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Error 20221102

The document appears to be log entries recording events from loading 3D models and textures in a game or 3D modeling software. It records loading various files, errors encountered trying to load some files, and mismatches between bone counts in animation files and models.

Uploaded by

Julie Saphire
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
72 views59 pages

Error 20221102

The document appears to be log entries recording events from loading 3D models and textures in a game or 3D modeling software. It records loading various files, errors encountered trying to load some files, and mismatches between bone counts in animation files and models.

Uploaded by

Julie Saphire
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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2022/11/ 2 01:41:44 loaded recipe_alchemy.

inc

2022/11/ 2 01:46:49 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:46:49 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:48:03 loaded recipe_alchemy.inc

2022/11/ 2 01:49:10 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:49:10 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:49:22 GetModelElem - out of range: type=3, size=11001, index=1953

2022/11/ 2 01:49:22 CModelMng::loadModel mdlObj/mdlDyna �� objtype=3 index=1953


bpart=0 �� ����� ��.

2022/11/ 2 01:49:23 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:49:23 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:49:24 D3DXCreateTextureFromFileInMemoryEx IconITAK\


skill_guildbuff10.png D3DXERR_INVALIDDATA

2022/11/ 2 01:49:24 CTexture::LoadTexture : IconITAK\skill_guildbuff10.png read


error

2022/11/ 2 01:49:28 ::LoadTextureFromRes : Item\Itm_STM12001.dds not found

2022/11/ 2 01:49:28 CTexture::LoadTexture : Item\Itm_STM12001.dds read error

2022/11/ 2 01:49:28 ::LoadTextureFromRes : Item\Itm_EEM23701.dds not found

2022/11/ 2 01:49:28 CTexture::LoadTexture : Item\Itm_EEM23701.dds read error

2022/11/ 2 01:49:28 ::LoadTextureFromRes : Item\Itm_PetFlowerMuse.dds not found

2022/11/ 2 01:49:28 CTexture::LoadTexture : Item\Itm_PetFlowerMuse.dds read


error

2022/11/ 2 01:49:28 ::LoadTextureFromRes : Item\Itm_STM71801.dds not found

2022/11/ 2 01:49:28 CTexture::LoadTexture : Item\Itm_STM71801.dds read error

2022/11/ 2 01:49:30 CWndTaskBar::SetTaskBarTexture : JulinhaBR 2010

2022/11/ 2 01:49:30 CWndTaskBar::SetTaskBarTexture : JulinhaBR 581

2022/11/ 2 01:49:31 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:49:31 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:49:41 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:49:41 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:50:39 loaded recipe_alchemy.inc

2022/11/ 2 01:53:03 LoadObject : part_.o3d �б� ����


2022/11/ 2 01:53:03 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:53:18 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:53:18 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:53:18 D3DXCreateTextureFromFileInMemoryEx IconITAK\


skill_guildbuff10.png D3DXERR_INVALIDDATA

2022/11/ 2 01:53:18 CTexture::LoadTexture : IconITAK\skill_guildbuff10.png read


error

2022/11/ 2 01:53:19 ::LoadTextureFromRes : Item\Itm_STM12001.dds not found

2022/11/ 2 01:53:19 CTexture::LoadTexture : Item\Itm_STM12001.dds read error

2022/11/ 2 01:53:19 ::LoadTextureFromRes : Item\Itm_EEM23701.dds not found

2022/11/ 2 01:53:19 CTexture::LoadTexture : Item\Itm_EEM23701.dds read error

2022/11/ 2 01:53:19 ::LoadTextureFromRes : Item\Itm_PetFlowerMuse.dds not found

2022/11/ 2 01:53:19 CTexture::LoadTexture : Item\Itm_PetFlowerMuse.dds read


error

2022/11/ 2 01:53:19 ::LoadTextureFromRes : Item\Itm_STM71801.dds not found

2022/11/ 2 01:53:19 CTexture::LoadTexture : Item\Itm_STM71801.dds read error

2022/11/ 2 01:53:20 CWndTaskBar::SetTaskBarTexture : JulinhaBR 2010

2022/11/ 2 01:53:20 CWndTaskBar::SetTaskBarTexture : JulinhaBR 581

2022/11/ 2 01:53:20 run_lua_sfx : SFX\Scripts\mvr_npcstima.lua �б� ����

2022/11/ 2 01:53:20 run_lua_sfx : SFX\Scripts\mvr_infopeng.lua �б� ����

2022/11/ 2 01:53:20 run_lua_sfx : SFX\Scripts\mvr_npcpettamer.lua �б� ����

2022/11/ 2 01:53:20 run_lua_sfx : SFX\Scripts\mvr_npcphacham.lua �б� ����

2022/11/ 2 01:53:20 run_lua_sfx : SFX\Scripts\mvr_masabulrox.lua �б� ����

2022/11/ 2 01:53:21 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2022/11/ 2 01:53:32 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:53:32 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:53:37 GetModelElem - out of range: type=3, size=11001, index=1951

2022/11/ 2 01:53:37 CModelMng::loadModel mdlObj/mdlDyna �� objtype=3 index=1951


bpart=0 �� ����� ��.

