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Quasimodo Workpack

between 1163 and 1345. 2. It is ______________ in the Île de la Cité in Paris, France. 3. Notre Dame is considered one of the finest examples of French Gothic ______________. 4. Construction was ______________ by Bishop Maurice de Sully. 5. The cathedral has flying ______________ and rose windows. 6. At over 150 feet tall, Notre Dame has one of the ______________ naves of Gothic cathedrals. 7. For many centuries, Notre Dame was ______________ by the Archdiocese of Paris. 8. Victor Hugo's 1831 novel The Hunchback of Notre Dame made the cathedral internationally ______________.
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0% found this document useful (0 votes)
132 views38 pages

Quasimodo Workpack

between 1163 and 1345. 2. It is ______________ in the Île de la Cité in Paris, France. 3. Notre Dame is considered one of the finest examples of French Gothic ______________. 4. Construction was ______________ by Bishop Maurice de Sully. 5. The cathedral has flying ______________ and rose windows. 6. At over 150 feet tall, Notre Dame has one of the ______________ naves of Gothic cathedrals. 7. For many centuries, Notre Dame was ______________ by the Archdiocese of Paris. 8. Victor Hugo's 1831 novel The Hunchback of Notre Dame made the cathedral internationally ______________.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 38

DIRECTED BY

Nahuel Adhami

MUSIC BY
Marcelo Andino

WORKPACK
Ana Laura Zanfranceschi
Eugenia Dell’Osa
Silvia Montimurro

OBRA REGISTRADA

LEVEL
“QUASIMODO of NOTRE DAME” is aimed at …

8 A2 (Waystage) Flyers (YLE) Grades:


to B1 (Threshold) KET PET 3/4

2
A Note to Teachers

Our dear fellow teachers,


In the workpack you are about to see, you will find a series of activities to be used
with your students both before and after watching the BAP play of your choice.
You will find that most of the activities have been graded according to levels, which
might imply age, language development or both.
You will also come across different types of activities, which in most cases we have
decided to categorize as follows: The Story; Characters; Words, words, words!;
Grammar & Structures; Drama Games & Activities.
In the Index section, you will find a Teacher’s Corner for some of the activities, with
suggested procedures, and answer keys where appropriate.
All these are simply suggestions. You are the one who knows your students, so
please feel free to play around with this workpack as much as you want to.
Have a magical BAP experience, and do let us know what worked best for you and
your students!

All our love,

The Teachers Team

PS: You will find the difficulty of each activity labelled like this:

LEVEL 1 LEVEL 2 LEVEL 3

3
Synopsis
for teachers

This story takes place in the city of Paris in the late 15th century. Quasimodo, the
deformed bell-ringer of Notre-Dame Cathedral, has been locked in the bell tower all
his life. Monsieur Richmond, the Mayor, is the selfish, mean authority of the city,
who hates gypsies. He has kept Quasimodo isolated in the bell tower and does not
want him to leave the place or socialise with anyone.
One day, Esmeralda, a gipsy girl who is escaping from the Captain of the Mayor’s
guard, hides in the cathedral and meets Quasimodo. Neither Esmeralda nor
Quasimodo imagine this can change their lives forever.
Quasimodo and his friend, the gargoyle, immediately decide to help Esmeralda.
As soon as the gipsy girl gets to know about Quasimodo and his sad life, she decides
to help him back, no matter what the dreadful Mayor does to take away their freedom and
happiness. But, meanwhile, Phoebus, the Captain of the Guard of Paris, realises he can
change Esmeralda and Quasimodo’s fate with just a little help and love.

This play invites you to learn about friendship, acceptance,


values and love. You cannot miss it!

MORAL
Deep down
inside we are all
the same.
We all deserve the
same respect and
attention .

