Quasimodo Workpack
Quasimodo Workpack
Nahuel Adhami
MUSIC BY
Marcelo Andino
WORKPACK
Ana Laura Zanfranceschi
Eugenia Dell’Osa
Silvia Montimurro
OBRA REGISTRADA
LEVEL
“QUASIMODO of NOTRE DAME” is aimed at …
2
A Note to Teachers
PS: You will find the difficulty of each activity labelled like this:
3
Synopsis
for teachers
This story takes place in the city of Paris in the late 15th century. Quasimodo, the
deformed bell-ringer of Notre-Dame Cathedral, has been locked in the bell tower all
his life. Monsieur Richmond, the Mayor, is the selfish, mean authority of the city,
who hates gypsies. He has kept Quasimodo isolated in the bell tower and does not
want him to leave the place or socialise with anyone.
One day, Esmeralda, a gipsy girl who is escaping from the Captain of the Mayor’s
guard, hides in the cathedral and meets Quasimodo. Neither Esmeralda nor
Quasimodo imagine this can change their lives forever.
Quasimodo and his friend, the gargoyle, immediately decide to help Esmeralda.
As soon as the gipsy girl gets to know about Quasimodo and his sad life, she decides
to help him back, no matter what the dreadful Mayor does to take away their freedom and
happiness. But, meanwhile, Phoebus, the Captain of the Guard of Paris, realises he can
change Esmeralda and Quasimodo’s fate with just a little help and love.
MORAL
Deep down
inside we are all
the same.
We all deserve the
same respect and
attention .
4
Vocabulary
This list of vocabulary items will help you and your students understand and
enjoy the play more fully:
Verbs:
Apologise • Beg • Celebrate • Dazzle • Escape • Manage to • Queue •
Remind someone of • Repent • Run away • Spoil • Take someone in • Tighten •
Worry about sth
Adjectives:
Afraid • Beautiful • Brave • Bright • Dangerous • Defiant • Deformed •
Embarrassed • Free • Gloomy • Good looking • Handsome • Humble • Mad •
Merciful • Merry • Poor • Precious • Risky • Shy • Skinny • Strict • Witty
Nouns:
Bell • Bell tower • Camp • Captain • Carnival • Citizen • Compassion • Creature •
Cymbals • Deeds • Fair • Fate • Feast • Festival • Fortune • Fortune teller • Freedom
• Garbage • Gargoyle • Gipsy/gypsy/gypsies • Guard • Guillotine • Hunchback •
Liar • Luck • Maiden • Mayor • Monsieur • Mutiny • Servant • Slave •
Tambourine • Tavern • Tower • Trumpet
Expressions:
At last! • Don’t be a chicken! • stop fooling around! • To be as _______ as •
To be executed • To be locked up • To be punished • To be sentenced to death •
To change your mind • To get someone to jail • To grow impatient •
To read (the palm of) someone’s hand • To scare someone to death •
To set rules against someone • To show no compassion •
To take someone to jail • Try your fortune!
5
Characters
ESMERALDA CIARA
a defiant gipsy a gargoyle
QUASIMODO
the hunchback
PHOEBUS
the Captain of the MONSIEUR RICHMOND,
Guard of Paris the Mayor of the
city of Paris
6
BEFORE
WATCHING
ACTIVITIES
7
THE STORY
1 QUIZ
How much do you know about The Hunchback of Notre Dame?
8
THE STORY
locked in the bell tower all his life. Monsieur Richmond, the Mayor, is the selfish, mean
authority of the city, who hates gypsies. He has kept Quasimodo isolated in the bell
3) and does not want him to leave the place or socialise with anyone.
One day, Esmeralda, a gipsy girl who is escaping from the Captain of the Mayor’s
his 8) life, she decides to help him back, no matter what the dreadful
Phoebus, the Captain of the Guard of Paris, realises he can change Esmeralda and
9
THE STORY
NOTRE DAME
3 The famous building.
Read these 10 facts about Notre Dame and fill in the blanks with the missing words.
ARCHITECTURE • BETWEEN
LARGEST • LOCATED
MARK • ORDERED
OWNED • POPULAR • TALL
WINDOWS
10
CHARACTERS
MEMOTEST
4 DIY!!! Make your own game.
Cut and paste on cardboard the names, images and description of the characters to play the game.
ESMERALDA a defiant
gipsy
the
QUASIMODO hunchback
CIARA a gargoyle
the
Captain
PHOEBUS of the
Guard of
Paris
the Mayor
MONSIEUR of the
RICHMOND city of
Paris
11
CHARACTERS
5 WORDSEARCH
Find these words in the wordsearch.
