Urban Design, Public Spaces, and Social Cohesion
Urban Design, Public Spaces, and Social Cohesion
Urban Design, Public Spaces, and Social Cohesion
Emcet O. Taş
Umar Taj
Public Disclosure Authorized
Abstract
Public spaces can be an instrument to increase social cohe- it. Exposure to diverse social groups in the virtual reality
sion, yet they are often underutilized. This paper presents experience, by itself, had mixed impacts on social cohesion
findings from a randomized virtual reality experiment with indicators such as trust and perception of and willingness
more than 2,000 participants in Karachi, Pakistan. The paper to interact with outgroups. The impacts varied by ethnic
investigates the relationship between urban design, willing- affiliation, income, sex, and education level. This may be
ness to use public spaces, and social cohesion. The findings partly explained by the segregated nature of Karachi and the
show that exposure to a two-and-a-half-minute-long virtual high prevalence of mistrust of outgroups. The paper illus-
reality experience featuring various urban design and social trates how modern technology can be used as an effective,
diversity elements has a statistically significant impact. In low-cost tool for diagnosing social phenomena, soliciting
particular, improvements in the design of a public park feedback about urban interventions for inclusive design,
through the virtual reality experience increased the park’s and promoting social contact.
perceived attractiveness and participants’ willingness to use
This paper is a product of the Poverty and Equity Global Practice and the Social Sustainability and Inclusion Global
Practice. It is part of a larger effort by the World Bank to provide open access to its research and make a contribution to
development policy discussions around the world. Policy Research Working Papers are also posted on the Web at http://
www.worldbank.org/prwp. The authors may be contacted at [email protected].
The Policy Research Working Paper Series disseminates the findings of work in progress to encourage the exchange of ideas about development
issues. An objective of the series is to get the findings out quickly, even if the presentations are less than fully polished. The papers carry the
names of the authors and should be cited accordingly. The findings, interpretations, and conclusions expressed in this paper are entirely those
of the authors. They do not necessarily represent the views of the International Bank for Reconstruction and Development/World Bank and
its affiliated organizations, or those of the Executive Directors of the World Bank or the governments they represent.
1 Acknowledgments: The authors thank Emily M. Romano, Vanessa Guerra and Berta Zabaleta Caton for excellent research
assistance; Jimmy Vainstein and Roxana Bravo Denis for developing the VR experiences; Jon Kher Khaw, Annie Gapihan, Najm-
Ul-Sahr Ata-Ullah and Jorge Luis Castaneda Nunez for providing feedback on earlier drafts; Jana El-Horr, Shan Rehman, Rahat Ali
and Zuha Moin for technical support; Bilal Gilani, Yasir Herekar, Fatima Amir and other members of Gallup Pakistan and Jump
Activations for carrying out the fieldwork; and members of the Mind, Behavior and Development (eMBeD) Unit and the Social
Development Global Practice of the World Bank for useful feedback on various aspects of this research. Generous funding from
the Global Facility for Disaster Reduction and Recovery (GFDRR) is gratefully acknowledged. All findings, interpretations and
errors belong to the authors.
2 The authors are affiliated with World Bank; International Monetary Bank and World Bank; World Bank; and Warwick Business
School, respectively. Correspondence: Jimena Llopis Abella ([email protected]).
Social cohesion is an essential foundation of inclusive and sustained development. Over the past
10 years, there have been various forms of social unrest in countries around the world. While the specific
events that spurred each of these episodes are unique, the perception of growing economic inequality
and the limited scope for participation in decision making have been common themes underlying these
movements. Although strong economic management and social expenditure are necessary, they have
proven insufficient in contexts where social cohesion is low or deteriorating (OECD 2011). As a result,
identifying effective instruments to foster social cohesion remains an essential objective for policy makers
across the world.
In urban areas, public spaces are an important aspect of social life and can play a vital role in
delivering better economic, health, social, and environmental value for its residents (CABE 2004). Better
designed, multi-use, green public spaces can encourage people to walk more, interact with others, and
benefit from a natural landscape (Das 2008). Public spaces are also crucial sites for the interplay of social
relations among different groups. While urban designers have traditionally pursued instrumental goals in
designing cities, such as bringing order to densely populated areas, a fundamental function of public
spaces is also to promote informal, spontaneous, non-transactional social interaction among its residents
(Stevens 2007). In recent years, more attention has been given to social and cultural factors in developing
public spaces. However, there is little empirical documentation of whether, and to what extent, urban
design attracts users from diverse backgrounds and facilitates social contact, and whether these
interactions promote social cohesion.
This paper presents the result of a Virtual Reality (VR) 3 experiment, conducted with youth in the
city of Karachi, Pakistan, in April-May 2019. The experiment aimed to assess the impacts of improvements
in the design of a public park and people’s exposure to social diversity on their intention to use the public
space and their attitudes towards other social groups. Specifically, the study focused on two questions: (i)
whether improvements in the physical design of a public park had any impact on participants’ willingness
to use the park, and on their trust, stereotypes and willingness to interact with other social groups; and
3 While the first form of VR goes back to 1957, the first head mounted display attached to a computer which enabled the user to
see a virtual world was created in 1968 (Virtual Reality Society, 2018). Since then, helped by several technological breakthroughs
in the last five years that have made VR hardware highly affordable, VR has been developed in an endless list of applications such
as the military, arts, and health care.