4
Vocabulary
This list of vocabulary items will help you and your students understand and
enjoy the play more fully:

Verbs:
Apologise • Beg • Celebrate • Dazzle • Escape • Manage to • Queue •
Remind someone of • Repent • Run away • Spoil • Take someone in • Tighten •
Worry about sth

Adjectives:
Afraid • Beautiful • Brave • Bright • Dangerous • Defiant • Deformed •
Embarrassed • Free • Gloomy • Good looking • Handsome • Humble • Mad •
Merciful • Merry • Poor • Precious • Risky • Shy • Skinny • Strict • Witty

Nouns:
Bell • Bell tower • Camp • Captain • Carnival • Citizen • Compassion • Creature •
Cymbals • Deeds • Fair • Fate • Feast • Festival • Fortune • Fortune teller • Freedom
• Garbage • Gargoyle • Gipsy/gypsy/gypsies • Guard • Guillotine • Hunchback •
Liar • Luck • Maiden • Mayor • Monsieur • Mutiny • Servant • Slave •
Tambourine • Tavern • Tower • Trumpet

Expressions:
At last! • Don’t be a chicken! • stop fooling around! • To be as _______ as •
To be executed • To be locked up • To be punished • To be sentenced to death •
To change your mind • To get someone to jail • To grow impatient •
To read (the palm of) someone’s hand • To scare someone to death •
To set rules against someone • To show no compassion •
To take someone to jail • Try your fortune!

5
Characters

ESMERALDA CIARA
a defiant gipsy a gargoyle

QUASIMODO
the hunchback

PHOEBUS
the Captain of the MONSIEUR RICHMOND,
Guard of Paris the Mayor of the
city of Paris

CHARLOTTE ERIC TOBY


a gipsy an old gipsy a gipsy

6
BEFORE
WATCHING
ACTIVITIES

LEVEL 1 LEVEL 2 LEVEL 3

7
THE STORY

1 QUIZ
How much do you know about The Hunchback of Notre Dame?

1. Victor Hugo wrote The Hunchback of Notre Dame in .

a. 1950 b. 1831 c. 2010

2. Victor Hugo was born in .

a. France b. the U.K. c. Spain

3. The author was famous for his .

a. poems b. TV programs c. letters

4. He also wrote , another very famous novel.

a. Romeo and Juliet b. Chicago c. Les Misérables

5. The main characters in Victor Hugo’s version are .

a. A gipsy boy, a bell-ringer and a priest

b. A gipsy girl, the bell-ringer and the archdeacon

c. A gipsy girl, a bell-ringer and a Mayor

6. The original story is set in .

a. London b. Glasgow c. Paris

Now use the KIDDLE ENCYCLOPEDIA online to check your answers.


(Go to kids.kiddle.co)

8
THE STORY

2 This is a synopsis of the play you are going to watch.


Use the pictures to help you fill in the gaps.

Cathedral freedom gargoyle gipsy

guard imagine love sad story tower


This 1) takes place in the city of Paris in the late 15th century.

Quasimodo, the deformed bell-ringer of Notre-Dame 2) , has been

locked in the bell tower all his life. Monsieur Richmond, the Mayor, is the selfish, mean

authority of the city, who hates gypsies. He has kept Quasimodo isolated in the bell

3) and does not want him to leave the place or socialise with anyone.

One day, Esmeralda, a gipsy girl who is escaping from the Captain of the Mayor’s

4) , hides in the cathedral and meets Quasimodo. Neither Esmeralda

nor Quasimodo 5) this can change their lives forever.

Quasimodo and his friend, the 6) , immediately decide to help

Esmeralda. As soon as the 7) girl gets to know about Quasimodo and

his 8) life, she decides to help him back, no matter what the dreadful

Mayor does to take away their 9) and happiness. But, meanwhile,

Phoebus, the Captain of the Guard of Paris, realises he can change Esmeralda and

Quasimodo’s fate with just a little help and 10) .

9
THE STORY
NOTRE DAME
3 The famous building.
Read these 10 facts about Notre Dame and fill in the blanks with the missing words.

ARCHITECTURE • BETWEEN
LARGEST • LOCATED
MARK • ORDERED
OWNED • POPULAR • TALL
WINDOWS

10 Interesting Facts about Notre Dame

1. Notre Dame de Paris was built 1163 and 1345.


2. Its construction was by Maurice de Sully, the Bishop of Paris, in 1160.
3. Notre Dame is in the heart of Paris, on the Ile de la Cite.
4. Notre Dame is one of the world’s religious buildings.
5. Notre Dame was designed in a French Gothic style of .
6. Notre Dame’s twin towers are 226 feet and have 387 steps.
7. The largest bell in Notre Dame is located in the South Tower. It is rung to
the hours each day and on special occasions.
8. The magnificent stained glass in Notre Dame are original to its
construction in the 1200s.
9. Approximately 13 million people visit Notre Dame every year, making it the most
monument in France. More people visit Notre Dame than the Eiffel
Tower. It is free to enter the cathedral.
10. Based on a 1905 law, Notre Dame is by the French State, but
the Catholic Church has the right to use it forever.

taken and adapted from the http://www.softschools.com/facts/europe/notre_dame_facts/3176/

10
CHARACTERS
MEMOTEST
4 DIY!!! Make your own game.
Cut and paste on cardboard the names, images and description of the characters to play the game.