L J V D G B P I O Y N V X P F L A N
B H W Z A O R V V R C L Q R M J S C
K P U I M N O I F U F E B E M A S B
F G O M T A G D G W X O R C E J T E
V M R O B T D E L H J V A I R W R A
U R H T R L Y E R O T B V O C I I U
D C U G L V E C F O O P E U I G C T
O Q G L O O M Y H I U K Z S F I T I
A F R A I D S H Y E A S I M U G L F
E M B A R R A S S E D N D N L U K U
D D O I C Z B I X Q H R T U G F B L
W Y D D E F O R M E D U S R M U U T
12
CHARACTERS
Use the adjectives in the wordsearch to describe the characters in the story according
6 to what you have learnt about them so far.
You can use the pictures in Activity 4 to help you.
13
WORDS, WORDS, WORDS
7 ANAGRAMS
Cut out the anagrams below and put the letters in order to find:
Game:
Use all the letters in the activity to write as many words as you can.
Challenge your friends!
A I O O C M N P S S
E E U U Q
E G B
E U P M R T T
I P O S L
K L C U
L C M B S A Y
L E B L
O R E M F D E
T A F E
T R E E P N
U N T O R I M E B A
14
WORDS, WORDS, WORDS
8 CROSSWORDS
Read the definitions below to solve the crosswords.
(1)
Q
(2) U
(3) A
(4) S
(5) I
(6) M
(7) O
(8) D
(9) O
15
WORDS, WORDS, WORDS
9 In pairs, read these situations, create a dialogue using the expressions in the wordbank
and, then, act them out for your class.
16
DRAMA GAMES & ACTIVITIES
THE FEAST OF FOOLS, A TAG GAME.
10 In the play you are going to watch, there is a huge festival planned in the city of
Paris. This was traditionally called the “Feast of Fools”. All the citizens were invited to
participate in a contest where they could show their skills or talents, such as: singing,
juggling, dancing, etc.
This is a tag game that enables all children to play without any elimination rule. The kids
act like the characters from the play. You need to introduce the different characters for
them to play the roles. They need to learn the words “Feast of Fools” and its meaning.
Area:
Open field or playground
Equipment:
▶ 1 bell or other instrument
▶ 1 colourful hat for Quasimodo or printed headband from this workpack
▶ 1 toy tambourine for Esmeralda or printed headband from this workpack
▶ 5 black hats for soldiers or printed headbands from this workpack
Characters:
Quasimodo, 5 soldiers and Esmeralda
How to Play:
Select one student to be Quasimodo, a student to be Esmeralda, and 5 kids to be soldiers. All the
remaining children are gypsies. The “Festival of Fools” is the setting; so everybody (except for the
soldiers) should be dancing, singing, juggling or doing what they like.
General Rules: On “Go,” the gypsies run around trying to avoid being tagged by soldiers as they
celebrate the “Feast of Fools”. If you are “touched,” you become a gargoyle and are frozen in stone.
(Kids are encouraged to pose like a gargoyle.)
Quasimodo may unfreeze a gargoyle by running up to a child and making a silly face. The gargoyle
now becomes a gypsy once again. Esmeralda may also free the gargoyles by running up and
dancing in front of them.
Quasimodo and Esmeralda may not be tagged.
17
10 THE STORY
18
GRAMMAR & STRUCTURES
THE MIDDLE AGES
11 The play you are going to watch is set in the Middle Ages. What was that period like?
Complete the text with the missing verbs… but remember this was in the past!
In the Middle Ages, towns in Europe 1 noisy and crowded by day but quiet
and dark at night. The silence 2 only by watchmen calling out the hours.
Churches, guilds, fairs and markets all 3 people into the towns. People 4
their fairs, which attracted merchants from all over Europe, as well as entertainers, fake doctors
defensive walls.
19
GRAMMAR & STRUCTURES
5. a escaping Esmeralda, gipsy is Captain Mayor’s the the of guard. girl, from
8. and him She to Quasimodo and their freedom happiness. decides help promises
9. of Quasimodo. the the of Guard Paris, helps and Phoebus, Esmeralda Captain
20
AFTER
WATCHING
ACTIVITIES
21
CHARACTERS
13 WHO IS WHO?
Write down the names of the characters in the play and write words to describe them.
22
CHARACTERS
23
CHARACTERS
Choosing a new role. You have the chance to play the part of any of the characters at
15 the school concert. Which one would you choose? What would you do if you were that
character? Why?
If I were _____________,
I would…
24
THE STORY
16 STORYBUILDER
Analyse the story and complete the information in the chart.
WHO?
WHERE?
WHAT
PROBLEMS?
HOW?
25
THE STORY
17 STORYBUILDER
Complete the info according to the play and develop the plot of the story.
CHARACTER:
Who are the main
characters, and what
are they like?
CHALLENGE:
What challenge or
problem must the
characters solve?
SETTING:
Where does the story
take place?
OBSTACLES:
What obstacles stand
in the characters’
way?
