It’s the attributes that are written
into our DNA—like our sex, ethnicity, and level of physical ability—as
well as the neurodiverse ways our brains are wired that lead to dyslexia,
autism, ADHD, and other conditions.
Background These are the circumstances that shape us. This is the
“nurture” to diversity’s “nature.” It includes the culture we are raised in,
our upbringing, our education, and our level of poverty and privilege.
Trauma These are the events that change us and force us to redefine who
we are and how we behave. These pivotal points in our lives include
accident and injury, abuse, bereavement, and anything else that has a
profound emotional or physical impact on our lives.
Illness These are the conditions that affect us. They involve ailments that
impact the body or mind either temporarily or over time. The biggest of
these to consider is mental illness, which is on the rise in many areas of
the world.
You probably feel pretty touchy about these topics. I’ve just dragged you into
a political-correctness minefield, after all. But it’s the political-correctness
brigade who have made this such a difficult subject to deal with. Rather than
pasting over these differences and trying to make everyone the same, I think we
should celebrate the differences, and the wonderful potential they offer if we let
them.
Please don’t misunderstand me here. I’m not denying that these differences
can make life harder for individuals. I’m pointing out that only focusing on the
negatives is what makes these topics especially dark and awkward. There are
positives too. It may take time and effort to find them, but the perspectives,
knowledge, skills, coping mechanisms, and attitudes that divergence gives rise to
in people can be valuable for generating ideas.
Most companies have now made a commitment to address their diversity issues.
Typically they are aiming to get more women in leadership and launching
initiatives to develop a better balance of employees across race, sexual
orientation, religion, age, gender, and disability. That’s wonderful. If your
organization hasn’t already put plans like this in place, they’re late to the party.
But diversity is only the first half of the solution.
The focus of diversity is getting a broader spectrum of people into the
workplace, yet if you’re just going to turn these wonderfully different
individuals into more identical-thinking work units, you’ve destroyed the value
of their difference. Not many companies have even started thinking about that.
A diverse workforce may be the most powerful way of accessing more diverse
thinking in an organization. But only if you let it.
VOLUNTARY DIVERGENCE
If you’re not fortunate enough to have a natural difference, you can still develop
some valuable divergency. These are things that are entirely within your control.
You can switch them on and off at will, and dial them up and down. You can
just use the ones you feel comfortable with and ignore the others. They are
powerful ways of escaping from the norm of any group.
There are four main ways you can do that:
Contrarianism This is about not taking things at face value and looking
at alternatives. It involves questioning, evaluating, and offering better
ways of doing things. Some people naturally seem to be a bit more
contrary than others, but it’s something anyone can develop. Just make
sure you don’t stop at criticism but carry on to constructive suggestions.
Dreaminess This is about using your imagination to help you explore
opportunities and possibilities. It involves kicking back and letting the
Default Mode Network take over. This will help you imagine
consequences, see things from other people’s perspective, and come up
with new solutions.
Altered states These can temporarily change the way your mind
operates. A different state can remove mental obstacles and take your
brain to new places. It’s not just about drink and drugs—there’s also
meditation, exercise, and even electronic devices that can change the way
your brain functions.
Play This is a useful approach where one or more people can temporarily
remove themselves from the assumptions and limitations of the collective
norm. Contrary to most people’s understanding, it’s not the opposite of
work. You can use it to gather information, explore different perspectives,
generate ideas, improve thinking, judge options, and a multitude of other
things.
These are useful ways of breaking out of the norm of a group. But you need to
use them constructively. Otherwise, you’ll end up becoming someone that no
one wants to work with.
In the next chapter, we’ll take a look at something else you need to develop if
you really want to be great at generating ideas.
PRACTICAL EXERCISE
For example, if you were to think about how you do your grocery
shopping, you might break it into: plan your meals and ingredients for
the next week, list the ingredients, go through the cupboards and cross
out the items you’ve already got, take your list to the grocery store,
wander the aisles picking up what you need, pay for it at the checkout,
take it home, put each item away in the right place.
For this example, we’ll choose going to the grocery store and picking
up the items.
Define the purpose of the steps you want to replace and list the input
and output for each one.
In this case, the steps I don’t like are all about getting the grocery
items that I’m missing.
The input is a list of required items.
And the output is the actual items.
Judge your ideas to see which ones offer the most benefits.
In this case, the one that offers the most actual benefit is making my
grocery-store trips part of a keep-fit regime. But that loses out to the
simplicity and ease of getting someone else to do the shopping for me.
A great way of doing this already exists. So I decide to start doing my
shopping online. If nothing exists to solve your problem, this is your
opportunity to create it yourself.
Get into the habit of applying this approach to lots of diferent things.
Especially if they annoy you or you find them inefficient. If you’re always
looking for ways to make things better for yourself, you’ll discover ways of
making things better for everyone.
Chapter 5
DRIVE
or
Diverging from the norm is like having half a superpower. Without the other half
of your ability, you’re merely different. Strange. Maybe even a weirdo.
The other thing you need is the motivation to use your difference positively.
We’re going to call that your drive.
Some people seem to have more motivation and energy than others. When
people hear what they’re up to, they often ask: “How did you find the time to do
that?” They seem to achieve so much more than anyone else, even although
they’ve got the same number of hours in a day. These people don’t have any
more intelligence, knowledge, or skills than other people. Not at the start,
anyway. They just have more drive. They’re self-motivated to get on with
things.
The easy way out is to say that some people are built that way and others
aren’t. That’s just shorthand for saying: “I’m lazy and can’t be bothered
changing.” It may be that some people are wired to have more energy and drive
than others, but there are more important factors that give us the driving force to
do things. And many of them are completely under our control.
Find what floats your boat and use that to develop your creative
muscle
JUST DO IT
The traditional view of education is that you need to learn all the information
before you become a practitioner. That’s the system our universities and colleges
follow. Whether you’re training to be a lawyer, accountant, doctor or architect,
you spend years sitting in a lecture theatre taking notes and passing
memorization tests (because that’s all most exams are) before you’re ready to
put it into practice. But that approach simply isn’t suitable for a world that’s
constantly changing, where new technology becomes defunct faster than ever,
and new approaches render slow-moving companies irrelevant.
The better approach for learning is to think of the way you’d pick up a
musical instrument. Spending three years learning theory before you get your
hands on a violin is unlikely to turn you into a concert-level performer. Instead,
you start small, screeching your way through scales and nursery rhymes. Then
you move on to simple compositions that you practice again and again, building
up muscle memory and refining your technique. These pieces get steadily more
difficult until you can read music fluently and use your instrument as naturally
as your own voice. Each time you learn a piece, you get a feeling of
achievement. And that achievement gives you the motivation to keep going.
It’s the same with anything creative. Many artists say they have no choice but
to create. It’s what makes them feel happy and fulfilled. And there’s a reason for
that.
You’ve probably noticed the rise in popularity of adult coloring books in the last
couple of years. It initially seemed like a peculiar fad to me, until my wife
invested in some felt-tip pens and started working her way through some classy
designs. She then downloaded some coloring apps to her phone so she could do
it on the go. And now I understand the allure.
These books make the benefits of creativity accessible to everyone. They have
a low entry point, so you don’t need to have a high level of skill to start. They
give you the satisfaction of improving your skills the more you do it. Each time
you complete a page you get a little buzz from achieving something. And you’re
in full control of where you start, what colors you use, how fast you complete it
and whether you use pen or pencil. It’s a perfect demonstration of what happens
when you start doing any creative pursuit.
It takes effort at first to get started, but when you complete something it gives
you an emotional reward that keeps you motivated to carry on. It’s a self-
perpetuating cycle of putting in the effort to create something, leading to the
satisfaction that gives you the motivation to keep putting in the effort.
Once you’ve started, it’s much easier to continue.
The effort of creating something gives you satisfaction. The satisfaction gives you the motivation to
create more.
PRACTICAL EXERCISE
When you have something that intrigues you, it’s sometimes hard to know
where to start. And the mass of unknowns we’re faced with seems like an
impenetrable barrier keeping us out. Let’s deal with that right now and set
you on an exciting path.
First, start with something that interests you. It could be watercolor
painting or juggling or rocket science or shoe design. It’s going to be
something that raises questions like: “I wonder how they do that?” or:
“How do people get into that?” These questions are the sign that you have a
knowledge gap that’s just waiting to be filled with information. Your
interest in the area will cause you to soak up details like a sponge.
To start you on your path, we’ll use a classic learning model of knowing,
doing, and being.
KNOWING
You’re going to start by filling some of your knowledge gaps. This will
give you a foundation to work with. This stage will likely just create lots
more questions and make it clear how little you know. Don’t be intimidated
by the scale of your ignorance. Everyone starts out with no knowledge and
learns as they go.
I recommend that you start searching straight away for terms like
“juggling for beginners,” “how to become a shoe designer” or whatever is
relevant to your area of interest. Start taking notes about the parts that
interest you. Watch interviews with people who are already successful in
your chosen area. Read online reviews and critiques to see how people
judge what is good. If you understand the criteria that separate the good
from the great, you’ll have a better understanding of what knowledge is
important and what isn’t.
DOING
Get your hands dirty as quickly as possible. This is how you get into the
creation/motivation cycle that will keep you going.
Start by looking at YouTube videos that give you tutorials for beginners.
This will get you started for a minimum outlay. As you get going, you may
want to do some more specialist online courses on SkillShare or Udemy.
The good ones will probably cost you a bit of money, but by this stage
you’ll have enough enthusiasm and momentum to be happy to pay to
improve. Keep going and keep doing. You’ll soon be ready for the next
stage.
BEING
You want to start rubbing shoulders with people who share your interest
and people who do it successfully. Any group of passionate people tend to
cluster around their area of interest. Search for online communities where
they’re discussing that interest. Get involved and start asking questions.
You’ll find that people are happy to share their wisdom and experience.
If you live near a city, you may find that some of these passionate people
actually like to hang out in person. Look at sites like meetup.com to see if
there are any groups who gather in your area. Go along and chat. The one
thing that passionate people love is other people’s passion for their area of
interest.
The best way to get started is simply to start. Just like eating a pizza, the
best way to acquire the knowledge you need is in bite-sized pieces. Focus
on the journey rather than trying to arrive at the destination. That’s where
the enjoyment lies. And if you don’t enjoy it, you won’t do it.
Chapter 6
or
Getting to an idea is a process. There are steps that get you from A to B. You
need to take these steps in order, and how well you perform each one of them
affects the possible results you get at the end.
If you understand these steps, you can improve on your own output by
developing the areas that are weakest. And you can get more out of group
creativity if you understand how to effectively plan and manage the process.
I use a simple acronym for the steps that take you from wanting an effective
idea to having that idea.
RESEARCH
As soon as I left university, I started a job as a recording engineer in a rather
lovely studio in a tiny Scottish village. We’d get all sorts of bookings, from
signed artists to heavy metal cover bands on the pub circuit. One of the things
the less professional musicians would often say was: “We’ll fix that in the mix.”
You very quickly learned that this wasn’t a real option.
These were the old days when music was analogue. We were recording onto
tape and you couldn’t just nudge a single snare-drum beat the way you can now.
It taught me an important lesson: The only way to get quality output is to start
with quality input. The process can only do so much.
You need to have a good understanding of the problem if you want to solve it
effectively. That involves digging deep to find the stuff that probably hasn’t
been noticed before. If you skimp on your research, every other step in the
process suffers.
The only way to get quality output is to start with quality input
BREAK IT APART
At this point, you should be breaking the problem down into its component
parts. What are the steps? What’s the input? What’s the output? What resources
does it currently take? As you do this, you’ll begin to get a better understanding
of the problem. It may be that you’ll solve it just by picking it apart like this.
You should do your best to understand each of the component parts. If there’s
something you’re unclear on, read up on it. You need to know which parts can
be changed and which ones can’t. And you won’t understand that if you have
gaps in your knowledge.
Identify everyone who is involved. Who are the audience or customers? Who is
involved in the process? Who sets limitations on what can and can’t be done?
Who influences people’s expectations? Who’ll make the decision on whether or
not to implement your ideas? List everyone you can think of.
Now identify the ones who are fundamental to the problem you’re trying to
solve. What are their motivations? What would make things better for them? If
they’re the source of the problem, why is that? Look at the problem from
everyone else’s perspective. What would make a good solution for them?
It’s obviously best if you do this by spending time with the most important
individuals and getting to know them. Maybe simply observing how they go
about things will give you the nugget of information that’s your key to a better
solution.
1. “Why did the robot stop?” – The circuit overloaded, which blew a
fuse.
2. “Why did the circuit overload?” – The bearings locked up because
there wasn’t enough lubrication on the bearings.
3. “Why wasn’t there enough lubrication on the bearings?” – The
robot’s oil pump was delivering too little oil.
4. “Why was the pump delivering too little oil?” – The pump’s intake is
clogged up with metal shavings.
5. “Why is the intake clogged up with metal shavings?” – Because
there’s no filter on the pump.
It’s simple. And highly effective. I find it often reveals that the problem is not
what you first thought it was.
INSIGHT
The word “insight” is nearly as problematic as the word “creative.” It’s badly
understood, but few people are willing to stick their hand in the air and ask for a
clear explanation.
I’ve been doing that exact thing for the last few years. I’ve been asking
strategists, planners, and business consultants what they mean by insight. The
responses have ranged from blank stares to stumbling explanations. They
contained more “er”s and “um”s than the average conversation, and I found no
consistent understanding, even within a single industry.
When it comes to RIGHT Thinking, an insight is a piece of information that
can inspire an idea. But that can be a hard thing to define.
If you want to know what makes a piece of information inspiring, think about
the kind of thing you might tell people over a couple of pints on a Friday night.
You’re not going to tell them something obvious or something boring. That
would reflect badly on you. It’s the same situation with insights. You should
only be sharing information that’s interesting and unique.
To make it even clearer, you can check any thinking nuggets against the
Insight Matrix:
If you want to know if your information is any good, use the Insight Matrix
Over the course of my advertising career, I saw hundreds of briefs across pretty
much every industry sector. These briefs are usually prepared by a planner or
strategist whose job it is to define the problem, unearth some insights and give
the creative department everything they need to inspire brilliant ideas.
But more often than not, they didn’t give an insight, they gave an observation.
For example, you could get a statement saying that 17.4 percent more twenty-
somethings wore odd socks on a Friday than on any other weekday. That may be
interesting (and totally fabricated) but it’s just an observation. It becomes more
useful when you understand that Thursday is the new drinking night, which
makes Friday the new hangover morning. And when you’re feeling rough,
you’re more likely to grab whatever socks are available.
An interesting observation can be helpful by itself. It can inspire ideas, which
is exactly what it’s supposed to do. But the more valuable thing is to find the
interesting reason behind the interesting observation; the “why” behind the
“what.” That can set you on the path to tackling something closer to the root of
the issue.
