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Error 20230123

The document appears to be log entries from a program loading and processing various files on January 23, 2023. It records timestamps between 21:38 and 21:43 as it loads strings, recipes, models, textures and other files, with some errors noted for files that could not be loaded.

Uploaded by

Julie Saphire
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
57 views99 pages

Error 20230123

The document appears to be log entries from a program loading and processing various files on January 23, 2023. It records timestamps between 21:38 and 21:43 as it loads strings, recipes, models, textures and other files, with some errors noted for files that could not be loaded.

Uploaded by

Julie Saphire
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 99

2023/ 1/23 21:38:08 LoadString: resData.txt.

txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt


2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt


2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt


2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:08 LoadString: resData.txt.txt

2023/ 1/23 21:38:13 loaded recipe_alchemy.inc

2023/ 1/23 21:40:38 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:40:38 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:40:38 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:40:38 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:43:03 GetModelElem - out of range: type=3, size=11001, index=1951

2023/ 1/23 21:43:03 CModelMng::loadModel mdlObj/mdlDyna �� objtype=3 index=1951


bpart=0 �� ����� ��.

2023/ 1/23 21:43:03 GetModelElem - out of range: type=3, size=11001, index=1951

2023/ 1/23 21:43:03 CModelMng::loadModel mdlObj/mdlDyna �� objtype=3 index=1951


bpart=0 �� ����� ��.

2023/ 1/23 21:43:03 GetModelElem - out of range: type=3, size=11001, index=1951

2023/ 1/23 21:43:03 CModelMng::loadModel mdlObj/mdlDyna �� objtype=3 index=1951


bpart=0 �� ����� ��.

2023/ 1/23 21:43:03 GetModelElem - out of range: type=3, size=11001, index=1951

2023/ 1/23 21:43:03 CModelMng::loadModel mdlObj/mdlDyna �� objtype=3 index=1951


bpart=0 �� ����� ��.

2023/ 1/23 21:43:07 GetModelElem - out of range: type=0, size=30220, index=1849

2023/ 1/23 21:43:07 CModelMng::loadModel mdlObj/mdlDyna �� objtype=0 index=1849


bpart=0 �� ����� ��.

2023/ 1/23 21:43:07 GetModelElem - out of range: type=0, size=30220, index=1849

2023/ 1/23 21:43:07 CModelMng::loadModel mdlObj/mdlDyna �� objtype=0 index=1849


bpart=0 �� ����� ��.

2023/ 1/23 21:43:09 GetModelElem - out of range: type=0, size=30220, index=1851

2023/ 1/23 21:43:09 CModelMng::loadModel mdlObj/mdlDyna �� objtype=0 index=1851


bpart=0 �� ����� ��.

2023/ 1/23 21:43:12 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:43:12 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:43:12 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:43:12 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:43:13 D3DXCreateTextureFromFileInMemoryEx IconITAK\


skill_guildbuff10.png D3DXERR_INVALIDDATA

2023/ 1/23 21:43:13 CTexture::LoadTexture : IconITAK\skill_guildbuff10.png read


error

2023/ 1/23 21:43:17 ::LoadTextureFromRes : Item\Itm_STM12001.dds not found

2023/ 1/23 21:43:17 CTexture::LoadTexture : Item\Itm_STM12001.dds read error

2023/ 1/23 21:43:17 ::LoadTextureFromRes : Item\Itm_EEM23701.dds not found

2023/ 1/23 21:43:17 CTexture::LoadTexture : Item\Itm_EEM23701.dds read error

2023/ 1/23 21:43:17 ::LoadTextureFromRes : Item\Itm_PetFlowerMuse.dds not found

2023/ 1/23 21:43:17 CTexture::LoadTexture : Item\Itm_PetFlowerMuse.dds read


error

2023/ 1/23 21:43:17 ::LoadTextureFromRes : Item\Itm_STM71801.dds not found

2023/ 1/23 21:43:17 CTexture::LoadTexture : Item\Itm_STM71801.dds read error

2023/ 1/23 21:43:20 CWndTaskBar::SetTaskBarTexture : JulinhaBR 2010

2023/ 1/23 21:43:20 CWndTaskBar::SetTaskBarTexture : JulinhaBR 581

2023/ 1/23 21:43:21 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:43:21 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:43:22 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:43:22 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:43:22 CModelObject::LoadElement - item_weastafire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:43:22 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:43:23 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:43:23 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:43:23 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:43:23 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:43:24 LoadObject : part_.o3d �б� ����


2023/ 1/23 21:43:24 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:43:24 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 21:43:24 run_lua_sfx : SFX\Scripts\mvr_flybat.lua �б� ����

2023/ 1/23 21:43:24 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2023/ 1/23 21:43:25 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 21:43:25 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:43:25 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:43:25 run_lua_sfx : SFX\Scripts\mvr_npcremine.lua �б� ����

2023/ 1/23 21:43:25 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2023/ 1/23 21:43:25 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 21:43:25 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 21:43:25 run_lua_sfx : SFX\Scripts\mvr_npcmayor.lua �б� ����

2023/ 1/23 21:43:25 run_lua_sfx : SFX\Scripts\mvr_npcknight01.lua �б� ����

2023/ 1/23 21:43:25 run_lua_sfx : SFX\Scripts\mvr_infopeng.lua �б� ����

2023/ 1/23 21:43:26 run_lua_sfx : SFX\Scripts\mvr_npcpostbox.lua �б� ����

2023/ 1/23 21:43:26 run_lua_sfx : SFX\Scripts\mvr_npcrhine.lua �б� ����

2023/ 1/23 21:43:26 run_lua_sfx : SFX\Scripts\mvr_madaagent.lua �б� ����

2023/ 1/23 21:43:26 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 21:43:26 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2023/ 1/23 21:43:26 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 21:43:26 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 21:43:26 run_lua_sfx : SFX\Scripts\mvr_masabulrox.lua �б� ����

2023/ 1/23 21:43:26 run_lua_sfx : SFX\Scripts\mvr_npcsanta.lua �б� ����

2023/ 1/23 21:43:26 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 21:43:26 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:43:26 run_lua_sfx : SFX\Scripts\mvr_masatina.lua �б� ����

2023/ 1/23 21:43:26 run_lua_sfx : SFX\Scripts\mvr_mafllui.lua �б� ����

2023/ 1/23 21:43:26 run_lua_sfx : SFX\Scripts\mvr_npccharlie.lua �б� ����

2023/ 1/23 21:43:26 run_lua_sfx : SFX\Scripts\mvr_npcpettamer.lua �б� ����


2023/ 1/23 21:43:26 run_lua_sfx : SFX\Scripts\mvr_npcarena.lua �б� ����

2023/ 1/23 21:43:27 run_lua_sfx : SFX\Scripts\mvr_npcguildwar04.lua �б� ����

2023/ 1/23 21:43:27 run_lua_sfx : SFX\Scripts\mvr_meteonyker.lua �б� ����

2023/ 1/23 21:43:27 run_lua_sfx : SFX\Scripts\mvr_1034.lua �б� ����

2023/ 1/23 21:43:27 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 21:43:27 run_lua_sfx : SFX\Scripts\mvr_npcsecretary.lua �б� ����

2023/ 1/23 21:43:28 CModelObject::LoadElement - item_weastaarc.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:43:32 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:43:32 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:43:32 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:43:32 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:43:33 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:43:35 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:43:36 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:43:39 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:43:39 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:43:43 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:43:45 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:43:45 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:43:48 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:43:48 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:43:51 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:43:52 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:43:54 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:43:55 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:43:59 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:44:00 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:44:03 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:44:03 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:44:03 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:44:06 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:44:09 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:44:10 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:44:12 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:44:14 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:44:15 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:44:15 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:44:15 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:44:15 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:44:20 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:44:22 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:44:23 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:44:24 CModelObject::LoadElement - item_weayoyfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.
2023/ 1/23 21:44:24 CModelObject::LoadElement - item_weayoyfire.o3d��
MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:44:24 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:44:24 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:44:24 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:44:25 CModelObject::LoadElement - item_weayoyfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:44:25 CModelObject::LoadElement - item_weayoyfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:44:25 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:44:25 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:44:25 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:44:26 CModelObject::LoadElement - item_weayoyfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:44:26 CModelObject::LoadElement - item_weayoyfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:44:26 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:44:26 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:44:26 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:44:26 CModelObject::LoadElement - item_weayoyfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:44:26 CModelObject::LoadElement - item_weayoyfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:44:26 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:44:26 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:44:26 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:44:26 CModelObject::LoadElement - item_weayoyfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(23)�� �‫���ٸ‬.

2023/ 1/23 21:44:26 CModelObject::LoadElement - item_weayoyfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(23)�� �‫���ٸ‬.

2023/ 1/23 21:44:26 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(23)�� �‫���ٸ‬.
2023/ 1/23 21:44:26 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:44:26 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:44:26 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:44:27 CModelObject::LoadElement - item_weayoyfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:44:27 CModelObject::LoadElement - item_weayoyfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:44:27 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:44:27 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:44:27 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:44:30 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:44:31 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:44:33 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:44:34 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:44:37 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:44:37 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:44:40 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:44:40 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:44:40 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:44:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:44:44 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:44:45 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:44:47 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2023/ 1/23 21:44:48 CModelObject::LoadElement - mvr_6512_stand.ani bone
count(30) - old count(29)

2023/ 1/23 21:44:51 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:44:54 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:45:05 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:45:06 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:06 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:06 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:45:06 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:45:06 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:06 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:06 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:45:06 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:45:06 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:06 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:06 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:45:06 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:45:08 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:45:09 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:45:11 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:45:12 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:45:14 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:45:15 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)
2023/ 1/23 21:45:15 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)
- old count(30)

2023/ 1/23 21:45:16 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:45:18 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:45:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:45:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:45:22 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:45:25 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:45:27 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:45:30 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:45:30 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:45:31 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:45:34 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:45:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:45:36 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:36 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:37 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:45:37 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:37 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:37 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:37 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:37 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:45:38 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:38 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:38 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:38 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:39 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:39 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:39 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:39 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:39 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:39 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:39 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:39 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:40 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:40 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:40 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:40 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:41 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:45:41 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.
2023/ 1/23 21:45:41 CModelObject::LoadElement - item_armshieldfire.o3d��
MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:41 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:41 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:41 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:45:42 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:42 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:42 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:42 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:43 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:43 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:43 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:43 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:43 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:43 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:44 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:44 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:44 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:44 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:44 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:45:45 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.
2023/ 1/23 21:45:45 CModelObject::LoadElement - item_armshieldfire.o3d��
MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:45 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:45 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:45 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:45 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:46 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 21:45:46 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:46 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:46 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:46 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:46 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:46 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:46 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:45:46 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:45:47 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:47 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:47 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:47 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:47 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:47 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:48 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:48 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:48 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:48 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:48 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:48 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:48 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:45:49 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:45:49 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:49 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:49 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:49 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:50 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:50 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:50 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:50 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:51 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:51 CModelObject::LoadElement - item_armshieldfire.o3d��


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2023/ 1/23 21:45:51 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:51 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.
2023/ 1/23 21:45:52 CModelObject::LoadElement - item_weabowfire2.o3d��
MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:52 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:52 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:52 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:52 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:45:53 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:45:54 CModelObject::LoadElement - item_weabowfire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:54 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:56 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:45:57 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:45:59 CModelObject::LoadElement - item_weachekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:59 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:45:59 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:45:59 CModelObject::LoadElement - item_weachekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:45:59 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:45:59 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:46:00 run_lua_sfx : SFX\Scripts\mvr_masamartin.lua �б� ����

2023/ 1/23 21:46:00 run_lua_sfx : SFX\Scripts\mvr_npcchitller.lua �б� ����

2023/ 1/23 21:46:00 run_lua_sfx : SFX\Scripts\mvr_flxingshu01.lua �б� ����

2023/ 1/23 21:46:00 run_lua_sfx : SFX\Scripts\mvr_npcguildwar01.lua �б� ����

2023/ 1/23 21:46:00 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:46:00 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:46:00 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:46:00 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����


2023/ 1/23 21:46:00 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:46:00 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:46:00 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:46:00 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:46:00 run_lua_sfx : SFX\Scripts\mvr_npcknight02.lua �б� ����

2023/ 1/23 21:46:00 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 21:46:01 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:46:02 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:04 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:05 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:46:08 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:09 CModelObject::LoadElement - item_weachekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:46:09 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:46:09 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:46:09 CModelObject::LoadElement - item_weachekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:46:09 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:46:09 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:46:09 run_lua_sfx : SFX\Scripts\mvr_masamartin.lua �б� ����

2023/ 1/23 21:46:09 run_lua_sfx : SFX\Scripts\mvr_npcchitller.lua �б� ����

2023/ 1/23 21:46:09 run_lua_sfx : SFX\Scripts\mvr_flxingshu01.lua �б� ����

2023/ 1/23 21:46:09 run_lua_sfx : SFX\Scripts\mvr_npcguildwar01.lua �б� ����

2023/ 1/23 21:46:09 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:46:09 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:46:09 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:46:09 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:46:09 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����


2023/ 1/23 21:46:09 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:46:09 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:46:09 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:46:09 run_lua_sfx : SFX\Scripts\mvr_npcknight02.lua �б� ����

2023/ 1/23 21:46:10 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:46:11 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:46:12 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:46:13 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:46:13 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:46:13 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:46:13 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:46:13 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:15 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:15 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:18 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:46:18 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:46:21 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:21 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:22 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:46:25 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:25 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:46:28 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:46:28 run_lua_sfx : SFX\Scripts\mvr_masamartin.lua �б� ����

2023/ 1/23 21:46:28 run_lua_sfx : SFX\Scripts\mvr_npcmakeup.lua �б� ����

2023/ 1/23 21:46:28 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 21:46:28 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 21:46:28 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 21:46:28 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 21:46:28 run_lua_sfx : SFX\Scripts\mvr_npchair.lua �б� ����

