EL03WS06
EL03WS06
EL03WS06
IT Elements - 3
Chapter 6: Introduction to Scratch
A. Match the following.
1. Topmost bar of the Scratch window. a. Stamp Block
2. It is used to program a Sprite b. Motion Block
3. A small graphical character c. Script
4. Move, rotate, and change the position of a Sprite d. Menu Bar
5. To create a duplicate Sprite e. Sprite
Green flag
Red stop
Menu bar Block menu
button
Block
Sprite
Script area
Stage
Blocks palette