In 1950s America, General Mills launched a line of Betty Crocker cake mixes
that tapped into the growing market of convenience foods.2 Products like
powdered coffee, instant potato, frozen dinners, and dried milk were rising in
popularity, so they developed the easiest cake mix you can imagine. All you had
to do was empty their powder into a dish, add water, give it a mix, and pop it in
the oven. It was the very definition of convenience. Surely it would be a hit.
Yet it remained firmly on the supermarket shelves. People just weren’t buying
it. That was the observation. Most companies might try to hit this problem head-
on with an advertising campaign, some coupons or a PR push, but General Mills
decided to dig deeper. To help them find the reason why their product was being
rejected, they hired a team of psychologists. What they discovered was pretty
surprising: the product made things too easy. And that made the housewives of
the day feel guilty. The cake still tasted great, but it made them feel like they
were somehow cheating their family.
This interesting reason behind their observation inspired General Mills to
make a simple adjustment that changed everything: they made it less convenient.
They reformulated the mix so that it now required the addition of a real egg.
That was all that was required.
The observation was that the product wasn’t selling. The insight was that it
made housewives feel guilty.
It may be that you’ve collected or identified data during the research stage and
you feel it has a role in the thinking. That’s great. You’re probably right. But you
need to do some work on it first.
Over the last few years, organizations have been obsessing over data. They
want to collect as much of it as they can, which means that the world’s data is
doubling every two years or so.4 But data is useless on its own. To make it
valuable, you have to apply intelligence. This was understood even in the earliest
days of computing, when the DIKW Pyramid was developed. It goes like this:
DATA
Here’s where it starts. This is simply a collection of ones and zeros. It’s pretty
useless unless you do something with it.
INFORMATION
Once we apply intelligence to the data, we get meaning from it. We can describe
what is happening and what it represents.
KNOWLEDGE
When we apply further intelligence to this information in the form of context,
past experience, values, and other factors, we get knowledge. This gives us a
more usable understanding.
WISDOM
This is the holy grail of data. It’s been described as the “know-why.” It’s the
understanding that can lead to insightful ideas and better decisions.
Now you’ve got all this information, you probably want to bring it all together
into a nice, simple, single-minded brief. That’s what’s going to help keep you on
track and, hopefully, inspire some jaw-dropping ideas.
GENERATE
This is where your divergence and drive really come into play. Together they
will help you explore the idea space that lies outside the norm. Your divergence
will take you into new and valuable thinking territories and your drive will give
you the energy to keep searching.
There’s no shortage of creative techniques—for individuals or groups—that
will help you come up with ideas you wouldn’t normally have. I’ve personally
collected dozens of them. But they won’t do you a whole lot of good if you skip
directly to this step without doing your research and finding an insight. You may
generate lots of ideas, but they’re unlikely to be as valuable as they could be.
So, even although you probably find this the most exciting stage, you need to
stop yourself from jumping directly to it.
As I’ve already made clear, you need to break out of the standard normative
thinking of your group if you want to get valuable ideas. And if you can break
out of your own personal norms and mental ruts, then all the better. This stage is
about journeying into unfamiliar thought territories.
In his book Thinking, Fast and Slow, Daniel Kahneman postulates that the
vast majority of our thinking is intuitive and unconscious. We tend to go down
tried and tested mental paths because they are easy and familiar and the neural
connections are stronger. But just sitting at your desk and trying to force yourself
to think unfamiliar thoughts probably won’t get you very far. That’s why I tend
to use techniques and tools to force my thinking in new directions. These
exercises cause you to come up with new ideas by:
Natural divergence can give you an advantage at this stage, but even with this
advantage, you want to keep yourself fresh and break out of your own habitual
ways of doing things.
Even the best jazz musicians will end up playing the same old stuff if they
don’t keep challenging themselves. Keeping your approach fresh makes sure
your thinking doesn’t go stale.
CHOOSING TO DIVERGE
The best creative workshops are a form of play; giving people new rules to
follow, new ways of interacting with each other, different roles to fulfill, and
defining an agreed end goal. Done properly, this approach is powerful because it
breaks people out of their daily work routine and creates a temporary new state
for them to operate within.
Most important, a good play state will eliminate the things that tend to kill
ideas along the way. Like early judgment, restrictive processes, internal politics,
and fear of senior managers. They create an environment where everyone can
contribute, whatever their level.
We’ll take a look at how to manage group thinking effectively later in the
book.
This step isn’t just about generating lots of ideas; it’s about ending up with the
best ones. And that takes judgment.
Judgment is usually seen as being the process that kills terrible ideas, but
because it’s usually done badly, it often kills great ones too. It’s more powerful
if you turn it on its head and use it to spot opportunities rather than problems. In
that way, ideas with potential can survive long enough to be improved. Because,
at this stage, ideas are unlikely to be fully thought through and ready to go.
Getting good at judging takes experience. The more you do it, the more you
know what to look out for.
If you do this stage well, you’ll have a handful of ideas with lots of potential.
Now it’s time to unlock that potential and turn the ideas into something brilliant.
HONE
Idea-generation sessions are all about thinking broadly. They’re focused on
generating a good number of ideas that are diverse and interesting. These ideas
will naturally be early thoughts. In many cases, they’re no more than indicative
markers signaling that “there could be something in this.” There’s a good chance
they won’t tick off every requirement. You may not even know if the ideas are
physically possible. That’s all fine.
This step is about moving from breadth of thinking to depth of thinking.
We’re going to take the best ideas and make them as good as they can
possibly be. This is where we take the raw ideas and turn them into something
special.
One of the first things you should do with each of your chosen ideas is remind
yourself what’s so good about them. Ideas are a lot like jokes. You can only
experience a joke for the first time once. The more you hear it after that, the less
funny it becomes. Similarly, the more you work on an idea, the less brilliant it
seems. You can end up losing track of what made it special in the first place and
end up with something unremarkable and compromised.
In a few sentences, define what makes the idea so good. Keep it simple.
Describe the idea, state what makes it special, and list the elements that are
important to hold on to. If we were to do this for the original Dyson vacuum it
would be something like this:
Hold on to this. Keep referring back to it, especially if you start to lose faith.
Don’t drift from this unless you have very good reason to do so.
Now that you know what made the idea so good in the first place, you want to
see if you can make it better.
Return to your original aims. Does the idea do everything you were hoping it
would? If not, is there any way you can adapt it to make it fit the brief better? If
you’ve specified aims at the beginning of the process, this is the time to pull
them out and go through them.
Now have a look at the idea and see if there are any drawbacks to it. Is there
anything that people in your audience will object to, or that decision-makers in
your organization will object to? Try to minimize or eliminate the problems.
Just make sure that none of your alterations damage the very thing that
originally made the idea so good. For example, if you really like a marketing
idea because it would help you stand out from your competitors, don’t try to add
anything that makes you more like them. That would just be weakening the idea.
Concentrate on strengthening the strengths and weakening the weaknesses.
FIRST, SIMPLIFY
Create account
Choose products
Checkout
You would then take each of these steps and break it down into smaller
elements. The checkout step might include steps like:
As you can see, these steps can be further broken down into more steps.
Each time you break the idea into pieces, ask if there’s a better way of doing
that step. And if the step is even necessary. Some of the most interesting results
can come from removing an element you thought was essential.
It’s a good idea to get a few people to do this independently, especially if you
can get people with different backgrounds and expertise. Their divergent
approach may cause them to break things down into very different steps. These
perspectives could open up new opportunities you hadn’t even considered.
TEST
No matter how well you think through an idea, it never quite seems to work the
way you expected. As Woody Allen said, “If you want to make God laugh, tell
him about your plans.” I know that’s true from experience.
I’m lucky enough to speak fluent HTML, so whenever I get an idea for a
website, I just build it. It costs me nothing except my time. And each time I do it
I learn something new.
Whenever I get a site working, I ask my wife to use it and watch what she
does. No matter how much I plan for eventualities, she never seems to use the
site the way I expect. Even although my inner voice is exasperatedly muttering:
“What on earth are you doing?” I bite my tongue and watch what she does. I’ll
ask her why she’s done what she’s done, so as to understand her motivations,
and then return to my coding to adjust the site accordingly.
My wife is my one-person test lab. She’s a vital part of the process for me.
Even although my natural instinct is to tell her how she should be using my
latest digital creation, that wouldn’t be helpful. I can’t be at the side of everyone
who stumbles upon one of my sites on Google. My wife helps make the idea
stronger so that more people can get more out of it.
If you don’t test an idea before you release it into the world (or your
organization), it’s unlikely to be as good as it should be.
Most of the time people simply turn their idea into a PowerPoint slide show and
present it to their boss. It then gets holes picked in it, the enthusiasm for the idea
wanes, and it never sees the light of day. For a number of reasons, the act of
prototyping and testing dramatically increases the chance of an idea working out.
SOMETHING TO HOLD ON TO
A prototype means you don’t have to rely on people’s imagination. Which is
great because some people don’t seem to like activating their imagination. They
think it’s unbusinesslike. Others have very good imaginations which can cause
another problem: you don’t have full control over what’s happening in their
heads. When we give people something to hold—whether that’s a physical
product, a mockup of a digital product or a printout of a system chart—it
eliminates the need to imagine something. I’ve personally found that mocking up
digital experiences and letting clients click and prod at them is far more
successful than just showing them a static printout.
IT SHOWS BELIEF
People buy into a team as well as a product. The big Silicon Valley investors
understand that. When you’ve gone as far as to build and test a prototype, it
shows that your heart is in it. It shows that you’ve got the passion and the energy
to make things happen. It makes you stand out from all the other people with
their monotonous PowerPoint decks.
Before you start with your prototyping and testing, work out exactly what you
need from this stage. It may be that you just need to sense-check the idea to see
that it works and is feasible. Or it could be that you want to continue improving
it using real-world feedback. Or perhaps you need some concrete figures to
convince decision-makers and win support.
Make sure you’re clear on the purpose before you start. It would be a shame to
go through the process and not end up with what you need at the end. It may
seem obvious, but it’s amazing how often people launch into the what of a
project without first nailing the why.
It may be that all you need is to create a paper prototype to make sure you’ve
got the logic and decision tree sorted out. Or it could be that you need to get a
3D model created to test the ergonomics. Or maybe you need to try out a new
process on a small number of your customers.
If you’re using the test phase to help sell your idea into decision-makers, it’s a
good idea to identify the information that will be most persuasive and design
your test around that.
The more effort you put into planning your prototyping and testing, the more
helpful it’s likely to be at the end.
I’m what’s known as an “early adopter.” That means I tend to buy technology
while it’s still glitchy and annoying because I love the vision of what the product
is trying to do. Which has resulted in a box of disappointing gadgets that didn’t
quite live up to the dream.
The Palm Pilot was one of the rare exceptions that quickly found a place in
my life. I loved it. It was the fantastic result of a failed experiment called the
GriDPad,6 which was a handwriting-recognition tablet that came out in the late
1980s, a few years before Apple released their short-lived Newton device. These
products were the true predecessors of our current smartphones and tablets,
allowing people to sync data with their desktop computer so they could be
productive on the go. But the devices weren’t quite as portable as people would
have liked, and they never really took off.
Learning from his mistakes, Jeff Hawkins founded Palm Computing to carry
on his dream of portable productivity devices. This time he started with size—
the one element that led to the demise of the GRiDPad. He reckoned the ideal
size for a device would be something that could fit in a shirt pocket. So he went
out to his garage and cut a wooden block to size. This piece of wood became his
trusty companion for the next few months.
Jeff would carry this lump of wood in his pocket, taking it out in meetings and
business situations to simulate checking his diary, taking notes or writing emails.
He ignored the strange looks he got because inside his head he was planning and
refining the product. He started printing out potential interface designs and
sticking them to the front of his trusty wooden prototype. He’d tap and scratch
on this imaginary screen, using a piece of chopstick as a stylus.
He carried on like this for weeks, acting as a one-man guinea pig with an
imaginary gadget. In this time he got to understand the moments you would use
the device, how to get an interface to work on a small screen, and what data
would need to be shared between your device and your main computer. Only
after this was sorted did he start thinking about the technology side.
Without this useless wooden prototype and a fantastic imagination, the hyper-
functional slice of glass you currently prod your finger at might have been a few
years behind where it is now.
PRACTICAL EXERCISE
DEVELOPING INSIGHT
You’ll have a better chance of generating great ideas if you get good at
finding great insights. Let’s practice finding the why behind the what.
First, gather some interesting observations. These could be about human
behavior, processes, design, or anything else. For example, you may notice
that people tend to pull ridiculous faces when they’re doing a selfie or that
wind tends to whip up litter into a mini-tornado at the corners of buildings.
Now start asking “Why” to discover the reason behind the observation.
You may need to take the Toyota approach and ask why a few times to get
to a useful answer. And you may need to do a bit of reading on psychology,
physics, or some other area of expertise to get the right answers. Finally,
come up with an idea that makes use of your insight. It could be a new
product, it could be an improvement to a system or something else.
The better you get at finding the reasons behind the observations, the
better you’ll be at unearthing useful insights.
Chapter 7
or
Each layer you rise in the pyramid requires a rarer and more valuable skill.
The more of these you develop, the more valuable you become. If you don’t
have them all, there’s very little chance of an idea seeing the light of day.
IMAGINATION
How did you get on? If you came up with an answer for any of these, you’ve
got imagination. That’s great! You’ve made it onto the first level of our Creative
Skill Pyramid.
But don’t feel special just yet. The fact is that just about everyone makes it
onto this level, because humans are wired to come up with ideas. The guy in the
pub who thought of everything first exists at this level but probably hasn’t
moved beyond it.
Imagination is what we use to come up with things that don’t exist yet. You
can use it to produce pretty obvious stuff or you can use it to imagine incredible,
never-before-seen wonder stuff. You can use it as the vehicle to explore the land
beyond your norm. Whatever you do, just use it. The more you do, the better you
get at it.
JUDGMENT
If getting ideas is not uncommon, far rarer are the people who can recognize the
good ones. A trawl of the patent archives proves this. You’ll find jaw-dropping
ideas like an “apparatus for facilitating the birth of a child by centrifugal force,”1
an “electrified tablecloth” for repelling insects (and possibly stopping insolent
children from putting their elbows on the table), and the “Beerbrella” for
keeping your chilled brew out of direct sunlight. Clearly, not every idea is a
great idea.
But it’s possible to develop judgment. First, let’s look at developing your
judgment of something specific. If you were to hand me an old trombone, I’d
have no idea if it was any good. But I know I could learn. After asking some
experts, I’d be in a better place to judge. After I’d examined a hundred different
trombones, I’d be in a better place yet.
Judgment is the product of knowledge and experience, and you will develop it
faster by doing your research, speaking to specialists, and exposing yourself to
as much as possible. But there comes a time when we have to judge things that
fall outside our area of expertise. At this point, it’s good to understand how our
entire bodies are involved with judgment.