CLIMAX:
How do they finally solve
the challenge? What
happens at the end?
OUTCOME:
What is the outcome
of the story?
26
THE STORY
18 THEMES IN QUASIMODO
Which of the following words are themes in Quasimodo? Why?
What central messages or lessons does the author want you to learn?
27
THE STORY
COVER DESIGN
19 These are different covers of The Hunchback of Notre Dame by Victor Hugo.
Analyse the pictures and all the information you can read there.
▶ What differences can you find between the original novel and the play you saw?
28
WORDS, WORDS, WORDS
▶ Student A: You are Esmeralda. You have a diary. Quasimodo and Phoebus saved your
life and you helped Quasimodo to be free. Write how you felt and what you thought.
▶ Student B: You are Quasimodo. You have a diary. You saved Esmeralda’s life and she
has changed your life forever. Write how you felt and what you thought.
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WORDS, WORDS, WORDS
PANTOMIME
21 Take one card and use gestures to define the word on it.
Your mates can ask you questions. But you can only answer YES or NO with your head.
SHY GIPSY
EMBARRASSED HUNCHBACK
HANDSOME APOLOGISE
HUMBLE PUNISH
FREE ESCAPE
STRICT SLAVE
DANGEROUS GUILLOTINE
TAMBOURINE COMPASSION
BELL JAIL
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GRAMMAR & STRUCTURES
CORRECT THE MISTAKES
22 There’s one in each sentence.
Be careful, they do not appear in the same order as in the story.
3. Esmeralda, a gipsy girl who is escaping from Ciara, the gargoyle, hides in the cathedral and
meets Quasimodo.
4. Monsieur Richmond visits Quasimodo in the bell tower to play with him.
6. Quasimodo and his friend, the gargoyle, did not want to help Esmeralda.
8. Quasimodo has been locked in the bell tower for five years.
10. This story takes place in the city of Paris in the late 18th century.
Now, put the corrected sentences in order, according to the events of the play.
You can add any details you need to retell the story correctly.
31
DRAMA GAMES & ACTIVITIES
ROLE-PLAY
23 Read this extract from the actors’ original script, decide the number of characters you
need, analyse their feelings and moods.
RICHMOND: Speak.
QUASIMODO: Well, as you know, tomorrow is the Carnival Celebration! Everybody will be in the
streets dancing and having fun, and I was wondering if, by any chance, I could go for a little, little while
and take part in the singing contest that they have every year...please, pretty please?
RICHMOND: You?! Singing? You, a deformed creature? People will laugh at you, at your face, your
hunch...they will treat you as monster...don’t you understand Quasimodo? I am your only friend, and it is
my duty to protect you, so you will stay in here!
RICHMOND: Are you provoking me? Are you insulting me? Are you playing with me?
QUASIMODO: Because you asked three questions and so I gave you three answers...
RICHMOND: Enough. If you see that gipsy girl tie her to one of the bells and... ding... dong... ding...
dong...
RICHMOND: Sometimes your intelligence amazes me Quasimodo. Tomorrow Paris will celebrate
the first day of Carnival. Everybody will be at the fair to share it with the King, everybody except you
Quasimodo. You will stay here.
CIARA: (Sees that Richmond is coming back) Quasi, Quasi, Quasi! (Freezes)
(Richmond enters and Esmeralda hides once again under the blanket, Quasimodo moves towards a
bench very quickly)
32
THE STORY
23
RICHMOND: The biggest bell needs some adjustment. Today it didn’t sound... properly. (He leaves
the scene.)
CIARA: The three of us should tie him to the biggest bell and then “ding-dong”!
CIARA: What?
QUASIMODO: No
ESMERALDA: And now you hear me, YOU ARE NOT A SLAVE!
QUASIMODO: Don’t shout at me. I don’t like it when people shout at me.
Now, read the lines again, decide which character you want to be, study your lines, rehearse
them and… ACTION!!!
33
DRAMA GAMES & ACTIVITIES
24 INTERVIEW
Medieval News - Pair work.
Quasimodo decided to have an absolutely different life when he was free. Can you
imagine what he did? Where did he go? What was his life like now?
You are a reporter in medieval times. Think of questions you would like to ask
Quasimodo. Write them down, answer them and then ROLE PLAY the dialogue with
your friend.
34
EXTRA ACTIVITIES
General Knowledge: The Notre Dame Cathedral caught fire in April 2019. Discuss with your
students how much they know about this. Talk about the reasons, whether it should be rebuilt
or not, etc.
Literature: Poetry was very popular in the 15th Century. Use the themes of the play (love,
freedom, respect, courage, etc.) to encourage your students to write poems about them. Use
the words vertically to create poems across.
e.g.
L
This is what you fee
when some O ne looks at you in the eye
and you know you ha V e
a new owner to your h E art.