Early work in behavioral economics focused on developing decision tasks in laboratory settings to
verify the validity of the economic rationality hypothesis (Kahneman and Tversky, 1975). However, more
recently the debate has shifted to whether findings from laboratory settings can be generalized to the
real world, since laboratory settings can sometimes fail to incorporate context (Harrison and List 2004,
Levitt and List 2007). People make decisions and choices based on the environments that they find
themselves in, which is defined as “ecological rationality” (Gigerenzer and Todd, 1999). This is even more
important when studying work related to social cohesion, emotion and empathy because people might
only reveal their true preferences when exposed to the right context. The VR technology provides an
opportunity to embed ecological context while maintaining a high degree of experimental control
(Seinfield et al., 2018). The effectiveness of VR as an empathy tool has been shown in various studies, such
as simulating forest fires to investigate how subjects change their propensity to pay for fire prevention
policies (Fiore et al., 2009), inducing a full body ownership illusion that allows offenders to be in the body
of a victim of domestic abuse and thereby modifying social-perceptual processes (Seinfield et al., 2018),
and simulating disasters closer to home and thereby increasing empathy for victims of far-away disasters
(Deep Empathy, MIT Media Lab). Additionally, compared to studies that use control conditions (e.g.
watching a video, reading or imagining the life of another), VR can produce more attitudinal and
behavioral change since it includes movements comparable to the real world.
Karachi’s socially diverse setting offered an interesting context for the VR experiment discussed
in this paper. Serving as the commercial hub of Pakistan, Karachi is a megacity of 15 million people who
belong to different ethnicities. According to the 1998 Census, the latest year for which ethnicity
information was available at the city level, 48.5 percent of the city’s residents were Urdu speakers
(Muhajirs), 13.9 percent were Punjabi speakers (Punjabis), 11.4 percent were Pashto speakers (Pashtuns),
7.2 percent were Sindhi speakers (Sindhis), 4.3 percent were Balochi speakers (Balochs), and the
remaining 14.5 percent were categorized as Others (Pakistan Bureau of Statistics, 1998). While many
neighborhoods are segregated based on income, the city also has clusters with ethnically homogenous
neighborhoods being affected by urban violence emanating from inter-ethnic and political tensions in the
recent decades. The relationship between social groups remains difficult and many residents struggle to
find adequate mechanisms for their voice and inclusion (World Bank 2017, Breman 2012). Not only does
the city have a shortage of public spaces that could facilitate interaction between the city’s diverse
The experiment discussed in this paper shows that improved design of public spaces could be an
instrument for enhancing their use, thus facilitating social contact and exposure to diversity, as well as
helping overcome negative attitudes and perceptions that social groups may hold against each other.
Specifically, the findings show that people reacted positively to better designed, multi-use, green spaces
in a densely populated megacity, suggesting that better design can help increase the use of public spaces.
However, the levels of this positive reaction varied by subgroups, with a lesser impact on vulnerable
groups. Exposure to diversity in the VR experiment did not have a clear positive impact on social cohesion
and, in some cases, the impact was negative. However, when exposure to diversity was combined with
improvements in urban design, the reported willingness to use the park remained positive, suggesting
that being exposed to diversity did not outweigh the positive impact of improved urban design. Overall,
the experiment shows that VR technology can be an effective diagnostic tool for identifying and
addressing behavioral barriers to the use of public spaces, as well as for soliciting feedback on costly urban
design alternatives in a fast, cost-efficient way. It also highlights the importance of tailoring urban design
to the specific needs of social groups.
The paper is organized as follows. Next section presents a brief overview of the literature. The
third section describes the experimental design, data sources and methodology. The fourth section
presents the main findings, and the last section concludes with a discussion of the paper’s limitations and
policy implications.
The absence of social cohesion is a major challenge for many countries across the world. Although
evidence suggests that cohesion, intended as “togetherness in a society”, is positively correlated with
economic growth, it is a specific type of social cohesion across different groups that matters. Intergroup
cohesion, also known as “bridging social capital”, has a positive effect on economic growth, whereas
membership in clubs and voluntary associations, or “bonding social capital”, has a negative relationship.
Intergroup cohesion can indicate cooperation among identity-based groups, but membership in clubs and
other voluntary associations can reflect “inward-looking behavior”, which might explain the conflicting
impacts of social cohesion on economic growth (Pervaiz & Chaudhary, 2015). Other studies suggest that
There is a rich collection of studies from the social and behavioral sciences literature evaluating
the impact of intergroup contact on attitudes and perceptions. A meta-analysis of almost 700 studies
showed that greater intergroup contact is associated with lower levels of prejudice against outgroups and
its effects typically extend beyond the immediate contact situation (Pettigrew & Tropp, 2006). Similarly,
another meta-analysis demonstrated the effectiveness of both direct and indirect intergroup contact
programs and found that contact interventions can improve ethnic attitudes in conflict-affected contexts
(Lemmer & Wagner, 2015).