Over the years, I’ve seen countless great ideas die from bad judgment. The
decision-makers will often say things like ‘I’m just not feeling it’ or ‘that makes
me feel uncomfortable’ or ‘I don’t know what the right idea is but I’ll know it
when I see it’.
These individuals think they’re doing the right thing, but they’ve
misunderstood the situation. They assume that ideas come about in an
environment where emotion reigns supreme, so they should only judge ideas
using their emotions too. I think that’s misguided.
The concept of the “gut reaction” comes from the fact that we very often feel
a response to situations in our belly or chest. External stimuli can have a
physiological effect, making us “feel a bit funny.”
We’ve long known of the connection between the digestive tract and the
mind. Our digestive system is home to our enteric nervous system, which
contains about 100 million neurons—that’s more than a hamster has in its entire
body.2 So it’s no surprise that it’s also referred to as the second brain. But what
might be surprising is that 90 percent of the connections between the gut and the
brain flow in only one direction—and that’s upwards.3 The gut clearly has a
bigger effect on our thinking than our thinking has on the gut.
When we’re highly stressed, we go into the state that’s known as “fight or
flight.” Our adrenal medulla floods our systems with epinephrine and
norepinephrine.4 Our digestive tracts grind to a halt, our bladders relax, our heart
rate increases, blood vessels open up, and we can go pale or flush as blood is
redirected around our system. We all know what that feels like.
It used to be assumed that the emotions we felt created these physiological
reactions, but a current theory is that we experience the physiological state first
and then we scan our environments for cues before we interpret it as emotions.5
If we want to judge well, we can’t just obey these physiological responses. We
can’t just reject things because they make us feel uncomfortable. Very often our
gut will react because the idea is ticking the right boxes. If we’re looking for
something that’s new and challenges the status quo, the chances are it will make
us feel uncomfortable. It will set our guts in action for the right reason. We need
to interpret this response.
You do that by checking your reaction with your rational, conscious brain. If
you know what the criteria are for a successful idea, you can measure it against
that. If you don’t, you can say “I don’t know just now” and then go away and
work out the criteria before you respond.
Judgment takes experience and wisdom. Just going on gut reaction is like
letting a timid hamster make your decisions for you. Sadly, that’s how most
organizations seem to operate.
ADAPTABILITY
The right kind of changes will make your idea better and open up opportunities
If your idea is any good you won’t have any shortage of people
wanting to change it
You need to know how to stay on track and know when to pivot. Here are
some pointers:
Hold on to the magic First of all, you need to define what it is that
makes the idea so good. This will probably be a short paragraph or a
handful of bullet points. If you’re not clear what the magic is, there’s a
good chance you’ll lose or damage it as you travel through the process.
Collect the information When you come across new learnings or
feedback, hold on to it. Don’t make a quick rash decision. Put all the
information in one place so you don’t lose it.
Interpret the information Don’t just take everything on face value.
Very often people offer a specific change rather than an observation
because they think it makes them sound smarter. This can lead you down
the wrong path if you don’t question it. For example, someone might tell
you that a button in an app should be bigger. What they’re telling you is
that it wasn’t clear enough what they needed to do in order to take action.
That could be because the layout is too confusing, or the words on the
button not clear enough, or that the screen size of their device results in a
sub-optimal design. You need to apply some intelligence to find the reason
behind an observation or piece of feedback.
Decide what action to take Now take your list of potential amends
and compare each item with your definition of what makes the idea
magical. If taking action helps you make the idea stronger, execute it
better, simplify it, or generally improve it, then go for it. Otherwise, reject
it. Or reinterpret it. Never do anything just because someone told you to.
Your job is to end up with the best results, not to massage someone’s
fragile ego. This may require some diplomacy, but the alternative path
results in a less effective idea, a painful journey through the process, and
little satisfaction at the end.
Never stop defending the idea. It’s easier to damage it than it is to improve it.
Only make a change if you’re making it better. And if you do, adjust your vision
accordingly to embrace the new magic you’ve just added.
COMMUNICATION
Everyone is in sales, whether they like it or not. Even the best ideas need to be
sold to people. Maybe even more so than average, unadventurous ideas.
You’ll doubtless have heard people harping on about having a good elevator
pitch. This is simply their way of saying you need to understand how to tell
people about your idea. I experienced this a few weeks ago in relation to this
very book. While chatting with Soon Yu, my friend and co-author of Iconic
Advantage, he asked me how I was describing this book to people. What was I
saying that quickly put across what it was all about?
I wasn’t prepared to answer his question. I bumbled. After our call, I set off at
once to write a one-sentence description. I came up with “a practical guide on
how people and organizations can have better ideas.” There are lots of other
things I wanted to add, but short and simple comes first. People don’t need all
the information. They just need to know what applies to them. And they’ve got
lots of other things happening in their life, so you need to keep it short.
Here are some communication tips from a couple of decades working in the
advertising industry.
HAVE A FLOW
When you’re excited about something, the words can just flow off your tongue.
But that can be a nightmare to listen to. People don’t know quite what to latch on
to, and it can end up bamboozling them. You need some sort of sequence to
follow.
The three-act structure is a classic storytelling technique that you can lift from
the worlds of theater and film. Act One sets the scene and introduces the
characters. Act Two builds tension on the way to the confrontation. Act Three
resolves the story. Copywriters generally use a similar flow that goes “We
understand you,” “Here’s a problem you’ll identify with,” and “Here’s the
solution.” In this case, the solution is the product.
If you use this kind of flow, you’re more likely to get people on side and help
them understand what’s so great about your idea.
PERSUASION
If you want to get people to work with you and put their energy into making
your idea a reality, you need to give them a reason to do so. Your
communication skills go some way towards helping you get these people on
board, but your actions are just as important.
Persuasion skills are still important if you’re doing the whole process by
yourself. If you’re an artist or a musician or a comedian, you still need to
convince people to give you your big break. You need to convince people to
venture away from their comfy settees to experience your work. And you
probably want them to see some value in what you’re doing.
That requires persuasion. Without the ability to get other people on board,
even the best idea will never succeed.
TENACITY
Rarest of all is the ability to see projects through to completion. Few ideas make
it past the flip chart, layout pad, or Post-it note. Most ideas that make it beyond
that wither at the first sign of resistance. The rare few that get initial support are
often bruised, maimed, or even butchered before they make it to the finish line.
It requires tenacity to make it past the naysayers, the crippling review meetings,
and the unexpected obstacles that litter the path. Tenacity is the one attribute that
differentiates the successful creator from the bedroom dabbler.
PRACTICAL EXERCISE
Take another look at the Creative Skill Pyramid at the start of the chapter
and work out which skills you’ve got and which ones you need to develop.
Start at the bottom, because you’ve got imagination already. But, of course,
there is lots you can do to improve it. Like feeding your mind with more
interesting stuff.
Now work your way up, being honest about how good your skills are at
each level.
Decide which skills you need to work on the most and make a plan for
how you’re going to do that. Some skills, like communication and
persuasion, can be improved by taking some online courses, reading books,
or person-to-person training. But other skills, like judgment and
adaptability, will require more regular, applied effort.
Pin your plan to the wall, add important dates to your diary, create a to-
do list. The faster you build these skills, the sooner you’ll see success.
Chapter 8
or
As we’ve already shown, it is creative thinking that makes us human. It’s what
led us off the prairies and into cities. It’s what has given us all the technology
and innovations that we would struggle to survive without. It took us to the
moon, generated millions of songs in every language, created Hollywood,
produced the laptop I’m tapping away on, and at some point it may just wipe us
out of existence.
The more creative thinking we collectively do as a species, the faster we
develop, and the sooner we get to hover cars, immortality, and interstellar travel.
It’s what gives us dreams and what makes our dreams become reality.
Our thinking didn’t just create all the amazing things around us, it created
mankind. This would be a terribly dreary existence without it.
This section is focused on giving you everything you need to know to become
an ideas machine. We’re not going to be talking about discovering your muse or
channeling your inner Picasso. And we’re not going to be telling you how to be
the loudest voice in a brainstorm. Instead, we’re going to look at the attitude,
habits, and mental skills that will help you become a more effective creative
thinker.
There are no shortcuts here. There are no hacks to help you “look” more
creative. This is about the stuff that will actually lead to better creative ideas.
Let’s go!
We don’t all operate in the same way. Just because some people find scrawling
in a Moleskine with a fountain pen while listening to Mumford and Sons in an
organic coffee shop works for them, it doesn’t mean it will work for you.
I continue to explore different environments and ways of working. Right now,
I’m tapping away in the cafe at my local gym. I’ve just finished a pilates class
which has given me a much-needed mental break. And I’ll shortly be taking my
notebook to the jacuzzi so that I can remove myself from technology and scrawl
my thoughts in pencil. As you can see, it gives me different working modes for
different tasks. It may sound ridiculous—and your boss is unlikely to approve of
such behavior—but it works for me.
I recommend you spend a bit of time finding out what works best for you. Just
ask yourself a few questions.
WHEN?
Are you a morning person or a night person? Or just a daytime person? If you
have a strong preference for a particular time, use it. My careers in the creative
industries proved to me that ideas don’t restrict themselves to office hours. More
often than not the best thoughts come to you during evenings and weekends.
That’s part of the job. No one asks for more money for these extra hours,
because their motivation is to work on brilliant ideas. If your motivation is the
same, you may need to look beyond the 9 to 5.
WHERE?
I personally don’t work well in offices. I am regularly offered free desk space in
businesses but I never take it because I know it doesn’t work for me. If you find
it hard to think at your desk or any other part of the office, try to escape and find
places that do it for you.
I look for places that have the right balance of uninterrupted isolation and
low-level distractions. Airplanes are pretty much my ideal office. I pop my
earbuds in and get my laptop out. If I need a distraction, I look across the aisle
and see a six-year-old picking their nose. Or look out the window and let my
mind drift along with the clouds far below me.
Find the places that work for you. Try libraries, museums, park benches, pubs,
coffee shops, jacuzzis, and even the comfort of your own bed. If one of these
places helps you think more effectively, use it.
WHAT?
It’s hard to work on stuff that doesn’t motivate you. So what is it that drives
you? Maybe you’d like to change the world for the better. Or maybe you’re after
recognition and credit. Or maybe you want to do something that will improve
your chances of promotion.
Once you’ve found your motivators, find your demotivators. I’ve personally
refused to work on projects that I had a moral objection to. It’s not just about
trying to keep my soul clean (too late for that, I’m afraid), it’s also because I
know I would struggle to do the job justice when my heart’s not in it. If you
know what drives you and what drains you, you’ll have more chance of picking
projects that excite you.
HOW?
Do you know how you work best? It’s probably not by being thrust immediately
into a brainstorm with no prior knowledge of the problem. Some people work
better by themselves, some in pairs or small teams.
And what about deadlines? Do you like to have the luxury of time or do you
prefer a bit of pressure? People work in different ways depending on whether
they are introverted or extroverted, experienced or novice, methodical or
disorganized. If you don’t understand what works for you, you’ll have no choice
but to work in the way that others dictate for you.
WHO?
When it comes to creativity, there are two types of people: those who make the
idea smaller and those who make it bigger. You want to work with the latter.
You’ll find that some people inspire you and the ideas flow. That’s because they
welcome your thinking and happily share their own. These people are sadly
pretty rare. It’s more common for people to criticize ideas or simply shut them
down. These people usually think they’re adding value by preventing wasted
thought, but they actually stop the creative flow and prevent potentially
transformative ideas from ever being uttered. Do everything you can to work
with the people who grow ideas and avoid the ones who kill them. If you know
who is who, you’ll have far more success with your thinking.
Write down your thoughts on each of these and use them to guide you. If you’re
not sure of the answers to any of them, experiment to discover what works best
for you. These elements are the foundation to build great ideas on. Go and find
your mojo!
If you have a natural difference, you have an immediate advantage. What makes
you different to the majority is what gives you valuable perspectives,
knowledge, and ways of doing things. But you can only harness this properly if
you understand what makes it a benefit and how you can use it.
Divergence isn’t just about you; it’s also about the group you’re part of.
Context is everything. If you’re physically disabled, your disability offers little
distinction if you’re surrounded by other physically disabled people. But when
you’re in an organization predominantly staffed by able-bodied people, your
divergence can offer real value. However, your difference is worth little if you
ignore it and try to fit in with everyone else in the group. In that case it becomes
superficial, and you become only as valuable as anyone else who conforms to
the norm.
Of course, it’s easy for me to say this as a white, university-educated man. I
know that I’ve led a privileged life: I can never claim to know what it’s like to
be a true minority in the workplace. But I have used a small involuntary
divergence to my advantage over the years.
When I first moved down to London to work, I found myself the only person
in the office with a Scottish accent. This wasn’t a big difference, but it was
something I could use to help me in my day job. In meetings I would speak my
mind and give my opinion, regularly caveating my actions as being the natural
behavior of a straight-talking Scot. I could get to the issue faster without having
to pussyfoot around with social niceties. This became a real advantage, and I got
a reputation as a creative leader.
When I left Scotland, I was considered to be a junior in the industry. Within
two years of moving to London, I was running creative departments. I wouldn’t
have been able to do that if I’d just fitted in.
Your difference is worth little if you ignore it and try to fit in with
everyone else in the group
Whether or not you have natural divergence, you can still develop your
voluntary divergence. The main ones we covered earlier are contrarianism,
dreaminess, altered states, and play.
Let’s go through them in order.
CONTRARINESS
You can start doing this by developing the habit of asking “Why?” a lot. If you
don’t know why you’re doing something, there’s a good chance it’s not the right
thing to do.
It’s amazing how seldom people actually question the things they do on
autopilot. Like peeling a banana with the stalk at the top. Chimpanzees worked
out a long time ago that it was easier to hold it the other way up and pinch the
end to break it. The banana peels far easier without you having to dig a nail into
the skin.
People tend to do things because they’ve always done them that way. Or
because other people do it that way. Repeatedly asking “Why?” opens up a
world of new opportunities. But you can’t just stop there.
If you merely question everything, you become obstructive. And that makes
you a problem. You need to come up with alternatives too.
When you ask why properly, you get valuable information. You find out
things like:
This gives you the information you need to come up with alternatives. It’s
how you generate ideas that will make things faster, better, more interesting,
more efficient, or cheaper. If you come up with a valuable idea, it makes you
valuable too.
Don’t just disagree. Offer better alternatives.
DREAMINESS
Daydreaming has a bad rap. It’s seen as the opposite of being productive. But if
you’re after good ideas, it’s the very thing that’s most likely to get you there.
When you let your mind drift you activate your Default Mode Network.1 This
is the state that allows you to build mental simulations based on your knowledge,
past experiences, and understandings of the world. It specializes in imagining
future outcomes and picturing alternative scenarios. This is the state you’re in
when you start replaying situations in your head, imagining the witty put-down
you could have made instead of the inarticulate mumble that actually fell out of
your mouth.
