5 Modelling Methods 5

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MODELLING METHODS

1 INTRODUCTION
2 OBJECTIVES
3.0 DEFINITIONS OF MODELLING
3.1 Basic Modelling Concepts
3.2 Visual and Conceptual models
3.3 Features of Visual and Conceptual Model
3.4 Cognitive Affordances of Visual Models
4 CONCLUSION
5 SUMMARY
1 INTRODUCTION
Modelling is an essential and inseparable part of all scientific activity, and many scientific disciplines
have their own ideas about specific types of modelling. There is little general theory about scientific
modelling, offered by the philosophy of science, systems theory, and new fields like knowledge
visualization.
We create models for representation of the objects within a system together with the rules that govern
the interactions of the objects. The representation may be concrete as in the case of the spaceship or
flight simulators or abstract as in the case of the computer program that examines the number of
checkout stations in service queue.
2 OBJECTIVES
Define Modelling
Describe some basic modelling concepts
Differentiate between Visual and Conceptual models
Explain the Characteristics of Visual, models
3.0 DEFINITIONS OF MODELLING
Modelling is the process of generating abstract, conceptual, graphical and/or mathematical models.
Science offers a growing collection of methods, techniques and theory about all kinds of specialized
scientific modelling. A scientific model can provide a way to read elements easily which have been
broken down to a simpler form.
Model
A scientific model seeks to represent empirical objects, phenomena, and physical processes in a logical
and objective way. All models are simplified reflections of reality, but despite their inherent falsity,
they are nevertheless extremely useful. Building and disputing models is fundamental to the scientific
enterprise. Complete and true representation may be impossible but scientific debate often concerns
which is the better model for a given task, such as the most accurate climate model for seasonal
forecasting.
For the scientist, a model is also a way in which the human thought processes can be amplified. For
instance, models that are rendered in software allow scientists to leverage
Computational powers to simulate, visualize, manipulate and gain intuition about the entity,
phenomenon or process being represented.
3.1 Basic Modelling Concepts
Modelling as a substitute for direct measurement and experimentation
Models are typically used when it is either impossible or impractical to createexperimental conditions
in which scientists can directly measure outcomes. Directmeasurement of outcomes under controlled
conditions will always be more accurate thanmodelled estimates of outcomes. When predicting
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outcomes, models use assumptions,while measurements do not. As the number of assumptions in a
model increases, theaccuracy and relevance of the model diminishes.

Modelling language
A modelling language is any artificial language that can be used to express information or knowledge
or systems in a structure that is defined by a consistent set of rules. The rules are used for interpretation
of the meaning of components in the structure.
Simulation
A simulation is the implementation of a model. A steady state simulation provides information about
the system at an instant in time (usually at equilibrium, if it exists). A dynamic simulation provides
information over time. A simulation brings a model to life and shows how a particular object or
phenomenon will behave. It is useful for testing, analysis or training where real-world systems or
concepts can be represented by a model.
Structure
Structure is a fundamental and sometimes intangible notion covering the recognition, observation,
nature, and stability of patterns and relationships of entities. From a child's verbal description of a
snow, to the detailed scientific analysis of the properties of magnetic fields, the concept of structure is
an essential foundation of nearly every mode of inquiry and discovery in science, philosophy, and art.
Systems
A system is a set of interacting or interdependent entities, real or abstract, forming an integrated whole.
In general, a system is a construct or collection of different elements that together can produce results
not obtainable by the elements alone. The concept of an 'integrated whole' can also be stated in terms of
a system embodying a set of relationships which are differentiated from relationships of the set to other
elements, and from relationships between an element of the set and elements not a part of the relational.
There are two types of systems:
1) Discrete, in which the variables change instantaneously at separate points in time and,
2) Continuous, where the state variables change continuously with respect to time.
3.1.1 The process of generating a model
Modelling refers to the process of generating a model as a conceptual representation of some
phenomenon. Typically a model will refer only to some aspects of the phenomenon in question, and
two models of the same phenomenon may be essentially different, that is in which the difference is
more than just a simple renaming. This may be due to differing requirements of the model's end users
or to conceptual or aesthetic differences by the
modellers and decisions made during the modelling process. Aesthetic considerations that may
influence the structure of a model might be the modeller's preferences regarding probabilistic models
vis-a-vis deterministic ones, discrete vs continuous time etc. For this reason users of a model need to
understand the model's original purpose and the assumptions of its validity.
3.1.2 Factors in evaluating a model
A model is evaluated first and foremost by its consistency to empirical data; any model inconsistent
with reproducible observations must be modified or rejected. However, a fit to empirical data alone is
not sufficient for a model to be accepted as valid. Other factors important in evaluating a model
include:
Ability to explain past observations
Ability to predict future observations
Cost of use, especially in combination with other models