In South Asia, the literature focuses predominantly on India, where several studies have examined
the impact of intergroup exposure and contact on inter-religious attitudes and cross-caste friendships.
Barnhardt (2009) found that, within public housing, increased exposure of Hindus (the majority group) to
Muslims (the minority group) increased Hindus’ willingness to live with Muslims and improved their
explicit attitudes toward Muslims (Barnhardt, 2009). Lowe (2018) found that, within a cricket league,
“collaborative contact” across identity groups increased cross-caste friendships, while “adversarial
contact” reduced it. Turner & Crisp (2009) found that young (non-Muslim) participants that imagined
talking to an elderly (Muslim) stranger showed more positive implicit attitudes towards elderly (Muslim)
people. Thus, a greater exposure to outgroups can lead to more positive relations among majority and
minority groups in a given context.
While the behavioral literature has explored various ways in which intergroup contact can be
formed, the relationship between intergroup exposure (i.e. induced, short-term, casual exposure to
people from other social groups, such as those belonging to different ethnicity or gender) and social
cohesion remains understudied. Previous studies mainly address intergroup contact, as opposed to
intergroup exposure, and do not examine potential impacts on social cohesion indicators such as trust,
stereotypes or willingness to cooperate with outgroups. While intergroup exposure may happen naturally
without the need of any policy intervention, it does not necessarily imply interaction with outgroups.
Intergroup exposure can provide the opportunities or settings for such interaction to occur. According to
Wessel (2009), “mere exposure to diversity may reduce prejudice” suggesting that being exposed to
outgroups may increase our liking of those groups (Wessel, 2009; Barnhardt, 2009).
Since the 1980s, public spaces have increasingly become a key component of urban regeneration
and development schemes (Carmona, 2019). There has been a significant shift towards public spaces
5
This study makes two contributions to the relatively scant literature on social cohesion, intergroup
exposure, and public spaces. First, it sheds some light on the link between urban design and social
cohesion, pointing to potential interactions and trade-offs between the two, in the context of a socially
diverse megacity. Second, it takes advantage of innovative VR technology to generate empirical evidence
on an understudied area, namely the interplay between intergroup exposure and urban design of public
spaces. The findings not only have implications for policy makers on building cohesion in socially stratified
societies, but also illustrate the value of technology in identifying and addressing behavioral barriers to
social interaction.
This study was conducted in Karachi between April and May 2019. Over 2,000 youth between the
ages of 18 and 30 years old 4 were recruited from 21 randomly selected locations across the city to
participate in the intervention. The locations for the experiment were selected from 50 localities included
in the list of Urban Census Circle, with an average of 96 participants per location. To recruit the
participants, data collectors identified target individuals in public places (e.g., colleges, universities,
shopping malls, cinemas, parks or theatres), as well as used door-to-door recruiting and provided
transportation to a nearby field office for participants to take the experiment.
The sampling method was Probability Proportional to Size (PPS), ensuring that areas with larger
population were more heavily represented in the sample. To the extent possible, the sample sought
diversity in terms of age, gender and ethnicity. Due to sensitivities about ethnic affiliation, the survey did
not capture ethnicity directly, but instead proxied this variable through native language, with the caveat
4 This age group was chosen given the demographic structure of the population of Karachi. The choice of intervention was also
motivated by the likelihood that VR would be appealing to this age group.
3.1. Intervention
Once the participants were selected, they were randomly assigned to one of four groups to watch
a 2:34 minutes-long 360-degree VR experience using an Oculus Go VR headset (see Appendix A for still
images from the VR experiences or follow the video links provided below for each treatment group).
Immediately after watching the videos, each participant was asked to take a brief computer-assisted
survey. The four 360-degree VR experiences in the experiment included:
i. Control group: Video of a well-known public park (Burns Garden) in its natural state, with no
modifications;
ii. Treatment-1 (urban design): Video with 3D urban design elements added to the park;
iii. Treatment-2 (diversity): Video with a diverse group of park users added to the park;
iv. Treatment-3 (urban design + diversity): Video including both the additional 3D urban design
elements and the diverse group of park users.
The control group was shown a video of a well-known public park called Burns Garden in its
natural state, while the three treatment videos were enhanced with additional content identified through
primary and secondary research. An online survey was carried out on Facebook in Urdu to collect
information on people’s perceptions about public parks in Karachi.5 The survey was complemented with
an extensive review of the literature on barriers that hinder the use of parks (see Appendix B). The
Facebook survey indicated that public parks in Karachi were generally perceived as dull and unsafe places.
When asked about the reasons for feeling unsafe, respondents mentioned lack of proper lighting at night,
presence of drug users, fear of harassment (especially among women), and parks often being deserted.
Respondents indicated that they wanted to see clean and fun parks that include various amenities, such
as a library, bookstore, flower market, community garden, and tea kiosk. The characteristics most
commonly mentioned in the comments left on the Facebook page included “green”, “clean”, “water”,
“trees”, and “flowers”.
5 The survey was run for a period of five days (February 27 to March 3, 2019), reaching a total of 323,708 Facebook users between
the ages 18-26 years. Of these, 7,356 users clicked on the link and only 182 completed the survey in full (100 of whom were men
and 82 were women). A tablet was offered as a prize to one randomly selected participant to encourage participation.