Without an inspiring problem to work on, your brain will put its imagination
to use on romantic fantasies, self-reflection, or prancing across a rainbow on a
unicorn. But you can put it to work on solving problems too.
You first need to get the information into your head and understand the
moving parts of the issue you’re dealing with. But once you understand the facts,
it can be useful to kick back and let your mind drift. Imagine possibilities.
Picture what might happen if you change certain elements. Put yourself in other
people’s shoes to get an understanding of how they might interact with your
ideas. Write down your thoughts as you go. If it’s a good thought, spend time
developing it.
This kind of thinking gives you access to ideas that you just can’t get by
consciously applying your mind. But you may need to find a good place to do it.
Your office desk is probably not the ideal place for dreaming.
One of the best ways to get into this state is to do a mentally undemanding
task like washing the dishes, having a shower, or going for a walk.2 When you
do menial activities like these, your brain will naturally start to wander. And
that’s exactly what you want. Plus, it makes you look busy, so people don’t think
you’re just being a slacker.
ALTERED STATES
If you’re working by yourself on your own project, you can be as drunk or as
high as you want. I’m not going to judge you for that. But I will recommend you
don’t rely on this approach. That’s opening a can of worms that’s hard to close.
You just don’t need to use controlled substances to get your mind in a valuably
different place.
In recent years, lots of companies have been putting on mindfulness sessions
for their employees. That’s a great thing if it helps them reduce stress. But it
turns out that a particular kind of meditation also appears to be good for creative
thinking. A study done at Leiden University in the Netherlands got test subjects
to spend 25 minutes meditating before they set them some creative tests.3 These
individuals were a mix of people who were experienced meditators as well as
some people who had never done it before. The researchers found that Open
Monitoring meditation, where people are receptive to all thoughts and
sensations, resulted in better divergent thinking, whereas Focused Attention
meditation, where people try to focus on just one thing, had no noticeable effect.
Most interestingly, it worked just as well on novices as it did on those who
regularly practiced meditation. If you want to try it yourself, just search for
“body scan meditation” on YouTube or Spotify.
Exercise is another great way to alter your mental state. As well as the
obvious long-term benefits, getting your heart pounding releases hormones and
neurochemicals that improve your thinking.4 For a start, it releases endorphins
that reduce stress and improve your feeling of wellbeing. Just as stress closes
down the mind to a kind of hyper-focused tunnel vision, happiness opens it up to
more opportunities.
In a test that set out to explore the effect of happiness, doctors were asked to
make a diagnosis based on the contents of a hypothetical patient file.5 On the
way into the test, half of them were given a bag of candy (which they could eat
later) as a thank you for participating. The other half were given a stack of
medical journals to study in advance. The difference between the two groups
was startling. The simple act of putting doctors in a good mood by handing them
some sweets led to them giving the correct diagnosis twice as fast as the other
doctors. They were also better at considering different possibilities, as opposed
to sticking to their first idea and trying to make the facts fit.
There are lots of ways to change the way your brain functions. But the main
lesson here is probably to carry a bag of gummy bears with you next time you
visit the doctor.
PLAY
Play is another way to get out of your mind. And, strangely, it’s far less accepted
by most adults. Play is simply a framework that allows you to think in a different
way for a limited period of time. You can use it to help you approach problems
in new ways, but you don’t always need to have a purpose for it.
Tinkering and purposeless play is a great way of discovering opportunities
that conscious applied thought would never lead you to. I reckon that most early
human discoveries like the flute, flint knapping, knots, and pigments came from
tinkering rather than through focused thought. They weren’t trying to solve any
problems, they simply unlocked the potential of objects by accident. This is a
seriously underused approach.
Tinkering isn’t just about physical objects. You can just as easily tinker with
digital products—in fact, many of them seem to be built for that very use. There
are lots of publicly available data-sets you can play with and plenty of digital
functionality you can access through APIs (these are like digital sockets that
allow you to plug into online services like GoogleMaps or Spotify). You only
get to understand the power of these things by tinkering with them. The tinkering
results in learnings that can then be applied to real-world problems.
Most of the time, however, play is used to give new perspectives and generate
new thoughts for a specific purpose. To do this successfully, you need to remove
yourself—and anyone else you’re going to play with—from the factors that
constrain your thinking to normative approaches. These are things like internal
politics, your environment, your assumptions, and a joyless workaday approach.
You may believe that to have any serious outcome, you need to think in a serious
way, but the opposite is true. Play should be fun. Because when you’re having
fun, you’re in a curious state. And curiosity is what leads to new ideas.
OOOH! HOW DOES THAT WORK?
If there’s one natural attribute that gives you a real advantage when it comes to
generating ideas, it’s curiosity. The most creatively productive people I know are
incessantly curious. They just can’t help it. They love discovering new things
and feeding their minds. So their eyes are always open and their minds are
always questioning. Many of them carry around notebooks to jot down the stuff
they spot so they can use it at a later date.
Curiosity leads people to keep digging until they understand the reason why
something happens. It leads them to wonder what would happen if you
combined this with that. It leads them to tinker and ponder and question and
challenge. If it wasn’t for curiosity none of the things that currently surround you
would exist.
Curiosity is natural in kids. There is a whole world for them to discover, after
all. But most people lose their curiosity as they grow older. By the time they
reach adulthood, it’s just a shadow of what it formerly was.
It doesn’t have to be that way. You can always reignite it. All you have to do
is identify what interests you, put some time aside to immerse yourself in it, and
let your mind do the rest.
There are some people who get so fired up by learning new stuff that it’s hard to
keep up with what they’re doing. I’m one of these people. I’ve been a musician,
a stand-up comedian, an illustrator, a breakfast show DJ, a veterinary assistant, a
farmhand, a busker, a patented inventor, a writer, a lecturer, a designer, a TV
presenter, a director, and a number of other things. I regularly develop new
interests, like photography, jam making, brewing, animation, gin making,
furniture design, and learning a new language. After I’m done with this book,
I’m considering learning watercolor painting.
This ever-expanding breadth of interests has often been seen as a problem.
However, in the last few years, all my disparate skills and knowledge have come
together under one unified banner. Now everything I do is focused on
demystifying creativity and innovation. Each of my skills is simply a channel
that helps me achieve that aim. My breadth of interests used to be a weakness.
Now it’s my biggest strength.
A similar transformation recently happened to a friend of mine. Tony Patrick
is an amazing polymath. In the years I’ve known him, he’s been a screenwriter, a
musician, a traveler, a teacher, a bartender, the founder of an eSports team, and
now he’s a graphic novel writer. As I type this, he’s just finished the third issue
of his latest DC Comics series, Batman and the Signal. And you can find his
short film Black Card on HBO.
For years our friends would wonder when he was going to grow up and settle
down. He never did. As Tony said, “Polymaths encounter a hell of a lot of
criticism and judgment. Perhaps you’re flighty or fickle. You’re a musician this
week and you’re a chef this week. You have no direction. And I think a lot of
people have it wrong.”6
What people don’t understand is that the motivation for polymaths is usually
not to find a destination, it’s to enjoy the journey.
“It’s the process that becomes fulfilling, not the result. But that’s a different
kind of wiring, if you will. And for one to commit to that or allow themselves to
be a polymath, that’s an incredible revolutionary act.”
That’s not an understatement. People like Tony turn their back on society’s
assumption that you must find one thing and stick to it. They’re committed to
discovery. But, like me, Tony’s disparate interests have converged into a unified
purpose.
“Now I’ve proclaimed myself as a World Builder.” Like most people, you’ll
be wondering what on earth that is. Tony explains: “It’s taking real-world data
and science and using that to create fictional worlds or projected futures which
can have a real-world impact.”
And that’s a really valuable purpose. Much of the technology we have today
comes from science fiction. The way we interact with technology is becoming
more and more like Minority Report. Star Trek helped to lead us towards all-
knowing, pocket-sized, voice-operated devices, as well as fully immersive VR
experiences. The entertainment industry invented our today. If we want
humanity to head towards a rosy tomorrow, we really need to start inventing it
now.
Tony has become the living embodiment of one of humanity’s creative
explorers. He’s still not understood by his friends and family—but he’s hard at
work creating their future, regardless.
PRACTICAL EXERCISE
Thanks to the Internet, you can learn just about anything. A quick search
will bring up a list of online guides and tutorial videos, many of which are
free. But that doesn’t mean you should learn everything. The more complex
the project, the more skills it needs to make it happen. If you put your time
into filling the gaps, you’re taking it away from doing a good job at
something else. It took me a long time to learn that often it was better to
work with brilliant people who would do an amazing job than to invest the
time learning how to do something adequately myself.
At the start of a project, it’s good to think about assembling the right
team. Here are a few questions to help you plan:
or
When I lived by myself, there was an experience I often had just before I
decided to take a trip to the supermarket. I’d open the fridge, take a look at the
shelves, rummage around in the salad drawers, and inspect the line of jars in the
back of the door. At that point, I’d sadly realize I didn’t have the right
ingredients to make a decent meal, so I’d revert to something easy and familiar.
That usually involved boiling some pasta and finishing off a jar of pesto that was
on one side or other of a sell-by date. You might be able to relate.
In this situation, the only thing that would make things better was a trip to
Tesco.
It’s pretty obvious, isn’t it?
Yet, as someone who helps people and businesses come up with better ideas,
I’ve regularly been asked to teach idea-generation techniques. Of course I can do
that, but it doesn’t address the real problem. It’s like teaching people how to
sharpen a knife or chop an onion or fillet a halibut. They’re good skills to have,
but they won’t take you far when you have a badly stocked larder filled with
generic ingredients.
Up until this point, we’ve mainly looked at how you can encourage your mind
to work differently to come up with different ideas. We’ve focused on taking the
knowledge that’s in your head and doing more with it. But if you want to really
supercharge your creative thinking, you need to get into the habit of stocking the
shelves in your brain.
To put it simply, the broader your thinking and knowledge, the more
opportunities you have for ideas. This section is about helping you develop the
habits that will increase your chances of coming up with great ideas.
INPUT. PROCESS. OUTPUT.
OK. Let’s get this clear first. The brain is not like a computer. It handles
uncertainty, doubt, and probability completely differently to a computer. It
doesn’t store information accurately, like saving on a hard drive. And it
processes information unpredictably, depending on the weather, how sexy it
feels, and a myriad of other whimsical factors. This organic temperamentality is
what makes our brains so good.
But like computers, our brains follow the classic flow of input, process,
output. If you’ve got limited input, you’ll have limited output.
In organizations, this narrow field of information tends to be pretty similar for
everyone. Breaking out of this limitation of knowledge takes work. But it’s
important to do it, because if you have the same input as everyone else, you’re
likely to come up with the same kind of ideas.
The secret is to get into the habit of filling your mind with unusual and diverse
input. You should always make an effort to collect knowledge that other people
in your group are unlikely to have. If you do that, you’ll be able to come up with
ideas that no one else can. And that makes you valuable.
But there’s one other thing our brains have got in common with computers.
Not all information is equal. If you have mediocre data going in, you can’t
expect anything other than mediocre results to come out. A computer
programmer would say GIGO—garbage in, garbage out.
If you need to come up with ideas to stay relevant, knowing about IBM’s
approach to Artificial Intelligence is probably more useful than knowing what
brand of leggings Paris Hilton prefers. Having an understanding of foreign
cultures is likely to lead to more useful ideas than knowing the lyrics to every
Osmonds song.
Think of it like nutrition. Some input nourishes your mind better than others.
And too little input will leave you starved of ideas. A little sugary froth is fine in
small doses. It just shouldn’t be your entire diet.
Feeding your mind needs to become a habit if you want to be a powerful idea
generator. This is where curiosity helps.
If ideas are about connecting the dots, you’ll obviously have a more valuable
mind if you’re storing more dots in it. So before you look at connecting the dots,
you should probably work on collecting the dots. Let’s expand on this analogy to
get an understanding of different ways you can feed your mind with inspiring
information.
It’s easy to confuse being busy with being effective. I regularly witnessed this
confusion during my time in advertising agencies. People would be watching
videos of kittens hiding in shoeboxes, skateboarding accidents, and other things
that had mysteriously attracted millions of views, in the hope they would
somehow absorb whatever magic these videos contained. They convinced
themselves that clicking through the sidebar of inanity was somehow inspiring
them; that if they watched enough of these eyeball-magnets their credit-card ads
would magically go viral.
The brain’s four modes. Occupying your mind is the least valuable of all of them.
But I think that’s pretty unlikely. Their minds were in the wrong place to get
value out of what they were watching. I believe the mind has four modes and
they were probably in the least valuable one.
Of course, none of us lives our life in just one of these states. I’m not constantly
feeding my mind. I regularly occupy it with watching some kind of mental
chewing gum on Netflix. So don’t beat yourself up because you’re not
constantly cramming valuable dots into your mind. Just make sure you put aside
a decent amount of time to keep it fed. In my experience, it’s the most
worthwhile thing you can do if you want to grow valuable ideas.
PRACTICAL EXERCISE
Feeding your mind should be a habit. The more you do it, the more valuable
your mind. I find that lots of people don’t know how, but it’s actually pretty
simple. Here’s an exercise I’ve been encouraging my students and clients to
do for a number of years.
ANOTHER BENEFIT
Collecting these principles helps you understand what makes ideas good.
That hones your judgment skills, and the more you do this, the easier you’ll
find it to differentiate between good ideas and great ones. That’s an
invaluable skill to call upon.
Chapter 10
IDEA KILLERS
or
In 2010 IBM released the results of a study that aimed to find out what was on
the minds of the world’s top business people.1 They’re no slouches when it
comes to research. They had conducted face-to-face conversations with 1,500
senior leaders in the public and private sector across 60 countries and 33
industries, with a view to learning what these individuals’ priorities were and
what they felt their future success depended upon.
The results were pretty surprising.
At the time of the study, the business world was emerging from a painful
global recession. Big corporations were worried about their futures.
Traditionally that would lead to conservative behaviors like cost-cutting and
rationalization. Which is why it came as such a surprise that the number one
leadership quality they were seeking was creativity.
The report said: “CEOs now realize that creativity trumps other leadership
characteristics.”
I was pretty excited at the time. I’d just started up a business helping
organizations come up with better ideas. I was hoping that I’d suddenly find
myself in demand. But it didn’t work out that way. The message failed to reach
the people who really mattered.
Organizations may be using words like “innovation” and “creativity,” and
describing people as “intrapreneurs,” but their behavior has not changed. Most
of them are still structured in a way that resists anything new.
Over the last few years, I’ve heard of companies flying to San Francisco to go on
a Silicon Valley safari. It sounds like great fun. They get to visit some of the tech
behemoths, as well as to witness some exciting startups in their natural habitat.
They drink organic coffee, see some pretty impressive facial hair, and wish they
were as confident as the 22-year-old CEOs they meet. The whole purpose of the
trip is to be inspired by the scene and pick up some lessons on how to innovate.
