Touristic Virtual Environment of Tunguragua Province
Touristic Virtual Environment of Tunguragua Province
Touristic Virtual Environment of Tunguragua Province
com/press
Keywords Abstract
virtual environment; geolocation;
georeferencing; cultural tourism; Tourism and the advances that technology has had over the years have turned into
promotion; management. useful instruments that are used to develop platforms and virtual touristic
environments that can help in its management and positioning promotion-wise. The
objective is to design a virtual touristic environment that will promote service
providers, cultural activities, routes and touristic attractions that are found in the
province of Tungurahua, and which include natural resources and historical sites that
have not been exploited yet. The virtual environment’s goal is to integrate relevant
information for tourists in the area, plus destinations and locations using a map,
geolocation and georeferencing functions. The goal is to increase the flow of national
and foreign visitors by using audiovisual archives or files. The validation of the goals
was based on studies about the characteristics and the behavior of the tourists and
information obtained from national public companies that are primarily related to
tourism.
1. Introduction
The Province of Tungurahua – Ecuador, is a touristic point of interest in the country and worldwide due to its
geographical location, climate and natural resources (Ministerio de Turismo, 2016). It is divided into nine counties
and each one has its own parishes with many natural attractions and variations of climate. It is easy of access makes
the province an ideal destination to visit any time of the year, making this one of its most important economic
activities (Honorable Gobierno Provincial de Tungurahua, 2016). This region can’t and won’t stay behind in
anything regarding the evolution and development of new technology (Valles, 2000). The implementation of ICT,
Information and Communication Technology, in the category has evolved due to the different stages of
computerization and informationalization of society. The administration of a touristic destination should authorize
the development of an ecosystem that generates income through crafts, gastronomy, cultural and many other
products. This activity should be structured as a product that can manage the offer and route the demand. E-tourism
is the way that is necessary for the tourist to explore and live a different type of experience (Blanco, 2011). This
can be done with texts, images, audio, and video and with the help of technology. It is possible to design and
integrate a system of internal management and external positioning that will allow geolocation in all the locations
that the tourists or users wish to get to know and would like to access. More and more often, it has become frequent
for a tourist to prepare his own route or roads that they will take on their trip, with the help of virtual touristic
environments or touristic web platforms, which will focus on a personalized route, with places of interest,
providers, accommodations, transportation and leisure and pleasure activities. The tourist must also have the
comfort to have this virtual environment on their electronic device with internet access.
Considering that the construction of a touristic destination relies not only on the development of the territory, it
must be noted that it also relies on the interaction that the tourist has in this environment. In Tungurahua, you can
find a great amount of touristic information, providers and establishments that offer specialized services, not
centralized but accessible, which means, that the information of interest for the tourists can be shown on a graphic
chart online. There is an extensive labor in order to find this information and design the products, with the adequate
instructions so it can be useful for visitors.
The virtual environment in the management and positioning of Tungurahua has a goal that is to carry out the
touristic management and positioning in the province, centering all the information about the institutions, agencies,
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natural resources, and routes, in just one platform. It should also offer a system of georeferencing and geolocation.
The tourist can access it through a device with an internet connection to search for any information he/she may
need.
2. Background
There are many assignments that are related to touristic platforms, which combine technology with tourism. The
advances that there has been in computing programming due to the growing popularity of tourism is an
international deal, based on the need for quick communications that are also reliable and secure. This allows the
promotion and merchandising of the places of interest for the tourist. In addition, it has been confirmed that the
users in the leisure department have a necessity to access tools that demonstrate and promote these places and that
are based on images and audiovisual means which nowadays are getting more flexible and attractive (Oriol, 2006).
Nevertheless, all the touristic platforms mentioned, are designed in a particular way for a specific enterprise or
place, but there is not a tool that will centralize all the information into a virtual environment, one that tourists or
user can access and manage easily. Projects that come from ICT and are applied to tourism, are being developed
based upon many lines of action (Valles, 2000), multiple studies and authors who agree with the construction of
infrastructures and the consolidation of Information Systems and Reserves, where Reserve Stations, Touristic
Information Systems, Multimedia Databases and specialized Networks meet and communicate in between all of
the above components (Castellanos, 2013).
Many studies about the tourist’s behavior suggest that virtual platform users prefer to look for and see all the
information about the place and the service providers in one site, (Garcia, Morales, & Díaz, 2011) (Sanz, 2007)
(Gonzáles, Sanchez, & Sanz, 2010). The design and construction of a virtual environment that groups all of the
information about tourism in the province of Tungurahua, will let exploit touristic and commercial activities at the
same time that the tourists will use a generalized virtual environment.