To add social diversity to the park for Treatment-2 (T2) and Treatment-3 (T3), 22 actors were hired
to populate the park in the VR experience. The actors differed in sex (men and women), age (children,
young adults and older adults) and ethnicity (Sindhi, Pashto and Muhajir). They were shown walking
around and interacting with each other. Although the actors did not speak, their physical characteristics
and clothes matched the visual traits of various ethnic groups in Karachi. 7 These characteristics were well-
noticed by those who participated in the VR experience: 93 percent of those who were exposed to the
diversity treatments (T2 or T3) reported seeing men; 92 percent reported seeing women; 73 percent
reported seeing Sindhis; 72 percent reported seeing Pashtuns; and 84 percent reported seeing Muhajirs.
3.2. Data
The data used in this study were collected through a computer-assisted survey conducted right
after the participants were exposed to the VR intervention. The survey included questions about the park
and the people seen in the VR experience, as well as demographic information about the participants.
In total, 2,010 respondents participated in the study by experiencing one of the four VR
interventions and completing the follow-up survey. However, during data analysis, it became clear that
some participants may have been too hasty to respond to the survey, whereas others took an anomalously
long time in their response time. The sample was trimmed to exclude respondents whose response
duration was below the 1st percentile (3.12 minutes) and above the 99th percentile (29.35 minutes) to
mitigate potential biases that may emanate from the responses of these individuals (see Appendix C for
summary statistics). In addition, a few observations were dropped to ensure that the working sample had
6 The enhancements were constrained by the available 360-degree VR technology, as well as by the park’s natural layout and the
angle of the three-dimensional video recording.
7 For example, Pashtun actors wore a traditional hat; Sindhi actors wore a traditional scarf; and Muhajir actors wore more casual,
less traditional clothes.
The sample includes individuals between the ages of 18-30, who lived in Karachi at the time of
data collection. It is balanced in terms of gender (54 percent men, 46 percent women), but the age
distribution is concentrated at the tails. 9 Approximately 16 percent of respondents were 18 years-old and
19 percent were 30 years-old, whereas other ages (19 to 29 years) each represented only 4-8 percent of
the sample. The respondents were more educated than the national average. While the primary net
enrollment rate in Pakistan is 67.7 percent and the secondary enrollment rate is 38.5 percent, 10 100
percent of the sample reported having completed primary and 87.5 percent reported having completed
secondary school (further, within the latter, 31 percent had a bachelor’s and almost 6 percent had a
master’s degree). Approximately 33 percent of the respondents reported working, another 29 percent
reported studying, and 15 percent reported doing both. Most respondents had a lower monthly
household income (less than 30,000 Pakistani rupees) compared to the national average (35,662 Pakistani
rupees or approximately US$230).11
Given the sensitivities about asking participants to disclose their ethnic background, the study
participants were asked about their “native language” instead of ethnicity. This was then treated as a
proxy for ethnic affiliation. As a result, ethnic diversity in the sample might be underreported, especially
if some respondents were unsure about the survey’s emphasis on “native language” and mistakenly
reported a language they knew how to speak. Further, it is possible for younger individuals living in a
cosmopolitan urban setting such as Karachi not to speak the native language associated with their ethnic
identity. The literature also suggests that individuals might choose to misrepresent their identity,
consciously or subconsciously, for security concerns, politics, social identity, self-understanding or other
reasons (see discussion in Taş et al., 2014). With these caveats in mind, most respondents in the sample,
77 percent, reported Urdu as their native language, and thus were assigned to the Muhajir ethnic group.
8 At the beginning of the survey, some questions were not coded as compulsory and thus, some participants did not complete all
the survey questions. These observations were later dropped to maintain consistency across the samples used for the analysis.
9 Age was self-reported, and the facilitators did not check identity cards. It is possible for the sample age range to be wider than
18-30 years if the clustering of respondents at the two tails is caused by those younger than 18-years-old overstating their age
and those older than 30-years-old understating their age to participate in the study.
10 World Development Indicators (WDI), World Bank, 2018.
11 Household Integrated Economic Survey (HIES) 2015-16.
3.3. Methodology
Two hypotheses are tested in this study. The first is that improving the layout of public spaces will
increase the respondents’ willingness to use it (T1-Urban Design). The second is that increasing the
respondents’ exposure to diverse social groups in public spaces will increase their willingness to use the
space as well as their attitudes regarding outgroups (T2-Diversity). The following model is used for
assessing the individual effects (T1 and T2) and the joint effect (T3-Urban Design & Diversity) of the
intervention:
𝑌𝑌𝑖𝑖 = 𝛽𝛽0 + 𝛽𝛽1 𝑈𝑈𝑈𝑈𝑈𝑈𝑈𝑈𝑈𝑈 𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝑖𝑖 + 𝛽𝛽2 𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝑖𝑖 + 𝛽𝛽3 𝑈𝑈𝑈𝑈𝑈𝑈𝑈𝑈𝑈𝑈 𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷 & 𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝑖𝑖 + 𝑋𝑋𝑖𝑖′ 𝛼𝛼 + 𝜀𝜀𝑖𝑖 (1)
where 𝑖𝑖 denotes respondents; 𝑌𝑌𝑖𝑖 refers to the dependent variables of interest (described below);
𝑈𝑈𝑈𝑈𝑈𝑈𝑈𝑈𝑈𝑈 𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝑖𝑖 , 𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝑖𝑖 , and 𝑈𝑈𝑈𝑈𝑈𝑈𝑈𝑈𝑈𝑈 𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷 & 𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝐷𝑖𝑖 refers to the VR experienced by the
respondent 𝑖𝑖 and take on a value of 1 for participants in T1, T2 or T3, respectively (0 otherwise); and 𝑋𝑋𝑖𝑖
denotes a vector of participant covariates. 12, 13 𝜀𝜀𝑖𝑖 represents the error term.