I think they’re wasting their time.
The way I see it, these companies are like an incontinent pensioner asking
nursery kids for bladder-control advice. The kids might tell them a thing or two,
but they don’t have as much experience as the pensioner, they don’t understand
the pensioner’s priorities, and most of them haven’t even mastered the skill
they’re being asked to advise on.
People at different stages of life have different needs and understandings. And
the same goes for companies.
The longer a business is around, the less welcoming it is to new ideas
LAUNCH STAGE
All businesses start out creative—even health and safety training providers.
They have to work out who they are, what makes them special, what they mean
to offer, how they mean to offer it, and where they will find clients. That all
involves applied thinking and new ideas. They’re creating something out of
nothing. This is the most exciting and glamorous stage of a company. Creating
stuff makes you feel good. Every little win gives you a buzz. The upward
trajectory feels as if there’s a world of opportunities. Your focus is on finding
and creating the magic that will become the foundation of your future success.
Some companies even survive into the next stage.
GROWTH STAGE
If you find your magic, the money comes in and you grow. Again, super-
exciting, but for different reasons. The founders of the business get excited, and
that spreads through the company. Employees have to put in more effort to
service the increased workload, but they’re part of something bigger, so it’s
worth it.
The company has to make an adjustment from making it up as they go along
to creating something scalable. Their creativity is focused elsewhere. They now
have to develop a way of repeating the magic as effectively and predictably as
possible. That involves creating systems, processes, methodologies, and
consistent behaviors.
Once this is done, creativity is unnecessary unless it’s part of the offering.
MATURITY STAGE
Once a company has created the systems and processes to replicate their secret
sauce, there’s only one thing left to do. It’s time to focus on efficiency and
profit. You earn more money by doing more things cheaper and faster. So the
energy goes into cost-cutting, rationalization, and new business. Some of it may
go into developing new products, but too many companies value what they’ve
already got above anything they could possibly have. They don’t want to risk
that.
When an organization focuses on efficiency and profitability, it turns its back
on any form of risk. In fact, if the company has shareholders, it has what is
known as a “fiduciary duty” to act in their best interests. That interest is to
maximize their investment. Anything that can be seen as risky or unproven runs
counter to that. An idea that is too adventurous could be seen as a breach of
fiduciary duty.
At this stage, a company is set up to kill interesting ideas, which is why I find
it ridiculous that mature companies with everything to lose would try to learn
from startups with little to lose.
With this understanding of business-life stages, I think it’s a good idea to read
between the lines when companies say they want creativity. I don’t actually
think they do. I think, instead, what they want is a great solution or an idea that
could add value to their business.
Organizations want the end result of creativity, not the process.
Saying you want creativity is like saying you want to travel in an airplane.
That’s nice, but if you do it blindly without working out first where you want to
go, you could end up in Iceland as easily as you could in Thailand. If you focus
on your destination, you’ve got a much better chance of getting there. And you’ll
know when you’ve arrived.
Creativity is the vehicle, not the destination
Creativity is just a vehicle that gets you where you want to be. People who
neglect the destination will say unhelpful things like “I don’t know what I want
but I’ll know it when I see it.” That just doesn’t work. You need to have
direction. You need to understand the steps in the process. And you should
probably pack some sweets for the journey.
The very fact that companies are saying they want creativity can cause problems
when it comes to innovation. Because the relationship between the two things is
unclear to most people.
It’s easy to find a number of different definitions that vary slightly, but I think
it helps to take one step back and look at creativity and innovation in the wider
context of ideas.
Ideas are the catalyst for change in any organization. When you’re looking to
solve a problem, to improve the way you work, or to develop new approaches,
you need an idea. Without one, you’ll just keep doing what you’re already doing.
When you start generating ideas, they fall into two camps:
Existing ideas These are ideas you’ve spotted elsewhere. Maybe your
competitors are using this one, or maybe you’ve seen it work in another
industry. It’s not new to the world—maybe not new to your industry—but
it’s new to your organization.
Creative ideas These are ideas you’ve generated using a creative
process. You’ve started with information, applied imagination, and ended
up with something you’ve not seen before.
Within this wider Venn diagram universe of ideas, there is a huge variety in
quality. Some are fantastic and others terrible, some are useful and others
useless. You hopefully prefer to work with the great ones.
Innovation happens when you implement an idea that’s new to your
organization. It can be a new creative idea or an existing idea, but it’s something
that creates change within the system.
Hierarchies have been the dominant structure in business for as long as we’ve
had large corporations. The assumption that most people have in the workplace
is that if you work hard you get promoted, and promotion is the organization
showing that you’re better than everyone else below you. On the flipside, it also
means that everyone above you is more important than you are. So people know
their place in the pecking order.
Managers therefore have power over the people below them. In many
organizations, they like to keep on proving that they have it. The resulting
hierarchy is made up of layers of fear. Aspirational employees don’t want to
look ignorant to those in power above them, so they try to eliminate anything
that might result in criticism or punishment.
It’s the natural side effect of a power structure. It’s just a slightly more
sophisticated version of how groups of chimpanzees, bonobos, and gorillas
operate.
LAYERS OF LAWYERS
If you sent your lawyer a business contract, how would you measure how well
they’d done their job? It would probably be by how many problems they’d
spotted. If they flicked through it and went “Yeah, yeah, yeah, that looks fine.
Go for it!” you probably wouldn’t trust them. Their job is to protect your best
interests and spot any potential issues. That’s why they earn the big bucks.
Because of their organization’s power structure, most people in management
positions think like lawyers. Whenever they see something new, they
immediately look for the risks. They believe that’s the responsible thing to do.
They think that’s how they add value to the process. But the protectioneering
actions they take with all good intentions are more likely to damage any ideas
that pass through their office.
The most effective ideas are likely to come from the people who are actually
doing the job. The miners on the coalface are likely to have a better
understanding of how to extract more coal than the directors in their oak-paneled
offices. If your organization is lucky enough to get one of these valuable ideas
from someone lower down the pecking order, it probably has to travel through
several layers of management before it reaches the ultimate decision-maker.
Each layer of management takes a look at it, second-guesses what the person
above them might say, and makes appropriate adjustments in an effort not to
look stupid.
They prioritize their own survival over the survival of the idea. They look for
problems rather than opportunities. The more people involved in approval, the
less focused and effective the idea becomes. Occasionally ideas survive the
process to make it up to the ultimate decision-maker, but they tend to arrive
bruised and battered.
If a company wants valuable and undamaged ideas, it needs to have the right
strategy, processes, culture, contracts, education, environment, and management
styles in place. This will be different for each company. But there’s lots to learn
from other organizations here, and the one thing they all have in common is an
accelerated route to the decision-maker. That avoids the damaging effects of the
hierarchy. There are a few ways to do that.
In 1951 Eiji Toyoda, the managing director of Toyota, introduced the Toyota
Production System to the company. It was based on an idea he had seen working
at a Ford manufacturing plant he’d visited, but he improved on it by introducing
the Toyota Creative Ideas and Suggestions System (TCISS) to encourage
employees at all levels to propose improvements.3
This wasn’t just a bunch of boxes scattered around the office saying “ideas
welcome.” It was a company-wide system that demonstrated a real desire for
ideas and a full commitment to making them happen. And it continues to this
day. Every employee knows how important their ideas are to the company. So
important, that the responsibility to constantly improve the company is included
in everyone’s job description. All employees are clear on how to suggest an idea
and the process that it goes through.
Create a system for ideas to travel directly to the decision-maker, avoiding the traditional
hierarchical route
The key thing to note is that Toyota created a very clear system to bypass the
curse of the hierarchy. The ideas go from the employee’s level directly up to a
decision-maker at the top. This accelerated route to a decision-maker is vital.
A bottom-up approach like this can only work if the employees feel valued
and understand that ideas are part of their job. A tentative suggestion box is
unlikely to do the trick. You need to make it part of the fabric of the company,
make sure employees know that you expect them to come up with ideas, and
maybe even measure their success in performance-review meetings. Otherwise,
if you’re simply measuring staff on their efficiency and effectiveness, they’ll
concentrate on doing rather than thinking. And they won’t contribute any ideas
that might ruffle feathers—which are the very ones that are likely to make a real
difference.
STAFF EMPOWERMENT
This is about putting the power to innovate in the hands of your employees. It’s
asking them to come up with the ideas and giving them the support and the
resources to make those ideas happen.
You’ll doubtless have heard of Google’s 20 percent time.4 Giving employees
the flexibility to pursue their own ideas led to Gmail, AdSense, and a number of
other highly profitable business areas. This is an incredibly powerful way of
getting great ideas from a motivated workforce.
Give your staff the opportunity to make their ideas happen themselves
The secret to this approach is to give employees the permission and resources
to get started on an idea without first asking permission. When the project is
more developed, they can present it to leadership to get approval. At that stage
they’ll have prototypes and data—maybe even some user cases. Best of all, the
idea will be focused, because it hasn’t endured the pernicious effects of the
hierarchy.
For this to work, you need to give employees time to work on their projects. If
you expect people to work on ideas in their own time, you’re showing a lack of
commitment and belief in the process. You need to create the conditions for
innovation and then get out of the way. Trust your staff to be brilliant and there’s
a good chance they will be. Treat them like dumbasses and they’ll act like
dumbasses.
A team of passionate people from across the organization will challenge each other’s thinking and
develop interesting ideas
Many companies approach innovation as a specialism all on its own. They set up
a company function with all the skills to come up with ideas, develop them, and
implement them. They imagine that having an area of expertise will result in
more effective innovation. Often it does, but there can be pitfalls here if they’re
not careful.
An innovation division can operate as an independent part of the company, separate from the main
hierarchy
Inviting innovation from external companies can be a great way to access ideas you couldn’t have
internally
To tap into this group of external innovators, you need to create a facility that
liaises between the company and the community. On one hand, this team will be
responsible for creating the briefs, setting the challenge to the community,
giving them anything they need to come up with great ideas, selecting the best
ideas, and helping to make them happen. On the other, it will deal directly with
the ultimate decision-maker to define the aims, agree on the success criteria, and
choose the best ideas.
A great example of this approach is the BBC Connected Studio.5 Over the last
few years they’ve built up a large roster of interesting external suppliers who
keep an eye on their email for a brief they can get involved with. To give
themselves the best chance of success, the BBC often host workshops to help
with the idea-generation process. So far, projects have included interactive
video, virtual reality experiences, smartphone storytelling, games, drama, and
other experimental projects.
This is a phenomenally powerful way for the BBC to experiment with new
kinds of content they don’t have the skills to create in-house. And the
community relishes the opportunity of doing something cutting-edge with an
organization as highly respected as the BBC.
Instead of excluding the startups and hoping they’ll disappear and leave you in
peace, it may be better to embrace them and get ready to embark on the
adventure of your career.
INNOVATION IS AN INVESTMENT
The wise companies know that innovation has to be part of your financial model.
It’s an investment that, if done wisely, will bring you returns.
It’s a good idea to look at company expenditure in a similar way to an
investment portfolio. Wise investors will put most of their money into low-risk,
low-return investments. These stocks have proved to be pretty steady over the
years and are likely to give you marginal gains in line with market growth. This
is where you might put 80 percent of your money. The rest you’d put into high-
risk, high-return investments. These are ones that may not earn you anything, but
on the other hand, there’s a chance they’ll bring in the big bucks. These riskier
stocks have the potential to change your fortunes in a way that safe stocks never
can.
This isn’t just about having the money set aside to do the projects, it’s also
about streamlining the decision-making process. If there’s a pot of money set
aside for unproven ideas, it makes it easier for interesting projects to get funded.
It helps to get around the hierarchy’s resistance to risk.
This is how Coca-Cola deal with their content marketing budget.9 They
famously use a 70/20/10 approach, where most of the money goes on the stuff
they’ve always done, a smaller amount goes on the new and innovative
opportunities, while a lesser amount is set aside to invest in the completely
unproven. If a brand as successful as Coke sees the potential in using their
budget like an investment fund, maybe some other big companies should try it
too.
There’s a cult of failure in the startup community. Founders will often talk about
businesses that didn’t work out, catastrophic mistakes they made, and how they
lost all their money on a bad decision. That’s not what this is about. Those
stories are entertaining but I don’t think they’re something to glamorize.
Failure is something that can happen with anything that’s unproven. But if
you have a good system in place, you can still benefit from it. All projects,
whether successes or failures, should include a learning step. This should answer
the following questions:
Add to these questions if there are other lessons you want to learn. For
example, you may want to look at how well the team worked together, or how
the project fitted in with people’s day jobs, or if it was an enjoyable experience
for people. Add the appropriate questions to your list and get everyone together
to answer them.
This isn’t a chance to point fingers or bitch and gripe. It’s a session to get
valuable information that can help the organization improve at developing ideas.
And, even if the project has been an abject failure, this kind of learning process
gives every project that follows it a better chance of success.
One of the great curses of modern business is presenteeism. People are expected
to be seen at their desk. Mainly because the company doesn’t trust them to do
their work if someone isn’t standing over them. But desks are probably not the
best place for ideas.
Just think of what takes up most of the space on a desk: it’s usually a
computer screen, a keyboard, and a mouse, plus a few pieces of office
paraphernalia like a desk tidy, an in/out tray, a stapler, and a hole punch. All of
the stuff that’s on there enables doing. So the way you show your worth to a
company is by rattling the keyboard.
Desks are designed for doing, not thinking. They are places where you get
constantly interrupted. They put people in a mindset that probably doesn’t
welcome fresh thinking. And people don’t want to be seen staring into space
thinking about a problem while everyone around them is clacking the keys.
That’s why most ideas tend to come to you when you’re not sitting in your
swivel-chair.
If you want people to come up with better ideas, encourage them to escape
from their desks. Or even better, escape the office altogether.
Heimo Hammer is the founder of one of the most successful marketing agencies
in Austria. He’s not your standard company boss. In fact he’s one of the happiest
and most energetic people you’re ever likely to meet. And he thrives on the fact
that the business regularly reinvents itself.
“I reinvent my company on a bi-annual basis,” Heimo told me. “Every two
years I do a strategy job on my company, gathering new ideas, business ideas,
developments.” It’s the way he does this that’s really impressive. It starts with
his employees.
“My employees and my freelancers, that’s a little more than a hundred people,
are not forced but are invited to inspire me with their ideas. So they deliver to
me on a weekly basis things they found on the Internet, things they heard in
conferences, things they saw on television. And so we have this open eyes and
open ears principle.”
The employees don’t just send links and images; they write a short abstract on
their observation to explain what’s so interesting about it. Every Sunday
evening, while planning the week ahead, Heimo goes through these abstracts.
Once a month, the company holds an advisory board meeting with twelve
employees from all across the agency to talk about the most interesting ideas that
have been submitted. They discuss them, defend them, expand them, and decide
whether they are worth pursuing. Budget is then released for the best ideas.