ESMERALDA a defiant
gipsy

the
QUASIMODO hunchback

CIARA a gargoyle

the
Captain
PHOEBUS of the
Guard of
Paris

the Mayor
MONSIEUR of the
RICHMOND city of
Paris

11
CHARACTERS

5 WORDSEARCH
Find these words in the wordsearch.

Afraid • Beautiful • Brave • Bright • Dangerous


Defiant • Deformed • Embarrassed • Gloomy
Good looking • Humble • Mad • Merciful • Poor
Precious • Shy • Strict • Witty

L J V D G B P I O Y N V X P F L A N
B H W Z A O R V V R C L Q R M J S C
K P U I M N O I F U F E B E M A S B
F G O M T A G D G W X O R C E J T E
V M R O B T D E L H J V A I R W R A
U R H T R L Y E R O T B V O C I I U
D C U G L V E C F O O P E U I G C T
O Q G L O O M Y H I U K Z S F I T I
A F R A I D S H Y E A S I M U G L F
E M B A R R A S S E D N D N L U K U
D D O I C Z B I X Q H R T U G F B L
W Y D D E F O R M E D U S R M U U T

Words are hidden and

12
CHARACTERS
Use the adjectives in the wordsearch to describe the characters in the story according
6 to what you have learnt about them so far.
You can use the pictures in Activity 4 to help you.

13
WORDS, WORDS, WORDS

7 ANAGRAMS
Cut out the anagrams below and put the letters in order to find:

▶ 4 musical instruments ▶ 4 abstract nouns ▶ 4 verbs

Game:
Use all the letters in the activity to write as many words as you can.
Challenge your friends!

A I O O C M N P S S
E E U U Q
E G B
E U P M R T T
I P O S L
K L C U
L C M B S A Y
L E B L
O R E M F D E
T A F E
T R E E P N
U N T O R I M E B A

14
WORDS, WORDS, WORDS

8 CROSSWORDS
Read the definitions below to solve the crosswords.

(1)
Q
(2) U
(3) A
(4) S
(5) I
(6) M
(7) O
(8) D
(9) O

1. (v) to wait in a line of people, often to buy something.


2. (n) a person who tells you what they think will happen to you in the future.
3. (n) a person who has a back with a large, round lump (= raised area) on it.
4. (n) something that is very enjoyable to see, hear, experience, etc. A celebration.
5. (n) a member of a race of people originally from northern India who typically used to travel
from place to place, and now live especially in Europe and North America.
6. (n) a person who is elected or chosen to lead the group who governs a town or city.
7. (n) a tall structure, often part of a church or large building, that contains one or more bells.
8. (n) a very large, usually stone, building for Christian worship. It is the largest and most
important church of a diocese.
9. (n) an ugly creature or head cut from stone and attached to the roof of an old church, etc.

Definitions taken from: https://dictionary.cambridge.org/

15
WORDS, WORDS, WORDS

9 In pairs, read these situations, create a dialogue using the expressions in the wordbank
and, then, act them out for your class.

To be locked up • To grow impatient • Stop fooling around!


At last! • To change your/my mind • Don’t be a chicken!
To read (the palm of) someone’s hand • To be executed!
To scare someone to death • Try your fortune!

Quasimodo is in the bell tower. He is talking to the gargoyle


when Monsieur Richmond appears and sees him. Quasimodo
tries to explain that he needs to talk to somebody as he is
always alone there.

Phoebus stops Esmeralda as she is running along the streets


of Paris. She is afraid. She doesn’t want to be imprisoned so
she tries to persuade the captain to let her escape.

Quasimodo and Ciara, the gargoyle, are telling Esmeralda


what Monsieur Richmond is like.

Phoebus quarrels with Monsieur Richmond because the


captain wants to save and protect Esmeralda. The Mayor,
Monsieur Richmond, hates gypsies.