The outcome variables include four indices that measure the respondents’ willingness to use
public spaces (index for “use of public spaces”) and their relationship with outgroups, loosely referred to
in this paper as social cohesion (indices for “trust toward outgroups”, “perceptions toward outgroups”,
and “willingness to interact with outgroups”). While the respondents’ willingness to use public spaces is
relatively easy to measure, there is no standard way across the literature to measure social cohesion. In
this paper, social cohesion is captured through the three indices mentioned above. In all these indices,
“outgroups” refer to individuals from a different ethnicity and the opposite sex. For the third component
12 The control variables include the respondent’s age (log), sex, monthly household income above/below median , education
level above/below median, frequency of park use, native language (Urdu vs non-Urdu speakers) whether or not the VR/survey
was taken during Ramadan, whether or not the participant reported having participated in a community activity with outgroups
in the past year, and fixed effects of current status (studies, works, studies and works, or does neither), VR/survey facilitator and
location.
13 If 𝛽𝛽1 > 0, improving the layout of public spaces has a positive impact (negative otherwise); if 𝛽𝛽2 > 0, exposure to diverse
groups has a positive impact (negative otherwise); and if 𝛽𝛽3 > 0 then the two interventions jointly have a positive impact on the
outcome variables (negative otherwise).
10
The variable definitions are provided in Table 1. 14 Because the survey included a wide set of
questions, four indices were constructed to reduce the dimensionality of the data and the number of
statistical tests performed:
where 𝐼𝐼𝑖𝑖 refers to the index score for each individual 𝑖𝑖, defined as the sum of the z-scores 𝑧𝑧𝑖𝑖𝑖𝑖 of the
variable 𝑚𝑚 included in the index. The control mean and standard deviation were used to construct the z-
scores. Additionally, 𝐼𝐼𝑖𝑖 was standardized for ease of interpretation. Cronbach’s Alpha, which shows the
strength of the consistency of the components included in each index, indicates that three of the indices
(“use of public spaces”, “trust toward outgroups” and “perceptions toward outgroups”) have a coefficient
higher than 0.6, while one index (“willingness to interact with outgroups”) has a coefficient of 0.51, just
above the threshold.
14 For all questions, “positive” responses were grouped and assigned a value of 1, whereas all “negative” and “neutral” responses
listed below were grouped and assigned a value of 0. The positive responses included: “I somewhat like it and I like it a lot”,
“Likely and Extremely likely”, “Agree and Agree strongly”, “Trust somewhat and Trust completely”, and “Relaxed and Happy”.
The negative or neutral responses included: “I didn’t like it at all, I somewhat didn’t like it, and Neutral”, “Extremely unlikely,
Unlikely, and Neutral/Indifferent”, “Disagree strongly, Disagree, and Neither agree nor disagree”, “Do not trust at all, Do not trust
much, and Neither trust nor distrust”, “Angry, Tense, and Indifferent”.
11
Willingness Use of public - Rate how much you liked the park you just saw in the VR experience (1=
to use public spaces somewhat or a lot)
spaces - How likely are you to go back and visit the park during your free time?
(1=likely or extremely likely)
Social Trust toward - Think about the different groups of people who live in Karachi. How much
cohesion outgroups do you trust people of another ethnicity than yours? (1= somewhat or
completely)
- How much do you trust people from the opposite sex? (1= somewhat or
completely)
Perceptions - Thinking about someone from a different ethnicity makes me feel… (1=
toward relaxed or happy)
outgroups - Thinking about someone from the opposite sex makes me feel… (1=
relaxed or happy)
Willingness to - I would like to have more friends of a different ethnicity (1= strongly agree
interact with or agree)
outgroups - I would like to have more friends of a different ethnicity, but I don’t have
the opportunity (1= strongly agree or agree)
- Imagine that you need to become part of a committee to decide what
type of amenities should be provided in the park. How likely would you be
to form team with [person from the outgroup] and participate in the
committee? (1= strongly agree or agree) *
Note: Responses to the survey questions were ranked on a 5-response Likert scale.