But Heimo doesn’t stop there. He’s also collected thirty of the brightest minds
he knows from all over the world. Each of them contributes one idea every
month. That adds up to 360 ideas a year.
“Sometimes the ideas are stupid or quite common or not really special, but for
me it’s important. It’s a little bit like a detector to find things under the surface.
And so I listen carefully to these inputs because it’s the personal view of the
different people.”
Heimo sees his company as something that needs to evolve and shape itself to
embrace new opportunities. Just think what would be possible if every company
ran a similar system.
Most people in business will agree that conflict isn’t good in the workplace. It’s
better if employees don’t disagree with each other. A good office is a
harmonious office.
Sadly this isn’t great for ideas. Positive conflict can be incredibly beneficial.
I’m not saying that we need to turn the workplace into a war zone. I’m saying
that we need to understand how to give and take criticism in a positive way. It’s
a two-way situation. How it’s received is just as important as how it’s delivered.
Here are some pointers:
This kind of approach should be adopted across the company. In that way,
you’ll end up with better ideas through constructive collaboration. And you’ll
avoid the petty fights and personal snipes that really do cause damage in the
workplace.
In the last few years, culture has become one of the big topics in business. Gurus
have been preaching about it from conference stages all over the world.
Hundreds of magazine articles have talked about how important it is for the most
successful companies. And the echo-chamber of blogs has been sharing the top
3, 5, 7, 10 or whatever number of tips to help you create the best culture for your
business.
This has all fed into boardroom conversations and has been allocated budget
accordingly.
Of course, the world’s most successful companies do indeed have great
cultures. But most businesses are going about culture in entirely the wrong way.
And all because they don’t understand what culture actually is and how you get
it.
Great culture is a by-product of truly valuing the humans within your
organization. All the little tactical activities happen because the company cares
about the people it employs and everything that makes them human. Most
culture-change programs I’ve seen simply involve companies implementing
these by-products without changing how they operate and how they respect their
employees.
It’s like me buying the same suit as George Clooney, emulating his accent,
and casually drinking Nespresso at every opportunity, then wondering why
Hollywood refuses to pay me $60 million to appear in a film. It’s because I’m
still just a little, bald Scotsman who wears trousers with a larger waistline than
he really wants. I have none of the Clooney magic that people love.
Most companies that try to implement a culture-change program still fail to
respect or trust their employees during office hours. They still want them to do
more work than is reasonable for the money. They still don’t want them to err
from the established systems and processes. They still treat them like meat-cogs
in an inflexible machine. The cultural programs they implement are nothing
more than hollow and inauthentic imitations of how a truly caring company
would act.
But it’s worse than that. Especially when it comes to the world of ideas.
The idea of having a strong company culture may sound good. It may nudge
people to behave in a more cohesive way. It may help people feel like they’re a
company person. It may influence how people behave and do their job. But none
of these things is good if you’re hoping for valuable ideas from any of your
employees.
Defining who you are, what you do, and how you behave simply creates a
stronger norm that’s harder to break out of. It causes the square pegs to be
hammered down even more firmly to fit into their round holes. It creates even
more excuses to say: “That’s not the way we do things around here.” And it
influences hiring decisions in favor of people who fit in comfortably.
That leads to a monoculture of similar people thinking in similar ways and
reinforcing each other’s similar opinions.
This modern approach to culture may have some short-term gains (because at
least dress-down Friday is a slightly more palatable Friday than the previous
version that felt exactly the same as a Thursday), but in the long term it leads to
less diverse people and less divergence of thought. And that is the highway to
irrelevance.
PRACTICAL EXERCISE
If you want to see if your business is set up to destroy or nurture ideas, just
ask these questions.
Would you be able to take an idea directly to a decision-maker?
Do you feel the company is interested in your ideas and opinions?
Do members of the leadership team visit your department from time to
time?
Are you regularly asked for your ideas?
Do your staff appraisals discuss how much thinking you’ve contributed?
Does the company celebrate people who come up with ideas?
Is the workforce diverse?
Are staff encouraged to develop their skills?
Is the company always improving its offering?
Does your company have regular knowledge-sharing sessions between
staff?
Does your company use something other than brainstorms to come up
with ideas?
Would decision-makers value opportunity more than risk?
Are you given the time to simply think about things?
Are you encouraged to get away from your desk?
Would your boss still support you if a project failed?
The more answers you’ve said “Yes” to, the more chance your
organization has of benefiting from ideas. If your answers are mainly “No,”
your leadership team has serious work to do.
Chapter 11
or
Success isn’t something that just happens magically, it’s something you prepare
for. When you’re looking for great ideas from a team, you need to begin with a
plan.
The first thing you need is to assign a single person to lead the project. They
will have responsibility for the outcome of the team. They will be there to
support them, guide them, direct them, motivate them, and lead them through to
an effective solution. It’s important that it’s just the one person for a number of
reasons.
ONE VISION
If there’s more than one person responsible for a project, the team members have
to consider more than one opinion and point of view. And the more
considerations there are, the harder it is to come up with ideas. A single vision is
vital for the team to follow.
UNIFIED FEEDBACK
If you’ve ever seen a director in action on a film set, you’ll understand the
importance of their role. The good directors are open for other people’s opinions
and observations—especially if they’re working with people they respect—but
no one speaks to the performers and crew except them. If everyone felt they
could get involved, the whole shebang would go completely off track.
PROTECTOR
Not everyone’s good at giving feedback. A little bit of negativity can completely
sap the energy and motivation of the team. That will stop their flow of ideas and
might prevent them from exploring a potentially worthwhile area. If all the
feedback goes through the leader, the leader can protect the team from
demotivating stuff and give them positive direction instead.
FOCUSED DECISION
When it comes to ideas, democracy doesn’t work. The person with the vision is
the best person to know whether that vision has been met. Group decision-
making tends to gravitate towards the safer, less remarkable options that don’t
offend anyone. These are also the very ideas that tend to have less impact.
This team leader needs to do some preparation before they kick off the first
stage of any idea-generation process (hopefully using RIGHT Thinking,
naturally).
From experience, there are four main things to consider before you get started.
These will help you focus on the problem, understand the limitations, get the
best group of people together, and give the ideas the best chance of happening.
It just so happens that they all begin with “P.”
PROBLEM
It’s hard to solve a problem if you don’t really understand it. So spend some time
getting your head around it.
Make sure you know what the issue is, the different factors involved, and how
you know if you’ve got a good solution. Understand what knowledge is missing
and make sure you make a note to collect it in the research phase.
Even at this stage, you should question things. Is the problem really what you
think it is? For example, it may be your checkout process rather than your high
prices that are losing you customers.
Whatever you decide to focus on here affects everything that comes after.
Action plan:
PARAMETERS
This is the logistical nitty-gritty. How long do you have to work on it? What’s
the budget? What resources do you have access to? Do you need a quick fix or
something more robust? What are the limitations you need to work with? What
things can you change and what things are immovable? The answer to questions
like these helps you understand what you’re working with and dictates the
approach you will take. Limitations aren’t always a bad thing. They can give you
direction and force decisions on you that help to focus your efforts.
Once you understand the timings you’re working within, it’s a good idea to
map out the dates and work your way back from delivery to get an idea of how
much time you’ve got for each part of the process.
Action plan:
PEOPLE
The typical brainstorm approach involves rounding up whoever happens to be
free for an hour. That’s a pretty awful way of doing things. You want the best
people working on your project at the right time rather than a random bunch of
work-avoiders.
I recommend you look at your problem and work out the skills you’ll need at
different stages. For example, you’ll want research skills to start with. And then
strategic thinking to turn that information into workable insights. Then you’ll
need imagination, and so on. When you get to the prototyping and testing stages,
you may need people with more niche skills, depending on the problem you’re
trying to solve.
Use your timeline to map the skills you need at each stage, then select the best
people to fill those needs. It may be that you need to bring in external people. If
you get the best people on your team, the process will be smoother and the
results will be better.
Action plan:
POWER
Your job is not just to solve the problem. It’s to solve the problem in a way that
the decision-makers will be happy with. Doing some work at this stage can save
you a heck of a lot of disappointment at the end.
Make sure you know who the decision-makers are, and how you’ll be working
with them. Who is the ultimate decision-maker? Can you deal with them
directly? If not, who else is involved? And will you be dealing with these people
together as a group or independently?
Write down the motivations of each individual with the power to support or
destroy your idea. What will they like and what will put them off? It may not be
obvious, business-focused criteria. In many cases, you have to deal with ego-
driven motives like wanting the project to make them look good, or wanting to
make sure the project doesn’t cause them too much work. This is valuable
information to have.
However, don’t just accept all of these as limitations. Interpret them.
Otherwise, you’ll end up confining yourself to the same old predictable norms.
Use them if they help you, ignore them if they don’t.
Action plan:
Once you’ve done your research and insight steps, it’s time to turn it into a
document before you ask people to start generating ideas.
This stage is really useful because it helps you crystallize your thinking, make
sure you’ve done your preparation properly, and gives the team something to
refer to throughout the process. Some of the points will also be useful when it
comes to judging and developing the ideas.
This briefing document should be a short summary of all the information
people need to work on the problem. And I do mean short: it should fit on one
sheet of paper, and ideally just one side of it. Giving people more information
tends to make things more difficult. The job of the brief writer is to filter the
information so that only the most important things make it in there.
Your job is to transform a situation, so I find it helpful to talk about State A
and State B—the situations at the start and end of the process. A good solution is
an elegant bridge between these two states. The job of the brief is to give people
the information they need to point them in the right direction, but enough
latitude to explore broadly on the way there.
The information I recommend putting in a brief is:
State A Describe the current situation. What is the problem? How did it
happen? This may come from your insight step. For example, a piece of
technology could be breaking because people keep hitting a button too
hard. Your insight could lead you to find out that the problem isn’t the
button or the people pressing it. It could instead be that the interface
doesn’t give people immediate feedback, and they don’t know if the
button has worked. So they hammer it out of frustration. That would then
be the problem you describe.
State B What is your ideal end state? Keep it short and clear. This is what
people are aiming for.
Task In one easy-to-read sentence write what it is that will move the
situation from State A to State B. This is the summary of the entire brief.
It’s the most important sentence on the page. Don’t fudge it by adding
“and”s and “or”s—it’s no longer single-minded then. And don’t write it in
legal speak. If you’re paining over finding the precise words, or find
yourself filling the box with jargon, you’re doing it wrong. The sentence
should be capable of being understood by the average 10-year old.
Timings List all the relevant dates: review meetings, presenting to the
decision-maker, the delivery date for the solution.
What makes a good solution? Write up to five points that you would
like the solution to meet. These give you something for everyone to aim
for, they’ll help you judge the ideas, and they’ll help you improve the
ideas at the end.
Support information What other facts, stats, or nuggets of knowledge
might be helpful here? Don’t go overboard. Just put in the most valuable
stuff. Too much information can overwhelm people.
Audience If your problem involves people, who are they? And what
useful facts do you have about them? If you need to change their behavior,
your Task box will feature a sentence that would motivate them to change
from State A to State B.
Inspiration If you’ve seen anything that demonstrates the standard of
solution you’re looking for, add a reference to it in the brief. If your
problem is marketing, what campaigns have you seen that you like? If it’s
behavior change, what examples have you seen that impressed you? If it’s
an engineering task, what examples would be great references? Make it
clear why you think these examples are good. This isn’t about giving
people stuff to copy—it’s about exciting them with the possibilities.
Project leader Who is leading the team? This is the point of contact for
everyone involved. They’re ultimately responsible for the success of the
project.
I recommend you take the opportunity to put the brief before the decision-
maker to keep them in the loop. You want them to give you the thumbs up
before you get started. That will make it easier to get approval on ideas that
answer the brief at the end.
But before you do that, let’s make sure your brief has the best chance of
inspiring the best ideas.
A LIBERATING BRIEF
Not all briefs are equal. Some will naturally lead to better ideas than others.
That’s down to how you communicate the information. Of course, you’re
working within restrictions: you want to achieve something specific and there
are certain things you just can’t do. The list of dos and don’ts can sometimes be
long, but if you focus on these restrictions and limitations, you’re likely to block
people’s thinking.
Instead you need to create a brief that inspires people and ignites their
imagination, that encourages them to explore beyond the norm. You do that by
focusing on the opportunity.
I find it helpful to think of these approaches in terms of fence and field.
THE FENCE
This is the most common way for a company to write a brief. It often comes
from the brief-writer trying to protect themselves by specifying all the
restrictions. The brief usually reads as if it’s been written by a lawyer, because if
things don’t work out as hoped, they’ll show this document to the boss as
evidence that the fault must lie with the other participants.
But it doesn’t. This kind of brief is the cause of bad thinking. It locks people
firmly inside the norm.
It’s like describing a piece of land by its boundary fence. When people start to
work on the brief, they are so focused on all the stuff that hems them in that they
miss out on the potential of the land. Instead, they wish that they could move the
fences, and gripe about how green the grass looks on the other side.
THE FIELD
This approach focuses on the opportunity of the area you’ll be working within. It
clearly talks about the hopes for the solution and the amazing difference it will
make. It inspires people with examples of the kind of thing we hope this idea
will be like. It doesn’t avoid the restrictions, it just doesn’t dwell on them either.
It’s more about defining the opportunity, and it does it in a way that a 10-year-
old would understand rather than a trained lawyer.
This kind of brief allows people to explore beyond perceived boundaries and
norms. Because sometimes you need to do that to reach the most interesting
ideas.
The way you write and deliver a brief dictates the standard of work you can
expect. Get people excited about the opportunity and they’re more likely to rise
to your expectations. Especially if they have a good way of generating ideas.
The way you write and deliver a brief dictates the standard of
work you can expect
Brainstorming was first introduced to the world in 1942. It was outlined in the
book How to Think Up by Alex Osborn, the “O” of the advertising agency
BBDO.1 He started experimenting with ways of improving group creativity in
his agency and found that his brainstorming technique helped to do just that. It
was designed for the world of advertising at a moment in history. And, funnily
enough, these days ad agencies are the last places you’ll find the technique being
used.
Almost as soon as the brainstorming technique became popular, academics
began to study it. And right from the start, the results have been less than
favorable. Many of the studies compared the technique with individuals working
independently on the same problem and found that brainstorming produced
fewer and less diverse ideas than the same number of lone thinkers.2 That’s
pretty damning stuff.
But there are lots more reasons to ditch the brainstorm. Lots of them!
Lowering the creative standards can actually be a really good thing for
encouraging the flow of ideas, but it has to be matched with people looking for
the potential and then raising ideas up to a higher level. Instead, this poisonous
phrase just encourages the loudmouths to fill the airtime. These people are often
uncomfortable with silence and would rather fill the space with talking,
regardless of the quality of their contribution. Which only makes it harder for
other people to think and contribute.