16
DRAMA GAMES & ACTIVITIES
THE FEAST OF FOOLS, A TAG GAME.
10 In the play you are going to watch, there is a huge festival planned in the city of
Paris. This was traditionally called the “Feast of Fools”. All the citizens were invited to
participate in a contest where they could show their skills or talents, such as: singing,
juggling, dancing, etc.
This is a tag game that enables all children to play without any elimination rule. The kids
act like the characters from the play. You need to introduce the different characters for
them to play the roles. They need to learn the words “Feast of Fools” and its meaning.

Area:
Open field or playground

Equipment:
▶ 1 bell or other instrument
▶ 1 colourful hat for Quasimodo or printed headband from this workpack
▶ 1 toy tambourine for Esmeralda or printed headband from this workpack
▶ 5 black hats for soldiers or printed headbands from this workpack

Characters:
Quasimodo, 5 soldiers and Esmeralda

How to Play:
Select one student to be Quasimodo, a student to be Esmeralda, and 5 kids to be soldiers. All the
remaining children are gypsies. The “Festival of Fools” is the setting; so everybody (except for the
soldiers) should be dancing, singing, juggling or doing what they like.
General Rules: On “Go,” the gypsies run around trying to avoid being tagged by soldiers as they
celebrate the “Feast of Fools”. If you are “touched,” you become a gargoyle and are frozen in stone.
(Kids are encouraged to pose like a gargoyle.)
Quasimodo may unfreeze a gargoyle by running up to a child and making a silly face. The gargoyle
now becomes a gypsy once again. Esmeralda may also free the gargoyles by running up and
dancing in front of them.
Quasimodo and Esmeralda may not be tagged.

The Bell Tower:


This is the base area where the players cannot be tagged. The children run to this area to be safe
(it could be a wall) and ring the bell or musical instrument (if you have one, if not, use the printed
version from this workpack for them to touch). They must yell the magic words “Feast of Fools” and
then run back out. They cannot remain there for more than 5 seconds.
The soldiers may not enter this area.

You will need to change roles every 2-3 minutes.

17
10 THE STORY

18
GRAMMAR & STRUCTURES
THE MIDDLE AGES
11 The play you are going to watch is set in the Middle Ages. What was that period like?
Complete the text with the missing verbs… but remember this was in the past!

be • be • be • break • build • drink


gather • organize • throw • walk

In the Middle Ages, towns in Europe 1 noisy and crowded by day but quiet

and dark at night. The silence 2 only by watchmen calling out the hours.

Churches, guilds, fairs and markets all 3 people into the towns. People 4

their rubbish into the muddy streets and 5 water from

wells. Pigs and chickens 6 in and out small yards.

Many houses 7 workshops and shops. Craftworkers and traders 8

their businesses into guilds. Some towns 9 famous for

their fairs, which attracted merchants from all over Europe, as well as entertainers, fake doctors

and pickpockets. In towns, people 10 magnificent cathedrals, churches and

defensive walls.

19
GRAMMAR & STRUCTURES

12 Unscramble the words to make proper sentences about the play.

1. place story in takes Paris. the of This city

2. Notre-Dame Cathedral. is of deformed the bell-ringer Quasimodo

3. bell has in locked life. He the tower all been his

4. mean Monsieur Richmond, hates of authority gypsies. city, the the

5. a escaping Esmeralda, gipsy is Captain Mayor’s the the of guard. girl, from

6. in hides the and cathedral Quasimodo. meets She

7. and Quasimodo immediately gargoyle help to decide Esmeralda. the

8. and him She to Quasimodo and their freedom happiness. decides help promises

9. of Quasimodo. the the of Guard Paris, helps and Phoebus, Esmeralda Captain

10. surprise the of revealed. day Festival a is The big

20
AFTER
WATCHING
ACTIVITIES

LEVEL 1 LEVEL 2 LEVEL 3

21
CHARACTERS

13 WHO IS WHO?
Write down the names of the characters in the play and write words to describe them.

22
CHARACTERS

14 WHO SAID WHAT?


I’ll do what I was
ordered to do with
you: take you to
jail. Come on, start Esmeralda, please, there
Nothing will change moving. are soldiers looking for you
getting yourself everywhere. You have to
executed… come with me, I’ll take you
safely to the gipsy camp.
You have my word!