Before discussing the findings, it is important to note a few caveats about the intervention and
the methodology. The objective of this study was to assess perceptions of the respondents, as opposed
to their actions. Therefore, all outcome variables captured self-reported responses, which may or may not
reflect actual behavior. It would have been difficult to measure behaviors directly in a VR setting,
especially given that the VR experience lasted only 2:34 minutes. In addition, the length of the
intervention may have been too short to induce change. The study also tried to capture hard-to-measure
indicators, such as ethnic identity and social cohesion outcomes, which may have been misunderstood by
the participants or measured with error. It is possible also that the responses were subject to status quo
bias (tendency to choose pre-set options even when many other options are available), unconscious bias
(attitudes or stereotypes that affect our understanding, decisions or actions in an unconscious way) or
social desirability or response bias (tendency to answer in a manner that is socially acceptable). To assess
the degree of bias in the responses, a placebo question was posed to the participants of the two treatment
groups that included diverse social groups , asking if they saw someone walking their dog in the
experiment (there was no such case in the VR experience). Although nearly 30 percent of respondents
12
4. Findings
The aim of the experiment was to assess whether young people from diverse backgrounds would
react positively to improved design of public spaces; whether they would react differently to the presence
of diverse social groups in public spaces; and whether exposure to diversity leads to improved social
interaction and reduces the negative perceptions that groups may hold against each other.
This section discusses the results of the experiment by presenting the z-scores for the variables of
interest in Equation (1), both with and without the covariates, for each of the four outcome variables in
Table 1.15 For ease of interpretation, Ordinary Least Squares (OLS) estimates of a linear probability model
are reported, with robust standard errors. 16 In addition to the indices constructed by Equation (2), the
individual components that make up the indices are presented. Finally, results for various subgroups are
discussed to highlight the differential effects of the intervention by education and income (above and
below median), by ethnic affiliation (Urdu versus non-Urdu speakers), and by sex (males versus females).
Because subgroup analysis was not planned in advance, random assignment to the treatment groups was
not stratified by subgroups (this would have resulted in more robust estimates). Yet, as discussed earlier,
demographic and other characteristics are balanced across the treatment groups (see Appendix D).
The results show that improving the physical characteristics of the public space is associated with
an increase in the participants’ attraction to the park and their willingness to use it. Table 2 reports the
effects of the three interventions on the “use of public spaces index” and its components. In particular,
exposure to urban design elements is associated with a sizable increase of 0.32 standard deviation on the
15 Along the analysis two models are computed; the first one includes VR/survey location fixed effects only and the second one
includes all covariates presented in this section.
16 Results do not differ qualitatively from the estimations using ordered probit.
13
The impact on the willingness to use public spaces remains positive even when the urban design
elements are complemented with social diversity, with an increase of 0.34 standard deviation on the index
(p-value<0.01). Although the effect is slightly larger for T3, the F-test confirms that treatment arms T1 and
T3 are not statistically different from each other. To help interpret the magnitude of the effect, it is helpful
to note that 70 percent of the control group, on average, said they liked and wanted to come back to the
park, whereas those exposed to T1 and T3 increased their likeness and willingness to come back by 9 to
13 percentage points. On the other hand, social diversity intervention has no statistically significant
impact on the respondents’ willingness to use the public space, except for a small positive (although
statistically insignificant) impact on the respondents’ reported attraction to the park.
While the overall impacts of T1 and T3 are large and positive, there is heterogeneity in the effects
of the intervention on different subgroups. The interventions resulted in a lower willingness to use public
spaces among youth in vulnerable groups, namely, those with lower education, lower income, and non-
Urdu speakers. There are, however, no statistically significant differences between males and females in
terms of the interventions’ effect on the use of public spaces. Table 2.A reports the effect of the
14
Table 2.A. Subgroup Analysis: Willingness to Use Public Spaces (by education, income and
ethnicity)
(1) (2) (3) (4) (5) (6) (7) (8) (9)
VARIABLES Education Education F-test Income Income F-test Urdu Non- F-test
Index Public above below (p- above below (p- Speaker Urdu (p-
Space (z- median median value) median median value) s Speake value)
score) (1)-(2) (4)-(5) rs (7)-(8)
[T1] Urban 0.41*** 0.27*** 0.23 0.47*** 0.19** 0.01 0.34*** 0.27** 0.60
Design
(0.100) (0.067) (0.085) (0.075) (0.066) (0.112)
[T2] Diversity 0.01 0.07 0.63 0.01 0.07 0.62 0.05 -0.02 0.54
(0.109) (0.070) (0.089) (0.079) (0.071) (0.108)
[T3] Urban 0.55*** 0.23*** 0.01 0.43*** 0.24*** 0.10 0.41*** 0.10 0.01
Design + (0.097) (0.069) (0.084) (0.075) (0.064) (0.111)
Diversity
Similarly, Columns 4-5 show that exposure to urban design elements generates an increase of
0.47 standard deviation for the richer participants (monthly household income above the median of
30,000 Pakistani rupees) and 0.19 for the poorer. This difference is statistically different at 5 percent
confidence level. Finally, Columns 7-8 show that exposure to urban design elements and diversity is
associated with an increase of 0.41 standard deviation on the “use of public spaces index” for Urdu
speakers, but this finding does not hold for non-Urdu speakers. This difference is statistically different at
5 percent. In other words, even though the different social groups expressed that they like the improved
public space and want to come back after having experienced the T1 and T3 interventions, there are
group-based differences in the magnitude of these impacts. This raises an important question regarding
inclusive urban design for vulnerable groups, which is discussed at the end of the paper.