PRACTICAL EXERCISE
The field vs fence approach is all about moving people’s focus from the
restrictions to the opportunities. Below is some information to work with.
Write two versions of the brief, one that focuses on the restrictions and one
that focuses on the opportunity.
Our customers have recently been complaining about our delivery times.
Some of them have been switching to the competition, even although they
have pretty much the same delivery time as us and are slightly more
expensive. They say it’s because they get a better experience than they do
with us.
Our sales are dropping by tens of thousands a month. This is about more
than stopping people switching—it’s about winning them back.
The CEO doesn’t understand the situation and is holding our department
responsible. He’s demanding a solution in time for the global director’s
meeting in ten days.
We need to prove ourselves here or our jobs are at risk. We have no
budget to work with and we’re currently so busy we can’t spare any more
than a couple of people to work on it.
We’d greatly appreciate whoever helps to dig us out of this hole.
This exercise isn’t about solving the problem, it’s about writing the brief
and working out how to best deliver it. Fill in any information you feel is
missing to complete two contrasting approaches.
Chapter 12
or
For as far back as anyone can remember the Xhosa people of South Africa have
had a pretty brutal coming of age ceremony for their young men.1 If they want to
be considered a man, the initiates have to endure a several-week ordeal that
involves them being stripped naked and chased out into the wild by men with
sticks. For the first week, they eat only half-boiled maize and are not allowed to
drink any water. All they have to keep them warm in the cold winter nights is a
thin blanket.
Weeks of trials and lessons begin. The boys are punished if they transgress the
rules or fail at their tasks. Injury and death are real risks. Every year lives are
lost. No one in their right mind would ever choose to put themselves through this
experience. The young men do it because they have little choice.
This is how most people feel about being taken out of their norm. It’s scary.
It’s disorientating. You feel ill-prepared and uncertain about how you should
respond to the alien environment you find yourself in. There’s risk of
punishment if you do it wrong. You’re in constant discomfort while you’re away
from your familiar environment. It’s understandable that people will do
whatever they can to avoid venturing into the unknown.
Fortunately, there are the equivalent of survival skills you can develop for
creative exploration. These skills allow you to respond to any environment, face
uncertainty, and spot the opportunities that can lead to new ideas.
This survival skill is called “improv.”
I know first hand what happens if you don’t trust the people you’re working
with. And it’s not pretty.
In my early days in advertising, I was teamed up with a hotshot art director
who had just won some big awards. I was flattered that he wanted to work with
me, so I jumped at the opportunity to be his writer. On the very first day I
worked with him, I realized I’d made a mistake. We started work on our first
brief. I suggested an idea. He told me it was stupid. I put forward another idea.
He hated it. He asked me to come up with something better. I was embarrassed,
so I picked up the brief and pretended to read it again. He came up with an idea.
I thought it was pretty good. And I told him so. He then disagreed with me and
said his idea was terrible, so my judgment must be flawed.
It went on like this every day until my mind refused to come up with any
ideas. I was creatively paralyzed. I could no longer do what I was being paid to
do.
So I got fired.
The following day I was fortunate enough to be immediately hired by a better
agency. The creative director loved my ideas. He built on them and encouraged
me, and I found that I had an endless well of them inside of me. The blockage
was gone.
Negativity is a sure way to destroy creative thinking. And positive
encouragement is a sure way to nourish it.
In its simplest terms, a limiting structure focuses on what you want people to
do, while a liberating structure focuses on what you want them to achieve. As
you can see, trust comes into play again here. This is all about trusting the team
to get the job done their way. In improv, that trust comes from the audience and
the players. In the workplace, it comes from the leadership and each other.
The second part of a liberating structure is giving the team everything they
need throughout the process to enable them to do the best work possible.
This requires different things at each stage of the process. Let’s look at it in
terms of input, process, and output.
A liberating structure gives the team everything they need to do the best work at every stage of the
process
INPUT
A liberating structure makes sure the thinkers have the very best material to
work with. This tends to be in the form of an insightful brief. High-quality input
frees people up to get on with generating ideas rather than having to go back and
root around for valuable nuggets themselves.
PROCESS
You need to have certain things in place if you want to give people the best
chance of coming up with ideas. These include giving people dedicated time to
work on the project, giving them the space to think, supplying resources and
information as they need it, and offering a good environment to work in. It’s
about giving the team control over how they work. And being there for them, if
they’ve got questions. Throughout the process, the decision-maker should check
in with the team regularly to see how they’re doing, make sure they’re going in
the right direction, and keep their energy up.
OUTPUT
At this stage, you need quality control to make sure the best ideas happen. This
ensures that the ideas are suitable and they don’t get damaged on the way out the
door. The decision-maker will be involved to make sure the ideas are hitting the
mark, and the team leader should be involved all the way through to
implementation to make sure the ideas don’t lose their focus. Having gone
through the thinking, they understand better than anyone what’s important. So
no changes should be made without their approval.
When you see live improv, you probably think the comedians’ minds are
constantly working on the next clever thing to say. Because surely they can’t just
come up with that stuff in the moment. But that’s not the case. Good improv
comes from letting go of your own agenda and listening to what your fellow
players are saying. And this is the same skill that leads to any great creative
collaboration.
If anyone in the group has an agenda, it steers the group’s thinking in that
person’s direction. And moving it towards their own predefined area means
they’re moving it away from all the other opportunities. A good system will
always give people an opportunity to share their ideas, but it’s the joint
exploration that adds real value to a group’s thinking.
When people are part of a group, they should be aiming to travel as a team
and help each other clear the path to new ideas and perspectives. If they don’t
listen to each other and all try to direct the thinking, they’re like a bunch of cats
with their tails tied together. They’ll make a lot of noise and get nowhere fast.
Team members need to put aside their own motivations. Their role should be
to make others look good. That will result in better thinking, which in the long
run will reflect well on everyone.
The most common piece of advice you’ll hear about improv is the phrase: “Yes,
and …” It’s the foundation of all improv exercises, where participants agree with
what has gone before and then add something to it. That allows the scene to keep
flowing and growing.
If someone disagrees, they bring things to a halt. It takes time to build
momentum again. You may have seen it in a brainstorm where someone kills a
discussion by saying something like: “No. We tried that before and it didn’t
work.” The conversation suddenly stops and silence descends as people don’t
know what to say and are now worried that if they do say something it will be
similarly shot down.
It would be better for the naysayer to spot something good in the idea and
encourage people to develop it in another direction. For example, maybe
someone is suggesting the company gets people to pay using an app instead of
going to the checkout. And from experience, someone else in the group knows
that it’s difficult to get people to download a new app. Instead of saying: “No,
we tried apps before and no one ever downloads them,” they could accept the
suggestion and add to it with: “I love the idea of getting people to pay using their
mobile, let’s take it a step further and allow them to do it without downloading
an app. Could they do it by just tapping their handset on the shelf?”
That would keep the thinking moving. And it could open up a whole new
bunch of opportunities.
EMBRACE MISS STEAKS
Most businesses aren’t very welcoming of blunders, and yet when it comes to
improv, a mistake can be the catalyst for the most interesting outcome. But only
if you’re open for it.
Thinking tends to go in a logical flow. And logic will tend to take you to
logical places. A mistake can lead you down a path that you would never
otherwise have explored. That’s how we ended up with penicillin. Alexander
Fleming accidentally left the lid off a Petri dish and it started to grow mold.
Instead of chucking it away, he examined it and discovered that the penicillium
mold appeared to kill the bacteria he was studying. Embracing his mistake
revolutionized the medical industry and saved countless lives.
A mistake can lead you down a path that you would never
otherwise have explored
As a young musician, I was given a great piece of wisdom that was attributed
to Chuck Berry: “If you make a mistake, do it again. People will think you
meant it.”
I remember the first time I followed the advice. I played a bum note on the
guitar. The audience went “Ugh!” So I did it again. The audience went “Oh!” So
I did it again and the audience went “Aaah!” I’d gone from looking like a
bumbling twit to a brave genius. Soon I started to make deliberate mistakes. It
became my thing, and a great way of keeping the audience on their toes.
You need to resist the temptation to shut down mistakes. Instead, open them
up and they may lead you somewhere magical.
PRACTICAL EXERCISE
Your task is to answer the questions from different points of view. You
can write down these answers or—even better—go fully into character and
act them out. The more you get into the mind of your character, the better
your responses will be. How do you think the following people would
respond?
You should have some very different responses from each person. Most
of which would be quite different to your own response.
This kind of exercise can help you see problems and opportunities from
very different perspectives. It’s a great way of coming up with ideas that
you wouldn’t normally have. It can work even better in groups, as the
different characters take the interactions in surprising directions.
INTRODUCTION
Yes, I know. Introductions normally go at the front. But this isn’t an introduction
to the book, it’s an introduction to your life after reading the book. Because if
this book doesn’t change you in some way, one of us has done something wrong.
I’m hoping that you now have a clearer understanding of what creativity is,
how your brain comes up with new ideas, and how organizations can thrive on
fresh thinking.
I hope you also understand the importance of having ideas, and understand
that your brain is capable of brilliant creative thinking if you’re willing to put in
the effort. Because great ideas are not simply the result of spending half an hour
pondering; they’re the result of everything you do in your life. The more effort
you put into feeding and exercising your mind, the better placed you are to come
up with world-shaking ideas.
And we need those world-shaking ideas now more than ever.
The world is in the state it’s in because of ideas. Bad ideas. Ideas that have led to
pollution, wars, poverty, famine, and an epidemic of mental health issues. The
only things that can combat bad ideas are good ideas. And that’s where you
come in.
Hopefully, you’d like to make the world a little bit better. You may even have
a specific cause you would like to address. If not, a browse through today’s
newspaper will doubtless reveal something you’d like to address. You may want
to begin by making little bits of your own world better first. If you look around
you, there will be no shortage of things that can be improved, from the design of
your kitchen to your personal relationships. It’s good to get into the habit of
making improvements wherever you can.
Hopefully this book has equipped you with everything you need to know to
come up with ideas that will make a difference. Take your problem and put it
through the RIGHT Thinking process. Look for the less obvious stuff at every
stage. That’s how you get to the new and valuable ideas.
If you end up with a brilliant idea, don’t keep it to yourself. Because the only
truly valuable ideas are the ones that happen. Share it with your friends and with
people you respect. They may be able to improve on it or help you make it a
reality. The more minds we have working on the world’s problems, the better
our collective futures become.
Creative thinking is what has made us human. Studies show that not only does
happiness make us better at coming up with ideas; coming up with ideas also
makes us happier.1
Many of the people who fill our history books have earned their way into
those pages with ideas. Not always good ones, admittedly, but it’s ideas that
allow you to make a mark on the world.
Don’t fall for the lie that you are not creative. Creative thinking is your
birthright. Use it to leave this world a little bit better than it was before you
arrived. That involves improving the small things as much as it does
revolutionizing the big things.
Resist the urge to conform. That just removes everything that makes you special.
Instead, celebrate what makes you different. Because your difference is what
allows you to think in ways that other people don’t.
But don’t be a pretentious pain in the backside about it. Difference alone
won’t help you. It only really becomes valuable when you put it to use
generating ideas, whether in the field of art, business ideas, or whatever else
floats your brain. So find something that drives you and get to work.
I’m hoping that I’ve managed to convince you to give the RIGHT Thinking
process a try. It’s certainly going to give you better results than a typical
brainstorm. Check out my online resources to help you get started at
davebirss.com. And if you’re ready to revolutionize your company’s approach to
ideas, I’m ready to talk.
If you’re getting ready to close this book and slot it into that sliver of space on
your bookshelf, pause for a second. This book is designed to live on your desk,
hang out in your top drawer, or maybe linger in the basket of reading material in
your bathroom. You’re always going to need ideas, and this book should be
close at hand to help you have better ones.
Any banjo player can tell you that you’ll only get better by practicing. So start
working on your idea-generation skills whenever you have a spare moment.
Because, unlike a banjo player, people will actually want to listen to you when
you’re the person who’s continually coming up with great ideas.
BIG THANKS
You may have gathered that I’m not a big fan of taking all the credit. Maybe it’s
because I feel so deeply indebted to the many people who have helped me,
encouraged me, taught me, debated with me, and opened doors for me along the
way.
First, I want to thank the wonderful Holly Bennion, Louise Richardson, Jamie
Hodder-Williams, and the brilliant team at Nicholas Brealey Publishing and
Hodder & Stoughton. You are a delight to work with and I’m looking forward to
filling more shelf space with you in the future.
Grateful hugs to my brilliant manager, Miriam Staley, for making this book
happen. And to her team of Chris Latterell and Jan Stringer for helping to make
my life easier and better.
I doff my cap to the super-smart Aran Rees, who helped to shape my thinking
around divergency and the value of difference.
I bow humbly to my old friend Chris Penny, who came up with the mnemonic
‘RIGHT’ for my thinking approach.
The incredible Soon Yu, whom I co-wrote Iconic Advantage with, deserves
tons of thanks for his support, friendship, and diplomatically honest advice. He
understands this journey better than anyone.
Heaps of thanks to Gordon Young for his friendship, advice, and
encouragement. And to the rest of the team at The Drum.
A debt of gratitude to my friends from the advertising industry who have
taught me lessons, shaped my mind, and inspired me through the years: Ian
Thomas, Simon White, Marc Lewis, Piggy Lines, Patrick Collister, Steve Henry,
Dave Buonaguidi, Pedro Garcia, Reuben Webb, Rory Sutherland, Andy Archer,
Tom Richards, and many, many more.
Hvala vam to Vladimir Vulic, Darko Buldioski, Relja Dereta, Aleksandar
Petković, Ivan Minic, Robert Petković, and the rest of my Balkans buddies.
Much gratitude to the brilliant minds that are Neil Mullarkey, Mark Evans,
Ben Wheatley, Kaiya Stone, Heimo Hammer, Balder Onarheim, and Tony
Patrick for talking to me and generously sharing their thoughts and stories.
I’d like to tip my hat, whatever color of hat that happens to be, to Edward de
Bono, who pioneered creative thinking in business. And pay homage to Sir Ken
Robinson for getting people to think about the role education needs to play in
nurturing rather than destroying the creative spark in our children.
I am deeply grateful for having had such wonderful parents who never
discouraged me, dampened my curiosity or told me to get a proper job.
Finally, I want to thank my wonderful family. My wife, Valerie, is the most
patient and tolerant person I’ve ever met. Not once has she complained about the
weekends I’ve sacrificed in my attempt to hit deadlines. My eldest daughter,
Iona, regularly inspires me with her own creative journey. And my youngest
daughter, Simone, amazes me with her endless stories and wild imagination.
Thank you, my special ladies!