2022/11/ 2 01:53:37 GetModelElem - out of range: type=3, size=11001, index=1951

2022/11/ 2 01:53:37 CModelMng::loadModel mdlObj/mdlDyna �� objtype=3 index=1951


bpart=0 �� ����� ��.
2022/11/ 2 01:53:37 GetModelElem - out of range: type=3, size=11001, index=1951

2022/11/ 2 01:53:37 CModelMng::loadModel mdlObj/mdlDyna �� objtype=3 index=1951


bpart=0 �� ����� ��.

2022/11/ 2 01:53:37 GetModelElem - out of range: type=3, size=11001, index=1951

2022/11/ 2 01:53:37 CModelMng::loadModel mdlObj/mdlDyna �� objtype=3 index=1951


bpart=0 �� ����� ��.

2022/11/ 2 01:53:40 GetModelElem - out of range: type=0, size=30220, index=1849

2022/11/ 2 01:53:40 CModelMng::loadModel mdlObj/mdlDyna �� objtype=0 index=1849


bpart=0 �� ����� ��.

2022/11/ 2 01:53:40 GetModelElem - out of range: type=0, size=30220, index=1849

2022/11/ 2 01:53:40 CModelMng::loadModel mdlObj/mdlDyna �� objtype=0 index=1849


bpart=0 �� ����� ��.

2022/11/ 2 01:53:42 GetModelElem - out of range: type=0, size=30220, index=1851

2022/11/ 2 01:53:42 CModelMng::loadModel mdlObj/mdlDyna �� objtype=0 index=1851


bpart=0 �� ����� ��.

2022/11/ 2 01:53:46 run_lua_sfx : SFX\Scripts\mvr_npcarena.lua �б� ����

2022/11/ 2 01:53:46 run_lua_sfx : SFX\Scripts\mvr_npcguildwar04.lua �б� ����

2022/11/ 2 01:53:46 run_lua_sfx : SFX\Scripts\mvr_1034.lua �б� ����

2022/11/ 2 01:53:46 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2022/11/ 2 01:53:46 run_lua_sfx : SFX\Scripts\mvr_npcsecretary.lua �б� ����

2022/11/ 2 01:53:46 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:53:46 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 01:53:46 run_lua_sfx : SFX\Scripts\mvr_masamartin.lua �б� ����

2022/11/ 2 01:53:46 run_lua_sfx : SFX\Scripts\mvr_npcchitller.lua �б� ����

2022/11/ 2 01:53:46 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 01:53:46 run_lua_sfx : SFX\Scripts\mvr_flxingshu01.lua �б� ����

2022/11/ 2 01:53:46 run_lua_sfx : SFX\Scripts\mvr_npcguildwar01.lua �б� ����

2022/11/ 2 01:53:46 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 01:53:47 run_lua_sfx : SFX\Scripts\mvr_npcknight02.lua �б� ����

2022/11/ 2 01:53:47 run_lua_sfx : SFX\Scripts\mvr_masamartin.lua �б� ����

2022/11/ 2 01:53:47 run_lua_sfx : SFX\Scripts\mvr_npcmakeup.lua �б� ����


2022/11/ 2 01:53:47 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 01:53:47 run_lua_sfx : SFX\Scripts\mvr_npchair.lua �б� ����

2022/11/ 2 01:53:47 run_lua_sfx : SFX\Scripts\mvr_npcwaforu.lua �б� ����

2022/11/ 2 01:53:47 run_lua_sfx : SFX\Scripts\mvr_npcguildwar02.lua �б� ����

2022/11/ 2 01:53:47 run_lua_sfx : SFX\Scripts\mvr_npcguildwar01.lua �б� ����

2022/11/ 2 01:53:47 run_lua_sfx : SFX\Scripts\mvr_npcwaforu.lua �б� ����

2022/11/ 2 01:53:47 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2022/11/ 2 01:53:47 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2022/11/ 2 01:53:47 run_lua_sfx : SFX\Scripts\mvr_aibatt.lua �б� ����

2022/11/ 2 01:53:47 run_lua_sfx : SFX\Scripts\mvr_aibatt.lua �б� ����

2022/11/ 2 01:53:47 run_lua_sfx : SFX\Scripts\mvr_aibatt.lua �б� ����

2022/11/ 2 01:53:47 run_lua_sfx : SFX\Scripts\mvr_aibatt.lua �б� ����

2022/11/ 2 01:53:48 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:53:48 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:53:48 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:53:48 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2022/11/ 2 01:53:51 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:53:52 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:53:52 run_lua_sfx : SFX\Scripts\mvr_aibatt.lua �б� ����

2022/11/ 2 01:53:53 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:53:54 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:53:56 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:53:57 run_lua_sfx : SFX\Scripts\mvr_aibatt.lua �б� ����

2022/11/ 2 01:53:58 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:53:58 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:53:59 CModelObject::LoadElement - item_weastakrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.
2022/11/ 2 01:53:59 CModelObject::LoadElement - item_armshieldkrypton.o3d��
MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:53:59 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:53:59 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:54:00 CModelObject::LoadElement - item_weaaxe1hfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:54:00 CModelObject::LoadElement - item_weaaxe1hfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:54:00 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:54:00 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:54:00 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2022/11/ 2 01:54:00 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2022/11/ 2 01:54:00 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2022/11/ 2 01:54:00 run_lua_sfx : SFX\Scripts\mvr_masabulrox.lua �б� ����

2022/11/ 2 01:54:00 run_lua_sfx : SFX\Scripts\mvr_npcsanta.lua �б� ����

2022/11/ 2 01:54:00 run_lua_sfx : SFX\Scripts\mvr_bayi.lua �б� ����

2022/11/ 2 01:54:00 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 01:54:00 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2022/11/ 2 01:54:00 run_lua_sfx : SFX\Scripts\mvr_masatina.lua �б� ����

2022/11/ 2 01:54:00 run_lua_sfx : SFX\Scripts\mvr_mafllui.lua �б� ����

2022/11/ 2 01:54:00 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:54:00 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 01:54:00 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 01:54:00 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2022/11/ 2 01:54:01 run_lua_sfx : SFX\Scripts\mvr_npccharlie.lua �б� ����

2022/11/ 2 01:54:01 run_lua_sfx : SFX\Scripts\mvr_npcpettamer.lua �б� ����

2022/11/ 2 01:54:02 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:03 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:05 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2022/11/ 2 01:54:06 CModelObject::LoadElement - mvr_6512_stand.ani bone
count(30) - old count(29)

2022/11/ 2 01:54:06 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:06 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:54:08 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:09 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:10 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:10 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:11 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:12 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:12 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2022/11/ 2 01:54:12 run_lua_sfx : SFX\Scripts\mvr_aibatt.lua �б� ����

2022/11/ 2 01:54:13 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:18 CModelObject::LoadElement - item_weaknufire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:54:18 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:54:18 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:54:18 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:54:19 CModelObject::LoadElement - item_weastafire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:54:19 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:54:19 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:54:19 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:54:20 CModelObject::LoadElement - item_weaknufire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:54:20 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.
2022/11/ 2 01:54:20 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:54:20 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_1011.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_npcremine.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_zhenzhang.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 01:54:21 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_npcmayor.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_npcknight01.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_infopeng.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_npcpostbox.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_npcrhine.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_madaagent.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_7003.lua �б� ����

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 01:54:21 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:54:21 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 01:54:21 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:54:21 LoadObject : part_.o3d �б� ����


2022/11/ 2 01:54:21 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:54:22 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2022/11/ 2 01:54:22 run_lua_sfx : SFX\Scripts\mvr_flybat.lua �б� ����

2022/11/ 2 01:54:23 run_lua_sfx : SFX\Scripts\mvr_mzombie.lua �б� ����

2022/11/ 2 01:54:23 run_lua_sfx : SFX\Scripts\mvr_masamartin.lua �б� ����

2022/11/ 2 01:54:23 run_lua_sfx : SFX\Scripts\mvr_npcchitller.lua �б� ����

2022/11/ 2 01:54:23 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:23 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 01:54:23 run_lua_sfx : SFX\Scripts\mvr_flxingshu01.lua �б� ����

2022/11/ 2 01:54:23 run_lua_sfx : SFX\Scripts\mvr_npcguildwar01.lua �б� ����

2022/11/ 2 01:54:23 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 01:54:23 run_lua_sfx : SFX\Scripts\mvr_npcknight02.lua �б� ����

2022/11/ 2 01:54:23 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:54:23 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:54:23 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:54:23 run_lua_sfx : SFX\Scripts\mvr_masamartin.lua �б� ����

2022/11/ 2 01:54:23 run_lua_sfx : SFX\Scripts\mvr_npcmakeup.lua �б� ����

2022/11/ 2 01:54:23 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:23 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 01:54:23 run_lua_sfx : SFX\Scripts\mvr_npchair.lua �б� ����

2022/11/ 2 01:54:23 run_lua_sfx : SFX\Scripts\mvr_npcwaforu.lua �б� ����

2022/11/ 2 01:54:23 run_lua_sfx : SFX\Scripts\mvr_npcguildwar02.lua �б� ����

2022/11/ 2 01:54:23 run_lua_sfx : SFX\Scripts\mvr_npcguildwar01.lua �б� ����

2022/11/ 2 01:54:23 run_lua_sfx : SFX\Scripts\mvr_npcwaforu.lua �б� ����

2022/11/ 2 01:54:23 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:24 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:54:25 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:26 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:26 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:26 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:26 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:27 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:27 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2022/11/ 2 01:54:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:29 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:54:29 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:30 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:30 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:30 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:31 run_lua_sfx : SFX\Scripts\mvr_flybat.lua �б� ����

2022/11/ 2 01:54:31 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:54:32 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:33 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:38 LoadBMP Failed = ThemeITAK\Default\ButItemNum1.BMP