15
Compared to the use of public spaces, the impacts on social cohesion are mixed. The impacts on
trust toward outgroups, perceptions toward outgroups, and willingness to interact with outgroups are
summarized in Tables 3-5, respectively, both for the full sample as well as for selected subgroups.
First, Table 3 reports that the intervention did not have a statistically significant effect on the
“trust toward outgroups index” (Column 1-2) and its components, i.e. trust toward different ethnic groups
and the opposite sex (Columns 3-4 and 5-6, respectively). The only exception is the urban design and
diversity intervention, which had a negative impact of 0.06 standard deviation on trust toward people
from the opposite sex (Columns 5 and 6). The F-tests indicate that the treatment arms are not statistically
different from each other.
There is, on the other hand, significant heterogeneity in the impacts observed on different
subgroups. T1 and T3 resulted in lower trust among the most vulnerable groups, including women and
those with lower incomes, whereas T2 had no statistically significant impact. Columns 1-2 in Table 3.A
shows that exposure to urban design elements is associated with a decrease of 0.18 standard deviation in
the “trust toward outgroups index” among those with monthly incomes below the median and the
difference is statistically different at 5 percent. Similarly, Columns 4-5 show that exposure to urban design
16
Table 3.A. Subgroup Analysis: Trust Toward Outgroups (by income and sex)
(1) (2) (3) (4) (5) (6)
F-test F-test
Income Income
(p- (p-
above below Male Female
VARIABLES value) value)
median median
Index Trust Outgroups (z-score) (1)-(2) (4)-(5)
[T1] Urban Design 0.08 -0.18** 0.04 -0.04 -0.05 0.92
(0.088) (0.090) (0.084) (0.095)
[T2] Diversity -0.01 -0.08 0.58 -0.03 -0.05 0.90
(0.090) (0.090) (0.085) (0.093)
[T3] Urban Design + Diversity 0.06 -0.13 0.10 0.05 -0.16* 0.08
(0.085) (0.085) (0.079) (0.091)
Second, Table 4 shows the effects of the intervention on the “perceptions toward outgroups
index” and its components, measuring how happy and relaxed the respondents felt when thinking about
outgroups. Again, none of the treatment arms has any effect on the index, but there is a statistically
significant impact on perceptions toward the opposite sex at the indicator level. Specifically, exposure to
diverse social groups in the VR experience is estimated to cause between 0.07 and a 0.08 percentage
points reduction in the respondent’s perceptions toward the opposite sex (Columns 5-6), meaning that
young women felt less relaxed or happy when thinking about the men they saw in the public space.
When looking at the subgroups, the only statistically significant results pertain to Urdu and non-
Urdu speakers, taken as a proxy for Muhajir ethnic group versus other ethnicities. Table 4.A reports the
effect of the intervention on “perceptions toward outgroups index” by ethnic affiliation. Exposure to
urban design elements is associated with an increase of 0.31 standard deviation on the “perceptions
toward outgroups index” among non-Urdu speakers. The difference between Urdu and non-Urdu is
statistically different (p-value<0.01), suggesting that non-Urdu speakers report positive perceptions
toward other ethnic groups, i.e. Urdu speakers, as well as toward the opposite sex, when they experience
improved urban elements in the VR. It is interesting that the differences do not hold when the intervention
introduces diversity in T2 and T3, suggesting that the positive impact of the urban design intervention
17
17 Tables available upon request. For non-Urdu, five of the 33 covariates were imbalanced at conventional significant levels,
including age, studying/working status and if participant had worked with outgroups on projects.
18
The impact of the intervention on the “willingness to interact with outgroups index” varied by
income, but not by any other characteristic. As shown in Table 5.A, for respondents with a monthly
household income above the median, exposure to urban design elements, T1, is associated with an
increase of 0.23 standard deviation on willingness to interact with outgroups. The effect is similar in size
and sign for T2 and these differences are statistically different at the 10 percent level. This suggests that
urban design and diversity can promote social interaction, but only for those with higher incomes.
19
A potential explanation for the mixed impact of the VR interventions on social cohesion outcomes
could be that social diversity, as experienced in the VR experiment, has failed to trigger the intended effect
on the respondents (especially those who belong to vulnerable groups). In particular, exposure to social
diversity may have made some participants feel more inward-looking and connected to their own identity,
as opposed to making them feel more open and embracing of other ethnic groups as intended by the
experiment. This, in turn, may have partly resulted in the mixed social cohesion results discussed above.
