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CMBN ReadMe v300

The document provides information about installing the v3.00 upgrade for Combat Mission: Battle for Normandy. It notes that the upgrade requires v2.12, must be installed in the same directory as the existing game files, and save games from previous versions will be compatible if saved in the command phase. It also lists several new gameplay, user interface, editor, and graphics features included in the upgrade.

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0% found this document useful (0 votes)
118 views3 pages

CMBN ReadMe v300

The document provides information about installing the v3.00 upgrade for Combat Mission: Battle for Normandy. It notes that the upgrade requires v2.12, must be installed in the same directory as the existing game files, and save games from previous versions will be compatible if saved in the command phase. It also lists several new gameplay, user interface, editor, and graphics features included in the upgrade.

Uploaded by

sherlockhobbes
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Combat Mission: Battle for Normandy v3.

00 Upgrade README

PLEASE READ THE FOLLOWING IMPORTANT README FILE BEFORE CONTINUING WITH THIS
INSTALL!!!
(This Readme file is also available after the installation inside the game
installation directory)

VERSION REQUIREMENT
This v3.00 Upgrade of CM Battle for Normandy requires you to have a working copy of
CM Battle for Normandy installed AND PATCHED TO V2.12. It works for both base-game
only installs as well as those that have the Commonwealth Forces or Market Garden
module. Other non-Battlefront game versions may not be compatible with this
Upgrade.

INSTALLATION LOCATION
The v3.00 Upgrade MUST be installed into the same directory where the full version
of the game resides. The Upgrade installer will attempt to select the correct
default for you, and warn you if it thinks it's not where it should be, but if you
moved the game files manually, or on certain setups, this automatic selection may
not be 100% fail safe. Please double-check the installation location BEFORE
installing the Upgrade and make sure that you are installing into the correct
directory. Installing into the wrong directory will lead to crashes and require a
complete reinstall.

PREVIOUS SAVE GAME COMPATIBILITY NOTE:


Save games from previous versions ARE COMPATIBLE with v3.00, provided that you save
your turn-based games in the COMMAND phase (not the replay phase) before upgrading
to v3.00.

COMPATIBILITY WITH MODS:


Due to the potential of conflicts with pre v3.00 game Mods, we strongly advise
uninstalling any mods prior to installing this Game patch.

ANTI-VIRUS/SECURITY SOFTWARE WARNINGS


Certain anti-virus and other security software installed on your computer may
prevent the Upgrade from installing properly, or from running after installation.
This usually happens if your AV software settings allow it to use "heuristic"
scanning, which basically means guessing rather than scanning for known virus
signatures. Since our games are encrypted to prevent hacking, AV software is not
able to decode them, and this may result in what is known as a "false positive". As
long as during installation you see that Battlefront.com, Inc. is the originator of
the file, you can safely ignore such warnings and whitelist the file. If the file
was put into quarantine by your AB software, you can safely move it back. For more
information about false positives, whitelisting and heuristic scanning, please
consult the support manual of your chosen anti virus solution.

LICENSE ACTIVATION
After installing the Upgrade correctly, you will be required to activate the game
again. Use only the license key provided with your Upgrade purchase. If you own the
Commonwealth Forces or Market Garden modules, then they will be activated along
with the base game. You will not need any of the other license keys ever again.

USER PRIVILEGES
The game does not require any "elevated privileges" (e.g. "Run as admin") under
Windows, nor any compatibility settings. Note that if you install and launch the
game with elevated or changed permissions anyway, you will be required to ALWAYS
run the game with these changed permissions from then on. For more information
about "user privileges", please see the Microsoft Windows manual for UAC (User
Account Control).
"VIRTUAL MACHINES", PROCESS MONITORS AND DEBUGGERS
The game does not run in a Virtual Machine environment, or even if you have partial
virtualization enabled (e.g. Virtual Keyboard) . It will also refuse to run if you
have various intrusive process monitors or debuggers running at the same time.

MULTIPLE WINDOWS USERS


Please note that the game will usually only run for the Windows User Account that
installed and launched it for the first time. If you would like to run the game on
multiple accounts, changes to your Windows Account Control will be necessary.

NEW v3.00 GAME FEATURES

Gameplay

* Ground units are now able to fire at attacking aircraft

* Ammo Dumps allow platoons to have reserve ammo stored separately on map
(automatically distributed for certain Skill Levels)

* WeGo TCP/IP with the ability to save but not the ability to replay combat action

* Spotters restricted to directing only one Mission at a time. Assets can now be
group fired.

* More realistic/varied RoF of automatic weapons.

* Improved load time for scenarios, especially larger ones with complex terrain

User Interface

* Three different sets of camera controls; Standard (traditional), First Person


Shooter, and Real Time Strategy

* Optional graphical Command and Control link tracing

* KIAs are shown in the Soldier/Crew Panels to track soldiers lost during the game

* Option to disable music separate from other game sounds

Editor

* Ability to create AI Triggers that execute actions based on other units or


interaction with Objectives (existing battles do not have this, but it can be added
by authors if they wish)

* Maximum map size increased


* Improved responsiveness of 2D editing, especially for large maps

* Improved load time for 3D Preview, especially large maps

* Customized "Mod Tags" for most graphics. This allows for multiple mods for the
same item without the need to move items in/out of Data folder
- Ability to specify specific mods be used for a specific Scenario. If CM fails to
find the specified mod it will use the default

Graphics

* Hit impacts to vehicles and bunkers now shown graphically ("hit decals")

* Water animates for fording units


- Improved shaders

BATTLEFRONT.COM INTERNET BROWSER COMMUNITY TOOLBAR:


This new patch includes the optional install of a new, and we think, exciting tool.
This tool seamlessly attaches to your internet browser (currently Microsoft
Internet Explorer and Firefox supported) and gives you instant access to
Battlefront.com game news, patches, demos, chat channel as well as other popular
browser toolbar *gadgets* such as realtime weather reports (unique to your
hometown!), a spell checker and pop-up blocker. Fully user configurable and
expandable, your new Battlefront.com Community toolbar unlocks the full potential
of your internet browser to keep you connected with the ever-growing world of
Battlefront.com games and resources! You can find more details on this new free
utility here: http://www.battlefront.com/index.php?
option=com_content&task=view&id=388&Itemid=212

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