People will laugh at


My dear citizens, this you, at your face, your
good gipsy woman will hunch...they will treat
delight us with her voice. you as monster...
Sing, old hag, don’t spoil don’t you understand
I am not funny...I am
this contest or I’ll kill you. Quasimodo?
ugly...Master always says
I am ugly…

Oh, Quasi! You are


My master, it must
so sweet! You’ll go
be my master. Yes,
out and you will have
master. No, master.
all the happiness you
Yes, master. No,
deserve! I promise
master. Ciara, We will earn some
that!
freeze! coins fortune-telling
at the tavern.

Don’t you dare


touch me!

PHOEBUS ESMERALDA QUASIMODO MONSIEUR CIARA


RICHMOND

23
CHARACTERS
Choosing a new role. You have the chance to play the part of any of the characters at
15 the school concert. Which one would you choose? What would you do if you were that
character? Why?

If I were _____________,
I would…

24
THE STORY

16 STORYBUILDER
Analyse the story and complete the information in the chart.

WHO?

WHERE?

WHAT
PROBLEMS?

HOW?

25
THE STORY

17 STORYBUILDER
Complete the info according to the play and develop the plot of the story.

CHARACTER:
Who are the main
characters, and what
are they like?

CHALLENGE:
What challenge or
problem must the
characters solve?

SETTING:
Where does the story
take place?

OBSTACLES:
What obstacles stand
in the characters’
way?

CLIMAX:
How do they finally solve
the challenge? What
happens at the end?

OUTCOME:
What is the outcome
of the story?

26
THE STORY

18 THEMES IN QUASIMODO
Which of the following words are themes in Quasimodo? Why?

LOVE • COURAGE • DISCRIMINATION


COMPASSION • HEROISM • RELIGION
ISOLATION • KINDNESS • POWER
FRIENDSHIP • FREEDOM • EQUALITY
APPEARANCES • PREJUDICE

What central messages or lessons does the author want you to learn?

What events in the story support your idea?

27
THE STORY
COVER DESIGN
19 These are different covers of The Hunchback of Notre Dame by Victor Hugo.
Analyse the pictures and all the information you can read there.

▶ What differences can you find between the original novel and the play you saw?

▶ Can you find similarities?

▶ Would you like to read the novel?

Now, design a cover for the play as if it were an original novel.

28
WORDS, WORDS, WORDS

20 PLAYING THE CHARACTERS


Pair Work.

▶ Student A: You are Esmeralda. You have a diary. Quasimodo and Phoebus saved your
life and you helped Quasimodo to be free. Write how you felt and what you thought.

▶ Student B: You are Quasimodo. You have a diary. You saved Esmeralda’s life and she
has changed your life forever. Write how you felt and what you thought.

You can both use these words:

LOVE • FREEDOM • BRAVE • SINGING • DANCING GIPSY


COMPASSION • LUCK • HUNCHBACK • GARGOYLE • BELL TOWER
LOCK • LIAR • GOOD LOOKING • PUNISH • DEATH • SLAVE • FATE

29
WORDS, WORDS, WORDS
PANTOMIME
21 Take one card and use gestures to define the word on it.
Your mates can ask you questions. But you can only answer YES or NO with your head.

FESTIVAL BELL TOWER

SHY GIPSY

EMBARRASSED HUNCHBACK

HANDSOME APOLOGISE

HUMBLE PUNISH

FREE ESCAPE

STRICT SLAVE

DANGEROUS GUILLOTINE

TAMBOURINE COMPASSION

BELL JAIL

30
GRAMMAR & STRUCTURES
CORRECT THE MISTAKES
22 There’s one in each sentence.
Be careful, they do not appear in the same order as in the story.

1. Esmeralda is afraid of Quasimodo.

2. Esmeralda knew Quasimodo lived in the bell tower.

3. Esmeralda, a gipsy girl who is escaping from Ciara, the gargoyle, hides in the cathedral and

meets Quasimodo.

4. Monsieur Richmond visits Quasimodo in the bell tower to play with him.

5. Phoebus, who hates gypsies, thinks they should be executed.

6. Quasimodo and his friend, the gargoyle, did not want to help Esmeralda.

7. Quasimodo does not know how to sing.

8. Quasimodo has been locked in the bell tower for five years.

9. Quasimodo sees the festival from the bell tower.

10. This story takes place in the city of Paris in the late 18th century.

Now, put the corrected sentences in order, according to the events of the play.
You can add any details you need to retell the story correctly.