2023/ 1/23 21:46:29 run_lua_sfx : SFX\Scripts\mvr_npcwaforu.lua �б� ����

2023/ 1/23 21:46:29 run_lua_sfx : SFX\Scripts\mvr_npcguildwar02.lua �б� ����

2023/ 1/23 21:46:29 run_lua_sfx : SFX\Scripts\mvr_npcguildwar01.lua �б� ����

2023/ 1/23 21:46:29 run_lua_sfx : SFX\Scripts\mvr_npcwaforu.lua �б� ����

2023/ 1/23 21:46:30 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:31 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:46:31 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:46:31 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:46:31 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:46:31 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:31 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:46:32 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:46:33 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:46:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:37 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:38 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:46:40 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:46:40 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:46:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:46:42 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:42 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:46:42 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:46:43 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:45 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:46:46 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:46:47 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:46:47 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:46:49 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:49 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:50 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:51 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:46:54 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:46:54 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:46:56 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)
2023/ 1/23 21:46:57 CModelObject::LoadElement - mvr_6512_stand.ani bone
count(30) - old count(29)

2023/ 1/23 21:46:57 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:00 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:00 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:02 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:03 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:03 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:05 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:47:05 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:05 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:06 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:07 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:08 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:09 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:10 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:11 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:47:11 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:47:13 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:47:15 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:15 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)
2023/ 1/23 21:47:17 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)
- old count(30)

2023/ 1/23 21:47:17 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:18 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:18 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:21 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:21 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:24 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:25 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:26 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:28 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:30 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:30 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:47:32 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:33 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:34 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:47:34 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:36 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:38 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2023/ 1/23 21:47:39 CModelObject::LoadElement - mvr_6512_stand.ani bone
count(30) - old count(29)

2023/ 1/23 21:47:40 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:43 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:45 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:48 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:53 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:55 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:55 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:56 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:57 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:47:58 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:47:58 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:00 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:03 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:48:03 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:48:03 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:48:07 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:07 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:08 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:08 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:48:10 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 21:48:11 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:13 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:48:13 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:48:16 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:48:16 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:17 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:19 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:48:23 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:23 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:48:24 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:48:27 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:27 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:29 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:48:33 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:34 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:48:34 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:48:35 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 21:48:35 run_lua_sfx : SFX\Scripts\mvr_flybat.lua �б� ����

2023/ 1/23 21:48:37 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:38 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:48:39 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:48:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:48:41 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:42 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:50 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:48:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:48:57 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:48:58 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:49:01 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:49:01 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:49:01 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:49:03 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:49:05 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:49:06 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:49:12 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)
2023/ 1/23 21:49:15 CModelObject::LoadElement - mvr_6512_stand.ani bone
count(30) - old count(29)

2023/ 1/23 21:49:18 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:49:20 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:49:21 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:49:21 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:49:23 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:49:24 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:49:26 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:49:30 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:49:31 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:49:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:49:36 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:49:36 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:49:40 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:49:43 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:49:43 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:49:46 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:49:47 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:49:49 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:49:53 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)
2023/ 1/23 21:49:56 CModelObject::LoadElement - mvr_6512_stand.ani bone
count(30) - old count(29)

2023/ 1/23 21:49:57 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:49:59 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:50:00 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:50:03 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:50:06 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:50:09 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:50:12 run_lua_sfx : SFX\Scripts\mvr_flybat.lua �б� ����

2023/ 1/23 21:50:12 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:50:13 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:50:15 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:50:16 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:50:17 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:50:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:50:26 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:50:28 run_lua_sfx : SFX\Scripts\mvr_flybat.lua �б� ����

2023/ 1/23 21:50:28 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:50:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:50:31 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:50:31 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:50:34 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:50:35 CModelObject::LoadElement - item_weayoykrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:50:35 CModelObject::LoadElement - item_weayoykrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:50:35 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:50:35 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:50:36 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:50:39 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:50:43 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:50:46 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:50:46 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:50:49 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:50:50 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:50:51 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:50:52 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:50:54 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:50:54 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:50:56 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:50:58 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:50:59 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:51:01 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:51:04 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2023/ 1/23 21:51:12 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2023/ 1/23 21:51:13 CModelObject::LoadElement - item_weastakrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:51:13 CModelObject::LoadElement - item_armshieldkrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:51:13 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:51:13 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:51:15 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:51:25 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:51:26 run_lua_sfx : SFX\Scripts\mvr_flybat.lua �б� ����

2023/ 1/23 21:51:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:51:39 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:51:42 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:51:44 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:51:46 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:51:47 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:51:49 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:51:51 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:51:53 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:51:54 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:51:54 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:51:57 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:51:59 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:51:59 run_lua_sfx : SFX\Scripts\mvr_flybat.lua �б� ����

2023/ 1/23 21:52:05 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:52:06 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:52:08 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:52:09 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:52:09 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:52:10 run_lua_sfx : SFX\Scripts\mvr_premiumadler01.lua �б� ����

2023/ 1/23 21:52:12 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:52:17 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:52:20 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:52:22 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:52:25 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:52:30 CModelObject::LoadElement - item_weayoykrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:52:30 CModelObject::LoadElement - item_weayoykrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:52:30 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:52:30 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:52:32 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:52:34 run_lua_sfx : SFX\Scripts\mvr_flybat.lua �б� ����

2023/ 1/23 21:52:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:52:35 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:52:38 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2023/ 1/23 21:52:42 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2023/ 1/23 21:52:45 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:52:50 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:52:51 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:52:52 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:52:52 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:52:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:52:55 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:52:55 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:52:56 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:52:57 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:53:00 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:53:03 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:53:07 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:53:10 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:53:13 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:53:14 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:53:18 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:53:22 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:53:25 LoadObject : part_.o3d �б� ����


2023/ 1/23 21:53:25 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:53:25 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:53:26 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:53:28 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:53:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:53:31 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:53:33 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:53:33 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:53:36 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:53:36 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:53:36 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:53:37 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:53:39 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:53:40 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:53:44 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:53:47 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:53:53 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:53:53 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:53:54 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:53:55 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:53:57 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:53:58 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:53:59 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:00 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:04 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:54:05 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:54:08 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:08 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:09 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:54:12 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:12 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:54:14 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:54:15 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:17 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:18 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:54:19 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:54:21 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:22 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:25 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:54:26 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)
2023/ 1/23 21:54:27 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2023/ 1/23 21:54:28 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:28 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:54:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:30 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:54:30 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:31 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:33 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:38 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:54:42 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:47 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:54:50 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:54:50 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:50 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:54:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:54 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:54:54 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:54:57 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:54:57 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2023/ 1/23 21:54:58 CModelObject::LoadElement - item_weastakrypton.o3d��
MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:54:58 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:54:58 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:55:05 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:55:08 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:55:08 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:55:08 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:55:11 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:55:11 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:55:11 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:55:12 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:55:12 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:55:15 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:55:20 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:55:20 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:55:27 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:55:30 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:55:30 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:55:31 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:55:34 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:55:34 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:55:39 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:55:40 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:55:42 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:55:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:55:46 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:55:47 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:55:49 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:55:51 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:55:53 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:55:56 run_lua_sfx : SFX\Scripts\mvr_flybat.lua �б� ����

2023/ 1/23 21:55:56 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:55:56 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:55:59 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:56:04 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:56:07 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:56:09 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:56:12 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:56:16 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:56:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:56:22 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:56:22 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:56:25 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:56:25 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:56:27 run_lua_sfx : SFX\Scripts\mvr_flybat.lua �б� ����

2023/ 1/23 21:56:30 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:56:30 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:56:33 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:56:33 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:56:38 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:56:39 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:56:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:56:42 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:56:42 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:56:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:56:45 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:56:48 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:56:48 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:56:48 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:56:51 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:56:51 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:56:52 run_lua_sfx : SFX\Scripts\mvr_flybat.lua �б� ����


2023/ 1/23 21:56:54 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2023/ 1/23 21:56:57 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:56:58 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:57:00 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:57:01 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:57:03 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:57:05 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:57:08 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:57:11 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:57:12 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:57:14 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:57:15 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:57:17 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:57:18 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:57:20 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:57:21 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:57:23 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:57:25 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:57:26 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:57:27 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:57:28 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:57:28 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:57:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:57:31 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:57:37 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:57:39 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:57:39 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:57:41 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:57:42 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:57:43 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:57:50 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:57:50 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:57:51 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:57:51 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:57:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:57:54 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:57:54 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:57:54 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:57:55 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:57:55 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2023/ 1/23 21:57:55 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:57:55 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:57:59 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:58:01 run_lua_sfx : SFX\Scripts\mvr_flybat.lua �б� ����

2023/ 1/23 21:58:03 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:58:03 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:58:06 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:58:06 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:58:10 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:58:11 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:58:13 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:58:14 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:58:17 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:58:17 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:58:22 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:58:22 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:58:26 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:58:32 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:58:33 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:58:36 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:58:38 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:58:38 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:58:41 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:58:42 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:58:42 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:58:45 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:58:46 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:58:46 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:58:46 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:58:46 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:58:49 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:58:49 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:58:52 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt


2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt


2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt


2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:12 LoadString: resData.txt.txt

2023/ 1/23 21:59:17 loaded recipe_alchemy.inc

2023/ 1/23 21:59:40 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:59:41 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:59:41 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:59:41 Model\part_.o3d : ã� �� ���


2023/ 1/23 21:59:51 GetModelElem - out of range: type=3, size=11001, index=1951

2023/ 1/23 21:59:51 CModelMng::loadModel mdlObj/mdlDyna �� objtype=3 index=1951


bpart=0 �� ����� ��.

2023/ 1/23 21:59:51 GetModelElem - out of range: type=3, size=11001, index=1951

2023/ 1/23 21:59:51 CModelMng::loadModel mdlObj/mdlDyna �� objtype=3 index=1951


bpart=0 �� ����� ��.

2023/ 1/23 21:59:51 GetModelElem - out of range: type=3, size=11001, index=1951

2023/ 1/23 21:59:51 CModelMng::loadModel mdlObj/mdlDyna �� objtype=3 index=1951


bpart=0 �� ����� ��.

2023/ 1/23 21:59:51 GetModelElem - out of range: type=3, size=11001, index=1951

2023/ 1/23 21:59:51 CModelMng::loadModel mdlObj/mdlDyna �� objtype=3 index=1951


bpart=0 �� ����� ��.

2023/ 1/23 21:59:52 GetModelElem - out of range: type=0, size=30220, index=1849

2023/ 1/23 21:59:52 CModelMng::loadModel mdlObj/mdlDyna �� objtype=0 index=1849


bpart=0 �� ����� ��.

2023/ 1/23 21:59:52 GetModelElem - out of range: type=0, size=30220, index=1849

2023/ 1/23 21:59:52 CModelMng::loadModel mdlObj/mdlDyna �� objtype=0 index=1849


bpart=0 �� ����� ��.

2023/ 1/23 21:59:53 GetModelElem - out of range: type=0, size=30220, index=1851

2023/ 1/23 21:59:53 CModelMng::loadModel mdlObj/mdlDyna �� objtype=0 index=1851


bpart=0 �� ����� ��.

2023/ 1/23 21:59:54 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:59:54 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:59:54 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:59:54 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:59:55 D3DXCreateTextureFromFileInMemoryEx IconITAK\


skill_guildbuff10.png D3DXERR_INVALIDDATA

2023/ 1/23 21:59:55 CTexture::LoadTexture : IconITAK\skill_guildbuff10.png read


error

2023/ 1/23 21:59:55 ::LoadTextureFromRes : Item\Itm_STM12001.dds not found

2023/ 1/23 21:59:55 CTexture::LoadTexture : Item\Itm_STM12001.dds read error

2023/ 1/23 21:59:55 ::LoadTextureFromRes : Item\Itm_EEM23701.dds not found

2023/ 1/23 21:59:55 CTexture::LoadTexture : Item\Itm_EEM23701.dds read error


2023/ 1/23 21:59:55 ::LoadTextureFromRes : Item\Itm_PetFlowerMuse.dds not found

2023/ 1/23 21:59:55 CTexture::LoadTexture : Item\Itm_PetFlowerMuse.dds read


error

2023/ 1/23 21:59:55 ::LoadTextureFromRes : Item\Itm_STM71801.dds not found

2023/ 1/23 21:59:55 CTexture::LoadTexture : Item\Itm_STM71801.dds read error

2023/ 1/23 21:59:57 CWndTaskBar::SetTaskBarTexture : JulinhaBR 2010

2023/ 1/23 21:59:57 CWndTaskBar::SetTaskBarTexture : JulinhaBR 581

2023/ 1/23 21:59:57 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:59:57 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:59:57 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:59:57 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:59:58 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:59:58 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:59:58 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:59:58 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:59:58 CModelObject::LoadElement - item_weachekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:59:58 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:59:58 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:59:58 CModelObject::LoadElement - item_weachekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:59:59 CModelObject::LoadElement - item_weastafire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:59:59 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 21:59:59 LoadObject : part_.o3d �б� ����

2023/ 1/23 21:59:59 Model\part_.o3d : ã� �� ���

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����


2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_npcremine.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_npcmayor.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_npcknight01.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_infopeng.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_npcpostbox.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_npcrhine.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_madaagent.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2023/ 1/23 21:59:59 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 21:59:59 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_masabulrox.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_npcsanta.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_masatina.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_mafllui.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_npccharlie.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_npcpettamer.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_npcarena.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_npcguildwar04.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_1034.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_npcsecretary.lua �б� ����


2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_masamartin.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_npcchitller.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_flxingshu01.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_npcguildwar01.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 21:59:59 run_lua_sfx : SFX\Scripts\mvr_npcknight02.lua �б� ����

2023/ 1/23 22:00:03 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:00:03 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:00:03 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:00:03 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:00:03 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:00:04 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:00:04 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:00:07 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:00:07 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:00:07 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:00:07 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:00:07 Model\part_.o3d : ã� �� ���


2023/ 1/23 22:00:11 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2023/ 1/23 22:00:14 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:00:26 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:00:26 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:00:26 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:00:26 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:00:26 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:00:26 run_lua_sfx : SFX\Scripts\mvr_infopeng.lua �б� ����

2023/ 1/23 22:01:04 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:05 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:05 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:05 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:05 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:05 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:05 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:05 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:05 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:11 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:11 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:11 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:11 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:11 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:11 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:11 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:11 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:13 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:13 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:13 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����


2023/ 1/23 22:01:13 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:13 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:13 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:13 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:13 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:13 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:13 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:13 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:13 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:01:13 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:01:13 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:01:13 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:01:19 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:19 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:22 run_lua_sfx : SFX\Scripts\mvr_infopeng.lua �б� ����

2023/ 1/23 22:01:29 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:29 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:29 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:29 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:30 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:30 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:30 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:30 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:30 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:30 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:30 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:33 CWndTaskBar::SetTaskBarTexture : JulinhaBR 2010

2023/ 1/23 22:01:33 CWndTaskBar::SetTaskBarTexture : JulinhaBR 581


2023/ 1/23 22:01:34 CDPClient::OnModifyMode Mode:32768

2023/ 1/23 22:01:39 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:43 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:01:43 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:01:43 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:01:43 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:01:57 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:57 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:57 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:57 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:57 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:57 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:57 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:57 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:57 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:57 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:57 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:57 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:57 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:57 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:59 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:59 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:01:59 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:03 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:06 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:06 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:06 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:06 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:06 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����


2023/ 1/23 22:02:06 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:10 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:10 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:10 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:10 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:10 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:10 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:10 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:10 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:11 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:11 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:11 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:11 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:13 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:13 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:13 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:15 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:15 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:15 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:15 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:15 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:15 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:15 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:15 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:15 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:15 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:15 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:25 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:25 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����


2023/ 1/23 22:02:25 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:25 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:25 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:25 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:25 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:25 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:25 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:25 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:25 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:25 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:25 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:25 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:25 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:25 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:25 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:36 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:36 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:36 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:36 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:36 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:36 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:36 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:42 CWndGuild::CWndGuild()

2023/ 1/23 22:02:42 CWndGuild::Initialize() - IN

2023/ 1/23 22:02:42 CWndGuild::OnInitialUpdate() - IN

2023/ 1/23 22:02:42 CWndGuild::OnInitialUpdate(CWndNeuz::OnInitialUpdate()) -


IN

2023/ 1/23 22:02:42 CWndGuild::OnInitialUpdate(CWndNeuz::OnInitialUpdate()) -


OUT

2023/ 1/23 22:02:42 CWndGuild::OnInitialUpdate() - OUT

2023/ 1/23 22:02:42 CWndGuild::Initialize() - OUT


2023/ 1/23 22:02:43 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:43 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:43 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:02:49 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:04 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:04 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:04 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:04 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:04 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:07 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:07 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:07 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:07 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:07 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:07 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:07 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:08 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:22 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:22 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:37 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:51 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:51 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:51 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:03:52 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:03:52 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:03:52 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:03:52 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:03:58 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����


2023/ 1/23 22:04:10 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:10 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:47 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:47 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:47 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:47 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:47 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:47 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:47 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:47 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:47 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:47 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:47 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:47 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:47 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:47 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:52 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:52 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:52 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:52 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:52 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:04:58 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:05:00 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:05:00 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:05:00 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:05:00 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:05:00 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:05:00 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:05:00 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:05:00 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����


2023/ 1/23 22:05:00 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:05:00 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:05:06 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:05:06 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:05:06 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:05:06 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:05:06 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:05:07 run_lua_sfx : SFX\Scripts\mvr_kingster.lua �б� ����

2023/ 1/23 22:05:17 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:05:17 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:05:17 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:05:17 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:05:18 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:05:18 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_npcremine.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_masabulrox.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_masabulrox.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_npcphacham.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_masabill.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_npcmilina.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_npchaven.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_npcrhine.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_dwarpet.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_masabill.lua �б� ����


2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_masamartin.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_npchaven.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_madaagent.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:05:18 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:05:30 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:05:30 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:05:32 run_lua_sfx : SFX\Scripts\mvr_masakarin.lua �б� ����

2023/ 1/23 22:05:33 run_lua_sfx : SFX\Scripts\mvr_masakarin.lua �б� ����

2023/ 1/23 22:05:35 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:05:35 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:05:35 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:06:12 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:06:12 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:06:12 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:06:12 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:06:31 CModelObject::LoadElement - item_weastafire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:06:31 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:06:31 run_lua_sfx : SFX\Scripts\mvr_zhenzhang.lua �б� ����

2023/ 1/23 22:06:40 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:06:40 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:06:41 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:06:41 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:06:48 CModelObject::LoadElement - item_weaaxekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:06:48 CModelObject::LoadElement - item_weaaxekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.
2023/ 1/23 22:06:48 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:06:48 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:06:50 CModelObject::LoadElement - item_weaaxekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:06:50 CModelObject::LoadElement - item_weaaxekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:06:50 CModelObject::LoadElement - item_weaaxekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:06:50 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:06:50 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:07:30 run_lua_sfx : SFX\Scripts\mvr_infopeng.lua �б� ����

2023/ 1/23 22:07:30 run_lua_sfx : SFX\Scripts\mvr_npcarena.lua �б� ����

2023/ 1/23 22:07:33 CModelObject::LoadElement - item_weastaarc.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:07:33 CModelObject::LoadElement - item_armshieldarc.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:07:33 CModelObject::LoadElement - item_weaaxekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:07:33 CModelObject::LoadElement - item_weaaxekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:07:33 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:07:33 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:07:33 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 22:07:33 run_lua_sfx : SFX\Scripts\mvr_glumanda.lua �б� ����

2023/ 1/23 22:07:33 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 22:07:33 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:07:33 run_lua_sfx : SFX\Scripts\mvr_npcpostbox.lua �б� ����

2023/ 1/23 22:07:33 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 22:07:33 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 22:07:33 run_lua_sfx : SFX\Scripts\mvr_npcpettamer.lua �б� ����

2023/ 1/23 22:07:34 run_lua_sfx : SFX\Scripts\mvr_npcrooky.lua �б� ����

2023/ 1/23 22:07:34 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 22:07:34 run_lua_sfx : SFX\Scripts\mvr_npcmayor.lua �б� ����


2023/ 1/23 22:07:34 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 22:07:34 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:07:34 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:07:34 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:07:34 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:07:34 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:07:35 run_lua_sfx : SFX\Scripts\mvr_princess.lua �б� ����

2023/ 1/23 22:07:35 run_lua_sfx : SFX\Scripts\mvr_princess.lua �б� ����

2023/ 1/23 22:07:35 run_lua_sfx : SFX\Scripts\mvr_princess.lua �б� ����

2023/ 1/23 22:07:35 run_lua_sfx : SFX\Scripts\mvr_princess.lua �б� ����

2023/ 1/23 22:07:35 run_lua_sfx : SFX\Scripts\mvr_princess.lua �б� ����

2023/ 1/23 22:07:35 run_lua_sfx : SFX\Scripts\mvr_beangirl.lua �б� ����

2023/ 1/23 22:07:35 run_lua_sfx : SFX\Scripts\mvr_madaagent.lua �б� ����

2023/ 1/23 22:07:35 run_lua_sfx : SFX\Scripts\mvr_npcremine.lua �б� ����

2023/ 1/23 22:07:35 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:07:35 run_lua_sfx : SFX\Scripts\mvr_princess.lua �б� ����

2023/ 1/23 22:07:35 run_lua_sfx : SFX\Scripts\mvr_princess.lua �б� ����

2023/ 1/23 22:07:35 run_lua_sfx : SFX\Scripts\mvr_princess.lua �б� ����

2023/ 1/23 22:07:35 run_lua_sfx : SFX\Scripts\mvr_princess.lua �б� ����

2023/ 1/23 22:07:35 run_lua_sfx : SFX\Scripts\mvr_princess.lua �б� ����

2023/ 1/23 22:07:35 run_lua_sfx : SFX\Scripts\mvr_beangirl.lua �б� ����

2023/ 1/23 22:07:35 run_lua_sfx : SFX\Scripts\mvr_madaagent.lua �б� ����

2023/ 1/23 22:07:36 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:07:40 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:07:42 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:07:42 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:07:44 run_lua_sfx : SFX\Scripts\mvr_madaagent.lua �б� ����

2023/ 1/23 22:07:44 run_lua_sfx : SFX\Scripts\mvr_mafllui.lua �б� ����


2023/ 1/23 22:07:44 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 22:07:47 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:07:49 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:07:49 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:07:49 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:07:49 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:07:50 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:07:55 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:07:58 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:08:16 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:08:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:08:24 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:08:27 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:08:37 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:08:41 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:08:59 CModelObject::LoadElement - item_weaaxekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:08:59 CModelObject::LoadElement - item_weaaxekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:08:59 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:08:59 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:09:06 LoadBMP Failed = ThemeITAK\Default\ButItemNum1.BMP

2023/ 1/23 22:09:06 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum1.BMP


read error

2023/ 1/23 22:09:06 LoadBMP Failed = ThemeITAK\Default\ButItemNum2.BMP


2023/ 1/23 22:09:06 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum2.BMP
read error

2023/ 1/23 22:09:06 LoadBMP Failed = ThemeITAK\Default\ButItemNum3.BMP

2023/ 1/23 22:09:06 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum3.BMP


read error

2023/ 1/23 22:09:06 LoadBMP Failed = ThemeITAK\Default\ButItemNum4.BMP

2023/ 1/23 22:09:06 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum4.BMP


read error

2023/ 1/23 22:09:06 LoadBMP Failed = ThemeITAK\Default\ButItemNum5.BMP

2023/ 1/23 22:09:06 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum5.BMP


read error

2023/ 1/23 22:09:06 LoadBMP Failed = ThemeITAK\Default\ButItemNum6.BMP

2023/ 1/23 22:09:06 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum6.BMP


read error

2023/ 1/23 22:09:06 LoadBMP Failed = ThemeITAK\Default\ButItemNum7.BMP

2023/ 1/23 22:09:06 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum7.BMP


read error

2023/ 1/23 22:09:06 LoadBMP Failed = ThemeITAK\Default\ButItemNum8.BMP

2023/ 1/23 22:09:06 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum8.BMP


read error

2023/ 1/23 22:09:06 LoadBMP Failed = ThemeITAK\Default\ButItemNum9.BMP

2023/ 1/23 22:09:06 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum9.BMP


read error

2023/ 1/23 22:09:06 LoadBMP Failed = ThemeITAK\Default\ButItemNum0.BMP

2023/ 1/23 22:09:06 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum0.BMP


read error

2023/ 1/23 22:09:06 LoadBMP Failed = ThemeITAK\Default\ButItemNum00.BMP

2023/ 1/23 22:09:06 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum00.BMP


read error

2023/ 1/23 22:09:23 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:09:26 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:09:33 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:09:37 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2023/ 1/23 22:10:02 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2023/ 1/23 22:10:05 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:10:24 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:10:27 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:10:32 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:10:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:10:44 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:10:44 run_lua_sfx : SFX\Scripts\mvr_masakarin.lua �б� ����

2023/ 1/23 22:10:44 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2023/ 1/23 22:10:44 run_lua_sfx : SFX\Scripts\mvr_masabulrox.lua �б� ����

2023/ 1/23 22:10:44 run_lua_sfx : SFX\Scripts\mvr_masabulrox.lua �б� ����

2023/ 1/23 22:10:44 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2023/ 1/23 22:10:44 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 22:10:45 run_lua_sfx : SFX\Scripts\mvr_masabill.lua �б� ����

2023/ 1/23 22:10:45 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 22:10:47 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:10:48 run_lua_sfx : SFX\Scripts\mvr_npcremine.lua �б� ����

2023/ 1/23 22:10:50 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:10:50 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:10:50 run_lua_sfx : SFX\Scripts\mvr_npchaven.lua �б� ����

2023/ 1/23 22:10:50 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:10:50 run_lua_sfx : SFX\Scripts\mvr_masamartin.lua �б� ����

2023/ 1/23 22:11:12 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:11:12 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:11:12 Model\part_.o3d : ã� �� ���


2023/ 1/23 22:11:12 CModelObject::LoadElement - item_weawanfire.o3d��
MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:11:12 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:11:12 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:11:12 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:11:12 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:11:12 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:11:14 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:11:14 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:11:14 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:11:14 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:11:14 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:11:14 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:11:14 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:11:14 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:11:14 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:11:14 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:11:14 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:11:14 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:11:14 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:11:16 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:11:16 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:11:16 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:11:16 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:11:16 LoadObject : part_.o3d �б� ����


2023/ 1/23 22:11:16 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:11:16 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:11:16 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:11:16 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:13:41 CModelObject::LoadElement - item_weachekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:13:41 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:13:41 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:16:56 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:16:56 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:16:56 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:16:56 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:16:56 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:16:56 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:16:56 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:16:56 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:16:56 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:16:56 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:16:56 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:16:56 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:16:56 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:17:15 GetModelElem - out of range: type=3, size=11001, index=1951

2023/ 1/23 22:17:15 CModelMng::loadModel mdlObj/mdlDyna �� objtype=3 index=1951


bpart=0 �� ����� ��.

2023/ 1/23 22:17:15 GetModelElem - out of range: type=3, size=11001, index=1951

2023/ 1/23 22:17:15 CModelMng::loadModel mdlObj/mdlDyna �� objtype=3 index=1951


bpart=0 �� ����� ��.
2023/ 1/23 22:17:15 GetModelElem - out of range: type=3, size=11001, index=1951

2023/ 1/23 22:17:15 CModelMng::loadModel mdlObj/mdlDyna �� objtype=3 index=1951


bpart=0 �� ����� ��.

2023/ 1/23 22:17:15 GetModelElem - out of range: type=3, size=11001, index=1951

2023/ 1/23 22:17:15 CModelMng::loadModel mdlObj/mdlDyna �� objtype=3 index=1951


bpart=0 �� ����� ��.

2023/ 1/23 22:17:16 GetModelElem - out of range: type=0, size=30220, index=1849

2023/ 1/23 22:17:16 CModelMng::loadModel mdlObj/mdlDyna �� objtype=0 index=1849


bpart=0 �� ����� ��.

2023/ 1/23 22:17:16 GetModelElem - out of range: type=0, size=30220, index=1849

2023/ 1/23 22:17:16 CModelMng::loadModel mdlObj/mdlDyna �� objtype=0 index=1849


bpart=0 �� ����� ��.

2023/ 1/23 22:17:16 GetModelElem - out of range: type=0, size=30220, index=1851

2023/ 1/23 22:17:16 CModelMng::loadModel mdlObj/mdlDyna �� objtype=0 index=1851


bpart=0 �� ����� ��.

