Media and Information Languages Lesson Plan
Media and Information Languages Lesson Plan
Media and Information Languages Lesson Plan
Bayambang Campus
College of Teacher Education
Laboratory Integrated School
High School Department
Bayambang, Pangasinan
A.Y. 2022-2023
A Semi-Detailed
Lesson Plan
in Grade 12-STEM
(Media and Information
Languages)
Submitted by:
Miss Kelly Mhavelle C. Godoy
Teaching Intern
Submitted to:
Mr. Adrian D. Veloso
Supervising Instructor
I. Objectives
At the end of the 60-minute lesson, the students should be able to accomplish the
following with at least 80% of success:
a. identify how information is being shown in different media;
b. reflect on how important information can be conveyed in a given media to create
the desired impression; and
c. create slogan about how media and information languages affect people’s lives.
1. Motivation
What am I?
Mechanics: The teacher will show several clips and pictures and the students are
going to guess where these figures or clip comes from. The teacher will ask
questions after the students guess the figure or clip.
a.
Closing questions:
a) What do you think is the role of the background music that was
heard on the clip that you’ve watched?
Answer: It adds eerie or suspense in the movie.
b) How about the slow-motion effect from the 1st clip that you’ve
watched?
Answer: It adds excitement to the scene since it is a love at first
sight.
c) Do you think the no parking sign, the slow-motion effect, the eerie
music, and the Instagram icon conveys a message?
Answer: Yes.
Technical Codes are codes that are specific to a media form alone.
Examples:
1. Movie Angles/Camera Shots
The teacher will also present examples of each angles that came from
different movies and series and the students will guess what is the
title of the movies or series.
2. Sound is also a type of technical codes because it builds up emotion,
tension, feelings among the audience.
The teacher will show three (3) short clips from different movies and
series, and she will let the students what emotions or feelings are
build up in each clip.
Symbolic Codes are codes that the meaning of the products is not
based the product itself, but on the interpretation of the audience;
audience based.
Examples:
1. Setting – The setting of a narrative is the environment in which the
narrative takes place. Just like in news, when they conduct their live
report in a place where trees fell down, there’s a little drizzle, and there
are muds, you can tell that the setting place just have a flood.
2. Color – The colors may be symbolic and essential in media. Red, for
instance, is typically seen as a colour of passion, danger, romance, or
violence. Green is connected with nature or sickness, blue with calm or
depression. Yellow is warm and inviting or a warning. Purple is seen to be
connected with royalty or other-worldly.
3. Language – in films, you would notice that some actors use different
accents when they were trying different characters because it’s a
representative of who those characters are or who are the characters
were playing.
5. Clothing – if a character in a television show or film suddenly changes
their style of clothing then there’s also a change in their personality or
lifestyle.
Written Codes are formal written language used in creating a media
product.
Example:
1. Text in Frame – headlines, caption, or close-up shot of what the
characters are writing, or when they are texting someone, some pop-up
would appear on the screen that shows what exactly are they texting is an
example of Text in Frame.
3. Murder movies where the characters are trying to help or solve who is
the murderer but it eventually, the murderer is one of their friends.
2. When showing a story about high school, characters are complete with
different types of students — nerds, the campus crush, mean girls, the achievers,
students-athletes, artists, etc.
3. Pop songs who have constant repetition of lyrics which actually makes pop
songs popular and catchy.
The class will play the "BINGO" game. Then, the teacher will instruct the
students to design their own 3x3 bingo cards. The students will fill out the spaces in the
bingo card with “media codes”, “media convention” and “media convention.
Subsequently, the teacher will flash videos/photos through PowerPoint Presentation.
Then, the students will identify which media language is being used in the photos/videos.
Subsequently, they will encircle the figures of speech that are being identified in their
respective bingo card.
Once they have completed a row or a column in their bingo card, they must raise
their hands and say "Bingo" to be acknowledged. The first three students to the bingo
will have an additional five (5) points to the next activity.
VII. Generalization
To sum up the discussion, the teacher will ask the students what the
importance of learning media languages is and how it can affect their lives.
VIII. Assessment
Instructions: On a one (1) whole sheet of pad paper, make an essay by answering this
question: “If you are a reporter, what will you do to not make your report boring?”
IX. Assignment
Instructions: On a ¼ illustration board, make a slogan about the importance of learning
media languages.