35
INDEX
ACTIVITY LEVEL /TYPE KE Y PAGE
TEACHER’S CORNER
BE F O RE W ATC H I N G A C T I V I T I ES
T H E S TORY – L E VE L 1 1.B / 2.A / 3.A / 4.C / 5.A / 6.C
Quiz
How much do you know about The Hunchback of Notre Dame?
1 This activity may be done individually or in pairs/small
groups. Students try to answer the questions and then go
8
to the Kiddle Encyclopedia online at https://kids.kiddle.co (a
child-friendly and safe search engine) to check their answers.
C H A R A CT E R S – L E VE L
Memotest
4 You can use this game to practice different sentence
structures according to your students’ level. (i.e. relative
11
C H A R A CT E R S – L E VE L 1
Wo r d S e a r c h
5 Work with your students on the meaning of the different
12
adjectives on the list.
WO R D S, W O R D S , W O R D S – L E VEL 1 , 2 , 3
D i a l o g u e s a n d R o le p l a y s
9 Students use the expressions in the wordbank to create
16
dialogues according to the situations given.
36
ACTIVITY LEVEL /TYPE KE Y PAGE
TEACHER’S CORNER
G R A M M A R & S T R U CT U R E S – L E VEL 3 1. This story takes place in the city of Paris.
Unscramble the words to make proper sentences about the 2. Quasimodo is the deformed bell-ringer of Notre-
play. Dame Cathedral.
3. He has been locked in the bell tower all his life.
4. Monsieur Richmond, the mean authority of the
city, hates gypsies.
5. Esmeralda, a gipsy girl, is escaping from the
Captain of the Mayor’s guard.
6. She hides in the cathedral and meets Quasimodo. 20
12 7. Quasimodo and the gargoyle immediately decide
to help Esmeralda.
8. She decides to help Quasimodo and promises
their freedom and happiness.
9. Phoebus, the Captain of the Guard of Paris,
helps Esmeralda and Quasimodo.
10. The day of the Festival a big surprise is
revealed.
AF TE R W ATC H I N G A C T I V I T I ES
C H A R A CT E R S – L E VE L 1 , 2 , 3
Wh o i s w h o ?
After watching the play, elicit from your students the names
13 of the characters and invite students to describe them.
22
Remember you have the photos or poster as a visual aid. This
could be a group oral activity first.
C H A R A CT E R S – L E VE L 2 , 3
Encourage your students to use the Conditional Type Two to
15 express hypothetical ideas related to the characters. They 24
could use all the information they learned from the play.
T H E S TORY – L E VE L 1 , 2
St o r y B u i ld e r
Analyse the story to obtain information to answer the
questions:
16 Who? to discuss characters; Where? to discuss setting;
25
What problems? to discuss the challenges the characters’
face; and How? to see the solution to their problems and the
situation at the end of the story.
37
ACTIVITY LEVEL /TYPE KE Y PAGE
TEACHER’S CORNER
BE F O RE W ATC H I N G A C T I V I T I ES
T H E S TORY – L E VE L 2 , 3
St o r y B u i ld e r
17 Analyse with your students the different parts in the story
26
according to their level.
T H E S TORY – L E VE L 2 , 3
T h e m e s i n Q u a s im o d o
18 Discuss with your students which the themes of the play are. 27
Encourage them to support their ideas with moments from
the play.
T H E S TORY – L E VE L 1 , 2 , 3
C o v e r d e s ig n
Show your students the different covers of The hunchback of
19 Notre Dame by Victor Hugo. Analyse the pictures and all the
28
information you can read there. Invite your students to draw a
BOOK COVER for the play.
WO R D S, W O R D S , W O R D S – L E VEL 2 , 3
Read the words provided in the wordbank to your students.
20 Elicit the meaning with them and invite them to write the
different diary entries according to the characters.
29
WO R D S, W O R D S , W O R D S – L E VEL 1 , 2 , 3
Cut out the cards and put them in a bag. Ask a student to take
21 out a card and to mime its meaning. Other students can ask
Yes/No questions, but the one who is miming can only answer
30
D R A M A G A M E S & A CT I V I T I E S – LEV EL 1 , 2 , 3
R o l e - Pl a y
23 Read this extract from the actors’ original script with your
students, decide the number of characters you need, analyse
32-33
their feelings and moods and ACT IT OUT!
D R A M A G A M E S & A CT I V I T I E S – LEV EL 1 , 2 , 3
In t e r v i e w. M e d ie v a l N e ws .
In pairs, students will to think of questions they would ask
Quasimodo about his new life. They can then either prepare
the answers or you may get other students to volunteer to 34
24 play the different character parts and improvise the answers.
Suggestion: Students can write new interviews to the other
characters. Use the cards in Activity 4 to help them.
38