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Refutability, enabling estimation of the degree of confidence in the model
Simplicity, or even aesthetic appeal
3.2 Visual and Conceptual models
Visualization is any technique for creating images, diagrams, or animations to communicate a
message. Visualization through visual imagery has been an effective way to communicate both abstract
and concrete ideas since the dawn of man. Examples from history include cave paintings, Egyptian
hieroglyphs, Greek geometry, and Leonardo da Vinci's revolutionary methods of technical drawing for
engineering and scientific purposes.
We should not hold a narrow definition of exactly what a visual model should look like.
We should rather use whatever visual elements or styles such as diagrams, maps, graphs, charts,
pictures, cartoons, etc. – that will most effectively represent the problem at hand.
We can however define visual models by what they strive to do, and list some of the important
characteristics that distinguish 'visual models' from other kinds of graphic art.
Visual representation of data depends fundamentally on an appropriate visual scheme for mapping
numbers into graphic patterns (Berlin 1983). One reason for the widespread use of graphical methods
for quantitative data is the availability of a natural visual mapping: magnitude can be represented by
length, as in a bar chart, or by position along a scale, as in dot charts and scatter plots. One reason for
the relative paucity of graphical methods for categorical data may be that a natural visual mapping for
frequency data is not so apparent.
Conceptual model helps you interpret what is shown in a drawing or graph. A good conceptual model
for a graphical display will have deeper connections with underlying statistical ideas as well. For
quantitative data, position along a scale can be related to mechanical models in which fitting data by
least squares or least absolute deviations correspond directly to balancing forces or minimizing
potential energy (Farebrother 1987).
The mechanical model for least squares regression, for example, likens each observation
to a unit mass connected vertically to a rod by springs of unit modulus. Sall (1991a) shows how this
mechanical model neatly describes the effects of sample size on power of
a test, the leverage of outlying observations in regression, principal components, and
collinearity among others.
Conceptual Modelling
• Is used for abstract (visual) representation of the problem domain
• It serves to enhance understanding of complex problem domains.
• It provides a basis for communication among project team members
3.3 Features of Visual and Conceptual Model
A visual model should:
Render conceptual knowledge as opposed to quantitative data (information visualization) or physical
things (technical illustration). We usually express conceptual knowledge with words alone and yet the
meaning behind those words is often inherently visual. Visual models seek to render directly the
imageschematic
(meaning that lies behind our words).
Be good models - the images should accurately reflect the situation in the world
and embody the characteristics of a useful model.
Integrate the most salient aspects of the problem into a clear and coherent picture.
Fit the visual structure to the problem – and not force the problem into a predefined visual
structure.
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Use a consistent visual grammar.
Should be visually and cognitively tractable. Visual models exist to support
robust qualitative thinking: they're software for 'human-simulation' (as opposed to
computer-simulation) of the issue at hand. To serve as effective 'simulation
software', visual models must be 'readable' and 'run able' by our visio-cognitive
'hardware' and should positively engage our prodigious visual intelligence.
Tap into the power of elegant design. In other words, they shouldn't be ugly

Conceptual Modelling
• A good conceptual model should NOT reflect a solution bias.
• Should model the problem domain, not the solution domain.
• Initial conceptual model may be rough and general.
• May be refined during incremental development.
3.4 Cognitive Affordances of Visual Models
Due to the limited capacity of our working memory, 7 ± 2 ‘chunks’ of information, we cannot hold in
our minds concepts, arguments, or problems that consist of more than 5 to 9 objects or relationships.
While this cognitive limitation severely restricts our ability to think about complex things, we can do
what we often do: extend our intellectual abilities with external representations or 'models' of the
problem.
The particular affordances diagrams – their ability to simultaneously show many objects and
relationships – make them an ideal tool for thinking about conceptually-complex problems. Diagrams
provide an external mnemonic aid that enables us to see complicated relationships and easily move
between various mind-sized groupings of things.
4 CONCLUSION
The essence of constructing a model is to identify a small subset of characteristics or features that are
sufficient to describe the behaviour of thesystem under investigation.
Since a model is an abstraction of a real system and not the system itself, there is therefore, a fine line
between having too few characteristics to accurately describe the behaviour of the system and more
than you need to accurately describe the system. The
goal should be to build the simplest model that effectively describes the relevant behaviour of the
system.

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