2.0 Aim of The Micro Project:: Anyone Can Play
2.0 Aim of The Micro Project:: Anyone Can Play
NET HIT
1.0 Brief Description:
In this project, we build a simple HIT-ANT game using
VB.NET
In this HIT-ANT game user can hit ant by mouse. Smash as
many ants as you can and avoid the bees! Don’t let them go
and eat sugar. If this happens then game will over and your
score will display. This game developed for improve students
ability such as Reading. Visual-spatial skills, Problem-
solving skills, Social connections Imaginative play and
creativity, Video gaming careers A lot of people might think
that VB is not a suitable programming language for games.
Well, though there might be some limitations in VB
regarding games programming and animation, we can
actually construct some very good games and fun programs
in VB if we put in a lot of thought and time in it.
2.0 Aim of the Micro Project:
To develop a simple game using VB.NET
To understand uses Visual Studio IDE
To study varies uses of VB.NET
3.0 Actual procedure followed: -
Why we choose to develop a game for Micro project?
✓ Anyone Can Play
One of the best loved things about gaming is that it can be
done by anyone. As long as you have the means to play, such
as an Xbox One S hard drive, a gaming computer, or even
just access to the internet. you can join in. There are no
fitness levels required, and the skills you need for gaming
can be picked up easily. Of course, that won't mean you're
an expert straight away, but it does mean that you can try if
you want to.
Affordability
Unlike many other hobbies, gaming is relatively inexpensive.
Of course, you can spend a lot of money buying brand new
games or purchasing equipment and accessories, but this is
by no means necessary. There are many free games to be
found online, and a standard laptop, tablet, or smartphone
will be enough to play most of them. If you do want to get
into gaming in a bigger way then you should be able to find
most games second hand, and the same goes for controllers.
They might not be the most up to date, but they are a good
start. Plus you can find the absolute best hard drive's for
gaming here.
✓ Great Playability
Any good game needs to be playable, but not just for a little
while; for many hours at a time. It also needs to be easy to
pick up from the start, ideally without the need to read any
instructions (because gamers would much rather just get on
with the game than sit and read a manual). The more
intuitive a game the better, and the more people will want to
play it. The more fun a game is, the more enjoyable aplayer
will find it - they will keep going back to it even after they
have already completed it. The challenge will still be there.
Private components AsSystem.ComponentModel.IContainer
<System.Diagnostics.DebuggerStepThrough() _PrivateSub Initi
alizeComponent()
Me.components = New System.ComponentModel.Container()
Dim resources As
System.ComponentModel.ComponentResourceManager=NewSyste
m.ComponentModel.ComponentResourceManager(GetType(Fo
rm1))
Me.PictureBox2 = NewSystem.Windows.Forms.PictureBox()
Me.PictureBox3 = New System.Windows.Forms.PictureBox()
Me.picSugar = New System.Windows.Forms.PictureBox()
Me.PictureBox6 = New System.Windows.Forms.PictureBox()
Me.PictureBox1 = New System.Windows.Forms.PictureBox()
Me.PictureBox4 = New System.Windows.Forms.PictureBox()
Me.PictureBox5 = New System.Windows.Forms.PictureBox()
Me.start= NewSystem.Windows.Forms.Timer(Me.components)
Me.Timer2= New System.Windows.Forms.Timer(Me.compone
nts)
Me.MenuStrip1 = New System.Windows.Forms.MenuStrip()
Me.PlayToolStripMenuItem
= New System.Windows.Forms.ToolStripMenuItem()
Me.ExitToolStripMenuItem
= New System.Windows.Forms.ToolStripMenuItem()
Me.StopToolStripMenuItem = New System.Windows.Forms.To
olStripMenuItem()
Me.RestartToolStripMenuItem = New System.Windows.Forms.
ToolStripMenuItem()
Me.HelpToolStripMenuItem
= New System.Windows.Forms.ToolStripMenuItem()
Me.lblLabel = New System.Windows.Forms.Label()
Me.lblScore = New System.Windows.Forms.Label()
Me.lvlkey = New System.Windows.Forms.Label()
Me.t_keyPress = New System.Windows.Forms.Timer(Me.comp
onents)
Me.picKilled = New System.Windows.Forms.PictureBox()
Me.HighScoreToolStripMenuItem = New System.Windows.For
ms.ToolStripMenuItem()
Me.hscores= New System.Windows.Forms.Timer(Me.compone
nts)
CType(Me.PictureBox2, System.ComponentModel.ISupportInit
ialize).BeginInit()
CType(Me.PictureBox3, System.ComponentModel.ISupportInit
ialize).BeginInit()
CType(Me.picSugar, System.ComponentModel.ISupportInitiali
ze).BeginInit()
CType(Me.PictureBox6, System.ComponentModel.ISupportInit
ialize).BeginInit()
CType(Me.PictureBox1, System.ComponentModel.ISupportInit
ialize).BeginInit()
CType(Me.PictureBox4, System.ComponentModel.ISupportInit
ialize).BeginInit()
CType(Me.PictureBox5, System.ComponentModel.ISupportInit
ialize).BeginInit()
Me.MenuStrip1.SuspendLayout()
CType(Me.picKilled, System.ComponentModel.ISupportInitiali
ze).BeginInit()
Me.SuspendLayout()''
PictureBox2
“Me.PictureBox2.Image = CType(resources.GetObject("Picture
Box2.Image"), System.Drawing.Image)
Me.PictureBox2.Location = New
System.Drawing.Point(341, 482)
Me.PictureBox2.Name = "PictureBox2"
Me.PictureBox2.Size = New System.Drawing.Size(38, 60)
Me.PictureBox2.SizeMode = System.Windows.Forms.PictureB
oxSizeMode.StretchImage
Me.PictureBox2.TabIndex = 1
Me.PictureBox2.TabStop = False