2022/11/ 2 01:54:38 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum1.BMP


read error

2022/11/ 2 01:54:38 LoadBMP Failed = ThemeITAK\Default\ButItemNum2.BMP

2022/11/ 2 01:54:38 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum2.BMP


read error

2022/11/ 2 01:54:38 LoadBMP Failed = ThemeITAK\Default\ButItemNum3.BMP

2022/11/ 2 01:54:38 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum3.BMP


read error

2022/11/ 2 01:54:38 LoadBMP Failed = ThemeITAK\Default\ButItemNum4.BMP

2022/11/ 2 01:54:38 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum4.BMP


read error

2022/11/ 2 01:54:38 LoadBMP Failed = ThemeITAK\Default\ButItemNum5.BMP

2022/11/ 2 01:54:38 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum5.BMP


read error

2022/11/ 2 01:54:38 LoadBMP Failed = ThemeITAK\Default\ButItemNum6.BMP

2022/11/ 2 01:54:38 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum6.BMP


read error

2022/11/ 2 01:54:38 LoadBMP Failed = ThemeITAK\Default\ButItemNum7.BMP

2022/11/ 2 01:54:38 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum7.BMP


read error

2022/11/ 2 01:54:38 LoadBMP Failed = ThemeITAK\Default\ButItemNum8.BMP

2022/11/ 2 01:54:38 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum8.BMP


read error

2022/11/ 2 01:54:38 LoadBMP Failed = ThemeITAK\Default\ButItemNum9.BMP

2022/11/ 2 01:54:38 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum9.BMP


read error

2022/11/ 2 01:54:38 LoadBMP Failed = ThemeITAK\Default\ButItemNum0.BMP

2022/11/ 2 01:54:38 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum0.BMP


read error

2022/11/ 2 01:54:38 LoadBMP Failed = ThemeITAK\Default\ButItemNum00.BMP

2022/11/ 2 01:54:38 CTexture::LoadTexture : ThemeITAK\Default\ButItemNum00.BMP


read error

2022/11/ 2 01:54:39 run_lua_sfx : SFX\Scripts\mvr_mzombie.lua �б� ����

2022/11/ 2 01:54:39 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:54:41 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:54:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:43 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:45 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:47 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:47 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:50 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:50 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:50 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:54:52 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:53 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:54:55 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:55 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:57 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:54:58 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:54:58 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:55:01 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:55:01 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:01 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:02 run_lua_sfx : SFX\Scripts\mvr_mzombie.lua �б� ����

2022/11/ 2 01:55:02 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:04 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:04 run_lua_sfx : SFX\Scripts\mvr_mzombie.lua �б� ����

2022/11/ 2 01:55:05 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:05 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:06 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:07 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:08 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:09 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:10 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:10 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:12 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:55:13 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:13 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:55:15 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:16 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:16 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:17 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:18 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:18 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:20 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:21 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:21 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:23 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:55:23 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:23 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:55:23 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:24 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:25 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:25 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:26 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:26 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:27 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:27 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:28 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:28 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:28 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:29 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:31 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2022/11/ 2 01:55:32 CModelObject::LoadElement - mvr_6512_stand.ani bone
count(30) - old count(29)

2022/11/ 2 01:55:34 CModelObject::LoadElement - item_weaknufire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:55:34 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:55:35 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:35 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:35 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:37 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:38 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:38 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:55:38 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:55:38 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:55:38 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:55:38 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:55:38 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:55:38 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:55:38 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:55:38 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:39 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:40 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:43 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:55:43 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:45 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:46 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:55:46 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:46 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:55:46 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:55:46 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:55:46 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:55:46 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:55:46 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:55:46 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:55:46 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:55:46 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:55:46 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:55:47 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:48 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:48 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:49 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:49 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:55:49 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:55:49 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:55:49 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:55:49 Model\part_.o3d : ã� �� ���


2022/11/ 2 01:55:49 CModelObject::LoadElement - item_weawanfire.o3d��
MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:55:49 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:55:49 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:55:49 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:55:49 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:55:49 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:55:49 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:55:49 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:55:50 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:55:50 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:50 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:51 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:52 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:52 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:53 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:55:54 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:55 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:55:56 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:00 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:56:00 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.
2022/11/ 2 01:56:00 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:56:00 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:56:00 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:56:00 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:56:00 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:56:00 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:56:00 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:56:00 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:56:00 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:56:00 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:56:01 CModelObject::LoadElement - item_weawanfire.o3d��


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2022/11/ 2 01:56:01 CModelObject::LoadElement - item_weawanfire.o3d��


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2022/11/ 2 01:56:01 CModelObject::LoadElement - item_weawanfire.o3d��


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2022/11/ 2 01:56:01 CModelObject::LoadElement - item_armshieldfire.o3d��


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2022/11/ 2 01:56:01 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:56:03 CModelObject::LoadElement - item_weawanfire.o3d��


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2022/11/ 2 01:56:03 CModelObject::LoadElement - item_armshieldfire.o3d��


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2022/11/ 2 01:56:03 CModelObject::LoadElement - item_weawanfire.o3d��


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2022/11/ 2 01:56:03 CModelObject::LoadElement - item_armshieldfire.o3d��


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2022/11/ 2 01:56:03 CModelObject::LoadElement - item_weawanfire.o3d��


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2022/11/ 2 01:56:04 CModelObject::LoadElement - item_weawanfire.o3d��


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2022/11/ 2 01:56:04 CModelObject::LoadElement - item_weawanfire.o3d��


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2022/11/ 2 01:56:06 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)
2022/11/ 2 01:56:08 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)
- old count(30)

2022/11/ 2 01:56:08 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:09 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:09 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:11 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:11 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:12 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:12 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:14 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:14 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:17 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:18 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:20 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:56:20 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:56:21 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:21 CModelObject::LoadElement - item_weawanfire.o3d��


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2022/11/ 2 01:56:21 CModelObject::LoadElement - item_armshieldfire.o3d��


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2022/11/ 2 01:56:21 CModelObject::LoadElement - item_weawanfire.o3d��


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2022/11/ 2 01:56:21 CModelObject::LoadElement - item_armshieldfire.o3d��


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2022/11/ 2 01:56:21 CModelObject::LoadElement - item_weawanfire.o3d��


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2022/11/ 2 01:56:21 CModelObject::LoadElement - item_armshieldfire.o3d��


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2022/11/ 2 01:56:21 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:56:21 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:56:22 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:22 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:22 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:24 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:24 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:25 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:25 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:25 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:26 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:28 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:29 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:56:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:31 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:33 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:34 run_lua_sfx : SFX\Scripts\mvr_7003.lua �б� ����


2022/11/ 2 01:56:34 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2022/11/ 2 01:56:35 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:56:36 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:56:36 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:56:36 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:37 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:39 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:39 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:40 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:40 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:40 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:56:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:43 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:43 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:56:43 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:44 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:44 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:56:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:46 CModelObject::LoadElement - item_weastafire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:56:46 CModelObject::LoadElement - item_armshieldfire.o3d��


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2022/11/ 2 01:56:46 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:56:46 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:56:46 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:46 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:47 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:47 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:48 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:50 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:51 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:53 run_lua_sfx : SFX\Scripts\mvr_7003.lua �б� ����

2022/11/ 2 01:56:53 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:56:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:54 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:56:54 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:56 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:56:57 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:58 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:56:59 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:00 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)
2022/11/ 2 01:57:01 CModelObject::LoadElement - item_weastafire2.o3d��
MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:57:01 CModelObject::LoadElement - item_armshieldfire.o3d��


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2022/11/ 2 01:57:01 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:57:01 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:57:01 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:02 CModelObject::LoadElement - item_weastafire2.o3d��


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2022/11/ 2 01:57:02 CModelObject::LoadElement - item_armshieldfire.o3d��


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2022/11/ 2 01:57:02 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:57:02 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:57:02 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:02 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:03 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:04 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:04 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:05 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:05 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:05 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:06 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:07 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:07 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:08 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)
2022/11/ 2 01:57:09 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2022/11/ 2 01:57:10 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:11 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:12 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2022/11/ 2 01:57:12 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:15 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:15 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:57:15 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:57:15 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:17 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:57:17 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:18 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:18 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:57:18 CModelObject::LoadElement - item_armshieldfire.o3d��


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2022/11/ 2 01:57:18 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:57:18 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:57:18 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:20 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:20 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)
2022/11/ 2 01:57:20 CModelObject::LoadElement - mvr_6512_stand.ani bone
count(30) - old count(29)

2022/11/ 2 01:57:21 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:23 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:23 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:57:24 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:27 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:27 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:28 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:29 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:30 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:31 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:32 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:32 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:32 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:34 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:57:34 CModelObject::LoadElement - item_armshieldfire.o3d��


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2022/11/ 2 01:57:34 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:57:34 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:57:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2022/11/ 2 01:57:36 CModelObject::LoadElement - item_weastafire2.o3d��
MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:57:36 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:57:36 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:57:36 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:57:38 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:57:39 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:57:40 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:42 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:42 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:43 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:43 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:44 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:57:45 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:45 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:48 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:48 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:48 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:57:52 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:57:53 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:57:57 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:04 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:04 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:07 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:07 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:08 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:58:09 CModelObject::LoadElement - item_weaaxe1hfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:58:09 CModelObject::LoadElement - item_weaaxe1hfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:58:09 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:58:09 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:58:12 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:14 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:58:14 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:58:14 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:58:14 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:58:14 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:17 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:18 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:18 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:18 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:19 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:20 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:20 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:58:21 run_lua_sfx : SFX\Scripts\mvr_masamartin.lua �б� ����

2022/11/ 2 01:58:21 run_lua_sfx : SFX\Scripts\mvr_npcchitller.lua �б� ����

2022/11/ 2 01:58:21 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 01:58:21 run_lua_sfx : SFX\Scripts\mvr_flxingshu01.lua �б� ����

2022/11/ 2 01:58:21 run_lua_sfx : SFX\Scripts\mvr_npcguildwar01.lua �б� ����

2022/11/ 2 01:58:21 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 01:58:21 run_lua_sfx : SFX\Scripts\mvr_npcknight02.lua �б� ����

2022/11/ 2 01:58:21 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:21 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:22 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:23 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:58:24 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:26 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:27 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:58:27 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:27 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:28 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:58:28 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:30 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:30 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:58:30 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:30 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:31 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:31 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:31 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:32 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:33 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:33 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:33 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:33 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:34 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:34 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:34 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:34 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:34 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:35 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:36 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:58:36 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:36 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:37 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2022/11/ 2 01:58:37 CModelObject::LoadElement - mvr_6512_stand.ani bone
count(30) - old count(29)