3. Proposed Solution (
The virtual environment, in management and touristic positioning in the province of Tungurahua, with the name
Tungurahua Turístico, is an online platform that includes all the information about the touristic places and the
service providers. It includes a positioning system, a geolocation, and georeferencing system, where the users can
visualize the exact location that he/she wants to visit. It can also detect the user’s location and map out the routes
that the user can use to get to a specific destination, and referencing all the information that has been collected and
centralized.
The virtual environment of Tungurahua Turístico consists of two parts: the first one has interfaces that the user or
tourist can observe and the second has to do with the administration of the platform. In figure 1, a fragment of a
relational model of Tungurahua Turístico can be observed.
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the platform by using a map that shows with marks on the location of the establishments or natural resources that
are registered into the platform and can use the geolocation to draw routes and get to the desired destination. The
map of the places in each canton contains sections where the user can visualize a description with basic data about
each service providers such as accommodation, alimentation, transportation, and others. If any of the places are
off the tourist’s interest, he will be able to access more detailed information about the place in a tab.
Establishment Classification/Type
Operators
Travel agency
Duality
Hotels
Inn
Accommodation Hostels
Residential Hostels
Pensions
Restaurants
Alimentation Cafeterias
Soda
Bars
Clubs
Campsites
Extreme sports
Leisure and recreation
Galleries
Museums
Crafts
Churches/temples
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Pools
Natural attractions
Touristic transportation
Transportation Urban transportation
Taxis
The paths and streets around and through the city have to be taken into account as much as the information in table
2.
Table 2: Paths and main streets
Path Classification
Main
Path
Secondary
Second order
Street
Service
Layer Type
Transportation Line
Paths Line
Streets Line
Province Polygon
Cantons Polygon
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Parishes Polygon
This function was taken out of the code displayed on lines and created by Daniel Cedeño Urbina. The dots were
obtained by applying latitude and longitude analysis of every registered establishment on the list. The Excel
document was saved with a .cvs extension, in other words, the document was delimited by commas, which were
later imported by QGIS with a predetermined connection where the tools used generated layers of dots and lines.
These layers were exported to a database, enabled with extensions towards geographic data about accommodation.
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For the georeferencing function of the virtual environment, a Google Maps –API- was used to incorporate Google
Maps and web pages or virtual environments from external developers by using a JavaScript interface. It is
designed to function on mobile devices and in navigator applications on traditional desktop type computers. The
API includes a location and geo-codification. The API Google Maps clients can access these API HTTP services
through a secure connection (HTTPS) (excellentias.com, 2016).
The maps are images that have been combined with an HTML code, the virtual environment runs petitions through
AJAX technology, its API is made up by a set of JavaScript files that contain the types, methods, and properties
that are used to run the functions of these maps while the user navigates through the map section. API sends
information about the new coordinates and levels of zoom by utilizing AJAX (excellentias.com, 2016).
To activate the visualization of the maps in the virtual environment Tungurahua Turistico, it is necessary to first
obtain a Google ID, identification that is proportioned by Google Analytics to register petitions made by the user
when he consults or navigates through maps virtual environment and then can obtain the statistics of number of
visits made to the site. All of the registered data in Google Analytics, make up part of the administrative section.
The insertion code of maps into the virtual environment is developed according to the object placed. For
georeferencing the locations of touristic interest, markers were used and can be visualized on the map with the
help of APIs that locate it on the map when it is being aimed at the cantons (counties) borders. It order to do so, it
is necessary to add the Google ID so that the maps can be seen correctly. For the geolocalization function, a code
that can detect and access the virtual environment must be programmed (Google Maps, 2016). Figure 1 shows the
location of the dot of the establishments of Baños de Agua Santa with its markers.
Figure 1 A look of the map with dots to locate the establishments and Tour Operators of Baños de Agua Santa in
the province of Tungurahua
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new user. The administrator must prove the existence of the establishment in the list and that it has all rights up to
date in order to proceed with the creation of a user.
The activities that can be made by the user Establishment are: change the establishment’s picture, run the
commentary section, the working hours, and others.
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4. Conclusions
The development and construction of the virtual environment Tungurahua Turístico guarantees the management
and development and touristic placement in the province of Tungurahua through this tool. Feedback on the
information from the platform happens through the service provider registering process. It also allows evaluating
numerically the impact of the touristic flow that gets into the province.
The tourist obtains all the information in one site, in other words, all the information that may be of interest to the
tourist is centralized, making the consultations about the destinations as user-friendly and easy to use as possible.
Acknowledgements
The investigative results found in the present project have been obtained in an investigative performance stage at
an investigative level “Design and implementation of a virtual environment for the development and touristic
positioning in the province of Tungurahua”, which has been financed by Department of research at Technical
University of Ambato.
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