31
DRAMA GAMES & ACTIVITIES
ROLE-PLAY
23 Read this extract from the actors’ original script, decide the number of characters you
need, analyse their feelings and moods.

QUASIMODO: Master can I ask you something?

RICHMOND: Speak.

QUASIMODO: Well, as you know, tomorrow is the Carnival Celebration! Everybody will be in the
streets dancing and having fun, and I was wondering if, by any chance, I could go for a little, little while
and take part in the singing contest that they have every year...please, pretty please?

RICHMOND: You?! Singing? You, a deformed creature? People will laugh at you, at your face, your
hunch...they will treat you as monster...don’t you understand Quasimodo? I am your only friend, and it is
my duty to protect you, so you will stay in here!

ESMERALDA: (under the blanket) We’ll see to that!

RICHMOND: What did you say?

QUASIMODO: I will do that...that’s what I said...

RICHMOND: Are you provoking me? Are you insulting me? Are you playing with me?

QUASIMODO: No, master. No, master. No, master.

RICHMOND: Why do you answer three times?

QUASIMODO: Because you asked three questions and so I gave you three answers...

RICHMOND: Enough. If you see that gipsy girl tie her to one of the bells and... ding... dong... ding...
dong...

QUASIMODO: But Master, if I do that, she would be killed...

RICHMOND: Sometimes your intelligence amazes me Quasimodo. Tomorrow Paris will celebrate
the first day of Carnival. Everybody will be at the fair to share it with the King, everybody except you
Quasimodo. You will stay here.

ESMERALDA: I hate him! I tell you...

CIARA: (Sees that Richmond is coming back) Quasi, Quasi, Quasi! (Freezes)

(Richmond enters and Esmeralda hides once again under the blanket, Quasimodo moves towards a
bench very quickly)

RICHMOND: What are you doing?

QUASIMODO: (looks at Ciara who dances) Dancing?

32
THE STORY

23
RICHMOND: The biggest bell needs some adjustment. Today it didn’t sound... properly. (He leaves
the scene.)

QUASIMODO: Stay there, Esmeralda. He may come back.

ESMERALDA: I don’t care if he comes back...

CIARA: The three of us should tie him to the biggest bell and then “ding-dong”!

QUASIMODO: Don’t get angry Ciara...maybe he is right...

CIARA: What?

QUASIMODO: I am a monster, people, out there, will be afraid of me...

ESMERALDA: Look at me, Quasimodo. I am from out there; do I look afraid?

QUASIMODO: No

CIARA: No, no, not at all!

ESMERALDA: You must get out of here!

CIARA: She is right

QUASIMODO: You heard what the master said.

ESMERALDA: And now you hear me, YOU ARE NOT A SLAVE!

QUASIMODO: Don’t shout at me. I don’t like it when people shout at me.

ESMERALDA: Quasimodo,we are not Monsieur Richmond’s slaves. We are free.

Now, read the lines again, decide which character you want to be, study your lines, rehearse
them and… ACTION!!!

33
DRAMA GAMES & ACTIVITIES

24 INTERVIEW
Medieval News - Pair work.

Quasimodo decided to have an absolutely different life when he was free. Can you
imagine what he did? Where did he go? What was his life like now?

You are a reporter in medieval times. Think of questions you would like to ask
Quasimodo. Write them down, answer them and then ROLE PLAY the dialogue with
your friend.

Write your questions here:

▶ What about the other characters?


▶ Who would you like to interview?
▶ What would you ask them?

34
EXTRA ACTIVITIES
General Knowledge: The Notre Dame Cathedral caught fire in April 2019. Discuss with your
students how much they know about this. Talk about the reasons, whether it should be rebuilt
or not, etc.
Literature: Poetry was very popular in the 15th Century. Use the themes of the play (love,
freedom, respect, courage, etc.) to encourage your students to write poems about them. Use
the words vertically to create poems across.

e.g.

L
This is what you fee
when some O ne looks at you in the eye
and you know you ha V e
a new owner to your h E art.

35
INDEX
ACTIVITY LEVEL /TYPE KE Y PAGE
TEACHER’S CORNER

BE F O RE W ATC H I N G A C T I V I T I ES
T H E S TORY – L E VE L 1 1.B / 2.A / 3.A / 4.C / 5.A / 6.C
Quiz
How much do you know about The Hunchback of Notre Dame?
1 This activity may be done individually or in pairs/small
groups. Students try to answer the questions and then go
8
to the Kiddle Encyclopedia online at https://kids.kiddle.co (a
child-friendly and safe search engine) to check their answers.