I’ve probably forgotten some really important people. My deepest apologies if
you feel that your name belongs in this section. If that’s the case, please write it
neatly below and send me a picture. Unless you’re reading this on a Kindle. In
that case, feel free to send me an abusive email and I’ll reply with the
appropriate apology right away.
davebirss.com
ENDNOTES
Chapter 1
1 “Muse”, Encyclopaedia Britannica, https://www.britannica.com/topic/Muse-
Greek-mythology
2 Arya, Manisha, and Prasad Maurya, Suman, “Relationship between Creativity,
Intelligence and Academic Achievement among School Going Children”,
Studies on Home and Community Science, 10:1–3, 2016, pp. 1–7, https://‐
doi.org/10.1080/09737189.2016.11885359
3 Harris, Charles, Jaws in Space: Powerful Pitching for Film and TV
Screenwriters, Kamera Books
4 Krauss, Lawrence. M., “Beam Me Up an Einstein, Scotty”, Wired, 1
November 1995, https://www.wired.com/1995/11/krauss/
5 Devlin, Hannah, “Beam me up, Scotty! Scientists Teleport Photons 300 Miles
into Space”, Guardian, 12 July 2017, https://www.theguardian.com/science/‐
2017/jul/12/scotty-can-you-beam-me-up-scientists-teleport-photons-300-
miles-into-space
6 Patrick, Sean, Nikola Tesla: Imagination and the Man that Invented the 20th
Century, Oculus, 2013
7 Boden, Margaret A., “Creativity in a nutshell”, Think, 5(15), 2009, pp. 83–96,
https://doi.org/10.1017/s147717560000230x
8 Gross, Daniel, “Ray Kroc, McDonald’s, and the Fast-Food Industry”, Wiley,
1996, https://www.wiley.com/legacy/products/subject/business/‐
forbes/kroc.html
Chapter 2
1 Berry, Sarah, “Our Body Shapes Have Changed Over the Years, and They’re
Still Changing”, Sydney Morning Herald, 1 August 2017,
https://www.smh.com.au/lifestyle/health-and-wellness/how-our-bodies-have-
changed-and-are-still-changing-20170801-gxmvr2.html
2 Stringer, Christopher, “Why Have Our Brains Started to Shrink?”, Scientific
American, n.d., https://www.scientificamerican.com/article/why-have-our-‐
brains-started-to-shrink/
3 Weiner, Sophie, “Why Do Domesticated Animals Have Tiny Brains”, Popular
Mechanics, 8 December 2017, https://www.popularmechanics.com/science/‐
animals/a14392897/domesticated-brains/
4 Thompson, Helen, “The Oldest Stone Tools Yet Discovered Are Unearthed in
Kenya”, Smithsonian, 20 May 2015, https://www.smithsonianmag.com/‐
science-nature/oldest-known-stone-tools-unearthed-kenya-180955341/
5 Walter, Chip, “Why Are We the Last Apes Standing? How Childhood Let
Modern Humans Conquer the Planet”, Slate, 29 January 2013,
http://www.slate.com/articles/health_and_science/science/2013/01/‐
evolution_of_childhood_prolonged_development_helped_homo_‐
sapiens_succeed.html
6 Ibid.
7 Wuchty, Stefan, Jones, Benjamin, and Uzzi, Brian, “The Increasing
Dominance of Teams in Production of Knowledge”, Science, 316, 5827, 18
May 2007, pp. 1036–9, https://doi.org/10.1126/science.1136099
8 David Cope biography, http://artsites.ucsc.edu/faculty/cope/biography.htm
9 Cope, David, Bach by Design: Computer Composed Music Experiments in
Musical Intelligence, Centaur Records, CRC 2184, 1994, https://www.‐
discogs.com/David-Cope-Bach-By-Design-Computer-Composed-Music-
Experiments-In-Musical-Intelligence/release/7531356
10 Garcia, Chris, “Algorithmic Music – David Cope and EMI”, Computer
History Museum, 29 April 2015,
http://www.computerhistory.org/atchm/algorithmic-music-david-cope-and-
emi/
Chapter 3
1 Limb, Charles J., and Braun, Allen, R., “Neural Substrates of Spontaneous
Musical Performance: An fMRI Study of Jazz Improvisation”, PLoS ONE,
3(2), 27 February 2008, https://journals.plos.org/plosone/article?id=10.1371/‐
journal.pone.0001679
2 Limb, Charles J., transcript of “Your brain on improv”, November 2010,
https://www.ted.com/talks/charles_limb_your_brain_on_improv/transcript
3 Ibid.
4 Kosslyn, Stephen M., and Miller, G. Wayne, “Left Brain, Right Brain?
Wrong”, Psychology Today, 27 January 2014, https://www.‐
psychologytoday.com/gb/blog/the-theory-cognitive-modes/201401/left-brain-‐
right-brain-wrong
5 What Is The Default Mode Network? (2017, August 27). Retrieved from
https://reliawire.com/default-mode-network/
6 Latham, Tyger, “The Google Effect”, Psychology Today, 16 July 2011,
https://www.psychologytoday.com/gb/blog/therapy-matters/201107/the-‐
google-effect
7 May, Cindi, “A Learning Secret: Don’t Take Notes with a Laptop”, Scientific
American, 3 June 2014, https://www.scientificamerican.com/article/a-
learning-secret-don-t-take-notes-with-a-laptop/
Chapter 4
1 Pearce, Eiluned, Stringer, Chris, and Dunbar, R. I. M., “New Insights into
Differences in Brain Organization between Neanderthals and Anatomically
Modern Humans, Proceedings of the Royal Society B, Royal Society
Publishing, 13 March 2013, http://rspb.royalsocietypublishing.org/‐
content/280/1758/20130168
2 Sullivan, Walter, “The Einstein Papers: Childhood Showed a Gift for the
Abstract”, New York Times, 27 March 1972, https://www.nytimes.com/‐
1972/03/27/archives/the-einstein-papers-childhood-showed-a-gift-for-the-
abstract-the.html
3 Albert Einstein biography, http://www.notablebiographies.com/Du-Fi/‐
Einstein-Albert.html
4 “Gedankenexperiment”, Encyclopaedia Britannica, https://www.‐
britannica.com/science/Gedankenexperiment
5 Overbye, Dennis, “Gravitational Waves Detected, Confirming Einstein’s
Theory”, New York Times, 11 February 2016, https://www.nytimes.com/‐
2016/02/12/science/ligo-gravitational-waves-black-holes-einstein.html
6 Conversation with the author, March 2018
7 Braff, Zach (writer and director), Garden State, Camelot Pictures, 2004
8 Conversation with the author, March 2018
Chapter 5
1 Birss, D. (writer and director), The Day Before Tomorrow (television series),
Community Channel, 31 May 2015
Chapter 6
1 Ohno, Taiichi, “Ask ‘Why’ Five Times About Every Matter”, March 2006,
http://www.toyota-global.com/company/toyota_traditions/quality/‐
mar_apr_2006.html
2 Boyd, Drew, “A Creativity Lesson From Betty Crocker”, Psychology Today,
19 January 2014, https://www.psychologytoday.com/blog/inside-the-box/‐
201401/creativity-lesson-betty-crocker
3 Feynman, Richard, “The Challenger Disaster”, n.d.,
http://www.feynman.com/science/the-challenger-disaster/
4 “The Digital Universe of Opportunities: Rich Data and the Increasing Value of
the Internet of Things”, IDC Analyze the Future, April 2014,
https://www.emc.com/leadership/digital-universe/2014iview/executive-
summary.htm
5 Gallo, Carmine, “Steve Jobs: Get Rid of The Crappy Stuff”, Forbes, 16 May
2011, https://www.forbes.com/sites/carminegallo/2011/05/16/steve-jobs-get-‐
rid-of-the-crappy-stuff/#3ef1f77d7145
6 Savoia, Alberto, “Pretotyping”, 20 August 2010, http://pretotyping.‐
blogspot.com/2010/08/one-of-my-favorite-pretotype-stories.html
Chapter 7
1 Blonsky, George B., US Patent No. 3216423, US Patent and Trademark
Office, 1965
2 Hadhazy, Adam, “Think Twice: How the Gut’s ‘Second Brain’ Influences
Mood and Well-Being”, Scientific American, 12 February 2010, https://www.‐
scientificamerican.com/article/gut-second-brain/
3 Rao, Meenakshi, and Gershon, Michael D., “The Bowel and Beyond: The
Enteric Nervous System in Neurological Disorders”, Nature Reviews:
Gastroenterology & Hepatology, 13(9), 20 July 2016, pp. 517–28, http://doi.‐
org/10.1038/nrgastro.2016.107
4 “Background: Function of the Adrenal Glands”, American Association of
Endocrine Surgeons, n.d., http://endocrinediseases.org/adrenal/‐
adrenal_what.shtml
5 Barrett, Lisa Feldman, How Emotions Are Made, Macmillan, 2017
Chapter 8
1 Sinicki, Adam, “How to Use the Default Mode Network to Increase
Creativity”, Health Guidance for Better Health, n.d.,
http://www.healthguidance.org/entry/17327/1/How-to-Use-the-Default-Mode-
Network-to-Increase-Creativity.html
2 Fox, Kieran C. R., and Christoff, Kalina, The Oxford Handbook of
Spontaneous Thought: Mind-Wandering, Creativity, and Dreaming, OUP
USA, 2018
3 “Meditation Makes You More Creative, Study Suggests”, ScienceDaily, 28
October 2014, https://www.sciencedaily.com/releases/2014/10/‐
141028082355.htm
4 Whitney, Derek, “Exercise: Nature’s Mood Enhancer”, PsychCentral, 23
October 2012, https://psychcentral.com/blog/exercise-natures-mood-enhancer/
5 Achor, Shawn, “Happy Doctors Make the Right Diagnosis Faster and Exhibit
Much More Creativity Than Unhappy Ones”, The World Counts, n.d.,
http://www.theworldcounts.com/life/potentials/increased-creativity-one-of-‐
the-benefits-of-happiness
6 Conversation with the author, March 2018
Chapter 9
1 Selbach, Johannes, “Update: How Many Clicks Get the Results on Google’s
First Results Page?”, SEO profiler, 30 May 2017,
https://blog.seoprofiler.com/update-clicks-results-googles-results-page/
2 Latham, Tyger, “The Google Effect”, Psychology Today, 16 July 2011,
https://www.psychologytoday.com/gb/blog/therapy-matters/201107/the-
google-effect
3 “Brain Basics: Understanding Sleep”, National Institute of Neurological
Disorders and Stroke, n.d., https://www.ninds.nih.gov/Disorders/Patient-‐
Caregiver-Education/Understanding-Sleep
4 Soong, Jennifer, “The Secret (and Surprising) Power of Naps”, WebMD, n.d.,
https://www.webmd.com/balance/features/the-secret-and-surprising-power-of-
naps#1
5 Nguyen, Linh, “Science Says This is Exactly How to Nap to be at Your Best”,
Forbes, 24 June 2016, https://www.forbes.com/sites/quora/2016/06/24/‐
science-says-this-is-exactly-how-to-nap-to-be-at-your-best/#51a47ff677de
Chapter 10
1 Capitalizing on Complexity: Insights from the Global Chief Executive Officer
Study, IBM, 2010, https://www-01.ibm.com/common/ssi/cgi-bin/ssialias?‐
htmlfid=GBE03297USEN
2 “Assembly Line – History”, n.d., NetIndustries, http://science.jrank.org/pages/‐
558/Assembly-Line-History.html
3 Toyoda, Eiji, “Good Thinking, Good Products”, May 2005,
http://www.toyota-global.com/company/toyota_traditions/quality/may_‐
jun_2005.html
4 Robinson, Adam, “Google Employees Dedicate 20 Percent of Their Time to
Side Projects: Here’s How it Works”, Inc., 12 March 2018,
https://www.inc.com/adam-robinson/google-employees-dedicate-20-percent-
of-their-time-to-side-projects-heres-how-it-works.html
5 “About Connected Studio”, BBC, 11 January 2017, http://www.bbc.co.uk/‐
connectedstudio/about
6 “Disruptive Technology: With Major Challenges Come Opportunities for
Engineers”, Create, 19 October 2017, https://www.createdigital.org.au/‐
disruptive-technology-opportunities-engineers/
7 “Growth & Innovation”, “Strategy & Corporate Finance”, McKinsey, n.d.,
https://www.mckinsey.com/business-functions/strategy-and-corporate-‐
finance/how-we-help-clients/growth-and-innovation
8 Halliday, Josh, “Gap Scraps Logo Redesign After Protests on Facebook and
Twitter”, Guardian, 12 October 2010, https://www.theguardian.com/‐
media/2010/oct/12/gap-logo-redesign
9 Edwards, Ryan, “A Taste of 70/20/10 Content from Coca-Cola”, ABZ
Creative Partners, 3 May 2016, http://www.abzcreativepartners.com/taste-‐
702010-content-coca-cola-2/
10 Astor, Maggie, “Microchip Implants for Employees? One Company Says
Yes”, New York Times, 25 July 2017, https://www.nytimes.com/2017/07/25/‐
technology/microchips-wisconsin-company-employees.html
Chapter 11
1 Osborn, Alexander F., How to Think Up, McGraw-Hill, 1942
2 Mullen, Brian, Johnson, Craig, and Salas, Eduardo, “Productivity Loss in
Brainstorming Groups: A Meta-Analytic Integration”, Basic and Applied
Social Psychology, 12:1, 7 June 2010, pp. 3–23, https://doi.org/10.1207/‐
s15324834basp1201_1
3 Kohn, Nicholas W., and Smith, Steven. M., “Collaborative Fixation: Effects of
Others’ Ideas on Brainstorming”, Applied Cognitive Psychology, 25(3), 20
May 2011, pp. 359–71, https://doi.org/10.1002/acp.1699
4 Birss, Dave, “Science Shows Brainstorms Don’t Work. Why do we still use
them?”, Open For Ideas, 23 November 2016, http://openforideas.org/blog/‐
2016/11/23/science-shows-brainstorms-dont-work-why-do-we-still-use-them/
5 “Sucker effect”, Oxford Reference, 16 June 2017,
http://www.oxfordreference.com/view/10.1093/oi/authority.‐
20110803100540621
6 Nijstad, Bernard A., Stroebe, Wolfgang, and Lodewijkx, Hein F., “Production
Blocking and Idea Generation: Does Blocking Interfere with Cognitive
Processes?”, Journal of Experimental Social Psychology, 39(6), November
2003, pp. 531–48, https://doi.org/10.1016/s0022-1031(03)00040-4
Chapter 12
1 Bullock, Richard, “It’s Hard to be a Man”, Africa Geographic, 29 May 2015,
http://magazine.africageographic.com/weekly/issue-48/xhosa-circumcision-‐
ritual-south-africa-its-hard-to-be-a-man/
2 Neil Mullarkey, http://www.allthatmullarkey.com/neil_mullarkey.html
3 Conversation with the author, March 2018
Introduction
1 “Eric”, “Scientific Evidence That Creativity Makes You Happier”, Brain Flux,
7 December 2016, http://thebrainflux.com/creativity-makes-you-happier/