2023/ 1/23 22:17:17 CModelObject::LoadElement - item_weaaxekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:17:17 CModelObject::LoadElement - item_weaaxekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:17:17 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:17:17 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:17:17 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:17:17 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:17:17 CModelObject::LoadElement - item_weachekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:17:17 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:17:17 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:17:17 CModelObject::LoadElement - item_weachekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:17:17 CModelObject::LoadElement - item_armshieldkrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_npcarena.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_npcguildwar04.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_1034.lua �б� ����


2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_npcsecretary.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_masamartin.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_npcchitller.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_flxingshu01.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_npcguildwar01.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_npcknight02.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_masamartin.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_npcmakeup.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_npchair.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_npcwaforu.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_npcguildwar02.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_npcguildwar01.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_npcwaforu.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����


2023/ 1/23 22:17:17 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:17:19 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:17:19 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:17:20 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:17:21 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:17:21 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:17:21 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:17:21 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:17:21 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:17:22 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:17:22 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:17:24 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:17:24 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:17:30 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:17:32 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:17:34 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:17:35 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:17:35 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:17:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:17:37 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2023/ 1/23 22:17:37 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����


2023/ 1/23 22:17:37 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 22:17:37 run_lua_sfx : SFX\Scripts\mvr_masabulrox.lua �б� ����

2023/ 1/23 22:17:37 run_lua_sfx : SFX\Scripts\mvr_npcsanta.lua �б� ����

2023/ 1/23 22:17:37 run_lua_sfx : SFX\Scripts\mvr_inferno.lua �б� ����

2023/ 1/23 22:17:37 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:17:37 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 22:17:37 run_lua_sfx : SFX\Scripts\mvr_masatina.lua �б� ����

2023/ 1/23 22:17:37 run_lua_sfx : SFX\Scripts\mvr_mafllui.lua �б� ����

2023/ 1/23 22:17:37 run_lua_sfx : SFX\Scripts\mvr_npccharlie.lua �б� ����

2023/ 1/23 22:17:37 run_lua_sfx : SFX\Scripts\mvr_npcpettamer.lua �б� ����

2023/ 1/23 22:17:37 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 22:17:38 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:17:39 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:17:39 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:17:42 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:17:42 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:17:43 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:17:45 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:17:45 CModelObject::LoadElement - item_weachekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:17:45 CModelObject::LoadElement - item_armshieldkrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:17:46 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:17:48 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:17:49 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:17:50 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:17:50 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:17:51 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:17:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:17:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:17:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:17:55 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:17:56 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:17:59 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:00 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:04 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:18:04 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:18:07 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:18:07 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:08 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:10 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:11 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:18:11 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:18:14 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:15 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2023/ 1/23 22:18:16 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2023/ 1/23 22:18:17 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:18:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:19 CModelObject::LoadElement - item_weachekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:18:19 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:18:19 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:18:20 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:24 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:18:27 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:18:27 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:30 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:30 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:18:32 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:18:32 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:18:33 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:34 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:18:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:35 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2023/ 1/23 22:18:35 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 22:18:35 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 22:18:35 run_lua_sfx : SFX\Scripts\mvr_masabulrox.lua �б� ����


2023/ 1/23 22:18:35 run_lua_sfx : SFX\Scripts\mvr_npcsanta.lua �б� ����

2023/ 1/23 22:18:35 run_lua_sfx : SFX\Scripts\mvr_inferno.lua �б� ����

2023/ 1/23 22:18:35 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:18:35 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 22:18:35 run_lua_sfx : SFX\Scripts\mvr_masatina.lua �б� ����

2023/ 1/23 22:18:35 run_lua_sfx : SFX\Scripts\mvr_mafllui.lua �б� ����

2023/ 1/23 22:18:35 run_lua_sfx : SFX\Scripts\mvr_npccharlie.lua �б� ����

2023/ 1/23 22:18:35 run_lua_sfx : SFX\Scripts\mvr_npcpettamer.lua �б� ����

2023/ 1/23 22:18:35 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 22:18:37 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:18:37 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:37 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:18:38 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:18:41 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:41 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:41 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:44 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:18:46 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:18:48 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:18:48 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:18:48 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:49 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:49 ::LoadTextureFromRes : Item\6.png not found


2023/ 1/23 22:18:49 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:49 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:49 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:49 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:49 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:49 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:49 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:49 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:49 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:49 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:18:49 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:49 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:49 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:49 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:49 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:49 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:49 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:49 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:49 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:49 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:49 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:49 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:50 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:50 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:50 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:50 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:50 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:50 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:50 ::LoadTextureFromRes : Item\6.png not found


2023/ 1/23 22:18:50 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:50 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:50 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:51 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:51 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found


2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:52 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:52 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found


2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found


2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:53 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:53 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error


2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error


2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:54 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:54 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found


2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found


2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:55 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:55 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found


2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error


2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:56 ::LoadTextureFromRes : Item\6.png not found

2023/ 1/23 22:18:56 CTexture::LoadTexture : Item\6.png read error

2023/ 1/23 22:18:58 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:18:58 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:01 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:02 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:19:06 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:08 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:19:10 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:19:10 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:19:10 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:19:11 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:13 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:14 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:14 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:15 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:19:16 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:19:17 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:19:18 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:20 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:19:21 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:24 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:24 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:19:25 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2023/ 1/23 22:19:25 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 22:19:25 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 22:19:25 run_lua_sfx : SFX\Scripts\mvr_masabulrox.lua �б� ����

2023/ 1/23 22:19:25 run_lua_sfx : SFX\Scripts\mvr_npcsanta.lua �б� ����

2023/ 1/23 22:19:25 run_lua_sfx : SFX\Scripts\mvr_inferno.lua �б� ����


2023/ 1/23 22:19:25 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:19:25 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 22:19:25 run_lua_sfx : SFX\Scripts\mvr_masatina.lua �б� ����

2023/ 1/23 22:19:25 run_lua_sfx : SFX\Scripts\mvr_mafllui.lua �б� ����

2023/ 1/23 22:19:25 run_lua_sfx : SFX\Scripts\mvr_npccharlie.lua �б� ����

2023/ 1/23 22:19:25 run_lua_sfx : SFX\Scripts\mvr_npcpettamer.lua �б� ����

2023/ 1/23 22:19:25 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2023/ 1/23 22:19:25 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:19:27 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:31 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:19:31 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:19:31 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:19:31 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:19:31 CModelObject::LoadElement - item_weaaxekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:19:31 CModelObject::LoadElement - item_weaaxekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:19:31 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:19:31 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:19:31 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:19:31 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:19:31 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2023/ 1/23 22:19:31 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:19:31 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 22:19:31 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2023/ 1/23 22:19:31 run_lua_sfx : SFX\Scripts\mvr_npcremine.lua �б� ����

2023/ 1/23 22:19:31 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2023/ 1/23 22:19:31 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����


2023/ 1/23 22:19:31 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:19:31 run_lua_sfx : SFX\Scripts\mvr_npcmayor.lua �б� ����

2023/ 1/23 22:19:31 run_lua_sfx : SFX\Scripts\mvr_npcknight01.lua �б� ����

2023/ 1/23 22:19:31 run_lua_sfx : SFX\Scripts\mvr_infopeng.lua �б� ����

2023/ 1/23 22:19:31 run_lua_sfx : SFX\Scripts\mvr_npcpostbox.lua �б� ����

2023/ 1/23 22:19:31 run_lua_sfx : SFX\Scripts\mvr_npcrhine.lua �б� ����

2023/ 1/23 22:19:31 run_lua_sfx : SFX\Scripts\mvr_madaagent.lua �б� ����

2023/ 1/23 22:19:31 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:19:31 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 22:19:33 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:19:34 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:36 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:36 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:19:37 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2023/ 1/23 22:19:37 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2023/ 1/23 22:19:37 run_lua_sfx : SFX\Scripts\mvr_flybat.lua �б� ����

2023/ 1/23 22:19:40 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:19:43 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:19:44 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:19:44 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:19:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:44 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:19:46 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:48 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2023/ 1/23 22:19:52 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2023/ 1/23 22:19:53 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:19:54 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:19:54 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:19:55 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:19:55 CModelObject::LoadElement - item_weawanfire.o3d��


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2023/ 1/23 22:19:55 CModelObject::LoadElement - item_armshieldfire.o3d��


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2023/ 1/23 22:19:55 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:19:55 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:19:57 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:20:01 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:20:02 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:20:05 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:20:05 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:20:08 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:20:10 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:20:11 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:20:13 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:20:17 CModelObject::LoadElement - item_weawanfire.o3d��


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2023/ 1/23 22:20:17 CModelObject::LoadElement - item_armshieldfire.o3d��


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2023/ 1/23 22:20:17 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:20:17 Model\part_.o3d : ã� �� ���


2023/ 1/23 22:20:17 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2023/ 1/23 22:20:18 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:20:20 CModelObject::LoadElement - item_weawanfire.o3d��


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2023/ 1/23 22:20:20 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:20:20 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:20:20 CModelObject::LoadElement - item_weawanfire.o3d��


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2023/ 1/23 22:20:20 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:20:20 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:20:20 CModelObject::LoadElement - item_weawanfire.o3d��


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2023/ 1/23 22:20:20 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:20:20 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:20:20 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:20:20 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:20:21 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:20:21 CModelObject::LoadElement - item_armshieldfire.o3d��


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2023/ 1/23 22:20:21 CModelObject::LoadElement - item_weawanfire.o3d��


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2023/ 1/23 22:20:21 CModelObject::LoadElement - item_armshieldfire.o3d��


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2023/ 1/23 22:20:21 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:20:21 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:20:21 CModelObject::LoadElement - item_weawanfire.o3d��


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2023/ 1/23 22:20:21 CModelObject::LoadElement - item_armshieldfire.o3d��


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2023/ 1/23 22:20:21 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:20:21 Model\part_.o3d : ã� �� ���


2023/ 1/23 22:20:21 CModelObject::LoadElement - item_weawanfire.o3d��
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2023/ 1/23 22:20:21 CModelObject::LoadElement - item_armshieldfire.o3d��


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2023/ 1/23 22:20:21 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:20:21 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:20:23 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:20:24 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:20:24 CModelObject::LoadElement - item_weawanfire.o3d��


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2023/ 1/23 22:20:24 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:20:24 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:20:24 CModelObject::LoadElement - item_weawanfire.o3d��


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2023/ 1/23 22:20:24 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:20:24 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:20:24 CModelObject::LoadElement - item_weawanfire.o3d��


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2023/ 1/23 22:20:24 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:20:24 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:20:26 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:20:26 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:20:28 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:20:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:20:30 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:20:31 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:20:33 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2023/ 1/23 22:20:35 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2023/ 1/23 22:20:37 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:20:38 CModelObject::LoadElement - item_weachekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:20:38 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:20:38 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:20:38 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:20:40 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:20:41 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:20:43 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:20:46 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:20:46 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:20:53 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:20:53 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:20:56 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:20:56 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:20:57 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:21:00 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:21:00 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:21:01 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:21:04 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:21:04 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:21:06 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:21:07 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:21:09 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:21:10 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:21:13 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:21:16 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:21:20 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:21:21 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:21:23 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:21:24 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:21:25 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:21:29 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:21:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:21:30 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:21:32 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:21:33 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:21:49 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:21:52 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:21:52 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)
2023/ 1/23 22:21:53 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2023/ 1/23 22:21:53 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:21:55 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:21:56 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:21:56 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:22:00 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:22:04 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:22:04 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:22:07 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:22:10 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:22:13 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:22:13 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:22:16 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:22:17 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:22:20 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:22:24 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:22:27 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:22:31 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:22:31 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:22:34 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2023/ 1/23 22:22:35 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2023/ 1/23 22:22:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:22:38 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:22:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:22:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:22:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:22:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:22:45 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:22:48 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:22:49 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:22:51 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:22:56 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:23:00 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:23:00 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:23:02 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:23:03 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:23:05 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:23:05 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:23:08 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:23:08 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:23:08 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:23:09 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:23:11 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:23:11 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:23:13 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:23:17 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:23:20 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:23:21 CModelObject::LoadElement - item_weaknukrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:23:21 CModelObject::LoadElement - item_armshieldkrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:23:21 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:23:21 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:23:21 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:23:24 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:23:25 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:23:26 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:23:27 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:23:29 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:23:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:23:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:23:31 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2023/ 1/23 22:23:32 CModelObject::LoadElement - mvr_6512_stand.ani bone
count(30) - old count(29)

2023/ 1/23 22:23:32 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:23:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:23:39 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:23:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:23:43 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:23:43 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:23:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:23:44 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:23:46 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:23:47 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:23:48 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:23:51 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:23:59 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:24:03 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:08 CModelObject::LoadElement - item_weaknukrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:24:08 CModelObject::LoadElement - item_armshieldkrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2023/ 1/23 22:24:08 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:24:08 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:24:09 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)
2023/ 1/23 22:24:11 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)
- old count(30)

2023/ 1/23 22:24:12 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:15 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:16 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:24:18 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:24:19 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:24:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:20 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:24:21 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:23 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:24 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:24 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:24:26 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:24:28 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:29 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:24:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:31 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:24:32 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:34 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:34 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)
2023/ 1/23 22:24:38 CModelObject::LoadElement - mvr_6512_stand.ani bone
count(30) - old count(29)

2023/ 1/23 22:24:39 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:24:40 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:24:40 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:24:42 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:43 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:49 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:24:51 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:24:52 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:54 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:24:54 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:56 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:24:56 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:24:57 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:59 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:24:59 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:25:05 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:25:05 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:25:07 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:25:08 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:25:08 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:25:10 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:25:15 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:25:16 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:25:18 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:25:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:25:20 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:25:20 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:25:20 CModelObject::LoadElement - item_weachekrypton.o3d��


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2023/ 1/23 22:25:20 LoadObject : part_.o3d �б� ����

2023/ 1/23 22:25:20 Model\part_.o3d : ã� �� ���

2023/ 1/23 22:25:26 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2023/ 1/23 22:25:28 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:25:30 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:25:31 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:25:31 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:25:33 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:25:34 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:25:34 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:25:36 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:25:36 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:25:37 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:25:38 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:25:39 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:25:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:25:42 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:25:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2023/ 1/23 22:25:46 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2023/ 1/23 22:25:49 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

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