T H E S TORY – L E VE L 2 1. story / 2. cathedral / 3. tower /4. guard /


2 Sy n o p si s
Fill in the gaps in the synopsis with the words given.
5. imagine / 6. gargoyle / 7. gipsy / 8. sad
9. freedom / 10. love
9

T H E S TORY – L E VE L 2 , 3 1. between / 2. ordered / 3. located / 4. largest


Culture 5. architecture / 6. tall / 7. mark / 8. windows
10 Interesting Facts about Notre Dame. 9. popular / 10. owned
3 Extra Activity: Invite your students to create a Extra Activity: Invite your students to create a
10
brochure/infographic about the cathedral. Try www.piktochart.com brochure/infographic about the cathedral. Try
www.piktochart.com

C H A R A CT E R S – L E VE L
Memotest
4 You can use this game to practice different sentence
structures according to your students’ level. (i.e. relative
11

clauses with the higher levels)

C H A R A CT E R S – L E VE L 1
Wo r d S e a r c h
5 Work with your students on the meaning of the different
12
adjectives on the list.

C H A R A CT E R S – L E VE L 2 , 3 Encourage your students to use sentences


D e s c r i p t i o n s. such as:
6 Use the adjectives in the previous exercise to discuss with I think Quasimodo is … 13
your mates the characters’ different personality traits. Esmeralda may be defiant because…
Monsieur Richmond is definitely strict…

WO R D S, W O R D S , W O R D S – L E VEL 1 , 2 , 3 CYMBALS / TRUMPET / TAMBOURINE / BELL /


Anagrams FREEDOM / FATE / COMPASSION / LUCK /
7 Invite your students to cut out the letters to play anagrams on the QUEUE / REPENT / SPOIL / BEG 14
table. Then use the whole set of letters to challenge them to write
as many words as they can.
They have to use the words in sentences illustrating their meaning.

WO R D S, W O R D S , W O R D S – L E VEL 1 , 2 , 3 1. QUEUE / 2. FORTUNE TELLER / 3. HUNCHBACK


8 C r o ssw o r d s 4. FEAST / 5. GIPSY / 6. MAYOR /7. BELL TOWER
8. CATHEDRAL / 9. GARGOYLE
15
Read the definitions below to solve the crosswords.

WO R D S, W O R D S , W O R D S – L E VEL 1 , 2 , 3
D i a l o g u e s a n d R o le p l a y s
9 Students use the expressions in the wordbank to create
16
dialogues according to the situations given.

D R A M A G A M E S & A CT I V I T I E S – LEV EL 1 , 2 , 3 This outdoor game invites all students to


F e a s t o f F o o ls , a Ta g G a m e participate freely while playing the roles of the
10 different characters. This drama game might 17-18
need a little introduction of “The Feast of
Fools” so that kids get familiar with the setting.

G R A M M A R & S T R U CT U R E S – L E VEL 3 1. were / 2. was broken / 3. gathered / 4. threw


This text was thought to provide your students with some 5. drank / 6. walked / 7. were / 8. organized
11 general background. 9. were / 10. built 19
Read the text with them. Elicit any doubt and compare the
Middle Ages to the present.

36
ACTIVITY LEVEL /TYPE KE Y PAGE
TEACHER’S CORNER
G R A M M A R & S T R U CT U R E S – L E VEL 3 1. This story takes place in the city of Paris.
Unscramble the words to make proper sentences about the 2. Quasimodo is the deformed bell-ringer of Notre-
play. Dame Cathedral.
3. He has been locked in the bell tower all his life.
4. Monsieur Richmond, the mean authority of the
city, hates gypsies.
5. Esmeralda, a gipsy girl, is escaping from the
Captain of the Mayor’s guard.
6. She hides in the cathedral and meets Quasimodo. 20
12 7. Quasimodo and the gargoyle immediately decide
to help Esmeralda.
8. She decides to help Quasimodo and promises
their freedom and happiness.
9. Phoebus, the Captain of the Guard of Paris,
helps Esmeralda and Quasimodo.
10. The day of the Festival a big surprise is
revealed.