2022/11/ 2 01:58:37 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:38 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:38 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:40 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:40 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:40 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:40 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:58:41 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:43 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:43 CModelObject::LoadElement - item_weastafire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:58:43 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:58:43 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:58:43 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:58:43 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:58:43 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:44 run_lua_sfx : SFX\Scripts\mvr_zhenzhang.lua �б� ����

2022/11/ 2 01:58:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:45 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:58:47 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:48 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)
2022/11/ 2 01:58:48 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2022/11/ 2 01:58:48 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:58:49 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:58:49 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:51 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:51 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:52 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:52 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:58:57 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:00 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:59:00 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:00 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:03 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:04 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:04 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:05 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:06 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:07 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:08 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:09 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:10 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:12 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:13 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:59:13 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:13 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:13 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:14 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:14 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:59:14 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:15 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:16 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:59:16 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:59:16 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:16 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:59:16 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:17 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:17 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:17 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:18 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:59:18 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2022/11/ 2 01:59:19 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:59:19 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:59:19 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:20 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:20 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:21 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:21 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:59:21 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 01:59:21 LoadObject : part_.o3d �б� ����

2022/11/ 2 01:59:21 Model\part_.o3d : ã� �� ���

2022/11/ 2 01:59:22 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:22 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:23 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:24 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:24 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:26 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:27 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:27 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:30 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:30 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2022/11/ 2 01:59:30 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2022/11/ 2 01:59:31 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:32 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:33 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:33 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:33 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:34 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:36 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:36 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:37 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:59:38 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:59:38 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:39 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:41 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:41 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:42 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:42 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:43 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:43 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 01:59:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:44 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:45 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:45 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:46 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:46 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:47 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:47 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:47 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:48 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:48 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:49 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:49 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:50 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2022/11/ 2 01:59:50 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2022/11/ 2 01:59:50 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:52 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:52 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:53 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:55 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:56 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 01:59:57 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:58 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:58 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 01:59:58 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:00:00 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:01 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:01 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:01 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:00:02 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:03 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:00:05 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:07 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)
2022/11/ 2 02:00:07 CModelObject::LoadElement - mvr_6512_stand.ani bone
count(30) - old count(29)

2022/11/ 2 02:00:09 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:09 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:09 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:10 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:11 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:00:11 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:00:11 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:12 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:12 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:12 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:12 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:12 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:14 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:15 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:15 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:15 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:15 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:17 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:20 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:21 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:21 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:23 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:24 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:24 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:26 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:27 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:00:29 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:00:31 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:00:31 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:32 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:33 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:33 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:33 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:35 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:36 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:37 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2022/11/ 2 02:00:37 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2022/11/ 2 02:00:38 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:40 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:41 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:00:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:42 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:45 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:45 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:48 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:49 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:50 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:00:51 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:52 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:52 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:00:52 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:53 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:53 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:00:54 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:54 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)
2022/11/ 2 02:00:55 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2022/11/ 2 02:00:55 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:55 run_lua_sfx : SFX\Scripts\mvr_flybat.lua �б� ����

2022/11/ 2 02:00:56 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:56 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:57 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:58 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:00:58 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:01 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:01 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:04 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:04 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:07 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:07 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:07 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:08 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:01:10 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:10 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:10 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:10 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)
2022/11/ 2 02:01:12 CModelObject::LoadElement - mvr_6512_stand.ani bone
count(30) - old count(29)

2022/11/ 2 02:01:12 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:01:13 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:15 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:16 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:18 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:19 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2022/11/ 2 02:01:20 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:22 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:23 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:01:23 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:24 run_lua_sfx : SFX\Scripts\mvr_masamartin.lua �б� ����

2022/11/ 2 02:01:24 run_lua_sfx : SFX\Scripts\mvr_npcchitller.lua �б� ����

2022/11/ 2 02:01:24 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 02:01:24 run_lua_sfx : SFX\Scripts\mvr_flxingshu01.lua �б� ����

2022/11/ 2 02:01:24 run_lua_sfx : SFX\Scripts\mvr_npcguildwar01.lua �б� ����

2022/11/ 2 02:01:24 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 02:01:24 run_lua_sfx : SFX\Scripts\mvr_npcknight02.lua �б� ����

2022/11/ 2 02:01:24 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2022/11/ 2 02:01:25 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:27 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:27 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:29 run_lua_sfx : SFX\Scripts\mvr_masamartin.lua �б� ����


2022/11/ 2 02:01:29 run_lua_sfx : SFX\Scripts\mvr_npcmakeup.lua �б� ����

2022/11/ 2 02:01:29 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 02:01:29 run_lua_sfx : SFX\Scripts\mvr_npchair.lua �б� ����

2022/11/ 2 02:01:29 run_lua_sfx : SFX\Scripts\mvr_npcwaforu.lua �б� ����

2022/11/ 2 02:01:29 run_lua_sfx : SFX\Scripts\mvr_npcguildwar02.lua �б� ����

2022/11/ 2 02:01:29 run_lua_sfx : SFX\Scripts\mvr_npcguildwar01.lua �б� ����

2022/11/ 2 02:01:29 run_lua_sfx : SFX\Scripts\mvr_npcwaforu.lua �б� ����

2022/11/ 2 02:01:29 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:30 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:31 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:31 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2022/11/ 2 02:01:31 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2022/11/ 2 02:01:31 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2022/11/ 2 02:01:32 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:32 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:33 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:33 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2022/11/ 2 02:01:33 run_lua_sfx : SFX\Scripts\mvr_aibatt.lua �б� ����

2022/11/ 2 02:01:34 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:34 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:35 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:01:35 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:36 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:37 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:38 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:39 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:41 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:01:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:45 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:45 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:45 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:47 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:47 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:01:48 CModelObject::LoadElement - item_weastakrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:01:48 CModelObject::LoadElement - item_weastakrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:01:48 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:48 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:50 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:50 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:51 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)
2022/11/ 2 02:01:51 CModelObject::LoadElement - mvr_6512_stand.ani bone
count(30) - old count(29)

2022/11/ 2 02:01:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:55 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:55 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:56 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:01:58 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:59 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:01:59 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:01 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:02 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:02 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:03 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:04 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:05 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:05 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:05 run_lua_sfx : SFX\Scripts\mvr_mothbee.lua �б� ����

2022/11/ 2 02:02:06 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:06 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:07 CModelObject::LoadElement - item_weastakrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:02:07 CModelObject::LoadElement - item_weastakrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.
2022/11/ 2 02:02:08 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2022/11/ 2 02:02:08 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:08 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:09 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:09 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:11 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:11 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:02:11 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:12 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:12 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:13 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:14 CModelObject::LoadElement - item_weaaxekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:02:14 CModelObject::LoadElement - item_weaaxekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:02:14 LoadObject : part_.o3d �б� ����

2022/11/ 2 02:02:14 Model\part_.o3d : ã� �� ���

2022/11/ 2 02:02:15 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:15 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:15 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:02:16 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:17 run_lua_sfx : SFX\Scripts\mvr_mothbee.lua �б� ����

2022/11/ 2 02:02:19 CModelObject::LoadElement - item_weaaxekrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.
2022/11/ 2 02:02:19 CModelObject::LoadElement - item_weaaxekrypton.o3d��
MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:02:19 LoadObject : part_.o3d �б� ����

2022/11/ 2 02:02:19 Model\part_.o3d : ã� �� ���

2022/11/ 2 02:02:19 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:19 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:20 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:22 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:22 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:23 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:24 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:25 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:02:26 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:02:27 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:30 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:32 run_lua_sfx : SFX\Scripts\mvr_mothbee.lua �б� ����

2022/11/ 2 02:02:33 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:34 run_lua_sfx : SFX\Scripts\mvr_donatepet02.lua �б� ����

2022/11/ 2 02:02:35 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:02:36 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2022/11/ 2 02:02:37 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)
- old count(30)

2022/11/ 2 02:02:39 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:40 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:41 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:42 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:43 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:43 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:45 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:46 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:48 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:50 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:50 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:50 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:51 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:02:55 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:02:56 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:02:57 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:02:59 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:00 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:00 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:00 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:03:03 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:03:03 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:04 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:03:06 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:03:06 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:07 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:09 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:10 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:03:13 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:03:14 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:16 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:03:16 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2022/11/ 2 02:03:21 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)
- old count(30)

2022/11/ 2 02:03:22 run_lua_sfx : SFX\Scripts\mvr_7003.lua �б� ����

2022/11/ 2 02:03:24 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:03:24 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:03:25 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:25 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:03:27 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:03:28 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:28 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:28 run_lua_sfx : SFX\Scripts\mvr_7003.lua �б� ����

2022/11/ 2 02:03:28 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:30 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:33 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:03:33 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:03:36 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:03:36 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:03:36 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:37 run_lua_sfx : SFX\Scripts\mvr_7003.lua �б� ����

2022/11/ 2 02:03:37 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:39 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:39 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)
2022/11/ 2 02:03:39 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)
- old count(30)

2022/11/ 2 02:03:39 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:03:40 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:42 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:03:43 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:44 CModelObject::LoadElement - item_weaknukrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:03:44 CModelObject::LoadElement - item_armshieldkrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:03:44 LoadObject : part_.o3d �б� ����

2022/11/ 2 02:03:44 Model\part_.o3d : ã� �� ���

2022/11/ 2 02:03:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:45 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:47 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:03:48 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:03:50 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:03:51 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:51 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:52 run_lua_sfx : SFX\Scripts\mvr_7003.lua �б� ����

2022/11/ 2 02:03:52 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:03:53 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:03:53 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:03:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:54 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:03:56 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:56 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:56 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:58 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:03:58 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:00 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:04:01 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:04 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:04 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:05 run_lua_sfx : SFX\Scripts\mvr_petdoberman.lua �б� ����

2022/11/ 2 02:04:06 LoadObject : part_.o3d �б� ����

2022/11/ 2 02:04:06 Model\part_.o3d : ã� �� ���

2022/11/ 2 02:04:07 CModelObject::LoadElement - item_weawanfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:04:07 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:04:07 LoadObject : part_.o3d �б� ����

2022/11/ 2 02:04:07 Model\part_.o3d : ã� �� ���

2022/11/ 2 02:04:07 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:08 run_lua_sfx : SFX\Scripts\mvr_aibatt.lua �б� ����

2022/11/ 2 02:04:09 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)
2022/11/ 2 02:04:09 CModelObject::LoadElement - mvr_6512_back.ani bone
count(29) - old count(30)

2022/11/ 2 02:04:11 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:11 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:11 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:04:12 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:13 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:14 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:14 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:16 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:16 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:04:17 CModelObject::LoadElement - item_weastakrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:04:17 CModelObject::LoadElement - item_weastafire2.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:04:17 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:04:17 LoadObject : part_.o3d �б� ����

2022/11/ 2 02:04:17 Model\part_.o3d : ã� �� ���

2022/11/ 2 02:04:17 CModelObject::LoadElement - item_weaknufire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:04:17 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:04:17 LoadObject : part_.o3d �б� ����

2022/11/ 2 02:04:17 Model\part_.o3d : ã� �� ���

2022/11/ 2 02:04:17 CModelObject::LoadElement - item_weaaxe1hfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:04:17 CModelObject::LoadElement - item_weaaxe1hfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.
2022/11/ 2 02:04:17 LoadObject : part_.o3d �б� ����

2022/11/ 2 02:04:17 Model\part_.o3d : ã� �� ���

2022/11/ 2 02:04:17 LoadObject : part_.o3d �б� ����

2022/11/ 2 02:04:17 Model\part_.o3d : ã� �� ���

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_1011.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_konsugesta.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_npcremine.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_maflboboku.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_npcmayor.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_npcknight01.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_infopeng.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_npcpostbox.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_npcrhine.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_madaagent.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_7003.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 02:04:17 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 02:04:17 run_lua_sfx : SFX\Scripts\mvr_npcpatrol.lua �б� ����

2022/11/ 2 02:04:18 CModelObject::LoadElement - item_weaknukrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:04:18 CModelObject::LoadElement - item_armshieldkrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:04:18 LoadObject : part_.o3d �б� ����

2022/11/ 2 02:04:18 Model\part_.o3d : ã� �� ���

2022/11/ 2 02:04:19 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:20 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:20 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:22 run_lua_sfx : SFX\Scripts\mvr_mafljuria.lua �б� ����

2022/11/ 2 02:04:22 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:23 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:23 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:23 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:23 run_lua_sfx : SFX\Scripts\mvr_flybat.lua �б� ����

2022/11/ 2 02:04:25 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:26 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:26 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:26 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:26 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:28 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:28 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:28 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:29 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:31 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:31 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:32 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:33 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:35 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:35 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:36 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:04:36 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:38 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:38 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:39 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:04:39 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:04:40 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:41 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:41 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:43 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:43 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:44 run_lua_sfx : SFX\Scripts\mvr_masamartin.lua �б� ����

2022/11/ 2 02:04:44 run_lua_sfx : SFX\Scripts\mvr_npcchitller.lua �б� ����

2022/11/ 2 02:04:44 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����


2022/11/ 2 02:04:44 run_lua_sfx : SFX\Scripts\mvr_flxingshu01.lua �б� ����

2022/11/ 2 02:04:44 run_lua_sfx : SFX\Scripts\mvr_npcguildwar01.lua �б� ����

2022/11/ 2 02:04:44 run_lua_sfx : SFX\Scripts\mvr_6512.lua �б� ����

2022/11/ 2 02:04:44 run_lua_sfx : SFX\Scripts\mvr_npcknight02.lua �б� ����

2022/11/ 2 02:04:44 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:49 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:50 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:50 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:51 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:52 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:52 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:53 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:54 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:54 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:55 run_lua_sfx : SFX\Scripts\mvr_flybat.lua �б� ����

2022/11/ 2 02:04:55 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:57 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:04:57 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:04:58 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:05:00 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:05:00 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:05:00 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:05:01 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:05:03 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:05:03 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:05:03 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:05:04 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:05:05 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:05:06 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:05:07 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:05:07 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:05:08 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:05:08 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:05:09 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:05:10 CModelObject::LoadElement - item_weaknufire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:05:10 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:05:10 CModelObject::LoadElement - item_weaknufire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:05:10 CModelObject::LoadElement - item_armshieldfire.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:05:10 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:05:10 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2022/11/ 2 02:05:11 CModelObject::LoadElement - mvr_6512_stand.ani bone
count(30) - old count(29)

2022/11/ 2 02:05:12 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:05:13 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:05:13 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:05:14 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:05:15 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:05:16 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:05:16 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:05:16 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:05:17 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:05:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:05:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:05:19 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:05:20 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:05:21 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:05:22 CModelObject::LoadElement - mvr_6512_back.ani bone


count(29) - old count(30)

2022/11/ 2 02:05:23 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:05:25 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

2022/11/ 2 02:05:27 CModelObject::LoadElement - mvr_6512_run.ani bone count(29)


- old count(30)

2022/11/ 2 02:05:31 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)
2022/11/ 2 02:05:31 CModelObject::LoadElement - mvr_6512_stand.ani bone
count(30) - old count(29)

2022/11/ 2 02:05:35 CModelObject::LoadElement - item_weastakrypton.o3d��


MaxFrame(161)�� ���� ��� MaxFrame(41)�� �‫���ٸ‬.

2022/11/ 2 02:05:37 CModelObject::LoadElement - mvr_6512_stand.ani bone


count(30) - old count(29)

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