The “social identity theory” (Tajfel and Turner, 1979) posits that people strive to achieve positive
self-concept through their belonging to certain group memberships, including multiple and overlapping
identities (for example, gender, occupation, religion or ethnicity). When group membership is salient,
there might be a heightened sense of identity through the “minority spotlight effect” as described by
Crosby et al. (2014), in which people of color can feel uncomfortable about being singled out. The
literature on “stereotype threat”, similarly, provides empirical evidence on how apparently simple
questions on gender, ethnicity or age can induce emotions related to identity (for example, see O’Brien
and Crandall, 2003 on gender; Steele and Aronson, 1995 on ethnicity; Lamont, Swift, & Abrams, 2015 on
age). These factors may have played a mediating role in the participants’ responses on trust toward
outgroups, perceptions toward outgroups, and willingness to interact with outgroups
In anticipation of this possibility, the survey included a psychologically reliable measure called the
“oneness scale” (Gächter et al., 2015) to examine the effect of exposure to diversity on the subjective
closeness of the participants’ social relationships. One of the survey questions asked respondents to rate
their “connectedness” on a scale from 1 to 5 to a variety of groups, including men and women, as well as
20
The oneness scores show that none of the interventions had any effect on the participants’
connectedness to a different ethnicity (Columns 1-2), but exposure to diversity increased the participants’
connectedness to their own ethnicity by 0.13 standard deviation. The effect under this treatment remains
intact and of similar magnitude when urban design elements are added to the social diversity intervention
under the treatment of urban design coupled with exposure to diversity. Results for the F-test indicate
that the two treatments are not significantly different from each other. This suggests that the survey
questions that probed the participants’ salient social characteristics may have highlighted their own group
identity and offered a motivation for them to maintain their positive self-concept about being part of their
own social group.
5. Conclusion
This study used four short VR experiences to investigate whether improvements in urban design
elements of a public park would increase willingness to use it, whether exposure to diversity would
improve social cohesion, and how the two would interact. The results unequivocally suggest that
21
These findings have several implications for urban designers and those working on policies to
promote social exposure and cohesion in diverse societies. The paper shows robust results indicating that
young people react positively to better designed, multi-use, green public spaces, suggesting that improved
urban design can help increase the use of public spaces and facilitate greater social exposure. However,
the willingness to use public spaces is weaker for youth from disadvantaged or vulnerable backgrounds.
A potential explanation for this result might be that the less educated, poorer and underrepresented (non-
Urdu speaking) ethnic groups did not identify with the changes made in the urban design or found them
insufficient to meet their specific needs. The appeal and inclusivity of public spaces need to be considered
carefully in order to signal to the vulnerable groups that these spaces also belong to them. While it is
encouraging that no gender-differentiated impacts were identified in this paper regarding the use of
public spaces—especially in a context where restrictive gender norms and concerns about women’s safety
would have been expected to result in lower impacts for women—urban designers need to consider the
intersectionality of social identities in making public spaces inclusive for everyone.
While progress has been made in making places more accessible to people with different abilities,
a similar effort may be required to promote the inclusion of people from different socioeconomic and
ethnic backgrounds. When city administrations fail to accommodate a variety of uses and users in the
design of their public spaces, they may be hindering the cultural value of their cities and social cohesion
among its residents. The design of public spaces could, for example, democratize the “right to space” by
consciously curating the look and feel of the space, such as using soft boundaries versus hard boundaries
or adding delicate versus durable objects. One way to achieve this can be through deliberative
engagement methods, where planners co-create designs with vulnerable groups at the planning stage
22
This paper found that the effects of increased exposure to diverse groups on trust and perceptions
toward outgroups, and willingness to interact with outgroups, are mixed. While these findings are
inconclusive, the variations in participants’ responses as a result of a short VR intervention nevertheless
demonstrate the potential of VR as a stimulus tool to promote social exposure as a first step toward
addressing social biases. Further, negative effects of exposure for some groups indicates that exposure to
diversity might not be enough, and that future research needs to be conducted. This study thus serves as
a test case to showcase a technology-based method of studying social cohesion.
Future research on this topic can expand the post-VR activity beyond a computer-assisted survey.
One suggestion is to include an observable and measurable behavior as part of the study, as opposed to
only focusing on self-reported survey responses. An example can be to ask people to donate time to help
clean a park and measure attendance rates and the time spent, or to ask people to donate money to local
organizations known for supporting diverse ethnic groups. Similarly, as the VR technology advances, it
may be possible to embed opportunities for behavioral response and interaction within the VR experience
itself. Finally, the measures used in this study primed participants directly about ethnic and gender
diversity (for example, asking participants whether they spotted men or women or a Muhajir or a Sindhi),
which might have induced a response bias. Future studies can explore indirect measures that can reveal
attitudes and preferences toward diverse groups by prompting them in subtler ways, such as by running
choice experiments that are quite common in the behavioral sciences.
23
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24
25
26
27
The pictures below show still images of the VR experience for each group. The actual VR experienced by participants
during the experiment were dynamic 360-degree videos. Links are provided to the videos.
28
Treatment 3 (Burns Garden enhanced with urban design elements & attendees from diverse groups)
29
30
Notes: This table displays summary statistics for the sample of a selected group of
characteristics.
31
The treatment and control groups are balanced in the main variables, after dropping the top and
bottom percentiles of participants in survey duration (Table D.1). Only 1 of 33 differences computed is
significant at conventional significance levels, which indicates that the randomization was successful in
achieving balance across treatments. By subgroups (tables available upon request), the treatment and
control groups are also balanced in the main variables (after dropping the 1 percent tails of participants
in terms of survey duration). Only 14 of 264 differences computed are significant at conventional
significance levels, which indicates that on average the randomization was successful in achieving balance
across treatments. However, we shall be careful when interpreting results for non-Urdu speakers and
males, as they each have 6 and 5 significant differences at conventional significant levels.
32