AF TE R W ATC H I N G A C T I V I T I ES
C H A R A CT E R S – L E VE L 1 , 2 , 3
Wh o i s w h o ?
After watching the play, elicit from your students the names
13 of the characters and invite students to describe them.
22
Remember you have the photos or poster as a visual aid. This
could be a group oral activity first.

C H A R A CT E R S – L E VE L 1 , 2 , 3 Esmeralda: We will earn some coins fortune-telling at


Wh o sa id wh a t ? the tavern.
Ask students to identify who said each line. Then you can Esmeralda: Don’t you dare touch me!
ask more advanced students to recreate the part of the story Phoebus: Nothing will change getting yourself
where that line is used by improvising dialogue. executed…
Phoebus: I’ll do what I was ordered to do with you: take
you to jail. Come on, start moving.
Phoebus: Esmeralda, please, there are soldiers looking
for you everywhere. You have to come with me, I ́ll take
you safely to the gipsy camp. You have my word!
Ciara: Oh, Quasi! You are so sweet! You’ll go out and
you will have all the happiness you deserve! I promise
that!
14 Quasimodo: My master, it must be my master. Yes,
23
master. No, master. Yes, master. No, master. Ciara,
freeze!
Quasimodo: I am not funny... I am ugly... Master always
says I am ugly…
Richmond: People will laugh at you, at your face, your
hunch... they will treat you as monster... don’t you
understand Quasimodo?
Richmond: My dear citizens, this good gipsy woman
will delight us with her voice. Sing old hag, don’t spoil
this contest or I’ll kill you.

C H A R A CT E R S – L E VE L 2 , 3
Encourage your students to use the Conditional Type Two to
15 express hypothetical ideas related to the characters. They 24
could use all the information they learned from the play.

T H E S TORY – L E VE L 1 , 2
St o r y B u i ld e r
Analyse the story to obtain information to answer the
questions:
16 Who? to discuss characters; Where? to discuss setting;
25
What problems? to discuss the challenges the characters’
face; and How? to see the solution to their problems and the
situation at the end of the story.

37
ACTIVITY LEVEL /TYPE KE Y PAGE
TEACHER’S CORNER

BE F O RE W ATC H I N G A C T I V I T I ES
T H E S TORY – L E VE L 2 , 3
St o r y B u i ld e r
17 Analyse with your students the different parts in the story
26
according to their level.

T H E S TORY – L E VE L 2 , 3
T h e m e s i n Q u a s im o d o
18 Discuss with your students which the themes of the play are. 27
Encourage them to support their ideas with moments from
the play.

T H E S TORY – L E VE L 1 , 2 , 3
C o v e r d e s ig n
Show your students the different covers of The hunchback of
19 Notre Dame by Victor Hugo. Analyse the pictures and all the
28
information you can read there. Invite your students to draw a
BOOK COVER for the play.

WO R D S, W O R D S , W O R D S – L E VEL 2 , 3
Read the words provided in the wordbank to your students.
20 Elicit the meaning with them and invite them to write the
different diary entries according to the characters.
29

They can compare their answers.

WO R D S, W O R D S , W O R D S – L E VEL 1 , 2 , 3
Cut out the cards and put them in a bag. Ask a student to take
21 out a card and to mime its meaning. Other students can ask
Yes/No questions, but the one who is miming can only answer
30

by nodding or shaking their head.

G R A M M A R & S T R U CT U R E – LE V E L 1 , 2 , 3 Answers may vary.


Read the sentences with your students and invite them to You can use the plot on page 3 to help you.
spot the mistakes. You can divide them in groups and make a
22 competition out of this!
Once the sentences are corrected, they need to put them
31
in order according to the play. Encourage them to add any
details to retell the story correctly.

D R A M A G A M E S & A CT I V I T I E S – LEV EL 1 , 2 , 3
R o l e - Pl a y
23 Read this extract from the actors’ original script with your
students, decide the number of characters you need, analyse
32-33
their feelings and moods and ACT IT OUT!

D R A M A G A M E S & A CT I V I T I E S – LEV EL 1 , 2 , 3
In t e r v i e w. M e d ie v a l N e ws .
In pairs, students will to think of questions they would ask
Quasimodo about his new life. They can then either prepare
the answers or you may get other students to volunteer to 34
24 play the different character parts and improvise the answers.
Suggestion: Students can write new interviews to the other
characters. Use the cards in Activity 4 to help them.

38

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